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* Expansion version routing * CheckForImproperContentFiles rule * Update world_content_service.cpp * Update client.cpp * Update client.cpp * Update CheckForImproperContentFiles * Remove nek pok check * Remove file checking * Remove * Command and dev tools menu tweaks * Update world_content_service.cpp * Update world_content_service.cpp * Update version path * Update content_filter_criteria.h * Update content_filter_criteria.h * Update quest_parser_collection.cpp * Update comments * PR feedback * Update client_packet.cpp * Remove notes column for display cleanliness
319 lines
8.1 KiB
C++
319 lines
8.1 KiB
C++
#include "world_content_service.h"
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#include <utility>
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#include <glm/vec3.hpp>
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#include "../database.h"
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#include "../rulesys.h"
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#include "../eqemu_logsys.h"
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#include "../repositories/instance_list_repository.h"
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WorldContentService::WorldContentService()
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{
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SetCurrentExpansion(Expansion::EXPANSION_ALL);
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}
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int WorldContentService::GetCurrentExpansion() const
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{
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return current_expansion;
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}
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WorldContentService *WorldContentService::SetExpansionContext()
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{
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// do a rule manager reload until where we store expansion is changed to somewhere else
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RuleManager::Instance()->LoadRules(GetDatabase(), "default", true);
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// pull expansion from rules
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int expansion = RuleI(Expansion, CurrentExpansion);
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if (expansion >= Expansion::Classic && expansion <= Expansion::MaxId) {
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content_service.SetCurrentExpansion(expansion);
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}
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LogInfo(
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"Current expansion is [{}] ({})",
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GetCurrentExpansion(),
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GetCurrentExpansionName()
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);
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return this;
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}
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std::string WorldContentService::GetCurrentExpansionName()
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{
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if (content_service.GetCurrentExpansion() == Expansion::EXPANSION_ALL) {
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return "All Expansions";
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}
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if (current_expansion >= Expansion::Classic && current_expansion <= Expansion::MaxId) {
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return Expansion::ExpansionName[content_service.GetCurrentExpansion()];
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}
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return "Unknown Expansion";
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}
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/**
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* @param current_expansion
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*/
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void WorldContentService::SetCurrentExpansion(int current_expansion)
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{
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WorldContentService::current_expansion = current_expansion;
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}
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/**
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* @return
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*/
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const std::vector<ContentFlagsRepository::ContentFlags> &WorldContentService::GetContentFlags() const
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{
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return content_flags;
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}
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/**
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* @return
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*/
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std::vector<std::string> WorldContentService::GetContentFlagsEnabled()
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{
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std::vector<std::string> enabled_flags;
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for (auto &f: GetContentFlags()) {
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if (f.enabled) {
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enabled_flags.emplace_back(f.flag_name);
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}
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}
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return enabled_flags;
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}
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/**
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* @return
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*/
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std::vector<std::string> WorldContentService::GetContentFlagsDisabled()
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{
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std::vector<std::string> disabled_flags;
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for (auto &f: GetContentFlags()) {
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if (!f.enabled) {
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disabled_flags.emplace_back(f.flag_name);
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}
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}
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return disabled_flags;
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}
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/**
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* @param content_flags
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*/
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void WorldContentService::SetContentFlags(const std::vector<ContentFlagsRepository::ContentFlags> &content_flags)
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{
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WorldContentService::content_flags = content_flags;
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}
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/**
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* @param content_flag
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* @return
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*/
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bool WorldContentService::IsContentFlagEnabled(const std::string &content_flag)
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{
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for (auto &f: GetContentFlags()) {
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if (f.flag_name == content_flag && f.enabled == true) {
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return true;
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}
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}
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return false;
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}
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/**
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* @param content_flag
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* @return
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*/
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bool WorldContentService::IsContentFlagDisabled(const std::string &content_flag)
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{
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for (auto &f: GetContentFlags()) {
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if (f.flag_name == content_flag && f.enabled == false) {
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return true;
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}
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}
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return false;
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}
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bool WorldContentService::DoesPassContentFiltering(const ContentFlags &f)
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{
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// if we're not set to (-1 All) then fail when we aren't within minimum expansion
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if (f.min_expansion > Expansion::EXPANSION_ALL && current_expansion < f.min_expansion && current_expansion != -1) {
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return false;
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}
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// if we're not set to (-1 All) then fail when we aren't within max expansion
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if (f.max_expansion > Expansion::EXPANSION_ALL && current_expansion > f.max_expansion && current_expansion != -1) {
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return false;
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}
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// if we don't have any enabled flag in enabled flags, we fail
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for (const auto &flag: Strings::Split(f.content_flags)) {
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if (!Strings::Contains(GetContentFlagsEnabled(), flag)) {
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return false;
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}
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}
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// if we don't have any disabled flag in disabled flags, we fail
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for (const auto &flag: Strings::Split(f.content_flags_disabled)) {
