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2467 lines
69 KiB
C++
2467 lines
69 KiB
C++
#include "../common/global_define.h"
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#include "../common/misc_functions.h"
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#include "../common/repositories/character_activities_repository.h"
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#include "../common/repositories/character_task_timers_repository.h"
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#include "../common/repositories/character_tasks_repository.h"
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#include "../common/repositories/completed_tasks_repository.h"
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#include "../common/rulesys.h"
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#include "client.h"
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#include "queryserv.h"
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#include "quest_parser_collection.h"
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#include "task_client_state.h"
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#include "zonedb.h"
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#include "../common/shared_tasks.h"
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#include "worldserver.h"
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#include "dynamic_zone.h"
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#include "string_ids.h"
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#define EBON_CRYSTAL 40902
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#define RADIANT_CRYSTAL 40903
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extern WorldServer worldserver;
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extern QueryServ *QServ;
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ClientTaskState::ClientTaskState()
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{
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m_active_task_count = 0;
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m_last_completed_task_loaded = 0;
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for (int i = 0; i < MAXACTIVEQUESTS; i++) {
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m_active_quests[i].slot = i;
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m_active_quests[i].task_id = TASKSLOTEMPTY;
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}
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m_active_task = {};
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m_active_task.slot = 0;
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m_active_task.task_id = TASKSLOTEMPTY;
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m_active_shared_task = {};
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m_active_shared_task.slot = 0;
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m_active_shared_task.task_id = TASKSLOTEMPTY;
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}
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ClientTaskState::~ClientTaskState()
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{
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}
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void ClientTaskState::SendTaskHistory(Client *client, int task_index)
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{
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LogTasks("Task history requested for completed task index [{}]", task_index);
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// We only sent the most recent 50 completed tasks, so we need to offset the Index the client sent to us.
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int adjusted_task_index = task_index;
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if (m_completed_tasks.size() > 50) {
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adjusted_task_index += (m_completed_tasks.size() - 50);
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}
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if ((adjusted_task_index < 0) || (adjusted_task_index >= (int) m_completed_tasks.size())) {
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return;
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}
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int task_id = m_completed_tasks[adjusted_task_index].task_id;
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if (task_id < 0) {
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return;
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}
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const auto task_data = task_manager->GetTaskData(task_id);
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if (!task_data) {
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return;
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}
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TaskHistoryReplyHeader_Struct *task_history_reply;
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TaskHistoryReplyData1_Struct *task_history_reply_data_1;
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TaskHistoryReplyData2_Struct *task_history_reply_data_2;
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char *reply;
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int completed_activity_count = 0;
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int packet_length = sizeof(TaskHistoryReplyHeader_Struct);
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for (int i = 0; i < task_data->activity_count; i++) {
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if (m_completed_tasks[adjusted_task_index].activity_done[i]) {
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completed_activity_count++;
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packet_length = packet_length + sizeof(TaskHistoryReplyData1_Struct) +
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task_data->activity_information[i].target_name.size() + 1 +
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task_data->activity_information[i].item_list.size() + 1 +
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sizeof(TaskHistoryReplyData2_Struct) +
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task_data->activity_information[i].description_override.size() + 1;
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}
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}
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auto outapp = new EQApplicationPacket(OP_TaskHistoryReply, packet_length);
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task_history_reply = (TaskHistoryReplyHeader_Struct *) outapp->pBuffer;
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// We use the TaskIndex the client sent in the request
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task_history_reply->TaskID = task_index;
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task_history_reply->ActivityCount = completed_activity_count;
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reply = (char *) task_history_reply + sizeof(TaskHistoryReplyHeader_Struct);
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for (int i = 0; i < task_data->activity_count; i++) {
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if (m_completed_tasks[adjusted_task_index].activity_done[i]) {
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task_history_reply_data_1 = (TaskHistoryReplyData1_Struct *) reply;
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task_history_reply_data_1->ActivityType = static_cast<uint32_t>(task_data->activity_information[i].activity_type);
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reply = (char *) task_history_reply_data_1 + sizeof(TaskHistoryReplyData1_Struct);
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VARSTRUCT_ENCODE_STRING(reply, task_data->activity_information[i].target_name.c_str());
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VARSTRUCT_ENCODE_STRING(reply, task_data->activity_information[i].item_list.c_str());
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task_history_reply_data_2 = (TaskHistoryReplyData2_Struct *) reply;
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task_history_reply_data_2->GoalCount = task_data->activity_information[i].goal_count;
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task_history_reply_data_2->unknown04 = 0xffffffff;
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task_history_reply_data_2->unknown08 = 0xffffffff;
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task_history_reply_data_2->ZoneID = task_data->activity_information[i].zone_ids.empty() ? 0
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: task_data->activity_information[i].zone_ids.front();
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task_history_reply_data_2->unknown16 = 0x00000000;
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reply = (char *) task_history_reply_data_2 + sizeof(TaskHistoryReplyData2_Struct);
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VARSTRUCT_ENCODE_STRING(reply, task_data->activity_information[i].description_override.c_str());
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}
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}
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client->QueuePacket(outapp);
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safe_delete(outapp);
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}
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void ClientTaskState::EnableTask(int character_id, int task_count, int *task_list)
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{
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// Check if the Task is already enabled for this client
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std::vector<int> tasks_enabled;
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for (int i = 0; i < task_count; i++) {
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auto iterator = m_enabled_tasks.begin();
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bool add_task = true;
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while (iterator != m_enabled_tasks.end()) {
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// If this task is already enabled, stop looking
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if ((*iterator) == task_list[i]) {
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add_task = false;
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break;
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}
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// Our list of enabled tasks is sorted, so we can quit if we find a taskid higher than
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// the one we are looking for.
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if ((*iterator) > task_list[i]) {
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break;
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}
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++iterator;
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}
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if (add_task) {
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m_enabled_tasks.insert(iterator, task_list[i]);
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// Make a note of the task we enabled, for later SQL generation
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tasks_enabled.push_back(task_list[i]);
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}
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}
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LogTasksDetail("New enabled task list");
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for (int enabled_task : m_enabled_tasks) {
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LogTasksDetail("enabled [{}] character_id [{}]", enabled_task, character_id);
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}
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if (tasks_enabled.empty()) {
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return;
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}
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std::stringstream query_stream;
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query_stream << "REPLACE INTO character_enabledtasks (charid, taskid) VALUES ";
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for (unsigned int i = 0; i < tasks_enabled.size(); i++) {
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query_stream << (i ? ", " : "") << StringFormat("(%i, %i)", character_id, tasks_enabled[i]);
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}
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std::string query = query_stream.str();
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if (!tasks_enabled.empty()) {
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database.QueryDatabase(query);
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}
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else {
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LogTasks("Called for character_id [{}] but, no tasks exist", character_id);
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}
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}
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void ClientTaskState::DisableTask(int character_id, int task_count, int *task_list)
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{
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// Check if the Task is enabled for this client
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std::vector<int> tasks_disabled;
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for (int task_id = 0; task_id < task_count; task_id++) {
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auto iterator = m_enabled_tasks.begin();
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bool removeTask = false;
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while (iterator != m_enabled_tasks.end()) {
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if ((*iterator) == task_list[task_id]) {
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removeTask = true;
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break;
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}
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if ((*iterator) > task_list[task_id]) {
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break;
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}
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++iterator;
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}
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if (removeTask) {
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m_enabled_tasks.erase(iterator);
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tasks_disabled.push_back(task_list[task_id]);
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}
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}
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LogTasks("New enabled task list ");
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for (int enabled_task : m_enabled_tasks) {
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LogTasks("enabled_tasks [{}]", enabled_task);
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}
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if (tasks_disabled.empty()) {
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return;
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}
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std::stringstream queryStream;
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queryStream << StringFormat("DELETE FROM character_enabledtasks WHERE charid = %i AND (", character_id);
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for (unsigned int i = 0; i < tasks_disabled.size(); i++)
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queryStream
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<< (i ? StringFormat("taskid = %i ", tasks_disabled[i]) : StringFormat(
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"OR taskid = %i ",
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tasks_disabled[i]
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));
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queryStream << ")";
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std::string query = queryStream.str();
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if (tasks_disabled.size()) {
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database.QueryDatabase(query);
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}
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else {
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LogTasks(
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"DisableTask called for character_id [{}] ... but, no tasks exist",
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character_id
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);
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}
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}
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bool ClientTaskState::IsTaskEnabled(int task_id)
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{
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std::vector<int>::iterator iterator;
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iterator = m_enabled_tasks.begin();
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while (iterator != m_enabled_tasks.end()) {
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if ((*iterator) == task_id) { return true; }
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if ((*iterator) > task_id) { break; }
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++iterator;
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}
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return false;
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}
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int ClientTaskState::EnabledTaskCount(int task_set_id)
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{
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// Return the number of tasks in TaskSet that this character is enabled for.
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unsigned int enabled_task_index = 0;
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unsigned int task_set_index = 0;
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int enabled_task_count = 0;
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if ((task_set_id <= 0) || (task_set_id >= MAXTASKSETS)) { return -1; }
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while ((enabled_task_index < m_enabled_tasks.size()) &&
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(task_set_index < task_manager->m_task_sets[task_set_id].size())) {
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if (m_enabled_tasks[enabled_task_index] == task_manager->m_task_sets[task_set_id][task_set_index]) {
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enabled_task_count++;
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enabled_task_index++;
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task_set_index++;
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continue;
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}
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if (m_enabled_tasks[enabled_task_index] < task_manager->m_task_sets[task_set_id][task_set_index]) {
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enabled_task_index++;
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}
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else {
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task_set_index++;
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}
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}
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return enabled_task_count;
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}
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int ClientTaskState::ActiveTasksInSet(int task_set_id)
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{
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if ((task_set_id <= 0) || (task_set_id >= MAXTASKSETS)) {
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return -1;
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}
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int active_task_in_set_count = 0;
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for (int task_id : task_manager->m_task_sets[task_set_id]) {
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if (IsTaskActive(task_id)) {
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active_task_in_set_count++;
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}
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}
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return active_task_in_set_count;
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}
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int ClientTaskState::CompletedTasksInSet(int task_set_id)
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{
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if ((task_set_id <= 0) || (task_set_id >= MAXTASKSETS)) {
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return -1;
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}
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int completed_tasks_count = 0;
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for (int i : task_manager->m_task_sets[task_set_id]) {
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if (IsTaskCompleted(i)) {
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completed_tasks_count++;
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}
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}
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return completed_tasks_count;
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}
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bool ClientTaskState::HasSlotForTask(const TaskInformation* task)
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{
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if (task == nullptr) {
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return false;
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}
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switch (task->type) {
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case TaskType::Task:
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return m_active_task.task_id == TASKSLOTEMPTY;
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case TaskType::Shared:
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return m_active_shared_task.task_id == TASKSLOTEMPTY;
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case TaskType::Quest:
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for (auto &active_quest : m_active_quests) {
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if (active_quest.task_id == TASKSLOTEMPTY) {
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return true;
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}
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}
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case TaskType::E:
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return false; // removed on live
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}
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return false;
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}
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int ClientTaskState::GetActiveTaskID(int index)
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{
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// Return the task_id from the client's specified Active Task slot.
