eqemu-server/common/dynamic_zone_base.cpp
hg 15328196e2
[Expeditions] Store members on dynamic zone (#1358)
This moves members from expeditions so other systems can use them

Replace expedition_members table with dynamic_zone_members

Move 'EnableInDynamicZoneStatus' rule to DynamicZone namespace

Modify #dz list to show dz members (not instance players) and type name

Move various queries to repository methods
2021-05-24 21:14:32 -05:00

431 lines
13 KiB
C++

#include "dynamic_zone_base.h"
#include "database.h"
#include "eqemu_logsys.h"
#include "repositories/instance_list_repository.h"
#include "repositories/instance_list_player_repository.h"
#include "rulesys.h"
#include "servertalk.h"
DynamicZoneBase::DynamicZoneBase(DynamicZonesRepository::DynamicZoneInstance&& entry)
{
LoadRepositoryResult(std::move(entry));
}
uint32_t DynamicZoneBase::Create()
{
if (m_id != 0)
{
return m_id;
}
if (GetInstanceID() == 0)
{
CreateInstance();
}
m_id = SaveToDatabase();
return m_id;
}
uint32_t DynamicZoneBase::CreateInstance()
{
if (m_instance_id)
{
LogDynamicZones("CreateInstance failed, instance id [{}] already created", m_instance_id);
return 0;
}
if (!m_zone_id)
{
LogDynamicZones("CreateInstance failed, invalid zone id [{}]", m_zone_id);
return 0;
}
uint16_t unused_instance_id = 0;
if (!GetDatabase().GetUnusedInstanceID(unused_instance_id)) // todo: doesn't this race with insert?
{
LogDynamicZones("Failed to find unused instance id");
return 0;
}
m_start_time = std::chrono::system_clock::now();
m_expire_time = m_start_time + m_duration;
auto insert_instance = InstanceListRepository::NewEntity();
insert_instance.id = unused_instance_id;
insert_instance.zone = m_zone_id;
insert_instance.version = m_zone_version;
insert_instance.start_time = static_cast<int>(std::chrono::system_clock::to_time_t(m_start_time));
insert_instance.duration = static_cast<int>(m_duration.count());
insert_instance.never_expires = m_never_expires;
auto instance = InstanceListRepository::InsertOne(GetDatabase(), insert_instance);
if (instance.id == 0)
{
LogDynamicZones("Failed to create instance [{}] for zone [{}]", unused_instance_id, m_zone_id);
return 0;
}
m_instance_id = instance.id;
return m_instance_id;
}
void DynamicZoneBase::LoadRepositoryResult(DynamicZonesRepository::DynamicZoneInstance&& dz_entry)
{
m_id = dz_entry.id;
m_instance_id = dz_entry.instance_id;
m_type = static_cast<DynamicZoneType>(dz_entry.type);
m_compass.zone_id = dz_entry.compass_zone_id;
m_compass.x = dz_entry.compass_x;
m_compass.y = dz_entry.compass_y;
m_compass.z = dz_entry.compass_z;
m_safereturn.zone_id = dz_entry.safe_return_zone_id;
m_safereturn.x = dz_entry.safe_return_x;
m_safereturn.y = dz_entry.safe_return_y;
m_safereturn.z = dz_entry.safe_return_z;
m_safereturn.heading = dz_entry.safe_return_heading;
m_zonein.x = dz_entry.zone_in_x;
m_zonein.y = dz_entry.zone_in_y;
m_zonein.z = dz_entry.zone_in_z;
m_zonein.heading = dz_entry.zone_in_heading;
m_has_zonein = (dz_entry.has_zone_in != 0);
// instance_list portion
m_zone_id = dz_entry.zone;
m_zone_version = dz_entry.version;
m_start_time = std::chrono::system_clock::from_time_t(dz_entry.start_time);
m_duration = std::chrono::seconds(dz_entry.duration);
m_never_expires = (dz_entry.never_expires != 0);
