2019-07-03 16:01:44 -05:00

804 lines
20 KiB
C++

/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "client.h"
#include "login_server.h"
#include "../common/misc_functions.h"
#include "../common/eqemu_logsys.h"
#include "../common/string_util.h"
#include "encryption.h"
#include "../common/eqemu_logsys_fmt.h"
extern LoginServer server;
/**
* @param c
* @param v
*/
Client::Client(std::shared_ptr<EQStreamInterface> c, LSClientVersion v)
{
connection = c;
version = v;
status = cs_not_sent_session_ready;
account_id = 0;
play_server_id = 0;
play_sequence_id = 0;
}
bool Client::Process()
{
EQApplicationPacket *app = connection->PopPacket();
while (app) {
if (server.options.IsTraceOn()) {
Log(Logs::General, Logs::Login_Server, "Application packet received from client (size %u)", app->Size());
}
if (server.options.IsDumpInPacketsOn()) {
DumpPacket(app);
}
if (status == cs_failed_to_login) {
delete app;
app = connection->PopPacket();
continue;
}
switch (app->GetOpcode()) {
case OP_SessionReady: {
if (server.options.IsTraceOn()) {
Log(Logs::General, Logs::Login_Server, "Session ready received from client.");
}
Handle_SessionReady((const char *) app->pBuffer, app->Size());
break;
}
case OP_Login: {
if (app->Size() < 20) {
Log(Logs::General, Logs::Error, "Login received but it is too small, discarding.");
break;
}
if (server.options.IsTraceOn()) {
Log(Logs::General, Logs::Login_Server, "Login received from client.");
}
Handle_Login((const char *) app->pBuffer, app->Size());
break;
}
case OP_ServerListRequest: {
if (app->Size() < 4) {
Log(Logs::General, Logs::Error, "Server List Request received but it is too small, discarding.");
break;
}
if (server.options.IsTraceOn()) {
Log(Logs::General, Logs::Login_Server, "Server list request received from client.");
}
SendServerListPacket(*(uint32_t *) app->pBuffer);
break;
}
case OP_PlayEverquestRequest: {
if (app->Size() < sizeof(PlayEverquestRequest_Struct)) {
Log(Logs::General, Logs::Error, "Play received but it is too small, discarding.");
break;
}
Handle_Play((const char *) app->pBuffer);
break;
}
default: {
if (LogSys.log_settings[Logs::Client_Server_Packet_Unhandled].is_category_enabled == 1) {
char dump[64];
app->build_header_dump(dump);
Log(Logs::General, Logs::Error, "Recieved unhandled application packet from the client: %s.", dump);
}
}
}
delete app;
app = connection->PopPacket();
}
return true;
}
/**
* Sends our reply to session ready packet
*
* @param data
* @param size
*/
void Client::Handle_SessionReady(const char *data, unsigned int size)
{
if (status != cs_not_sent_session_ready) {
Log(Logs::General, Logs::Error, "Session ready received again after already being received.");
return;
}
if (size < sizeof(unsigned int)) {
Log(Logs::General, Logs::Error, "Session ready was too small.");
return;
}
status = cs_waiting_for_login;
/**
* The packets are mostly the same but slightly different between the two versions.
*/
if (version == cv_sod) {
EQApplicationPacket *outapp = new EQApplicationPacket(OP_ChatMessage, 17);
outapp->pBuffer[0] = 0x02;
outapp->pBuffer[10] = 0x01;
outapp->pBuffer[11] = 0x65;
if (server.options.IsDumpOutPacketsOn()) {
DumpPacket(outapp);
}
connection->QueuePacket(outapp);
delete outapp;
}
else {
const char *msg = "ChatMessage";
EQApplicationPacket *outapp = new EQApplicationPacket(OP_ChatMessage, 16 + strlen(msg));
outapp->pBuffer[0] = 0x02;
outapp->pBuffer[10] = 0x01;
outapp->pBuffer[11] = 0x65;
strcpy((char *) (outapp->pBuffer + 15), msg);
if (server.options.IsDumpOutPacketsOn()) {
DumpPacket(outapp);
}
connection->QueuePacket(outapp);
delete outapp;
}
}
/**
* Verifies login and send a reply
*
* @param data
* @param size
*/
void Client::Handle_Login(const char *data, unsigned int size)
{
std::string logging_function_prefix = "[Client::Handle_Login]";
if (status != cs_waiting_for_login) {
LogF(
Logs::General,
Logs::Error,
"{0} Login received after already having logged in",
logging_function_prefix
);
return;
}
if ((size - 12) % 8 != 0) {
LogF(
Logs::General,
Logs::Error,
"{0} Login received packet of size: {1}, this would cause a block corruption, discarding.",
logging_function_prefix,
size
);
return;
}
if (size < sizeof(LoginLoginRequest_Struct)) {
LogF(
Logs::General,
Logs::Error,
"{0} Login received packet of size: %u, this would cause a buffer overflow, discarding.",