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if (!Strings::Contains(GetContentFlagsDisabled(), flag)) {
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return false;
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}
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}
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return true;
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}
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void WorldContentService::ReloadContentFlags()
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{
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std::vector<ContentFlagsRepository::ContentFlags> set_content_flags;
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auto flags = ContentFlagsRepository::All(*GetDatabase());
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set_content_flags.reserve(flags.size());
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for (auto &f: flags) {
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set_content_flags.push_back(f);
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LogInfo(
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"Loaded content flag [{}] [{}]",
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f.flag_name,
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(f.enabled ? "Enabled" : "Disabled")
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);
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}
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SetContentFlags(set_content_flags);
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SetContentZones(ZoneRepository::All(*m_content_database));
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}
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Database *WorldContentService::GetDatabase() const
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{
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return m_database;
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}
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WorldContentService *WorldContentService::SetDatabase(Database *database)
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{
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WorldContentService::m_database = database;
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return this;
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}
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Database *WorldContentService::GetContentDatabase() const
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{
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return m_content_database;
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}
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WorldContentService *WorldContentService::SetContentDatabase(Database *database)
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{
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WorldContentService::m_content_database = database;
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return this;
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}
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void WorldContentService::SetContentFlag(const std::string &content_flag_name, bool enabled)
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{
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auto flags = ContentFlagsRepository::GetWhere(
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*GetDatabase(),
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fmt::format("flag_name = '{}'", content_flag_name)
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);
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auto f = ContentFlagsRepository::NewEntity();
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if (!flags.empty()) {
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f = flags.front();
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}
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f.enabled = enabled ? 1 : 0;
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f.flag_name = content_flag_name;
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if (!flags.empty()) {
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ContentFlagsRepository::UpdateOne(*GetDatabase(), f);
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}
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else {
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ContentFlagsRepository::InsertOne(*GetDatabase(), f);
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}
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ReloadContentFlags();
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}
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// SetZones sets the zones for the world content service
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// this is used for zone routing middleware
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// we pull the zone list from the zone repository and feed from the zone store for now
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// we're holding a copy in the content service - but we're talking 250kb of data in memory to handle routing of zoning
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WorldContentService *WorldContentService::SetContentZones(const std::vector<BaseZoneRepository::Zone>& zones)
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{
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m_zones = zones;
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LogInfo("Loaded [{}] zones", m_zones.size());
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return this;
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}
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// HandleZoneRoutingMiddleware is meant to handle content and context aware zone routing
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//
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// example # 1
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// lavastorm (pre-don) version 0 (classic)
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// lavastorm (don) version 1
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// we want to route players to the correct version of lavastorm based on the current server side expansion
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// in order to do that the simplest and cleanest way we intercept the zoning process and route players to an "instance" of the zone
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// the reason why we're doing this is because all of the zoning logic already is handled by two keys "zone_id" and "instance_id"
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// we can leverage static, never expires instances to handle this but to the client they don't see it any other way than a public normal zone
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// scripts handle all the same way, you don't have to think about instances, the middleware will handle the magic
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// the versions of zones are represented by two zone entries that have potentially different min/max expansion and/or different content flags
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// we decide to route the client to the correct version of the zone based on the current server side expansion
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// example # 2
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void WorldContentService::HandleZoneRoutingMiddleware(ZoneChange_Struct *zc)
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{
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// if we're already in an instance, we don't want to route the player to another instance
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if (zc->instanceID > 0) {
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return;
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}
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for (auto &z: m_zones) {
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if (z.zoneidnumber == zc->zoneID) {
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auto f = ContentFlags{
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.min_expansion = z.min_expansion,
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.max_expansion = z.max_expansion,
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.content_flags = z.content_flags,
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.content_flags_disabled = z.content_flags_disabled
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};
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if (DoesPassContentFiltering(f)) {
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LogInfo(
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"Attempting to route player to zone [{}] ({}) version [{}] long_name [{}]",
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z.short_name,
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z.zoneidnumber,
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z.version,
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z.long_name
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);
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auto instances = InstanceListRepository::GetWhere(
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*GetDatabase(),
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fmt::format(
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"zone = {} AND version = {} AND never_expires = 1 AND is_global = 1",
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z.zoneidnumber,
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z.version
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)
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);
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if (!instances.empty()) {
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auto instance = instances.front();
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zc->instanceID = instance.id;
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LogInfo(
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"Routed player to instance [{}] of zone [{}] ({}) version [{}] long_name [{}] notes [{}]",
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instance.id,
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z.short_name,
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z.zoneidnumber,
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z.version,
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z.long_name,
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instance.notes
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);
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break;
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}
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}
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}
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}
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}
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