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if ((index < 0) || (index >= MAXACTIVEQUESTS)) {
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return 0;
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}
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return m_active_quests[index].task_id;
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}
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static void DeleteCompletedTaskFromDatabase(int character_id, int task_id)
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{
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LogTasks("character_id [{}], task_id [{}]", character_id, task_id);
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CompletedTasksRepository::DeleteWhere(
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database,
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fmt::format("charid = {} and taskid = {}", character_id, task_id)
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);
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}
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bool ClientTaskState::UnlockActivities(Client* client, ClientTaskInformation& task_info)
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{
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LogTasksDetail(
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"Fetching task info for character_id [{}] task [{}] slot [{}] accepted_time [{}] updated [{}]",
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client->CharacterID(),
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task_info.task_id,
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task_info.slot,
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task_info.accepted_time,
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task_info.updated
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);
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const auto task = task_manager->GetTaskData(task_info.task_id);
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if (!task)
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{
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return true;
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}
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for (int i = 0; i < task->activity_count; ++i)
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{
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if (task_info.activity[i].activity_id >= 0) {
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LogTasksDetail(
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"character_id [{}] task [{}] activity_id [{}] done_count [{}] activity_state [{}] updated [{}]",
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client->CharacterID(),
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task_info.task_id,
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task_info.activity[i].activity_id,
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task_info.activity[i].done_count,
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task_info.activity[i].activity_state,
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task_info.activity[i].updated
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);
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}
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}
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auto res = Tasks::GetActiveElements(task->activity_information, task_info.activity, task->activity_count);
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for (int activity_id : res.active)
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{
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ClientActivityInformation& client_activity = task_info.activity[activity_id];
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if (client_activity.activity_state == ActivityHidden)
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{
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LogTasksDetail("task [{}] activity [{}] (ActivityActive)", task_info.task_id, activity_id);
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client_activity.activity_state = ActivityActive;
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client_activity.updated = true;
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}
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}
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if (res.is_task_complete && RuleB(TaskSystem, RecordCompletedTasks))
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{
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RecordCompletedTask(client->CharacterID(), *task, task_info);
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}
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// check if client has an explore task in current zone to enable task explore processing
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m_has_explore_task = HasExploreTask(client);
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return res.is_task_complete;
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}
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void ClientTaskState::RecordCompletedTask(uint32_t character_id, const TaskInformation& task, const ClientTaskInformation& client_task)
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{
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// If we are only keeping one completed record per task, and the player has done
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// the same task again, erase the previous completed entry for this task.
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if (RuleB(TasksSystem, KeepOneRecordPerCompletedTask))
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{
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size_t before = m_completed_tasks.size();
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m_completed_tasks.erase(std::remove_if(m_completed_tasks.begin(), m_completed_tasks.end(),
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[&](const CompletedTaskInformation& completed) { return completed.task_id == client_task.task_id; }
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), m_completed_tasks.end());
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size_t erased = m_completed_tasks.size() - before;
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LogTasksDetail("KeepOneRecord erased [{}] elements", erased);
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if (erased > 0)
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{
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m_last_completed_task_loaded -= erased;
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DeleteCompletedTaskFromDatabase(character_id, client_task.task_id);
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}
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}
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if (task.type != TaskType::Shared)
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{
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CompletedTaskInformation completed{};
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completed.task_id = client_task.task_id;
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completed.completed_time = std::time(nullptr);
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for (int i = 0; i < task.activity_count; ++i)
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{
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completed.activity_done[i] = (client_task.activity[i].activity_state == ActivityCompleted);
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}
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LogTasksDetail("[{}] for character [{}]", client_task.task_id, character_id);
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m_completed_tasks.push_back(completed);
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}
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}
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const TaskInformation* ClientTaskState::GetTaskData(const ClientTaskInformation& client_task) const
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{
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if (client_task.task_id == TASKSLOTEMPTY)
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{
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return nullptr;
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}
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return task_manager->GetTaskData(client_task.task_id);
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}
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bool ClientTaskState::CanUpdate(Client* client, const TaskUpdateFilter& filter, int task_id,
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const ActivityInformation& activity, const ClientActivityInformation& client_activity) const
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{
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if (activity.goal_method == METHODQUEST && activity.goal_method != filter.method)
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{
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return false;
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}
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// todo: some tasks do allow hidden/unlocked elements to silently update
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if (client_activity.activity_state != ActivityActive)
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{
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return false;
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}
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if (activity.activity_type != filter.type)
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{
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return false;
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}
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if (activity.dz_switch_id != 0 && activity.dz_switch_id != filter.dz_switch_id)
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{
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return false;
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}
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if (!activity.CheckZone(zone->GetZoneID(), zone->GetInstanceVersion()))
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{
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LogTasks("client [{}] task [{}]-[{}] failed zone filter", client->GetName(), task_id, client_activity.activity_id);
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return false;
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}
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if (activity.has_area && !filter.ignore_area && RuleB(TaskSystem, EnableTaskProximity))
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{
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const glm::vec4& pos = filter.use_pos ? filter.pos : client->GetPosition();
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if (pos.x < activity.min_x || pos.x > activity.max_x ||
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pos.y < activity.min_y || pos.y > activity.max_y ||
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pos.z < activity.min_z || pos.z > activity.max_z)
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{
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LogTasksDetail("client [{}] task [{}]-[{}] failed area filter", client->GetName(), task_id, client_activity.activity_id);
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return false;
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}
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}
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|
// item is only checked for updates that provide an item to check (unlike npc which may be null for non-npcs)
|
|
if (!activity.item_id_list.empty() && filter.item_id != 0 &&
|
|
!Tasks::IsInMatchList(activity.item_id_list, std::to_string(filter.item_id)))
|
|
{
|
|
LogTasks("client [{}] task [{}]-[{}] failed item match filter", client->GetName(), task_id, client_activity.activity_id);
|
|
return false;
|
|
}
|
|
|
|
// npc filter supports both npc names and ids in match lists
|
|
if (!activity.npc_match_list.empty() && (!filter.mob ||
|
|
(!Tasks::IsInMatchListPartial(activity.npc_match_list, filter.mob->GetName()) &&
|
|
!Tasks::IsInMatchListPartial(activity.npc_match_list, filter.mob->GetCleanName()) &&
|
|
!Tasks::IsInMatchList(activity.npc_match_list, std::to_string(filter.mob->GetNPCTypeID())))))
|
|
{
|
|
LogTasks("client [{}] task [{}]-[{}] failed npc match filter", client->GetName(), task_id, client_activity.activity_id);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
int ClientTaskState::UpdateTasks(Client* client, const TaskUpdateFilter& filter, int count)
|
|
{
|
|
if (!task_manager)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
int max_updated = 0;
|
|
|
|
for (const auto& client_task : m_active_tasks)
|
|
{
|
|
const auto task = GetTaskData(client_task);
|
|
if (!task)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
// legacy eqemu task update logic loops through group on kill of npc to update a single task
|
|
// shared tasks only require one client to receive an update to propagate
|
|
if (filter.type == TaskActivityType::Kill && task->type == TaskType::Shared && client != filter.exp_client)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
for (const ClientActivityInformation& client_activity : client_task.activity)
|
|
{
|
|
const ActivityInformation& activity = task->activity_information[client_activity.activity_id];
|
|
|
|
if (CanUpdate(client, filter, client_task.task_id, activity, client_activity))
|
|
{
|
|
auto args = fmt::format("{} {} {}", count, client_activity.activity_id, client_task.task_id);
|
|
if (parse->EventPlayer(EVENT_TASK_BEFORE_UPDATE, client, args, 0) != 0)
|
|
{
|
|
LogTasks("client [{}] task [{}]-[{}] update prevented by quest",
|
|
client->GetName(), client_task.task_id, client_activity.activity_id);
|
|
|
|
continue;
|
|
}
|
|
|
|
LogTasks("client [{}] task [{}] activity [{}] increment [{}]",
|
|
client->GetName(), client_task.task_id, client_activity.activity_id, count);
|
|
|
|
int updated = IncrementDoneCount(client, task, client_task.slot, client_activity.activity_id, count);
|
|
max_updated = std::max(max_updated, updated);
|
|
|
|
if (RuleB(TaskSystem, UpdateOneElementPerTask))
|
|
{
|
|
break; // only one element updated per task, move to next task
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return max_updated;
|
|
}
|
|
|
|
std::pair<int, int> ClientTaskState::FindTask(Client* client, const TaskUpdateFilter& filter) const
|
|
{
|
|
if (!task_manager)
|
|
{
|
|
return std::make_pair(0, 0);
|
|
}
|
|
|
|
for (const auto& client_task : m_active_tasks)
|
|
{
|
|
const auto task = GetTaskData(client_task);
|
|
if (!task || (filter.task_id != 0 && client_task.task_id != filter.task_id))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
for (const ClientActivityInformation& client_activity : client_task.activity)
|
|
{
|
|
const ActivityInformation& activity = task->activity_information[client_activity.activity_id];
|
|
if (CanUpdate(client, filter, client_task.task_id, activity, client_activity))
|
|
{
|
|
return std::make_pair(client_task.task_id, client_activity.activity_id);
|
|
}
|
|
}
|
|
}
|
|
|
|
return std::make_pair(0, 0);
|
|
}
|
|
|
|
bool ClientTaskState::HasExploreTask(Client* client) const
|
|
{
|
|
TaskUpdateFilter filter{};
|
|
filter.type = TaskActivityType::Explore;
|
|
filter.ignore_area = true; // we don't care if client is currently in the explore area
|
|
|
|
auto result = FindTask(client, filter);
|
|
bool has_explore = result.first != 0;
|
|
|
|
LogTasksDetail("client [{}] has explore task in current zone [{}]", client->GetName(), has_explore);
|
|
return has_explore;
|
|
}
|
|
|
|
bool ClientTaskState::UpdateTasksOnSpeakWith(Client* client, NPC* npc)
|
|
{
|
|
return UpdateTasksByNPC(client, TaskActivityType::SpeakWith, npc);
|
|
}
|
|
|
|
bool ClientTaskState::UpdateTasksByNPC(Client* client, TaskActivityType type, NPC* npc)
|
|
{
|
|
TaskUpdateFilter filter{};
|
|
filter.type = type;
|
|
filter.mob = npc;
|
|
|
|
return UpdateTasks(client, filter) > 0;
|
|
}
|
|
|
|
int ClientTaskState::ActiveSpeakTask(Client* client, NPC* npc)
|
|
{
|
|
// This method is to be used from Perl quests only and returns the task_id of the first
|
|
// active task found which has an active SpeakWith activity_information for this NPC.
|
|
TaskUpdateFilter filter{};
|
|
filter.type = TaskActivityType::SpeakWith;
|
|
filter.mob = npc;
|
|
filter.method = METHODQUEST;
|
|
|
|
auto result = FindTask(client, filter);
|
|
return result.first; // task id
|
|
}
|
|
|
|
int ClientTaskState::ActiveSpeakActivity(Client* client, NPC* npc, int task_id)
|
|
{
|
|
// This method is to be used from Perl quests only and returns the activity_id of the first
|
|
// active activity_information found in the specified task which is to SpeakWith this NPC.
|
|
|
|
if (task_id <= 0)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
TaskUpdateFilter filter{};
|
|
filter.type = TaskActivityType::SpeakWith;
|
|
filter.mob = npc;
|
|
filter.method = METHODQUEST;
|
|
filter.task_id = task_id;
|
|
|
|
auto result = FindTask(client, filter);
|
|
return result.first != 0 ? result.second : -1; // activity id
|
|
}
|
|
|
|
void ClientTaskState::UpdateTasksForItem(Client* client, TaskActivityType type, int item_id, int count)
|
|
{
|
|
|
|
// This method updates the client's task activities of the specified type which relate
|
|
// to the specified item.