m_expire_time = m_start_time + m_duration;
}
void DynamicZoneBase::AddMemberFromRepositoryResult(
DynamicZoneMembersRepository::MemberWithName&& entry)
{
auto status = DynamicZoneMemberStatus::Unknown;
AddInternalMember({ entry.character_id, std::move(entry.character_name), status });
}
uint32_t DynamicZoneBase::SaveToDatabase()
{
LogDynamicZonesDetail("Saving dz instance [{}] to database", m_instance_id);
if (m_instance_id != 0)
{
auto insert_dz = DynamicZonesRepository::NewEntity();
insert_dz.instance_id = m_instance_id,
insert_dz.type = static_cast<int>(m_type);
insert_dz.compass_zone_id = m_compass.zone_id;
insert_dz.compass_x = m_compass.x;
insert_dz.compass_y = m_compass.y;
insert_dz.compass_z = m_compass.z;
insert_dz.safe_return_zone_id = m_safereturn.zone_id;
insert_dz.safe_return_x = m_safereturn.x;
insert_dz.safe_return_y = m_safereturn.y;
insert_dz.safe_return_z = m_safereturn.z;
insert_dz.safe_return_heading = m_safereturn.heading;
insert_dz.zone_in_x = m_zonein.x;
insert_dz.zone_in_y = m_zonein.y;
insert_dz.zone_in_z = m_zonein.z;
insert_dz.zone_in_heading = m_zonein.heading;
insert_dz.has_zone_in = m_has_zonein;
auto inserted_dz = DynamicZonesRepository::InsertOne(GetDatabase(), insert_dz);
return inserted_dz.id;
}
return 0;
}
void DynamicZoneBase::AddCharacter(uint32_t character_id)
{
DynamicZoneMembersRepository::AddMember(GetDatabase(), m_id, character_id);
GetDatabase().AddClientToInstance(m_instance_id, character_id);
SendInstanceAddRemoveCharacter(character_id, false); // stops client kick timer
}
void DynamicZoneBase::RemoveCharacter(uint32_t character_id)
{
DynamicZoneMembersRepository::RemoveMember(GetDatabase(), m_id, character_id);
GetDatabase().RemoveClientFromInstance(m_instance_id, character_id);
SendInstanceAddRemoveCharacter(character_id, true); // start client kick timer
}
void DynamicZoneBase::RemoveAllCharacters(bool enable_removal_timers)
{
if (GetInstanceID() == 0)
{
return;
}
if (enable_removal_timers)
{
SendInstanceRemoveAllCharacters();
}
DynamicZoneMembersRepository::RemoveAllMembers(GetDatabase(), m_id);
GetDatabase().RemoveClientsFromInstance(GetInstanceID());
}
void DynamicZoneBase::SaveMembers(const std::vector<DynamicZoneMember>& members)
{
LogDynamicZonesDetail("Saving [{}] member(s) for dz [{}]", members.size(), m_id);
m_members = members;
// the lower level instance_list_players needs to be kept updated as well
std::vector<DynamicZoneMembersRepository::DynamicZoneMembers> insert_members;
std::vector<InstanceListPlayerRepository::InstanceListPlayer> insert_players;
for (const auto& member : m_members)
{
DynamicZoneMembersRepository::DynamicZoneMembers member_entry{};
member_entry.dynamic_zone_id = m_id;
member_entry.character_id = member.id;
member_entry.is_current_member = true;
insert_members.emplace_back(member_entry);
InstanceListPlayerRepository::InstanceListPlayer player_entry;
player_entry.id = static_cast<int>(m_instance_id);
player_entry.charid = static_cast<int>(member.id);
insert_players.emplace_back(player_entry);
}
DynamicZoneMembersRepository::InsertOrUpdateMany(GetDatabase(), insert_members);
InstanceListPlayerRepository::InsertOrUpdateMany(GetDatabase(), insert_players);
}
void DynamicZoneBase::SetCompass(const DynamicZoneLocation& location, bool update_db)
