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48 lines
1.4 KiB
C++
48 lines
1.4 KiB
C++
/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2010 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef EQEMU_LOGINSERVER_H
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#define EQEMU_LOGINSERVER_H
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#include "config.h"
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#include "database.h"
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#include "database_mysql.h"
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#include "database_postgresql.h"
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#include "encryption.h"
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#include "options.h"
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#include "server_manager.h"
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#include "client_manager.h"
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/**
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* Login server struct, contains every variable for the server that needs to exist
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* outside the scope of main().
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*/
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struct LoginServer
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{
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public:
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LoginServer() : config(nullptr), db(nullptr), server_manager(nullptr) { }
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Config *config;
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Database *db;
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Options options;
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ServerManager *server_manager;
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ClientManager *client_manager;
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};
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#endif
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