|
|
//
|
|
// Type should be one of ActivityTradeSkill, ActivityFish or ActivityForage
|
|
|
|
LogTasks("activity_type [{}] item_id [{}] count [{}]", static_cast<int>(type), item_id, count);
|
|
|
|
TaskUpdateFilter filter{};
|
|
filter.type = type;
|
|
filter.item_id = item_id;
|
|
|
|
UpdateTasks(client, filter, count);
|
|
}
|
|
|
|
void ClientTaskState::UpdateTasksOnLoot(Client* client, Corpse* corpse, int item_id, int count)
|
|
{
|
|
LogTasks("corpse [{}] item_id [{}] count [{}]", corpse->GetName(), item_id, count);
|
|
|
|
TaskUpdateFilter filter{};
|
|
filter.type = TaskActivityType::Loot;
|
|
filter.mob = corpse;
|
|
filter.item_id = item_id;
|
|
|
|
UpdateTasks(client, filter, count);
|
|
}
|
|
|
|
void ClientTaskState::UpdateTasksOnExplore(Client* client, const glm::vec4& pos)
|
|
{
|
|
LogTasksDetail("client [{}]", client->GetName());
|
|
|
|
TaskUpdateFilter filter{};
|
|
filter.type = TaskActivityType::Explore;
|
|
filter.pos = pos;
|
|
filter.use_pos = true;
|
|
|
|
UpdateTasks(client, filter);
|
|
}
|
|
|
|
bool ClientTaskState::UpdateTasksOnDeliver(Client* client, std::vector<EQ::ItemInstance*>& items, Trade& trade, NPC* npc)
|
|
{
|
|
LogTasks("npc [{}]", npc->GetName());
|
|
|
|
bool is_updated = false;
|
|
|
|
TaskUpdateFilter filter{};
|
|
filter.mob = npc;
|
|
|
|
int cash = trade.cp + (trade.sp * 10) + (trade.gp * 100) + (trade.pp * 1000);
|
|
if (cash != 0)
|
|
{
|
|
filter.type = TaskActivityType::GiveCash;
|
|
int updated_count = UpdateTasks(client, filter, cash);
|
|
if (updated_count > 0)
|
|
{
|
|
// todo: remove used coin and use Deliver with explicit coin fields instead of custom type
|
|
is_updated = true;
|
|
}
|
|
}
|
|
|
|
filter.type = TaskActivityType::Deliver;
|
|
for (EQ::ItemInstance*& item : items)
|
|
{
|
|
// items may have gaps for unused trade slots
|
|
if (!item)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
filter.item_id = item->GetID();
|
|
|
|
int count = item->IsStackable() ? item->GetCharges() : 1;
|
|
int updated_count = UpdateTasks(client, filter, count);
|
|
if (updated_count > 0)
|
|
{
|
|
item->SetTaskDeliveredCount(updated_count);
|
|
is_updated = true;
|
|
}
|
|
}
|
|
|
|
return is_updated;
|
|
}
|
|
|
|
void ClientTaskState::UpdateTasksOnTouch(Client *client, int dz_switch_id)
|
|
{
|
|
LogTasks("dz switch [{}] ", dz_switch_id);
|
|
|
|
TaskUpdateFilter filter{};
|
|
filter.type = TaskActivityType::Touch;
|
|
filter.dz_switch_id = dz_switch_id;
|
|
|
|
UpdateTasks(client, filter);
|
|
}
|
|
|
|
void ClientTaskState::UpdateTasksOnKill(Client* client, Client* exp_client, NPC* npc)
|
|
{
|
|
TaskUpdateFilter filter{};
|
|
filter.type = TaskActivityType::Kill;
|
|
filter.mob = npc;
|
|
filter.pos = npc->GetPosition(); // or should areas be filtered by client position?
|
|
filter.use_pos = true;
|
|
filter.exp_client = exp_client;
|
|
|
|
UpdateTasks(client, filter);
|
|
}
|
|
|
|
int ClientTaskState::IncrementDoneCount(
|
|
Client *client,
|
|
const TaskInformation* task_data,
|
|
int task_index,
|
|
int activity_id,
|
|
int count,
|
|
bool ignore_quest_update
|
|
)
|
|
{
|
|
auto info = GetClientTaskInfo(task_data->type, task_index);
|
|
if (info == nullptr) {
|
|
return 0;
|
|
}
|
|
|
|
LogTasks(
|
|
"client [{}] task_id [{}] activity_id [{}] count [{}]",
|
|
client->GetCleanName(),
|
|
info->task_id,
|
|
activity_id,
|
|
count
|
|
);
|
|
|
|
int remaining = task_data->activity_information[activity_id].goal_count - info->activity[activity_id].done_count;
|
|
count = std::min(count, remaining);
|
|
|
|
// shared task shim
|
|
// intercept and pass to world first before processing normally
|
|
if (!client->m_shared_task_update && task_data->type == TaskType::Shared) {
|
|
|
|
// struct
|
|
auto pack = new ServerPacket(ServerOP_SharedTaskUpdate, sizeof(ServerSharedTaskActivityUpdate_Struct));
|
|
auto *r = (ServerSharedTaskActivityUpdate_Struct *) pack->pBuffer;
|
|
|
|
// fill
|
|
r->source_character_id = client->CharacterID();
|
|
r->task_id = info->task_id;
|
|
r->activity_id = activity_id;
|
|
r->done_count = info->activity[activity_id].done_count + count;
|
|
r->ignore_quest_update = ignore_quest_update;
|
|
|
|
LogTasksDetail(
|
|
"shared_task sending client [{}] task_id [{}] activity_id [{}] count [{}] ignore_quest_update [{}]",
|
|
r->source_character_id,
|
|
r->task_id,
|
|
r->activity_id,
|
|
r->done_count,
|
|
(ignore_quest_update ? "true" : "false")
|
|
);
|
|
|
|
SyncSharedTaskZoneClientDoneCountState(
|
|
client,
|
|
task_data->type,
|
|
task_index,
|
|
activity_id,
|
|
r->done_count
|
|
);
|
|
|
|
// send
|
|
worldserver.SendPacket(pack);
|
|
safe_delete(pack);
|
|
|
|
return count;
|
|
}
|
|
|
|
info->activity[activity_id].done_count += count;
|
|
|
|
if (!ignore_quest_update) {
|
|
std::string export_string = fmt::format(
|
|
"{} {} {}",
|
|
info->activity[activity_id].done_count,
|
|
info->activity[activity_id].activity_id,
|
|
info->task_id
|
|
);
|
|
parse->EventPlayer(EVENT_TASK_UPDATE, client, export_string, 0);
|
|
}
|
|
|
|
if (task_data->type != TaskType::Shared) {
|
|
// live messages for each increment of non-shared tasks
|
|
auto activity_type = task_data->activity_information[activity_id].activity_type;
|
|
int msg_count = activity_type == TaskActivityType::GiveCash ? 1 : count;
|
|
for (int i = 0; i < msg_count; ++i) {
|
|
client->MessageString(Chat::DefaultText, TASK_UPDATED, task_data->title.c_str());
|
|
}
|
|
}
|
|
|
|
info->activity[activity_id].updated = true;
|
|
// Have we reached the goal count for this activity_information ?
|
|
if (info->activity[activity_id].done_count >= task_data->activity_information[activity_id].goal_count) {
|
|
LogTasks("done_count [{}] goal_count [{}] activity_id [{}]",
|
|
info->activity[activity_id].done_count,
|
|
task_data->activity_information[activity_id].goal_count,
|
|
activity_id
|
|
);
|
|
|
|
// Flag the activity_information as complete
|
|
info->activity[activity_id].activity_state = ActivityCompleted;
|
|
// Unlock subsequent activities for this task
|
|
bool task_complete = UnlockActivities(client, *info);
|
|
LogTasks("task_complete is [{}]", task_complete);
|
|
// shared tasks only send update messages on activity completion
|
|
if (task_data->type == TaskType::Shared) {
|
|
client->MessageString(Chat::DefaultText, TASK_UPDATED, task_data->title.c_str());
|
|
}
|
|
// and by the 'Task Stage Completed' message
|
|
client->SendTaskActivityComplete(info->task_id, activity_id, task_index, task_data->type);
|
|
// Send the updated task/activity_information list to the client
|
|
task_manager->SendSingleActiveTaskToClient(client, *info, task_complete, false);
|
|
|
|
if (!ignore_quest_update) {
|
|
std::string export_string = fmt::format(
|
|
"{} {}",
|
|
info->task_id,
|
|
info->activity[activity_id].activity_id
|
|
);
|
|
parse->EventPlayer(EVENT_TASK_STAGE_COMPLETE, client, export_string, 0);
|
|
}
|
|
/* QS: PlayerLogTaskUpdates :: Update */
|
|
if (RuleB(QueryServ, PlayerLogTaskUpdates)) {
|
|
std::string event_desc = StringFormat(
|
|
"Task Stage Complete :: taskid:%i activityid:%i donecount:%i in zoneid:%i instid:%i",
|
|
info->task_id,
|
|
info->activity[activity_id].activity_id,
|
|
info->activity[activity_id].done_count,
|
|
client->GetZoneID(),
|
|
client->GetInstanceID());
|
|
QServ->PlayerLogEvent(Player_Log_Task_Updates, client->CharacterID(), event_desc);
|
|
}
|
|
|
|
// If this task is now complete, the Completed tasks will have been
|
|
// updated in UnlockActivities. Send the completed task list to the
|
|
// client. This is the same sequence the packets are sent on live.
