56 lines
1.1 KiB
C++

#include "../../client.h"
#include "../../titles.h"
void SetTitle(Client *c, const Seperator *sep)
{
const auto arguments = sep->argnum;
if (arguments < 2) {
c->Message(Chat::White, "Usage: #set title [Title]");
c->Message(Chat::White, "Note: Use \"-1\" to remove title.");
return;
}
const bool is_remove = Strings::EqualFold(sep->argplus[2], "-1");
std::string title = !is_remove ? sep->argplus[2] : "";
auto t = c;
if (c->GetTarget() && c->GetTarget()->IsClient()) {
t = c->GetTarget()->CastToClient();
}
if (title.size() > 31) {
c->Message(Chat::White, "Title must be 31 characters or less.");
return;
}
if (!title.empty()) {
Strings::FindReplace(title, "_", " ");
}
if (is_remove) {
t->SetAATitle(title);
} else {
title_manager.CreateNewPlayerTitle(t, title);
}
t->Save();
c->Message(
Chat::White,
fmt::format(
"Title has been {}{} for {}{}",
is_remove ? "removed" : "changed",
!is_remove ? " and saved" : "",
c->GetTargetDescription(t),
(
is_remove ?
"." :
fmt::format(
" to '{}'.",
title
)
)
).c_str()
);
}