eqemu-server/world/expedition_state.cpp
hg dadc1b2843
[Expeditions] Refactor expedition caching (#1315)
Add common expedition base class

Use repository for zone and world expedition caching

World now stores members and leader as Member objects instead of ids

This improves readability of the caching methods and lets world cache
expedition dzs and members like zone. World also now caches expeditions
as unique_ptr which will be necessary for future dz callback lambdas
that capture 'this' so addresses don't change on cache vector resizes.
2021-04-07 01:20:35 -05:00

165 lines
4.7 KiB
C++

/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "expedition_state.h"
#include "expedition.h"
#include "expedition_database.h"
#include "worlddb.h"
#include "../common/eqemu_logsys.h"
#include "../common/repositories/expedition_members_repository.h"
#include <algorithm>
ExpeditionState expedition_state;
Expedition* ExpeditionState::GetExpedition(uint32_t expedition_id)
{
auto it = std::find_if(m_expeditions.begin(), m_expeditions.end(),
[&](const std::unique_ptr<Expedition>& expedition) {
return expedition->GetID() == expedition_id;
});
return (it != m_expeditions.end()) ? it->get() : nullptr;
}
Expedition* ExpeditionState::GetExpeditionByDynamicZoneID(uint32_t dz_id)
{
auto it = std::find_if(m_expeditions.begin(), m_expeditions.end(),
[&](const std::unique_ptr<Expedition>& expedition) {
return expedition->GetDynamicZone().GetID() == dz_id;
});
return (it != m_expeditions.end()) ? it->get() : nullptr;
}
void ExpeditionState::CacheFromDatabase(uint32_t expedition_id)
{
if (expedition_id == 0 || GetExpedition(expedition_id))
{
return;
}
auto expedition = ExpeditionsRepository::GetWithLeaderName(database, expedition_id);
CacheExpeditions({ std::move(expedition) });
}
void ExpeditionState::CacheAllFromDatabase()
{
BenchTimer benchmark;
auto expeditions = ExpeditionsRepository::GetAllWithLeaderName(database);
m_expeditions.clear();
m_expeditions.reserve(expeditions.size());
CacheExpeditions(std::move(expeditions));
LogExpeditions("Caching [{}] expedition(s) took [{}s]", m_expeditions.size(), benchmark.elapsed());
}
void ExpeditionState::CacheExpeditions(
std::vector<ExpeditionsRepository::ExpeditionWithLeader>&& expedition_entries)
{
// bulk load expedition dzs and members before caching
std::vector<uint32_t> expedition_ids;
std::vector<uint32_t> dynamic_zone_ids;
for (const auto& entry : expedition_entries)
{
expedition_ids.emplace_back(entry.id);
dynamic_zone_ids.emplace_back(entry.dynamic_zone_id);
}
auto dynamic_zones = DynamicZonesRepository::GetWithInstance(database, dynamic_zone_ids);
auto expedition_members = ExpeditionMembersRepository::GetWithNames(database, expedition_ids);
for (auto& entry : expedition_entries)
{
auto expedition = std::make_unique<Expedition>();
expedition->LoadRepositoryResult(std::move(entry));
auto dz_entry_iter = std::find_if(dynamic_zones.begin(), dynamic_zones.end(),
[&](const DynamicZonesRepository::DynamicZoneInstance& dz_entry) {
return dz_entry.id == entry.dynamic_zone_id;
});
if (dz_entry_iter != dynamic_zones.end())
{
expedition->SetDynamicZone(std::move(*dz_entry_iter));
}
for (auto& member : expedition_members)
{
if (member.expedition_id == expedition->GetID())
{
expedition->AddMemberFromRepositoryResult(std::move(member));
}
}
m_expeditions.emplace_back(std::move(expedition));
}
}
void ExpeditionState::MemberChange(
uint32_t expedition_id, const ExpeditionMember& member, bool remove)
{
auto expedition = GetExpedition(expedition_id);
if (expedition)
{
if (remove) {
expedition->RemoveMember(member.char_id);
} else {
expedition->AddInternalMember(member);
}
}
}
void ExpeditionState::RemoveAllMembers(uint32_t expedition_id)
{
auto expedition = GetExpedition(expedition_id);
if (expedition)
{
expedition->ClearInternalMembers();
}
}
void ExpeditionState::Process()
{
if (!m_process_throttle_timer.Check())
{
return;
}
std::vector<uint32_t> expedition_ids;
for (auto it = m_expeditions.begin(); it != m_expeditions.end();)
{
bool is_deleted = (*it)->Process();
if (is_deleted)
{
expedition_ids.emplace_back((*it)->GetID());
}
it = is_deleted ? m_expeditions.erase(it) : it + 1;
}
if (!expedition_ids.empty())
{
ExpeditionDatabase::MoveMembersToSafeReturn(expedition_ids);
ExpeditionDatabase::DeleteExpeditions(expedition_ids);
}
}