|
|
if (task_complete) {
|
|
// world adds timers for shared tasks
|
|
if (task_data->type != TaskType::Shared) {
|
|
AddReplayTimer(client, *info, *task_data);
|
|
}
|
|
|
|
int event_res = DispatchEventTaskComplete(client, *info, activity_id);
|
|
|
|
/* QS: PlayerLogTaskUpdates :: Complete */
|
|
if (RuleB(QueryServ, PlayerLogTaskUpdates)) {
|
|
std::string event_desc = StringFormat(
|
|
"Task Complete :: taskid:%i activityid:%i donecount:%i in zoneid:%i instid:%i",
|
|
info->task_id,
|
|
info->activity[activity_id].activity_id,
|
|
info->activity[activity_id].done_count,
|
|
client->GetZoneID(),
|
|
client->GetInstanceID());
|
|
QServ->PlayerLogEvent(Player_Log_Task_Updates, client->CharacterID(), event_desc);
|
|
}
|
|
|
|
client->SendTaskActivityComplete(info->task_id, 0, task_index, task_data->type, 0);
|
|
|
|
// If Experience and/or cash rewards are set, reward them from the task even if reward_method is METHODQUEST
|
|
// do not reward client if EVENT_TASK_COMPLETE returns non-zero
|
|
if (event_res == 0)
|
|
{
|
|
RewardTask(client, task_data, *info);
|
|
}
|
|
//RemoveTask(c, TaskIndex);
|
|
|
|
// shared tasks linger at the completion step and do not get removed from the task window unlike quests/task
|
|
if (task_data->type != TaskType::Shared) {
|
|
task_manager->SendCompletedTasksToClient(client, this);
|
|
|
|
client->CancelTask(task_index, task_data->type);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
// Send an updated packet for this single activity_information
|
|
task_manager->SendTaskActivityLong(
|
|
client,
|
|
info->task_id,
|
|
activity_id,
|
|
task_index
|
|
);
|
|
}
|
|
|
|
task_manager->SaveClientState(client, this);
|
|
|
|
return count;
|
|
}
|
|
|
|
int ClientTaskState::DispatchEventTaskComplete(Client* client, ClientTaskInformation& info, int activity_id)
|
|
{
|
|
std::string export_string = fmt::format(
|
|
"{} {} {}",
|
|
info.activity[activity_id].done_count,
|
|
info.activity[activity_id].activity_id,
|
|
info.task_id
|
|
);
|
|
return parse->EventPlayer(EVENT_TASK_COMPLETE, client, export_string, 0);
|
|
}
|
|
|
|
void ClientTaskState::RewardTask(Client *c, const TaskInformation *ti, ClientTaskInformation& client_task)
|
|
{
|
|
if (!ti || !c || client_task.was_rewarded) {
|
|
return;
|
|
}
|
|
|
|
client_task.was_rewarded = true;
|
|
client_task.updated = true;
|
|
|
|
if (!ti->completion_emote.empty()) {
|
|
c->Message(Chat::Yellow, ti->completion_emote.c_str());
|
|
}
|
|
|
|
// TODO: this function should sometimes use QuestReward_Struct and CashReward_Struct
|
|
// assumption is they use QuestReward_Struct when there is more than 1 thing getting rewarded
|
|
if (ti->reward_method != METHODQUEST) {
|
|
for (const auto &i: Strings::Split(ti->reward_id_list, "|")) {
|
|
// handle charges
|
|
int16 charges = -1;
|
|
uint32 item_id = Strings::IsNumber(i) ? std::stoi(i) : 0;
|
|
if (Strings::Contains(i, ",")) {
|
|
auto s = Strings::Split(i, ",");
|
|
if (!s.empty() && s.size() == 2) {
|
|
item_id = Strings::IsNumber(s[0]) ? std::stoi(s[0]) : 0;
|
|
charges = Strings::IsNumber(s[1]) ? std::stoi(s[1]) : 0;
|
|
}
|
|
}
|
|
|
|
if (item_id > 0) {
|
|
std::unique_ptr<EQ::ItemInstance> inst(database.CreateItem(item_id, charges));
|
|
if (inst && inst->GetItem()) {
|
|
bool stacked = c->TryStacking(inst.get());
|
|
if (!stacked) {
|
|
int16_t slot = c->GetInv().FindFreeSlot(inst->IsClassBag(), true, inst->GetItem()->Size);
|
|
c->SummonItem(item_id, charges, 0, 0, 0, 0, 0, 0, false, slot);
|
|
}
|
|
c->MessageString(Chat::Yellow, YOU_HAVE_BEEN_GIVEN, inst->GetItem()->Name);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// just use normal NPC faction ID stuff
|
|
if (ti->faction_reward && ti->faction_amount == 0) {
|
|
c->SetFactionLevel(
|
|
c->CharacterID(),
|
|
ti->faction_reward,
|
|
c->GetBaseClass(),
|
|
c->GetBaseRace(),
|
|
c->GetDeity()
|
|
);
|
|
} else if (ti->faction_reward != 0 && ti->faction_amount != 0) {
|
|
c->RewardFaction(
|
|
ti->faction_reward,
|
|
ti->faction_amount
|
|
);
|
|
}
|
|
|
|
if (ti->cash_reward) {
|
|
int platinum, gold, silver, copper;
|
|
|
|
copper = ti->cash_reward;
|
|
|
|
platinum = copper / 1000;
|
|
copper = copper - (platinum * 1000);
|
|
gold = copper / 100;
|
|
copper = copper - (gold * 100);
|
|
silver = copper / 10;
|
|
copper = copper - (silver * 10);
|
|
|
|
c->CashReward(copper, silver, gold, platinum);
|
|
}
|
|
|
|
auto experience_reward = ti->experience_reward;
|
|
if (experience_reward > 0) {
|
|
c->AddEXP(experience_reward);
|
|
} else if (experience_reward < 0) {
|
|
uint32 pos_reward = experience_reward * -1;
|
|
// Minimal Level Based Exp reward Setting is 101 (1% exp at level 1)
|
|
if (pos_reward > 100 && pos_reward < 25700) {
|
|
uint8 max_level = pos_reward / 100;
|
|
uint8 exp_percent = pos_reward - (max_level * 100);
|
|
c->AddLevelBasedExp(exp_percent, max_level);
|
|
}
|
|
}
|
|
|
|
if (ti->reward_points > 0) {
|
|
if (ti->reward_point_type == static_cast<int32_t>(zone->GetCurrencyID(RADIANT_CRYSTAL))) {
|
|
c->AddCrystals(ti->reward_points, 0);
|
|
} else if (ti->reward_point_type == static_cast<int32_t>(zone->GetCurrencyID(EBON_CRYSTAL))) {
|
|
c->AddCrystals(0, ti->reward_points);
|
|
} else {
|
|
for (const auto& ac : zone->AlternateCurrencies) {
|
|
if (ti->reward_point_type == ac.id) {
|
|
const EQ::ItemData *item = database.GetItem(ac.item_id);
|
|
if (item) {
|
|
c->AddAlternateCurrencyValue(ti->reward_point_type, ti->reward_points);
|
|
c->Message(Chat::Yellow, fmt::format("You have received ({}) {}!", ti->reward_points, item->Name).c_str());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool ClientTaskState::IsTaskActive(int task_id)
|
|
{
|
|
if (m_active_task.task_id == task_id) {
|
|
return true;
|
|
}
|
|
|
|
if (m_active_shared_task.task_id == task_id) {
|
|
return true;
|
|
}
|
|
|
|
if (m_active_task_count == 0 || task_id == 0) {
|
|
return false;
|
|
}
|
|
|
|
for (auto &active_quest : m_active_quests) {
|
|
if (active_quest.task_id == task_id) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void ClientTaskState::FailTask(Client *client, int task_id)
|
|
{
|
|
LogTasks(
|
|
"Failing task for character [{}] task_id [{}] task_count [{}]",
|
|
client->GetCleanName(),
|
|
task_id,
|
|
m_active_task_count
|
|
);
|
|
|
|
|
|
// type: Task
|
|
if (m_active_task.task_id == task_id) {
|
|
client->SendTaskFailed(task_id, TASKSLOTTASK, TaskType::Task);
|
|
// Remove the task from the client
|
|
client->CancelTask(TASKSLOTTASK, TaskType::Task);
|
|
return;
|
|
}
|
|
|
|
// type: Shared Task (failed via world for all members)
|
|
if (m_active_shared_task.task_id == task_id) {
|
|
task_manager->EndSharedTask(*client, task_id, true);
|
|
return;
|
|
}
|
|
|
|
if (m_active_task_count == 0) {
|
|
return;
|
|
}
|
|
|
|
for (int i = 0; i < MAXACTIVEQUESTS; i++) {
|
|
if (m_active_quests[i].task_id == task_id) {
|
|
client->SendTaskFailed(m_active_quests[i].task_id, i, TaskType::Quest);
|
|
// Remove the task from the client
|
|
client->CancelTask(i, TaskType::Quest);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool ClientTaskState::IsTaskActivityActive(int task_id, int activity_id)
|
|
{
|
|
LogTasks("task_id [{}] activity_id [{}]", task_id, activity_id);
|
|
|
|
// Quick sanity check
|
|
if (activity_id < 0) {
|
|
return false;
|
|
}
|
|
if (m_active_task_count == 0 && m_active_task.task_id == TASKSLOTEMPTY &&
|
|
m_active_shared_task.task_id == TASKSLOTEMPTY) {
|
|
return false;
|
|
}
|
|
|
|
int active_task_index = -1;
|
|
auto task_type = TaskType::Task;
|
|
if (m_active_task.task_id == task_id) {
|
|
active_task_index = TASKSLOTTASK;
|
|
}
|
|
if (m_active_shared_task.task_id == task_id) {
|
|
task_type = TaskType::Shared;
|
|
active_task_index = TASKSLOTSHAREDTASK;
|
|
}
|
|
|
|
if (active_task_index == -1) {
|
|
for (int i = 0; i < MAXACTIVEQUESTS; i++) {
|
|
if (m_active_quests[i].task_id == task_id) {
|
|
active_task_index = i;
|
|
task_type = TaskType::Quest;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// The client does not have this task
|
|
if (active_task_index == -1) {
|
|
return false;
|
|
}
|
|
|
|
auto info = GetClientTaskInfo(task_type, active_task_index);
|
|
|
|
if (info == nullptr) {
|
|
return false;
|
|
}
|
|
|
|
const auto task_data = task_manager->GetTaskData(info->task_id);
|
|
if (!task_data) {
|
|
return false;
|
|
}
|
|
|
|
// The activity_id is out of range
|
|
if (activity_id >= task_data->activity_count) {
|
|
return false;
|
|
}
|
|
|
|
LogTasks(
|
|
"(Update) task_id [{}] activity_id [{}] activity_state [{}]",
|
|
task_id,
|
|
activity_id,
|
|
info->activity[activity_id].activity_state
|
|
);
|
|
|
|
return (info->activity[activity_id].activity_state == ActivityActive);
|
|
}
|
|
|
|
void ClientTaskState::UpdateTaskActivity(
|
|
Client *client,
|
|
int task_id,
|
|
int activity_id,
|
|
int count,
|
|
bool ignore_quest_update /*= false*/)
|
|
{
|
|
LogTasks(
|
|
"[UpdateTaskActivity] Increment done count (pre) on UpdateTaskActivity task_id [{}] activity_id [{}] count [{}]",
|
|
task_id,
|
|
activity_id,
|
|
count
|
|
);
|
|
|
|
// Quick sanity check
|
|
if (activity_id < 0 || (m_active_task_count == 0 && m_active_task.task_id == TASKSLOTEMPTY &&
|
|
m_active_shared_task.task_id == TASKSLOTEMPTY)) {
|
|
return;
|
|
}
|
|
|
|
int active_task_index = -1;
|
|
auto type = TaskType::Task;
|
|
|
|
if (m_active_task.task_id == task_id) {
|
|
active_task_index = TASKSLOTTASK;
|
|
}
|
|
if (m_active_shared_task.task_id == task_id) {
|
|
type = TaskType::Shared;
|
|
active_task_index = TASKSLOTSHAREDTASK;
|
|
}
|
|
|
|
if (active_task_index == -1) {
|
|
