eqemu-server/zone/lua_raid.h
Alex King d0e7e8c4c4
[Quest API] Add Group/Raid Overloads to Perl/Lua. (#2587)
# Perl
- Add `$group->IsGroupMember(name)`.
- Add `$group->IsLeader(name)`.
- Add `$raid->IsRaidMember(c)`.
- Add `$raid->IsGroupLeader(c)`.

# Lua
- Add `group:IsGroupMember(name)`.
- Add `group:IsLeader(name)`.
- Add `raid:IsGroupLeader(client)`.
- Add `raid:IsLeader(client)`.
- Add `raid:IsRaidMember(client)`.

# Notes
- Adds overloads to these methods allowing operators to get by name or reference.
2022-11-27 15:57:01 -05:00

59 lines
1.8 KiB
C++

#ifndef EQEMU_LUA_RAID_H
#define EQEMU_LUA_RAID_H
#ifdef LUA_EQEMU
#include "lua_ptr.h"
class Raid;
class Lua_Client;
class Lua_Mob;
namespace luabind {
struct scope;
}
luabind::scope lua_register_raid();
class Lua_Raid : public Lua_Ptr<Raid>
{
typedef Raid NativeType;
public:
Lua_Raid() : Lua_Ptr(nullptr) { }
Lua_Raid(Raid *d) : Lua_Ptr(d) { }
virtual ~Lua_Raid() { }
operator Raid*() {
return reinterpret_cast<Raid*>(GetLuaPtrData());
}
bool IsRaidMember(const char *name);
bool IsRaidMember(Lua_Client c);
void CastGroupSpell(Lua_Mob caster, int spell_id, uint32 group_id);
int GroupCount(uint32 group_id);
int RaidCount();
int GetGroup(const char *c);
int GetGroup(Lua_Client c);
void SplitExp(uint32 exp, Lua_Mob other);
uint32 GetTotalRaidDamage(Lua_Mob other);
void SplitMoney(uint32 gid, uint32 copper, uint32 silver, uint32 gold, uint32 platinum);
void SplitMoney(uint32 gid, uint32 copper, uint32 silver, uint32 gold, uint32 platinum, Lua_Client splitter);
void BalanceHP(int penalty, uint32 group_id);
bool IsLeader(const char *c);
bool IsLeader(Lua_Client c);
bool IsGroupLeader(const char *name);
bool IsGroupLeader(Lua_Client c);
int GetHighestLevel();
int GetLowestLevel();
Lua_Client GetClientByIndex(int member_index);
void TeleportGroup(Lua_Mob sender, uint32 zone_id, uint32 instance_id, float x, float y, float z, float h, uint32 group_id);
void TeleportRaid(Lua_Mob sender, uint32 zone_id, uint32 instance_id, float x, float y, float z, float h);
int GetID();
Lua_Client GetMember(int member_index);
int GetGroupNumber(int member_index);
bool DoesAnyMemberHaveExpeditionLockout(std::string expedition_name, std::string event_name);
bool DoesAnyMemberHaveExpeditionLockout(std::string expedition_name, std::string event_name, int max_check_count);
};
#endif
#endif