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This moves members from expeditions so other systems can use them Replace expedition_members table with dynamic_zone_members Move 'EnableInDynamicZoneStatus' rule to DynamicZone namespace Modify #dz list to show dz members (not instance players) and type name Move various queries to repository methods
250 lines
7.4 KiB
C++
250 lines
7.4 KiB
C++
/**
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* EQEmulator: Everquest Server Emulator
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* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY except by those people which sell it, which
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* are required to give you total support for your newly bought product;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifndef EQEMU_DYNAMIC_ZONE_MEMBERS_REPOSITORY_H
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#define EQEMU_DYNAMIC_ZONE_MEMBERS_REPOSITORY_H
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#include "../database.h"
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#include "../string_util.h"
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#include "base/base_dynamic_zone_members_repository.h"
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class DynamicZoneMembersRepository: public BaseDynamicZoneMembersRepository {
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public:
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/**
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* This file was auto generated and can be modified and extended upon
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*
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* Base repository methods are automatically
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* generated in the "base" version of this repository. The base repository
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* is immutable and to be left untouched, while methods in this class
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* are used as extension methods for more specific persistence-layer
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* accessors or mutators.
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*
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* Base Methods (Subject to be expanded upon in time)
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*
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* Note: Not all tables are designed appropriately to fit functionality with all base methods
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*
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* InsertOne
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* UpdateOne
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* DeleteOne
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* FindOne
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* GetWhere(std::string where_filter)
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* DeleteWhere(std::string where_filter)
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* InsertMany
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* All
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*
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* Example custom methods in a repository
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*
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* DynamicZoneMembersRepository::GetByZoneAndVersion(int zone_id, int zone_version)
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* DynamicZoneMembersRepository::GetWhereNeverExpires()
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* DynamicZoneMembersRepository::GetWhereXAndY()
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* DynamicZoneMembersRepository::DeleteWhereXAndY()
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*
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* Most of the above could be covered by base methods, but if you as a developer
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* find yourself re-using logic for other parts of the code, its best to just make a
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* method that can be re-used easily elsewhere especially if it can use a base repository
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* method and encapsulate filters there
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*/
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// Custom extended repository methods here
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struct MemberWithName {
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uint32_t id;
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uint32_t dynamic_zone_id;
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uint32_t character_id;
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int is_current_member;
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std::string character_name;
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};
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static std::string SelectMembersWithNames()
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{
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return std::string(SQL(
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SELECT
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dynamic_zone_members.id,
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dynamic_zone_members.dynamic_zone_id,
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dynamic_zone_members.character_id,
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dynamic_zone_members.is_current_member,
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character_data.name
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FROM dynamic_zone_members
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INNER JOIN character_data ON dynamic_zone_members.character_id = character_data.id
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));
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}
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static std::vector<MemberWithName> GetWithNames(Database& db,
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const std::vector<uint32_t>& dynamic_zone_ids)
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{
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if (dynamic_zone_ids.empty())
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{
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return {};
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}
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std::vector<MemberWithName> all_entries;
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auto results = db.QueryDatabase(fmt::format(SQL(
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{}
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WHERE dynamic_zone_members.dynamic_zone_id IN ({})
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AND dynamic_zone_members.is_current_member = TRUE;
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),
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SelectMembersWithNames(),
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fmt::join(dynamic_zone_ids, ",")
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));
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if (results.Success())
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{
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all_entries.reserve(results.RowCount());
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for (auto row = results.begin(); row != results.end(); ++row)
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{
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MemberWithName entry{};
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int col = 0;
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entry.id = strtoul(row[col++], nullptr, 10);
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entry.dynamic_zone_id = strtoul(row[col++], nullptr, 10);
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entry.character_id = strtoul(row[col++], nullptr, 10);
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entry.is_current_member = strtoul(row[col++], nullptr, 10);
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entry.character_name = row[col++];
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all_entries.emplace_back(std::move(entry));
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}
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}
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return all_entries;