for (int i = 0; i < MAXACTIVEQUESTS; i++) {
|
|
if (m_active_quests[i].task_id == task_id) {
|
|
active_task_index = i;
|
|
type = TaskType::Quest;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// The client does not have this task
|
|
if (active_task_index == -1) {
|
|
return;
|
|
}
|
|
|
|
auto info = GetClientTaskInfo(type, active_task_index);
|
|
if (info == nullptr) {
|
|
return;
|
|
}
|
|
|
|
const auto task_data = task_manager->GetTaskData(info->task_id);
|
|
if (!task_data) {
|
|
return;
|
|
}
|
|
|
|
// The activity_id is out of range
|
|
if (activity_id >= task_data->activity_count) {
|
|
return;
|
|
}
|
|
|
|
// The activity_information is not currently active
|
|
if (info->activity[activity_id].activity_state == ActivityHidden) {
|
|
return;
|
|
}
|
|
|
|
LogTasks(
|
|
"[UpdateTaskActivity] Increment done count (done) on UpdateTaskActivity task_id [{}] activity_id [{}] count [{}]",
|
|
task_id,
|
|
activity_id,
|
|
count
|
|
);
|
|
|
|
IncrementDoneCount(client, task_data, active_task_index, activity_id, count, ignore_quest_update);
|
|
}
|
|
|
|
void ClientTaskState::ResetTaskActivity(Client *client, int task_id, int activity_id)
|
|
{
|
|
LogTasks(
|
|
"[ResetTaskActivity] (pre) client [{}] task_id [{}] activity_id [{}]",
|
|
client->GetCleanName(),
|
|
task_id,
|
|
activity_id
|
|
);
|
|
|
|
// Quick sanity check
|
|
if (activity_id < 0 || (m_active_task_count == 0 && m_active_task.task_id == TASKSLOTEMPTY &&
|
|
m_active_shared_task.task_id == TASKSLOTEMPTY)) {
|
|
return;
|
|
}
|
|
|
|
int active_task_index = -1;
|
|
auto type = TaskType::Task;
|
|
if (m_active_task.task_id == task_id) {
|
|
active_task_index = TASKSLOTTASK;
|
|
}
|
|
if (m_active_shared_task.task_id == task_id) {
|
|
type = TaskType::Shared;
|
|
active_task_index = TASKSLOTSHAREDTASK;
|
|
}
|
|
|
|
if (active_task_index == -1) {
|
|
for (int i = 0; i < MAXACTIVEQUESTS; i++) {
|
|
if (m_active_quests[i].task_id == task_id) {
|
|
active_task_index = i;
|
|
type = TaskType::Quest;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// The client does not have this task
|
|
if (active_task_index == -1) {
|
|
return;
|
|
}
|
|
|
|
auto info = GetClientTaskInfo(type, active_task_index);
|
|
if (info == nullptr) {
|
|
return;
|
|
}
|
|
|
|
const auto task_data = task_manager->GetTaskData(info->task_id);
|
|
if (!task_data) {
|
|
return;
|
|
}
|
|
|
|
// The activity_id is out of range
|
|
if (activity_id >= task_data->activity_count) {
|
|
return;
|
|
}
|
|
|
|
// The activity_information is not currently active
|
|
if (info->activity[activity_id].activity_state == ActivityHidden) {
|
|
return;
|
|
}
|
|
|
|
LogTasks(
|
|
"[ResetTaskActivity] (IncrementDoneCount) client [{}] task_id [{}] activity_id [{}]",
|
|
client->GetCleanName(),
|
|
task_id,
|
|
activity_id
|
|
);
|
|
|
|
IncrementDoneCount(
|
|
client,
|
|
task_data,
|
|
active_task_index,
|
|
activity_id,
|
|
(info->activity[activity_id].done_count * -1),
|
|
false
|
|
);
|
|
}
|
|
|
|
void ClientTaskState::ShowClientTaskInfoMessage(ClientTaskInformation *task, Client *c)
|
|
{
|
|
const auto task_data = task_manager->GetTaskData(task->task_id);
|
|
|
|
c->Message(Chat::White, "------------------------------------------------");
|
|
c->Message(
|
|
Chat::White,
|
|
fmt::format(
|
|
"Task {} | Title: {} ID: {} Type: {}",
|
|
task->slot,
|
|
task_data->title,
|
|
task->task_id,
|
|
Tasks::GetTaskTypeDescription(task_data->type)
|
|
).c_str()
|
|
);
|
|
c->Message(Chat::White, "------------------------------------------------");
|
|
c->Message(
|
|
Chat::White,
|
|
fmt::format(
|
|
"Description | {}",
|
|
task_data->description
|
|
).c_str()
|
|
);
|
|
|
|
for (int activity_id = 0; activity_id < task_manager->GetActivityCount(task->task_id); activity_id++) {
|
|
std::vector<std::string> update_increments = { "1", "5", "10", "20", "50" };
|
|
std::vector<std::string> update_saylinks;
|
|
|
|
for (auto &increment: update_increments) {
|
|
auto task_update_saylink = Saylink::Silent(
|
|
fmt::format(
|
|
"#task update {} {} {}",
|
|
task->task_id,
|
|
task->activity[activity_id].activity_id,
|
|
increment
|
|
),
|
|
increment
|
|
);
|
|
|
|
update_saylinks.push_back(task_update_saylink);
|
|
}
|
|
|
|
c->Message(
|
|
Chat::White,
|
|
fmt::format(
|
|
"Activity {} | Count: {} State: {} ({}) [{}]",
|
|
task->activity[activity_id].activity_id,
|
|
task->activity[activity_id].done_count,
|
|
task->activity[activity_id].activity_state,
|
|
Tasks::GetActivityStateDescription(task->activity[activity_id].activity_state),
|
|
Strings::Implode(" | ", update_saylinks)
|
|
).c_str()
|
|
);
|
|
}
|
|
}
|
|
|
|
void ClientTaskState::ShowClientTasks(Client* who, Client *to)
|
|
{
|
|
to->SendChatLineBreak();
|
|
|
|
to->Message(
|
|
Chat::White,
|
|
fmt::format(
|
|
"Task Information for {}",
|
|
to->GetTargetDescription(who, TargetDescriptionType::UCSelf)
|
|
).c_str()
|
|
);
|
|
|
|
if (m_active_task.task_id != TASKSLOTEMPTY) {
|
|
ShowClientTaskInfoMessage(&m_active_task, to);
|
|
}
|
|
|
|
if (m_active_shared_task.task_id != TASKSLOTEMPTY) {
|
|
ShowClientTaskInfoMessage(&m_active_shared_task, to);
|
|
}
|
|
|
|
for (auto &active_quest : m_active_quests) {
|
|
if (active_quest.task_id == TASKSLOTEMPTY) {
|
|
continue;
|
|
}
|
|
|
|
ShowClientTaskInfoMessage(&active_quest, to);
|
|
}
|
|
|
|
to->SendChatLineBreak();
|
|
}
|
|
|
|
// TODO: Shared Task
|
|
int ClientTaskState::TaskTimeLeft(int task_id)
|
|
{
|
|
|
|
// type "task"
|
|
if (m_active_task.task_id == task_id) {
|
|
int time_now = time(nullptr);
|
|
|
|
const auto task_data = task_manager->GetTaskData(task_id);
|
|
if (!task_data) {
|
|
return -1;
|
|
}
|
|
|
|
if (!task_data->duration) {
|
|
return -1;
|
|
}
|
|
|
|
int time_left = (m_active_task.accepted_time + task_data->duration - time_now);
|
|
|
|
return (time_left > 0 ? time_left : 0);
|
|
}
|
|
|
|
// type "shared task"
|
|
if (m_active_shared_task.task_id == task_id) {
|
|
int time_now = time(nullptr);
|
|
|
|
const auto task_data = task_manager->GetTaskData(task_id);
|
|
if (!task_data) {
|
|
return -1;
|
|
}
|
|
|
|
if (!task_data->duration) {
|
|
return -1;
|
|
}
|
|
|
|
int time_left = (m_active_shared_task.accepted_time + task_data->duration - time_now);
|
|
|
|
return (time_left > 0 ? time_left : 0);
|
|
}
|
|
|
|
if (m_active_task_count == 0) {
|
|
return -1;
|
|
}
|
|
|
|
for (auto &active_quest : m_active_quests) {
|
|
if (active_quest.task_id != task_id) {
|
|
continue;
|
|
}
|
|
|
|
int time_now = time(nullptr);
|
|
|
|
const auto task_data = task_manager->GetTaskData(active_quest.task_id);
|
|
if (!task_data) {
|
|
return -1;
|
|
}
|
|
|
|
if (!task_data->duration) {
|
|
return -1;
|
|
}
|
|
|
|
int time_left = (active_quest.accepted_time + task_data->duration - time_now);
|
|
|
|
// If Timeleft is negative, return 0, else return the number of seconds left
|
|
|
|
return (time_left > 0 ? time_left : 0);
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
int ClientTaskState::IsTaskCompleted(int task_id)
|
|
{
|
|
|
|
// Returns: -1 if RecordCompletedTasks is not true
|
|
// +1 if the task has been completed
|
|
// 0 if the task has not been completed
|
|
|
|
if (!(RuleB(TaskSystem, RecordCompletedTasks))) {
|
|
return -1;
|
|
}
|
|
|
|
for (auto &completed_task : m_completed_tasks) {
|
|
LogTasks("Comparing compelted task [{}] with [{}]", completed_task.task_id, task_id);
|
|
if (completed_task.task_id == task_id) {
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
bool ClientTaskState::TaskOutOfTime(TaskType task_type, int index)
|
|
{
|
|
// Returns true if the Task in the specified slot has a time limit that has been exceeded.
|
|
auto info = GetClientTaskInfo(task_type, index);
|
|
if (info == nullptr) {
|
|
return false;
|
|
}
|
|
|
|
// make sure the task_id is at least maybe in our array
|
|
if (info->task_id <= 0) {
|
|
return false;
|
|
}
|
|
|
|
int time_now = time(nullptr);
|
|
const auto task_data = task_manager->GetTaskData(info->task_id);
|
|
if (!task_data) {
|
|
return false;
|
|
}
|
|
|
|
return (task_data->duration && (info->accepted_time + task_data->duration <= time_now));
|
|
}
|
|
|
|
void ClientTaskState::TaskPeriodicChecks(Client *client)
|
|
{
|
|
// shared task expiration is handled by world
|
|
|
|
// type "task"
|
|
if (m_active_task.task_id != TASKSLOTEMPTY) {
|
|
if (TaskOutOfTime(TaskType::Task, TASKSLOTTASK)) {
|
|
// Send Red Task Failed Message
|
|
client->SendTaskFailed(m_active_task.task_id, TASKSLOTTASK, TaskType::Task);
|
|
// Remove the task from the client
|
|
client->CancelTask(TASKSLOTTASK, TaskType::Task);
|
|
// It is a conscious decision to only fail one task per call to this method,
|
|
// otherwise the player will not see all the failed messages where multiple
|
|
// tasks fail at the same time.
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (m_active_task_count == 0) {
|
|
return;
|
|
}
|
|
|
|
// Check for tasks that have failed because they have not been completed in the specified time
|
|
//
|
|
for (int task_index = 0; task_index < MAXACTIVEQUESTS; task_index++) {
|
|
if (m_active_quests[task_index].task_id == TASKSLOTEMPTY) {
|
|
continue;
|
|
}
|
|
|
|
if (TaskOutOfTime(TaskType::Quest, task_index)) {
|
|
// Send Red Task Failed Message
|
|
client->SendTaskFailed(m_active_quests[task_index].task_id, task_index, TaskType::Quest);
|
|
// Remove the task from the client
|
|
client->CancelTask(task_index, TaskType::Quest);
|
|
// It is a conscious decision to only fail one task per call to this method,
|
|
// otherwise the player will not see all the failed messages where multiple
|
|
// tasks fail at the same time.
