eqemu-server/world/expedition_database.cpp
hg dadc1b2843
[Expeditions] Refactor expedition caching (#1315)
Add common expedition base class

Use repository for zone and world expedition caching

World now stores members and leader as Member objects instead of ids

This improves readability of the caching methods and lets world cache
expedition dzs and members like zone. World also now caches expeditions
as unique_ptr which will be necessary for future dz callback lambdas
that capture 'this' so addresses don't change on cache vector resizes.
2021-04-07 01:20:35 -05:00

129 lines
4.6 KiB
C++

/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "expedition_database.h"
#include "expedition.h"
#include "worlddb.h"
void ExpeditionDatabase::PurgeExpiredExpeditions()
{
std::string query = SQL(
SELECT
expeditions.id
FROM expeditions
LEFT JOIN dynamic_zones ON expeditions.dynamic_zone_id = dynamic_zones.id
LEFT JOIN instance_list ON dynamic_zones.instance_id = instance_list.id
LEFT JOIN
(
SELECT expedition_id, COUNT(IF(is_current_member = TRUE, 1, NULL)) member_count
FROM expedition_members
GROUP BY expedition_id
) expedition_members
ON expedition_members.expedition_id = expeditions.id
WHERE
instance_list.id IS NULL
OR expedition_members.member_count IS NULL
OR expedition_members.member_count = 0
OR (instance_list.start_time + instance_list.duration) <= UNIX_TIMESTAMP();
);
auto results = database.QueryDatabase(query);
if (results.Success())
{
std::vector<uint32_t> expedition_ids;
for (auto row = results.begin(); row != results.end(); ++row)
{
expedition_ids.emplace_back(static_cast<uint32_t>(strtoul(row[0], nullptr, 10)));
}
if (!expedition_ids.empty())
{
ExpeditionDatabase::MoveMembersToSafeReturn(expedition_ids);
ExpeditionDatabase::DeleteExpeditions(expedition_ids);
}
}
}
void ExpeditionDatabase::PurgeExpiredCharacterLockouts()
{
std::string query = SQL(
DELETE FROM character_expedition_lockouts
WHERE expire_time <= NOW();
);
database.QueryDatabase(query);
}
void ExpeditionDatabase::DeleteExpeditions(const std::vector<uint32_t>& expedition_ids)
{
LogExpeditionsDetail("Deleting [{}] expedition(s)", expedition_ids.size());
std::string expedition_ids_query = fmt::format("{}", fmt::join(expedition_ids, ","));
if (!expedition_ids_query.empty())
{
auto query = fmt::format("DELETE FROM expeditions WHERE id IN ({});", expedition_ids_query);
database.QueryDatabase(query);
query = fmt::format("DELETE FROM expedition_members WHERE expedition_id IN ({});", expedition_ids_query);
database.QueryDatabase(query);
query = fmt::format("DELETE FROM expedition_lockouts WHERE expedition_id IN ({});", expedition_ids_query);
database.QueryDatabase(query);
}
}
void ExpeditionDatabase::UpdateLeaderID(uint32_t expedition_id, uint32_t leader_id)
{
LogExpeditionsDetail("Updating leader [{}] for expedition [{}]", leader_id, expedition_id);
auto query = fmt::format(SQL(
UPDATE expeditions SET leader_id = {} WHERE id = {};
), leader_id, expedition_id);
database.QueryDatabase(query);
}
void ExpeditionDatabase::MoveMembersToSafeReturn(const std::vector<uint32_t>& expedition_ids)
{
LogExpeditionsDetail("Moving members from [{}] expedition(s) to safereturn", expedition_ids.size());
// only offline members still in expired dz zones should be updated here
std::string query = fmt::format(SQL(
UPDATE character_data
INNER JOIN expedition_members ON character_data.id = expedition_members.character_id
INNER JOIN expeditions ON expedition_members.expedition_id = expeditions.id
INNER JOIN dynamic_zones ON expeditions.dynamic_zone_id = dynamic_zones.id
INNER JOIN instance_list ON dynamic_zones.instance_id = instance_list.id
AND character_data.zone_instance = instance_list.id
AND character_data.zone_id = instance_list.zone
SET
zone_id = IF(safe_return_zone_id > 0, safe_return_zone_id, zone_id),
zone_instance = IF(safe_return_zone_id > 0, 0, zone_instance),
x = IF(safe_return_zone_id > 0, safe_return_x, x),
y = IF(safe_return_zone_id > 0, safe_return_y, y),
z = IF(safe_return_zone_id > 0, safe_return_z, z),
heading = IF(safe_return_zone_id > 0, safe_return_heading, heading)
WHERE expeditions.id IN ({});
), fmt::join(expedition_ids, ","));
database.QueryDatabase(query);
}