{
ProcessCompassChange(location);
if (update_db)
{
LogDynamicZonesDetail("Saving [{}] compass zone: [{}] xyz: ([{}], [{}], [{}])",
m_id, m_compass.zone_id, m_compass.x, m_compass.y, m_compass.z);
DynamicZonesRepository::UpdateCompass(GetDatabase(),
m_id, m_compass.zone_id, m_compass.x, m_compass.y, m_compass.z);
SendGlobalLocationChange(ServerOP_DzSetCompass, location);
}
}
void DynamicZoneBase::SetCompass(uint32_t zone_id, float x, float y, float z, bool update_db)
{
SetCompass({ zone_id, x, y, z, 0.0f }, update_db);
}
void DynamicZoneBase::SetSafeReturn(const DynamicZoneLocation& location, bool update_db)
{
m_safereturn = location;
if (update_db)
{
LogDynamicZonesDetail("Saving [{}] safereturn zone: [{}] xyzh: ([{}], [{}], [{}], [{}])",
m_id, m_safereturn.zone_id, m_safereturn.x, m_safereturn.y, m_safereturn.z, m_safereturn.heading);
DynamicZonesRepository::UpdateSafeReturn(GetDatabase(), m_id, m_safereturn.zone_id,
m_safereturn.x, m_safereturn.y, m_safereturn.z, m_safereturn.heading);
SendGlobalLocationChange(ServerOP_DzSetSafeReturn, location);
}
}
void DynamicZoneBase::SetSafeReturn(uint32_t zone_id, float x, float y, float z, float heading, bool update_db)
{
SetSafeReturn({ zone_id, x, y, z, heading }, update_db);
}
void DynamicZoneBase::SetZoneInLocation(const DynamicZoneLocation& location, bool update_db)
{
m_zonein = location;
m_has_zonein = true;
if (update_db)
{
LogDynamicZonesDetail("Saving [{}] zonein zone: [{}] xyzh: ([{}], [{}], [{}], [{}])",
m_id, m_zone_id, m_zonein.x, m_zonein.y, m_zonein.z, m_zonein.heading);
DynamicZonesRepository::UpdateZoneIn(GetDatabase(), m_id, m_zone_id,
m_zonein.x, m_zonein.y, m_zonein.z, m_zonein.heading, m_has_zonein);
SendGlobalLocationChange(ServerOP_DzSetZoneIn, location);
}
}
void DynamicZoneBase::SetZoneInLocation(float x, float y, float z, float heading, bool update_db)
{
SetZoneInLocation({ 0, x, y, z, heading }, update_db);
}
uint32_t DynamicZoneBase::GetSecondsRemaining() const
{
auto remaining = std::chrono::duration_cast<std::chrono::seconds>(GetDurationRemaining()).count();
return std::max(0, static_cast<int>(remaining));
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerAddRemoveCharacterPacket(
uint32_t character_id, bool removed)
{
constexpr uint32_t pack_size = sizeof(ServerDzCharacter_Struct);
auto pack = std::make_unique<ServerPacket>(ServerOP_DzAddRemoveCharacter, pack_size);
auto buf = reinterpret_cast<ServerDzCharacter_Struct*>(pack->pBuffer);
buf->zone_id = GetZoneID();
buf->instance_id = GetInstanceID();
buf->remove = removed;
buf->character_id = character_id;
return pack;
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerRemoveAllCharactersPacket()
{
constexpr uint32_t pack_size = sizeof(ServerDzCharacter_Struct);
auto pack = std::make_unique<ServerPacket>(ServerOP_DzRemoveAllCharacters, pack_size);
auto buf = reinterpret_cast<ServerDzCharacter_Struct*>(pack->pBuffer);
buf->zone_id = GetZoneID();
buf->instance_id = GetInstanceID();
buf->remove = true;
buf->character_id = 0;
return pack;
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerDzLocationPacket(
uint16_t server_opcode, const DynamicZoneLocation& location)
{
constexpr uint32_t pack_size = sizeof(ServerDzLocation_Struct);
auto pack = std::make_unique<ServerPacket>(server_opcode, pack_size);