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool ClientTaskState::IsTaskActivityCompleted(TaskType task_type, int index, int activity_id)
|
|
{
|
|
switch (task_type) {
|
|
case TaskType::Task:
|
|
if (index != TASKSLOTTASK) {
|
|
return false;
|
|
}
|
|
return m_active_task.activity[activity_id].activity_state == ActivityCompleted;
|
|
case TaskType::Shared:
|
|
if (index != TASKSLOTSHAREDTASK) {
|
|
return false;
|
|
}
|
|
return m_active_shared_task.activity[activity_id].activity_state == ActivityCompleted;
|
|
case TaskType::Quest:
|
|
if (index < MAXACTIVEQUESTS) {
|
|
return m_active_quests[index].activity[activity_id].activity_state == ActivityCompleted;
|
|
}
|
|
default:
|
|
return false;
|
|
}
|
|
|
|
}
|
|
|
|
// should we be defaulting to hidden?
|
|
ActivityState ClientTaskState::GetTaskActivityState(TaskType task_type, int index, int activity_id)
|
|
{
|
|
ActivityState return_state = ActivityHidden;
|
|
switch (task_type) {
|
|
case TaskType::Task:
|
|
if (index != TASKSLOTTASK) {
|
|
return_state = ActivityHidden;
|
|
break;
|
|
}
|
|
return_state = m_active_task.activity[activity_id].activity_state;
|
|
break;
|
|
case TaskType::Shared:
|
|
if (index != TASKSLOTSHAREDTASK) {
|
|
return_state = ActivityHidden;
|
|
break;
|
|
}
|
|
return_state = m_active_shared_task.activity[activity_id].activity_state;
|
|
break;
|
|
case TaskType::Quest:
|
|
if (index < MAXACTIVEQUESTS) {
|
|
return_state = m_active_quests[index].activity[activity_id].activity_state;
|
|
break;
|
|
}
|
|
break;
|
|
default:
|
|
return_state = ActivityHidden;
|
|
}
|
|
|
|
LogTasksDetail(
|
|
"-- task_type [{}] ({}) index [{}] activity_id [{}] activity_state [{}] ({})",
|
|
Tasks::GetTaskTypeIdentifier(task_type),
|
|
Tasks::GetTaskTypeDescription(task_type),
|
|
index,
|
|
activity_id,
|
|
Tasks::GetActivityStateIdentifier(return_state),
|
|
Tasks::GetActivityStateDescription(return_state)
|
|
);
|
|
|
|
return return_state;
|
|
}
|
|
|
|
int ClientTaskState::GetTaskActivityDoneCount(TaskType task_type, int index, int activity_id)
|
|
{
|
|
switch (task_type) {
|
|
case TaskType::Task:
|
|
if (index != TASKSLOTTASK) {
|
|
return 0;
|
|
}
|
|
return m_active_task.activity[activity_id].done_count;
|
|
case TaskType::Shared:
|
|
if (index != TASKSLOTSHAREDTASK) {
|
|
return 0;
|
|
}
|
|
return m_active_shared_task.activity[activity_id].done_count;
|
|
case TaskType::Quest:
|
|
if (index < MAXACTIVEQUESTS) {
|
|
return m_active_quests[index].activity[activity_id].done_count;
|
|
}
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
int ClientTaskState::GetTaskActivityDoneCountFromTaskID(int task_id, int activity_id)
|
|
{
|
|
|
|
// type "task"
|
|
if (m_active_task.task_id == task_id) {
|
|
return m_active_task.activity[activity_id].done_count;
|
|
}
|
|
|
|
// type "shared"
|
|
if (m_active_shared_task.task_id == task_id) {
|
|
return m_active_shared_task.activity[activity_id].done_count;
|
|
}
|
|
|
|
int active_task_index = -1;
|
|
|
|
for (int task_index = 0; task_index < MAXACTIVEQUESTS; task_index++) {
|
|
if (m_active_quests[task_index].task_id == task_id) {
|
|
active_task_index = task_index;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (active_task_index == -1) {
|
|
return 0;
|
|
}
|
|
|
|
if (m_active_quests[active_task_index].activity[activity_id].done_count) {
|
|
return m_active_quests[active_task_index].activity[activity_id].done_count;
|
|
}
|
|
else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
int ClientTaskState::GetTaskStartTime(TaskType task_type, int index)
|
|
{
|
|
switch (task_type) {
|
|
case TaskType::Task:
|
|
return m_active_task.accepted_time;
|
|
case TaskType::Quest:
|
|
return m_active_quests[index].accepted_time;
|
|
case TaskType::Shared:
|
|
return m_active_shared_task.accepted_time;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
void ClientTaskState::CancelAllTasks(Client *client)
|
|
{
|
|
|
|
// This method exists solely to be called during #task reloadall
|
|
// It removes tasks from the in-game client state ready for them to be
|
|
// resent to the client, in case an updated task fails to load
|
|
|
|
// task
|
|
// these cancels lock up the client for some reason
|
|
CancelTask(client, TASKSLOTTASK, TaskType::Task, false);
|
|
m_active_task.task_id = TASKSLOTEMPTY;
|
|
|
|
// shared task
|
|
client->m_requested_shared_task_removal = true;
|
|
CancelTask(client, TASKSLOTSHAREDTASK, TaskType::Shared, false);
|
|
client->m_requested_shared_task_removal = false;
|
|
m_active_shared_task.task_id = TASKSLOTEMPTY;
|
|
|
|
// "quests"
|
|
for (int task_index = 0; task_index < MAXACTIVEQUESTS; task_index++)
|
|
if (m_active_quests[task_index].task_id != TASKSLOTEMPTY) {
|
|
CancelTask(client, task_index, TaskType::Quest, false);
|
|
m_active_quests[task_index].task_id = TASKSLOTEMPTY;
|
|
}
|
|
}
|
|
|
|
void ClientTaskState::CancelTask(Client *c, int sequence_number, TaskType task_type, bool remove_from_db)
|
|
{
|
|
LogTasks("CancelTask");
|
|
|
|
// shared task middleware
|
|
// intercept and pass to world first before processing normally
|
|
if (!c->m_requested_shared_task_removal && task_type == TaskType::Shared && m_active_shared_task.task_id != 0) {
|
|
|
|
// struct
|
|
auto pack = new ServerPacket(ServerOP_SharedTaskQuit, sizeof(ServerSharedTaskQuit_Struct));
|
|
auto *r = (ServerSharedTaskQuit_Struct *) pack->pBuffer;
|
|
|
|
// fill
|
|
r->requested_character_id = c->CharacterID();
|
|
r->task_id = m_active_shared_task.task_id;
|
|
r->remove_from_db = remove_from_db;
|
|
|
|
// send
|
|
worldserver.SendPacket(pack);
|
|
safe_delete(pack);
|
|
|
|
return;
|
|
}
|
|
|
|
// packet
|
|
auto outapp = new EQApplicationPacket(OP_CancelTask, sizeof(CancelTask_Struct));
|
|
|
|
// fill
|
|
auto *cts = (CancelTask_Struct *) outapp->pBuffer;
|
|
cts->SequenceNumber = sequence_number;
|
|
cts->type = static_cast<uint32>(task_type);
|
|
|
|
// send
|
|
c->QueuePacket(outapp);
|
|
safe_delete(outapp);
|
|
|
|
// persistence
|
|
if (remove_from_db) {
|
|
RemoveTask(c, sequence_number, task_type);
|
|
m_has_explore_task = HasExploreTask(c);
|
|
}
|
|
}
|
|
|
|
void ClientTaskState::KickPlayersSharedTask(Client* client)
|
|
{
|
|
uint32_t pack_size = sizeof(ServerSharedTaskKickPlayers_Struct);
|
|
auto pack = std::make_unique<ServerPacket>(ServerOP_SharedTaskKickPlayers, pack_size);
|
|
auto buf = reinterpret_cast<ServerSharedTaskKickPlayers_Struct*>(pack->pBuffer);
|
|
|
|
buf->source_character_id = client->CharacterID();
|
|
buf->task_id = m_active_shared_task.task_id;
|
|
|
|
worldserver.SendPacket(pack.get());
|
|
}
|
|
|
|
void ClientTaskState::RemoveTask(Client *client, int sequence_number, TaskType task_type)
|
|
{
|
|
int character_id = client->CharacterID();
|
|
Log(Logs::General, Logs::Tasks, "ClientTaskState Cancel Task %i ", sequence_number);
|
|
|
|
int task_id = -1;
|
|
switch (task_type) {
|
|
case TaskType::Task:
|
|
if (sequence_number == TASKSLOTTASK) {
|
|
task_id = m_active_task.task_id;
|
|
}
|
|
break;
|
|
case TaskType::Quest:
|
|
if (sequence_number < MAXACTIVEQUESTS) {
|
|
task_id = m_active_quests[sequence_number].task_id;
|
|
}
|
|
break;
|
|
case TaskType::Shared:
|
|
if (sequence_number == TASKSLOTSHAREDTASK) {
|
|
task_id = m_active_shared_task.task_id;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
CharacterActivitiesRepository::DeleteWhere(
|
|
database,
|
|
fmt::format("charid = {} AND taskid = {}", character_id, task_id)
|
|
);
|
|
|
|
CharacterTasksRepository::DeleteWhere(
|
|
database,
|
|
fmt::format("charid = {} AND taskid = {} AND type = {}", character_id, task_id, static_cast<int>(task_type))
|
|
);
|
|
|
|
switch (task_type) {
|
|
case TaskType::Task:
|
|
m_active_task.task_id = TASKSLOTEMPTY;
|
|
break;
|
|
case TaskType::Shared:
|
|
m_active_shared_task.task_id = TASKSLOTEMPTY;
|
|
break;
|
|
case TaskType::Quest:
|
|
m_active_quests[sequence_number].task_id = TASKSLOTEMPTY;
|
|
m_active_task_count--;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ClientTaskState::RemoveTaskByTaskID(Client *client, uint32 task_id)
|
|
{
|
|
switch (task_manager->GetTaskType(task_id)) {
|
|
case TaskType::Task: {
|
|
if (m_active_task.task_id == task_id) {
|
|
LogTasks("RemoveTaskByTaskID found Task [{}]", task_id);
|
|
CancelTask(client, TASKSLOTTASK, TaskType::Task, true);
|
|
}
|
|
break;
|
|
}
|
|
case TaskType::Shared: {
|
|
if (m_active_shared_task.task_id == task_id) {
|
|
LogTasks("RemoveTaskByTaskID found Shared Task [{}]", task_id);
|
|
CancelTask(client, TASKSLOTSHAREDTASK, TaskType::Shared, true);
|
|
}
|
|
break;
|
|
}
|
|
case TaskType::Quest: {
|
|
for (int active_quest = 0; active_quest < MAXACTIVEQUESTS; active_quest++) {
|
|
if (m_active_quests[active_quest].task_id == task_id) {
|
|
LogTasks("RemoveTaskByTaskID found Quest [{}] at index [{}]", task_id, active_quest);
|
|
CancelTask(client, active_quest, TaskType::Quest, true);
|
|
}
|
|
}
|
|
}
|
|
default: {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ClientTaskState::AcceptNewTask(
|
|
Client *client,
|
|
int task_id,
|
|
int npc_type_id,
|
|
time_t accept_time,
|
|
bool enforce_level_requirement
|
|
)
|
|
{
|
|
if (!task_manager || task_id < 0) {
|
|
client->Message(Chat::Red, "Task system not functioning, or task_id %i out of range.", task_id);
