eqemu-server/common/content/world_content_service.cpp
Chris Miles d182fc3613
[Expansions] Zone Expansion Version Routing (#4084)
* Expansion version routing

* CheckForImproperContentFiles rule

* Update world_content_service.cpp

* Update client.cpp

* Update client.cpp

* Update CheckForImproperContentFiles

* Remove nek pok check

* Remove file checking

* Remove

* Command and dev tools menu tweaks

* Update world_content_service.cpp

* Update world_content_service.cpp

* Update version path

* Update content_filter_criteria.h

* Update content_filter_criteria.h

* Update quest_parser_collection.cpp

* Update comments

* PR feedback

* Update client_packet.cpp

* Remove notes column for display cleanliness
2024-02-19 20:35:17 -06:00

319 lines
8.1 KiB
C++

#include "world_content_service.h"
#include <utility>
#include <glm/vec3.hpp>
#include "../database.h"
#include "../rulesys.h"
#include "../eqemu_logsys.h"
#include "../repositories/instance_list_repository.h"
WorldContentService::WorldContentService()
{
SetCurrentExpansion(Expansion::EXPANSION_ALL);
}
int WorldContentService::GetCurrentExpansion() const
{
return current_expansion;
}
WorldContentService *WorldContentService::SetExpansionContext()
{
// do a rule manager reload until where we store expansion is changed to somewhere else
RuleManager::Instance()->LoadRules(GetDatabase(), "default", true);
// pull expansion from rules
int expansion = RuleI(Expansion, CurrentExpansion);
if (expansion >= Expansion::Classic && expansion <= Expansion::MaxId) {
content_service.SetCurrentExpansion(expansion);
}
LogInfo(
"Current expansion is [{}] ({})",
GetCurrentExpansion(),
GetCurrentExpansionName()
);
return this;
}
std::string WorldContentService::GetCurrentExpansionName()
{
if (content_service.GetCurrentExpansion() == Expansion::EXPANSION_ALL) {
return "All Expansions";
}
if (current_expansion >= Expansion::Classic && current_expansion <= Expansion::MaxId) {
return Expansion::ExpansionName[content_service.GetCurrentExpansion()];
}
return "Unknown Expansion";
}
/**
* @param current_expansion
*/
void WorldContentService::SetCurrentExpansion(int current_expansion)
{
WorldContentService::current_expansion = current_expansion;
}
/**
* @return
*/
const std::vector<ContentFlagsRepository::ContentFlags> &WorldContentService::GetContentFlags() const
{
return content_flags;
}
/**
* @return
*/
std::vector<std::string> WorldContentService::GetContentFlagsEnabled()
{
std::vector<std::string> enabled_flags;
for (auto &f: GetContentFlags()) {
if (f.enabled) {
enabled_flags.emplace_back(f.flag_name);
}
}
return enabled_flags;
}
/**
* @return
*/
std::vector<std::string> WorldContentService::GetContentFlagsDisabled()
{
std::vector<std::string> disabled_flags;
for (auto &f: GetContentFlags()) {
if (!f.enabled) {
disabled_flags.emplace_back(f.flag_name);
}
}
return disabled_flags;
}
/**
* @param content_flags
*/
void WorldContentService::SetContentFlags(const std::vector<ContentFlagsRepository::ContentFlags> &content_flags)
{
WorldContentService::content_flags = content_flags;
}
/**
* @param content_flag
* @return
*/
bool WorldContentService::IsContentFlagEnabled(const std::string &content_flag)
{
for (auto &f: GetContentFlags()) {
if (f.flag_name == content_flag && f.enabled == true) {
return true;
}
}
return false;
}
/**
* @param content_flag
* @return
*/
bool WorldContentService::IsContentFlagDisabled(const std::string &content_flag)
{
for (auto &f: GetContentFlags()) {
if (f.flag_name == content_flag && f.enabled == false) {
return true;
}
}
return false;
}
bool WorldContentService::DoesPassContentFiltering(const ContentFlags &f)
{
// if we're not set to (-1 All) then fail when we aren't within minimum expansion
if (f.min_expansion > Expansion::EXPANSION_ALL && current_expansion < f.min_expansion && current_expansion != -1) {
return false;
}
// if we're not set to (-1 All) then fail when we aren't within max expansion
if (f.max_expansion > Expansion::EXPANSION_ALL && current_expansion > f.max_expansion && current_expansion != -1) {
return false;
}
// if we don't have any enabled flag in enabled flags, we fail
for (const auto &flag: Strings::Split(f.content_flags)) {
if (!Strings::Contains(GetContentFlagsEnabled(), flag)) {
return false;
}
}
// if we don't have any disabled flag in disabled flags, we fail
