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* [Strings] Add more number formatters # Notes - Adds `Strings::ToUnsignedInt` for `uint32` support. - Adds `Strings::ToBigInt` for `int64` support. - Adds `Strings::ToUnsignedBigInt` for `uint64` support. - Adds `Strings::ToFloat` for `float` support. - Replaces all `std::stoi` references with `Strings::ToInt`. - Replaces all `atoi` references with `Strings::ToInt`. - Replaces all `std::stoul` references with `Strings::ToUnsignedInt`. - Replaces all `atoul` references with `Strings::ToUnsignedInt`. - Replaces all `std::stoll` references with `Strings::ToBigInt`. - Replaces all `atoll` references with `Strings::ToBigInt`. - Replaces all `std::stoull` references with `Strings::ToUnsignedBigInt`. - Replaces all `atoull` references with `Strings::ToUnsignedBigInt`. - Replaces all `std::stof` references with `Strings::ToFloat`. * [Strings] Add more number formatters - Adds `Strings::ToUnsignedInt` for `uint32` support. - Adds `Strings::ToBigInt` for `int64` support. - Adds `Strings::ToUnsignedBigInt` for `uint64` support. - Adds `Strings::ToFloat` for `float` support. - Replaces all `std::stoi` references with `Strings::ToInt`. - Replaces all `atoi` references with `Strings::ToInt`. - Replaces all `std::stoul` references with `Strings::ToUnsignedInt`. - Replaces all `atoul` references with `Strings::ToUnsignedInt`. - Replaces all `std::stoll` references with `Strings::ToBigInt`. - Replaces all `atoll` references with `Strings::ToBigInt`. - Replaces all `std::stoull` references with `Strings::ToUnsignedBigInt`. - Replaces all `atoull` references with `Strings::ToUnsignedBigInt`. - Replaces all `std::stof` references with `Strings::ToFloat`. * Rebase cleanup * Changes/benchmarks/tests --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
86 lines
2.2 KiB
C++
Executable File
86 lines
2.2 KiB
C++
Executable File
#include "../client.h"
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void command_npccast(Client *c, const Seperator *sep)
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{
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if (!c->GetTarget() || !c->GetTarget()->IsNPC()) {
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c->Message(Chat::White, "You must target an NPC to use this command.");
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return;
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}
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auto target = c->GetTarget()->CastToNPC();
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if (!sep->IsNumber(1) && sep->arg[1] && sep->IsNumber(2)) {
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std::string entity_name = sep->arg[1] ? sep->arg[1] : 0;
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auto spell_id = sep->arg[2] ? Strings::ToUnsignedInt(sep->arg[2]) : 0;
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auto spell_target = entity_list.GetMob(entity_name.c_str());
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if (spell_target && IsValidSpell(spell_id) && spell_id < SPDAT_RECORDS) {
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c->Message(
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Chat::White,
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fmt::format(
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"{} casting {} ({}) on {}.",
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c->GetTargetDescription(target),
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GetSpellName(static_cast<uint16>(spell_id)),
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spell_id,
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c->GetTargetDescription(spell_target)
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).c_str()
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);
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target->CastSpell(spell_id, spell_target->GetID());
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} else {
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if (!spell_target) {
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c->Message(
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Chat::White,
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fmt::format(
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"Entity {} was not found",
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entity_name
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).c_str()
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);
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} else if (!spell_id || !IsValidSpell(spell_id)) {
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c->Message(
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Chat::White,
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fmt::format(
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"Spell ID {} was not found",
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spell_id
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).c_str()
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);
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}
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}
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} else if (sep->IsNumber(1) && sep->IsNumber(2)) {
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uint16 entity_id = static_cast<uint16>(Strings::ToUnsignedInt(sep->arg[1]));
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auto spell_id = Strings::ToUnsignedInt(sep->arg[2]);
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auto spell_target = entity_list.GetMob(entity_id);
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if (spell_target && IsValidSpell(spell_id) && spell_id < SPDAT_RECORDS) {
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c->Message(
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Chat::White,
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fmt::format(
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"{} casting {} ({}) on {}.",
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c->GetTargetDescription(target),
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GetSpellName(static_cast<uint16>(spell_id)),
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spell_id,
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c->GetTargetDescription(spell_target)
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).c_str()
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);
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target->CastSpell(spell_id, spell_target->GetID());
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} else {
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if (!spell_target) {
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c->Message(
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Chat::White,
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fmt::format(
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"Entity ID {} was not found",
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entity_id
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).c_str()
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);
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} else if (!spell_id || !IsValidSpell(spell_id)) {
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c->Message(
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Chat::White,
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fmt::format(
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"Spell ID {} was not found",
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spell_id
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).c_str()
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);
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}
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}
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}
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}
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