|
|
return;
|
|
}
|
|
|
|
const auto task = task_manager->GetTaskData(task_id);
|
|
if (!task) {
|
|
client->Message(Chat::Red, "Invalid task_id %i", task_id);
|
|
return;
|
|
}
|
|
|
|
// shared task
|
|
// intercept and pass to world first before processing normally
|
|
if (!client->m_requesting_shared_task && task->type == TaskType::Shared) {
|
|
LogTasksDetail(
|
|
"Initiating shared_task request | task_id [{}] character_id [{}] name [{}]",
|
|
task_id,
|
|
client->CharacterID(),
|
|
client->GetCleanName()
|
|
);
|
|
|
|
// struct
|
|
auto pack = new ServerPacket(ServerOP_SharedTaskRequest, sizeof(ServerSharedTaskRequest_Struct));
|
|
auto *r = (ServerSharedTaskRequest_Struct *) pack->pBuffer;
|
|
|
|
// fill
|
|
r->requested_character_id = client->CharacterID();
|
|
r->requested_task_id = task_id;
|
|
r->requested_npc_type_id = npc_type_id;
|
|
|
|
// send
|
|
worldserver.SendPacket(pack);
|
|
safe_delete(pack);
|
|
|
|
return;
|
|
}
|
|
|
|
bool max_tasks = false;
|
|
|
|
switch (task->type) {
|
|
case TaskType::Task:
|
|
if (m_active_task.task_id != TASKSLOTEMPTY) {
|
|
max_tasks = true;
|
|
}
|
|
break;
|
|
case TaskType::Shared: // TODO: shared tasks
|
|
if (m_active_shared_task.task_id != TASKSLOTEMPTY) {
|
|
max_tasks = true;
|
|
}
|
|
break;
|
|
case TaskType::Quest:
|
|
if (m_active_task_count == MAXACTIVEQUESTS) {
|
|
max_tasks = true;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (max_tasks) {
|
|
client->MessageString(Chat::Yellow, MAX_ACTIVE_TASKS, ".", ".", client->GetName());
|
|
return;
|
|
}
|
|
|
|
// only Quests can have more than one, so don't need to check others
|
|
if (task->type == TaskType::Quest) {
|
|
for (auto &active_quest : m_active_quests) {
|
|
if (active_quest.task_id == task_id) {
|
|
// live doesn't have an eqstr for it but this seems to be the string used for this scenario
|
|
client->Message(Chat::Yellow, "You are already working on a task for this person, you must finish it before asking for another.");
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (enforce_level_requirement && !task_manager->ValidateLevel(task_id, client->GetLevel())) {
|
|
client->MessageString(Chat::Yellow, TASK_NOT_RIGHT_LEVEL);
|
|
return;
|
|
}
|
|
|
|
if (!task_manager->IsTaskRepeatable(task_id) && IsTaskCompleted(task_id)) {
|
|
return;
|
|
}
|
|
|
|
// solo task timer lockout validation
|
|
if (task->type != TaskType::Shared)
|
|
{
|
|
auto task_timers = CharacterTaskTimersRepository::GetWhere(database, fmt::format(
|
|
SQL(
|
|
character_id = {}
|
|
AND (task_id = {}
|
|
OR (timer_group > 0 AND timer_type = {} AND timer_group = {})
|
|
OR (timer_group > 0 AND timer_type = {} AND timer_group = {}))
|
|
AND expire_time > NOW() ORDER BY timer_type ASC LIMIT 1
|
|
),
|
|
client->CharacterID(),
|
|
task_id,
|
|
static_cast<int>(TaskTimerType::Replay),
|
|
task->replay_timer_group,
|
|
static_cast<int>(TaskTimerType::Request),
|
|
task->request_timer_group
|
|
));
|
|
|
|
if (!task_timers.empty())
|
|
{
|
|
auto timer_type = static_cast<TaskTimerType>(task_timers.front().timer_type);
|
|
auto seconds = task_timers.front().expire_time - std::time(nullptr);
|
|
auto days = fmt::format_int(seconds / 86400).str();
|
|
auto hours = fmt::format_int((seconds / 3600) % 24).str();
|
|
auto mins = fmt::format_int((seconds / 60) % 60).str();
|
|
|
|
// these solo task messages are in SharedTaskMessage for convenience
|
|
if (timer_type == TaskTimerType::Replay)
|
|
{
|
|
client->MessageString(Chat::Red, TaskStr::ASSIGN_REPLAY_TIMER, days.c_str(), hours.c_str(), mins.c_str());
|
|
}
|
|
else if (timer_type == TaskTimerType::Request)
|
|
{
|
|
auto eqstr = TaskStr::Get(TaskStr::ASSIGN_REQUEST_TIMER);
|
|
client->Message(Chat::Red, fmt::format(fmt::runtime(eqstr), days, hours, mins).c_str());
|
|
}
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
// We do it this way, because when the Client cancels a task, it retains the sequence number of the remaining
|
|
// tasks in it's window, until something causes the TaskDescription packets to be sent again. We could just
|
|
// resend all the active task data to the client when it cancels a task, but that could be construed as a
|
|
// waste of bandwidth.
|
|
//
|
|
ClientTaskInformation *active_slot = nullptr;
|
|
switch (task->type) {
|
|
case TaskType::Task:
|
|
active_slot = &m_active_task;
|
|
break;
|
|
|
|
case TaskType::Shared:
|
|
active_slot = &m_active_shared_task;
|
|
break;
|
|
|
|
case TaskType::Quest:
|
|
for (int task_index = 0; task_index < MAXACTIVEQUESTS; task_index++) {
|
|
Log(Logs::General, Logs::Tasks,
|
|
"ClientTaskState Looking for free slot in slot %i, found task_id of %i", task_index,
|
|
m_active_quests[task_index].task_id);
|
|
if (m_active_quests[task_index].task_id == 0) {
|
|
active_slot = &m_active_quests[task_index];
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
// This shouldn't happen unless there is a bug in the handling of ActiveTaskCount somewhere
|
|
if (active_slot == nullptr) {
|
|
client->MessageString(Chat::Yellow, MAX_ACTIVE_TASKS, ".", ".", client->GetName());
|
|
return;
|
|
}
|
|
|
|
active_slot->task_id = task_id;
|
|
active_slot->accepted_time = static_cast<int>(accept_time);
|
|
active_slot->updated = true;
|
|
active_slot->was_rewarded = false;
|
|
|
|
for (int activity_id = 0; activity_id < task->activity_count; activity_id++) {
|
|
active_slot->activity[activity_id].activity_id = activity_id;
|
|
active_slot->activity[activity_id].done_count = 0;
|
|
active_slot->activity[activity_id].activity_state = ActivityHidden;
|
|
active_slot->activity[activity_id].updated = true;
|
|
}
|
|
|
|
UnlockActivities(client, *active_slot);
|
|
|
|
if (task->type == TaskType::Quest) {
|
|
m_active_task_count++;
|
|
}
|
|
|
|
// add request timer (shared task timers are added to members by world)
|
|
if (task->request_timer_seconds > 0)
|
|
{
|
|
auto expire_time = active_slot->accepted_time + task->request_timer_seconds;
|
|
|
|
auto seconds = expire_time - std::time(nullptr);
|
|
if (seconds > 0) // not already expired
|
|
{
|
|
if (task->type != TaskType::Shared)
|
|
{
|
|
auto timer = CharacterTaskTimersRepository::NewEntity();
|
|
timer.character_id = client->CharacterID();
|
|
timer.task_id = task_id;
|
|
timer.timer_type = static_cast<int>(TaskTimerType::Request);
|
|
timer.timer_group = task->request_timer_group;
|
|
timer.expire_time = expire_time;
|
|
|
|
CharacterTaskTimersRepository::InsertOne(database, timer);
|
|
}
|
|
|
|
client->Message(Chat::Yellow, fmt::format(
|
|
TaskStr::Get(TaskStr::RECEIVED_REQUEST_TIMER),
|
|
task->title,
|
|
fmt::format_int(seconds / 86400).c_str(), // days
|
|
fmt::format_int((seconds / 3600) % 24).c_str(), // hours
|
|
fmt::format_int((seconds / 60) % 60).c_str() // minutes
|
|
).c_str());
|
|
}
|
|
}
|
|
|
|
task_manager->SendSingleActiveTaskToClient(client, *active_slot, false, true);
|
|
client->StartTaskRequestCooldownTimer();
|
|
client->MessageString(Chat::DefaultText, YOU_ASSIGNED_TASK, task->title.c_str());
|
|
|
|
task_manager->SaveClientState(client, this);
|
|
std::string export_string = std::to_string(task_id);
|
|
|
|
NPC *npc = entity_list.GetID(npc_type_id)->CastToNPC();
|
|
if (npc) {
|
|
parse->EventNPC(EVENT_TASK_ACCEPTED, npc, client, export_string, 0);
|
|
}
|
|
parse->EventPlayer(EVENT_TASK_ACCEPTED, client, export_string, 0);
|
|
}
|
|
|
|
void ClientTaskState::ProcessTaskProximities(Client *client, float x, float y, float z)
|
|
{
|
|
if (!m_has_explore_task) {
|
|
return;
|
|
}
|
|
|
|
float last_x = client->ProximityX();
|
|
float last_y = client->ProximityY();
|
|
float last_z = client->ProximityZ();
|
|
|
|
if ((last_x == x) && (last_y == y) && (last_z == z)) {
|
|
return;
|
|
}
|
|
|
|
UpdateTasksOnExplore(client, glm::vec4(x, y, z, 0.0f));
|
|
}
|
|
|
|
void ClientTaskState::SharedTaskIncrementDoneCount(
|
|
Client *client,
|
|
int task_id,
|
|
int activity_id,
|
|
int done_count,
|
|
bool ignore_quest_update
|
|
)
|
|
{
|
|
const auto t = task_manager->GetTaskData(task_id);
|
|
|
|
auto info = GetClientTaskInfo(t->type, TASKSLOTSHAREDTASK);
|
|
if (info == nullptr) {
|
|
return;
|
|
}
|
|
|
|
// absolute value update
|
|
info->activity[activity_id].done_count = done_count;
|
|
|
|
LogTasksDetail(
|
|
"Setting task_id [{}] to absolute done_count value of [{}] via increment [{}]",
|
|
task_id,
|
|
info->activity[activity_id].done_count,
|
|
done_count
|
|
);
|
|
|
|
IncrementDoneCount(
|
|
client,
|
|
t,
|
|
TASKSLOTSHAREDTASK,
|
|
activity_id,
|
|
0, // no op
|
|
ignore_quest_update
|
|
);
|
|
}
|
|
|
|
const ClientTaskInformation &ClientTaskState::GetActiveSharedTask() const
|
|
{
|
|
return m_active_shared_task;
|
|
}
|
|
|
|
bool ClientTaskState::HasActiveSharedTask()
|
|
{
|
|
return GetActiveSharedTask().task_id != 0;
|
|
}
|
|
|
|
void ClientTaskState::CreateTaskDynamicZone(Client* client, int task_id, DynamicZone& dz_request)
|
|
{
|
|
const auto task = task_manager->GetTaskData(task_id);
|
|
if (!task)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// dz should be named the version-based zone name (used in choose zone window and dz window on live)
|
|
auto zone_info = zone_store.GetZone(dz_request.GetZoneID(), dz_request.GetZoneVersion());
|
|