for (const auto &flag: Strings::Split(f.content_flags_disabled)) {
if (!Strings::Contains(GetContentFlagsDisabled(), flag)) {
return false;
}
}
return true;
}
void WorldContentService::ReloadContentFlags()
{
std::vector<ContentFlagsRepository::ContentFlags> set_content_flags;
auto flags = ContentFlagsRepository::All(*GetDatabase());
set_content_flags.reserve(flags.size());
for (auto &f: flags) {
set_content_flags.push_back(f);
LogInfo(
"Loaded content flag [{}] [{}]",
f.flag_name,
(f.enabled ? "Enabled" : "Disabled")
);
}
SetContentFlags(set_content_flags);
SetContentZones(ZoneRepository::All(*m_content_database));
}
Database *WorldContentService::GetDatabase() const
{
return m_database;
}
WorldContentService *WorldContentService::SetDatabase(Database *database)
{
WorldContentService::m_database = database;
return this;
}
Database *WorldContentService::GetContentDatabase() const
{
return m_content_database;
}
WorldContentService *WorldContentService::SetContentDatabase(Database *database)
{
WorldContentService::m_content_database = database;
return this;
}
void WorldContentService::SetContentFlag(const std::string &content_flag_name, bool enabled)
{
auto flags = ContentFlagsRepository::GetWhere(
*GetDatabase(),
fmt::format("flag_name = '{}'", content_flag_name)
);
auto f = ContentFlagsRepository::NewEntity();
if (!flags.empty()) {
f = flags.front();
}
f.enabled = enabled ? 1 : 0;
f.flag_name = content_flag_name;
if (!flags.empty()) {
ContentFlagsRepository::UpdateOne(*GetDatabase(), f);
}
else {
ContentFlagsRepository::InsertOne(*GetDatabase(), f);
}
ReloadContentFlags();
}
// SetZones sets the zones for the world content service
// this is used for zone routing middleware
// we pull the zone list from the zone repository and feed from the zone store for now
// we're holding a copy in the content service - but we're talking 250kb of data in memory to handle routing of zoning
WorldContentService *WorldContentService::SetContentZones(const std::vector<BaseZoneRepository::Zone>& zones)
{
m_zones = zones;
LogInfo("Loaded [{}] zones", m_zones.size());
return this;
}
// HandleZoneRoutingMiddleware is meant to handle content and context aware zone routing
//
// example # 1
// lavastorm (pre-don) version 0 (classic)
// lavastorm (don) version 1
// we want to route players to the correct version of lavastorm based on the current server side expansion
// in order to do that the simplest and cleanest way we intercept the zoning process and route players to an "instance" of the zone
// the reason why we're doing this is because all of the zoning logic already is handled by two keys "zone_id" and "instance_id"
// we can leverage static, never expires instances to handle this but to the client they don't see it any other way than a public normal zone
// scripts handle all the same way, you don't have to think about instances, the middleware will handle the magic
// the versions of zones are represented by two zone entries that have potentially different min/max expansion and/or different content flags
// we decide to route the client to the correct version of the zone based on the current server side expansion
// example # 2
void WorldContentService::HandleZoneRoutingMiddleware(ZoneChange_Struct *zc)
{
// if we're already in an instance, we don't want to route the player to another instance
if (zc->instanceID > 0) {
return;
}
for (auto &z: m_zones) {
if (z.zoneidnumber == zc->zoneID) {
auto f = ContentFlags{
.min_expansion = z.min_expansion,
.max_expansion = z.max_expansion,
.content_flags = z.content_flags,
.content_flags_disabled = z.content_flags_disabled
};
if (DoesPassContentFiltering(f)) {
LogInfo(
"Attempting to route player to zone [{}] ({}) version [{}] long_name [{}]",
z.short_name,
z.zoneidnumber,
z.version,
z.long_name
);
auto instances = InstanceListRepository::GetWhere(
*GetDatabase(),
fmt::format(
"zone = {} AND version = {} AND never_expires = 1 AND is_global = 1",
z.zoneidnumber,
z.version
)
);
if (!instances.empty()) {
auto instance = instances.front();
zc->instanceID = instance.id;
LogInfo(
"Routed player to instance [{}] of zone [{}] ({}) version [{}] long_name [{}] notes [{}]",
instance.id,
z.short_name,
z.zoneidnumber,
z.version,
z.long_name,
instance.notes
);
break;
}
}
}
}
}