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}
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static int DeleteByInstance(Database& db, int instance_id)
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{
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auto results = db.QueryDatabase(fmt::format(SQL(
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DELETE dynamic_zone_members
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FROM dynamic_zone_members
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INNER JOIN dynamic_zones ON dynamic_zone_members.dynamic_zone_id = dynamic_zones.id
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WHERE dynamic_zones.instance_id = {}
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), instance_id));
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return (results.Success() ? results.RowsAffected() : 0);
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}
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static int DeleteByManyInstances(Database& db, const std::string& joined_instance_ids)
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{
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auto results = db.QueryDatabase(fmt::format(SQL(
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DELETE dynamic_zone_members
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FROM dynamic_zone_members
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INNER JOIN dynamic_zones ON dynamic_zone_members.dynamic_zone_id = dynamic_zones.id
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WHERE dynamic_zones.instance_id IN ({})
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), joined_instance_ids));
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return (results.Success() ? results.RowsAffected() : 0);
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}
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static int GetCountWhere(Database& db, const std::string& where_filter)
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{
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auto results = db.QueryDatabase(fmt::format(
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"SELECT COUNT(*) FROM {} WHERE {};", TableName(), where_filter));
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uint32_t count = 0;
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if (results.Success() && results.RowCount() > 0)
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{
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auto row = results.begin();
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count = strtoul(row[0], nullptr, 10);
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}
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return count;
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}
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static void AddMember(Database& db, uint32_t dynamic_zone_id, uint32_t character_id)
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{
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db.QueryDatabase(fmt::format(SQL(
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INSERT INTO {}
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(dynamic_zone_id, character_id)
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VALUES
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({}, {})
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ON DUPLICATE KEY UPDATE is_current_member = TRUE;
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),
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TableName(),
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dynamic_zone_id,
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character_id
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));
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}
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static void RemoveMember(Database& db, uint32_t dynamic_zone_id, uint32_t character_id)
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{
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db.QueryDatabase(fmt::format(SQL(
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UPDATE {} SET is_current_member = FALSE
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WHERE dynamic_zone_id = {} AND character_id = {};
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),
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TableName(), dynamic_zone_id, character_id
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));
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}
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static void RemoveAllMembers(Database& db, uint32_t dynamic_zone_id)
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{
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db.QueryDatabase(fmt::format(SQL(
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UPDATE {} SET is_current_member = FALSE
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WHERE dynamic_zone_id = {};
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),
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TableName(), dynamic_zone_id
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));
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}
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static void RemoveAllMembers(Database& db, std::vector<uint32_t> dynamic_zone_ids)
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{
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if (!dynamic_zone_ids.empty())
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{
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db.QueryDatabase(fmt::format(SQL(
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UPDATE {} SET is_current_member = FALSE
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WHERE dynamic_zone_id IN ({});
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),
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TableName(), fmt::join(dynamic_zone_ids, ",")
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));
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}
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}
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static int InsertOrUpdateMany(Database& db,
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const std::vector<DynamicZoneMembers>& dynamic_zone_members_entries)
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{
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std::vector<std::string> insert_chunks;
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for (auto &dynamic_zone_members_entry: dynamic_zone_members_entries)
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{
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std::vector<std::string> insert_values;
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insert_values.push_back(std::to_string(dynamic_zone_members_entry.id));
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insert_values.push_back(std::to_string(dynamic_zone_members_entry.dynamic_zone_id));
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insert_values.push_back(std::to_string(dynamic_zone_members_entry.character_id));
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insert_values.push_back(std::to_string(dynamic_zone_members_entry.is_current_member));
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insert_chunks.push_back("(" + implode(",", insert_values) + ")");
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}
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std::vector<std::string> insert_values;
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auto results = db.QueryDatabase(
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fmt::format(
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"INSERT INTO {} ({}) VALUES {} ON DUPLICATE KEY UPDATE is_current_member = TRUE;",
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TableName(),
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ColumnsRaw(),
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implode(",", insert_chunks)
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)
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);
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return (results.Success() ? results.RowsAffected() : 0);
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}
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};
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#endif //EQEMU_DYNAMIC_ZONE_MEMBERS_REPOSITORY_H
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