dz_request.SetName(zone_info->long_name.empty() ? task->title : zone_info->long_name);
|
|
dz_request.SetMinPlayers(task->min_players);
|
|
dz_request.SetMaxPlayers(task->max_players);
|
|
|
|
// a task might create a dz from an objective so override dz duration to time remaining
|
|
// live probably creates the dz with the shared task and just adds members for objectives
|
|
std::chrono::seconds seconds(TaskTimeLeft(task_id));
|
|
if (task->duration == 0 || seconds.count() < 0)
|
|
{
|
|
// todo: maybe add a rule for duration
|
|
// cap unlimited duration tasks so instance isn't held indefinitely
|
|
// expected behavior is to re-acquire any unlimited tasks that have an expired dz
|
|
seconds = std::chrono::duration_cast<std::chrono::seconds>(std::chrono::hours(24));
|
|
}
|
|
|
|
dz_request.SetDuration(static_cast<uint32_t>(seconds.count()));
|
|
|
|
if (task->type == TaskType::Task || task->type == TaskType::Quest)
|
|
{
|
|
if (task->type == TaskType::Task) {
|
|
dz_request.SetType(DynamicZoneType::Task);
|
|
} else {
|
|
dz_request.SetType(DynamicZoneType::Quest);
|
|
}
|
|
|
|
// todo: can enable non-shared task dz creation when dz ids are persisted for them (db also)
|
|
//DynamicZoneMember solo_member{ client->CharacterID(), client->GetCleanName() };
|
|
//DynamicZone::CreateNew(dz_request, { solo_member });
|
|
}
|
|
else if (task->type == TaskType::Shared)
|
|
{
|
|
dz_request.SetType(DynamicZoneType::Mission);
|
|
|
|
// shared task missions are created in world
|
|
EQ::Net::DynamicPacket dyn_pack = dz_request.GetSerializedDzPacket();
|
|
|
|
auto pack_size = sizeof(ServerSharedTaskCreateDynamicZone_Struct) + dyn_pack.Length();
|
|
auto pack = std::make_unique<ServerPacket>(ServerOP_SharedTaskCreateDynamicZone, static_cast<uint32_t>(pack_size));
|
|
auto buf = reinterpret_cast<ServerSharedTaskCreateDynamicZone_Struct*>(pack->pBuffer);
|
|
buf->source_character_id = client->CharacterID();
|
|
buf->task_id = task_id;
|
|
buf->cereal_size = static_cast<uint32_t>(dyn_pack.Length());
|
|
memcpy(buf->cereal_data, dyn_pack.Data(), dyn_pack.Length());
|
|
|
|
worldserver.SendPacket(pack.get());
|
|
}
|
|
|
|
}
|
|
|
|
void ClientTaskState::ListTaskTimers(Client* client)
|
|
{
|
|
LogTasksDetail("Client [{}]", client->GetCleanName());
|
|
|
|
// this isn't live-like but we need to throttle query (alternative is caching timers)
|
|
if (!client->m_list_task_timers_rate_limit.Check()) {
|
|
client->Message(Chat::White, "Sending messages too fast");
|
|
return;
|
|
}
|
|
|
|
auto character_task_timers = CharacterTaskTimersRepository::GetWhere(
|
|
database, fmt::format(
|
|
"character_id = {} AND expire_time > NOW()",
|
|
client->CharacterID()
|
|
)
|
|
);
|
|
|
|
for (const auto& task_timer : character_task_timers)
|
|
{
|
|
const auto task = task_manager->GetTaskData(task_timer.task_id);
|
|
if (task)
|
|
{
|
|
auto timer_type = static_cast<TaskTimerType>(task_timer.timer_type);
|
|
auto seconds = task_timer.expire_time - std::time(nullptr);
|
|
auto days = fmt::format_int(seconds / 86400).str();
|
|
auto hours = fmt::format_int((seconds / 3600) % 24).str();
|
|
auto mins = fmt::format_int((seconds / 60) % 60).str();
|
|
|
|
if (timer_type == TaskTimerType::Replay)
|
|
{
|
|
client->MessageString(Chat::Yellow, TaskStr::REPLAY_TIMER_REMAINING,
|
|
task->title.c_str(), days.c_str(), hours.c_str(), mins.c_str());
|
|
}
|
|
else
|
|
{
|
|
auto eqstr = TaskStr::Get(TaskStr::REQUEST_TIMER_REMAINING);
|
|
client->Message(Chat::Yellow, fmt::format(fmt::runtime(eqstr), task->title, days, hours, mins).c_str());
|
|
}
|
|
}
|
|
}
|
|
|
|
if (character_task_timers.empty()) {
|
|
client->MessageString(Chat::Yellow, TaskStr::NO_REPLAY_TIMERS);
|
|
}
|
|
}
|
|
|
|
void ClientTaskState::AddReplayTimer(Client* client, ClientTaskInformation& client_task, const TaskInformation& task)
|
|
{
|
|
if (task.replay_timer_seconds > 0)
|
|
{
|
|
// solo task replay timers are based on completion time
|
|
auto expire_time = std::time(nullptr) + task.replay_timer_seconds;
|
|
|
|
auto timer = CharacterTaskTimersRepository::NewEntity();
|
|
timer.character_id = client->CharacterID();
|
|
timer.task_id = client_task.task_id;
|
|
timer.timer_type = static_cast<int>(TaskTimerType::Replay);
|
|
timer.timer_group = task.replay_timer_group;
|
|
timer.expire_time = expire_time;
|
|
|
|
// replace any existing replay timer
|
|
CharacterTaskTimersRepository::DeleteWhere(database, fmt::format(
|
|
"(task_id = {} OR (timer_group > 0 AND timer_group = {})) AND timer_type = {} AND character_id = {}",
|
|
client_task.task_id,
|
|
task.replay_timer_group,
|
|
static_cast<int>(TaskTimerType::Replay),
|
|
client->CharacterID()));
|
|
|
|
CharacterTaskTimersRepository::InsertOne(database, timer);
|
|
|
|
client->Message(Chat::Yellow, fmt::format(
|
|
TaskStr::Get(TaskStr::RECEIVED_REPLAY_TIMER),
|
|
task.title,
|
|
fmt::format_int(task.replay_timer_seconds / 86400).c_str(), // days
|
|
fmt::format_int((task.replay_timer_seconds / 3600) % 24).c_str(), // hours
|
|
fmt::format_int((task.replay_timer_seconds / 60) % 60).c_str() // minutes
|
|
).c_str());
|
|
}
|
|
}
|
|
|
|
// Sync zone client donecount state
|
|
//
|
|
// World is always authoritative, but we still need to keep zone state in sync with reality and in this case we need
|
|
// to update zone since world hasn't had a chance to let clients at the zone level know it's ok to progress to the next
|
|
// donecount
|
|
//
|
|
// If we send updates too fast and world has not had a chance to confirm and then inform clients to set their
|
|
// absolute state we will miss and discard updates because each update sets the same donecount
|
|
//
|
|
// Example: say we have a 100 kill task and we kill 10 mobs in an AOE, world gets 10 updates at once but they are
|
|
// all from the same donecount so world only confirms 1 was actually killed and the task updates only 1 which is not
|
|
// intended behavior.
|
|
//
|
|
// In this case we need to ensure that clients at the zone level increment internally even if they aren't
|
|
// necessarily confirmed by world yet because any of them could inform world of the next donecount so we need to sync
|
|
// zone-level before sending updates to world
|
|
void ClientTaskState::SyncSharedTaskZoneClientDoneCountState(
|
|
Client *p_client,
|
|
TaskType type,
|
|
int task_index,
|
|
int activity_id,
|
|
uint32 done_count
|
|
)
|
|
{
|
|
for (auto &e : entity_list.GetClientList()) {
|
|
auto c = e.second;
|
|
if (c->GetSharedTaskId() == p_client->GetSharedTaskId()) {
|
|
auto t = c->GetTaskState()->GetClientTaskInfo(type, task_index);
|
|
if (t == nullptr) {
|
|
continue;
|
|
}
|
|
|
|
LogTasksDetail(
|
|
"Setting internally client [{}] to donecount [{}]",
|
|
c->GetCleanName(),
|
|
done_count
|
|
);
|
|
|
|
t->activity[activity_id].done_count = (int) done_count;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool ClientTaskState::HasActiveTasks()
|
|
{
|
|
if (!task_manager) {
|
|
return false;
|
|
}
|
|
|
|
if (m_active_task.task_id != TASKSLOTEMPTY) {
|
|
return true;
|
|
}
|
|
|
|
if (m_active_shared_task.task_id != TASKSLOTEMPTY) {
|
|
return true;
|
|
}
|
|
|
|
bool has_active_quest = false;
|
|
for (auto &active_quest : m_active_quests) {
|
|
if (active_quest.task_id == TASKSLOTEMPTY) {
|
|
continue;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void ClientTaskState::LockSharedTask(Client* client, bool lock)
|
|
{
|
|
if (m_active_shared_task.task_id != TASKSLOTEMPTY)
|
|
{
|
|
ServerPacket pack(ServerOP_SharedTaskLock, sizeof(ServerSharedTaskLock_Struct));
|
|
auto buf = reinterpret_cast<ServerSharedTaskLock_Struct*>(pack.pBuffer);
|
|
buf->source_character_id = client->CharacterID();
|
|
buf->task_id = m_active_shared_task.task_id;
|
|
buf->lock = lock;
|
|
|
|
worldserver.SendPacket(&pack);
|
|
}
|
|
}
|
|
|
|
void ClientTaskState::EndSharedTask(Client* client, bool send_fail)
|
|
{
|
|
if (task_manager && m_active_shared_task.task_id != TASKSLOTEMPTY)
|
|
{
|
|
task_manager->EndSharedTask(*client, m_active_shared_task.task_id, send_fail);
|
|
}
|
|
}
|
|
bool ClientTaskState::CanAcceptNewTask(Client* client, int task_id, int npc_entity_id) const
|
|
{
|
|
auto it = std::find_if(m_last_offers.begin(), m_last_offers.end(),
|
|
[&](const TaskOffer& offer) { return offer.task_id == task_id; });
|
|
|
|
if (it == m_last_offers.end())
|
|
{
|
|
LogTasks("Client [{}] accepted unoffered task [{}]", client->GetName(), task_id);
|
|
return false;
|
|
}
|
|
|
|
if (npc_entity_id != it->npc_entity_id)
|
|
{
|
|
LogTasks("Client [{}] accepted task [{}] with wrong npc entity id [{}] vs offered [{}]",
|
|
client->GetName(), task_id, npc_entity_id, it->npc_entity_id);
|
|
return false;
|
|
}
|
|
|
|
NPC* npc = entity_list.GetID(it->npc_entity_id)->CastToNPC();
|
|
if (!npc) // client window disappears in this case
|
|
{
|
|
LogTasks("Client [{}] accepted task [{}] from missing npc", client->GetName(), task_id);
|
|
return false;
|
|
}
|
|
|
|
auto dist = npc->CalculateDistance(client->GetX(), client->GetY(), client->GetZ());
|
|
if (dist > MAX_TASK_SELECT_DISTANCE)
|
|
{
|
|
LogTasks("Client [{}] accepted task [{}] from npc [{}] out of range [{}]",
|
|
client->GetName(), task_id, npc->GetCleanName(), dist);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|