auto buf = reinterpret_cast<ServerDzLocation_Struct*>(pack->pBuffer);
buf->dz_id = GetID();
buf->sender_zone_id = GetCurrentZoneID();
buf->sender_instance_id = GetCurrentInstanceID();
buf->zone_id = location.zone_id;
buf->x = location.x;
buf->y = location.y;
buf->z = location.z;
buf->heading = location.heading;
return pack;
}
uint32_t DynamicZoneBase::GetDatabaseMemberCount()
{
return DynamicZoneMembersRepository::GetCountWhere(GetDatabase(),
fmt::format("dynamic_zone_id = {} AND is_current_member = TRUE", m_id));
}
bool DynamicZoneBase::HasDatabaseMember(uint32_t character_id)
{
if (character_id == 0)
{
return false;
}
auto entries = DynamicZoneMembersRepository::GetWhere(GetDatabase(), fmt::format(
"dynamic_zone_id = {} AND character_id = {} AND is_current_member = TRUE",
m_id, character_id
));
return entries.size() != 0;
}
void DynamicZoneBase::AddInternalMember(const DynamicZoneMember& member)
{
if (!HasMember(member.id))
{
m_members.emplace_back(member);
}
}
void DynamicZoneBase::RemoveInternalMember(uint32_t character_id)
{
m_members.erase(std::remove_if(m_members.begin(), m_members.end(),
[&](const DynamicZoneMember& member) { return member.id == character_id; }
), m_members.end());
}
bool DynamicZoneBase::HasMember(uint32_t character_id)
{
return std::any_of(m_members.begin(), m_members.end(),
[&](const DynamicZoneMember& member) { return member.id == character_id; });
}
bool DynamicZoneBase::HasMember(const std::string& character_name)
{
return std::any_of(m_members.begin(), m_members.end(),
[&](const DynamicZoneMember& member) {
return strcasecmp(member.name.c_str(), character_name.c_str()) == 0;
});
}
DynamicZoneMember DynamicZoneBase::GetMemberData(uint32_t character_id)
{
auto it = std::find_if(m_members.begin(), m_members.end(),
[&](const DynamicZoneMember& member) { return member.id == character_id; });
DynamicZoneMember member_data;
if (it != m_members.end())
{
member_data = *it;
}
return member_data;
}
DynamicZoneMember DynamicZoneBase::GetMemberData(const std::string& character_name)
{
auto it = std::find_if(m_members.begin(), m_members.end(),
[&](const DynamicZoneMember& member) {
return strcasecmp(member.name.c_str(), character_name.c_str()) == 0;
});
DynamicZoneMember member_data;
if (it != m_members.end())
{
member_data = *it;
}
return member_data;
}
bool DynamicZoneBase::SetInternalMemberStatus(uint32_t character_id, DynamicZoneMemberStatus status)
{
if (status == DynamicZoneMemberStatus::InDynamicZone && !RuleB(DynamicZone, EnableInDynamicZoneStatus))
{
status = DynamicZoneMemberStatus::Online;
}
if (character_id == m_leader.id)
{
m_leader.status = status;
}
auto it = std::find_if(m_members.begin(), m_members.end(),
[&](const DynamicZoneMember& member) { return member.id == character_id; });
if (it != m_members.end() && it->status != status)
{
it->status = status;
return true;
}
return false;
}
std::string DynamicZoneBase::GetDynamicZoneTypeName(DynamicZoneType dz_type)
{
switch (dz_type)
{
case DynamicZoneType::Expedition:
return "Expedition";
case DynamicZoneType::Tutorial:
return "Tutorial";
case DynamicZoneType::Task:
return "Task";
case DynamicZoneType::Mission:
return "Mission";
case DynamicZoneType::Quest:
return "Quest";
}
return "Unknown";
}