logging_function_prefix,
size
);
return;
}
char *login_packet_buffer = nullptr;
unsigned int db_account_id = 0;
std::string db_loginserver = "eqemu";
std::string db_account_password_hash;
std::string outbuffer;
outbuffer.resize(size - 12);
if (outbuffer.length() == 0) {
LogF(Logs::General, Logs::Debug, "Corrupt buffer sent to server, no length.");
return;
}
auto r = eqcrypt_block(data + 10, size - 12, &outbuffer[0], 0);
if (r == nullptr) {
LogF(Logs::General, Logs::Debug, "Failed to decrypt eqcrypt block");
return;
}
std::string cred;
std::string user(&outbuffer[0]);
if (user.length() >= outbuffer.length()) {
LogF(
Logs::General,
Logs::Debug,
"{0} Corrupt buffer sent to server, preventing buffer overflow.",
logging_function_prefix
);
return;
}
memcpy(&llrs, data, sizeof(LoginLoginRequest_Struct));
bool result = false;
if (outbuffer[0] == 0 && outbuffer[1] == 0) {
if (server.options.IsTokenLoginAllowed()) {
cred = (&outbuffer[2 + user.length()]);
result = server.db->GetLoginTokenDataFromToken(
cred,
connection->GetRemoteAddr(),
db_account_id,
db_loginserver,
user
);
}
}
else {
if (server.options.IsPasswordLoginAllowed()) {
cred = (&outbuffer[1 + user.length()]);
auto components = SplitString(user, '.');
if (components.size() == 2) {
db_loginserver = components[0];
user = components[1];
}
LogF(
Logs::General,
Logs::Login_Server,
"{0} Attempting password based login [{1}] login [{2}] user [{3}]",
logging_function_prefix,
user,
db_loginserver,
user
);
ParseAccountString(user, user, db_loginserver);
if (server.db->GetLoginDataFromAccountInfo(user, db_loginserver, db_account_password_hash, db_account_id)) {
result = VerifyLoginHash(user, db_loginserver, cred, db_account_password_hash);
LogF(
Logs::Detail,
Logs::Login_Server,
"{0} [VerifyLoginHash] Success [{1}]",
logging_function_prefix,
(result ? "true" : "false")
);
}
else {
status = cs_creating_account;
AttemptLoginAccountCreation(user, cred, db_loginserver);
return;
}
}
}
/**
* Login accepted
*/
if (result) {
LogF(
Logs::Detail, Logs::Login_Server, "{0} [{1}] login [{2}] user [{3}] Login succeeded",
logging_function_prefix,
user,
db_loginserver,
user
);
DoSuccessfulLogin(user, db_account_id, db_loginserver);
}
else {
LogF(
Logs::Detail, Logs::Login_Server, "{0} [{1}] login [{2}] user [{3}] Login failed",
logging_function_prefix,
user,
db_loginserver,
user
);
DoFailedLogin();
}
}
/**
* Sends a packet to the requested server to see if the client is allowed or not
*
* @param data
*/
void Client::Handle_Play(const char *data)
{
if (status != cs_logged_in) {
Log(Logs::General, Logs::Error, "Client sent a play request when they were not logged in, discarding.");
return;
}
const PlayEverquestRequest_Struct *play = (const PlayEverquestRequest_Struct *) data;
unsigned int server_id_in = (unsigned int) play->ServerNumber;
unsigned int sequence_in = (unsigned int) play->Sequence;
if (server.options.IsTraceOn()) {
Log(Logs::General,
Logs::Login_Server,
"Play received from client, server number %u sequence %u.",
server_id_in,
sequence_in);
}
this->play_server_id = (unsigned int) play->ServerNumber;
play_sequence_id = sequence_in;
play_server_id = server_id_in;
server.server_manager->SendUserToWorldRequest(server_id_in, account_id, loginserver_name);
}
/**
* @param seq
*/
void Client::SendServerListPacket(uint32 seq)
{
EQApplicationPacket *outapp = server.server_manager->CreateServerListPacket(this, seq);
if (server.options.IsDumpOutPacketsOn()) {
DumpPacket(outapp);
}
connection->QueuePacket(outapp);
delete outapp;
}
void Client::SendPlayResponse(EQApplicationPacket *outapp)
{
if (server.options.IsTraceOn()) {
Log(Logs::General, Logs::Netcode, "Sending play response for %s.", GetAccountName().c_str());
// server_log->LogPacket(log_network_trace, (const char*)outapp->pBuffer, outapp->size);
}
connection->QueuePacket(outapp);
}
void Client::GenerateKey()
{
key.clear();
int count = 0;
while (count < 10) {
static const char key_selection[] =
{
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H',
'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P',
'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X',
'Y', 'Z', '0', '1', '2', '3', '4', '5',
'6', '7', '8', '9'
};
key.append((const char *) &key_selection[random.Int(0, 35)], 1);
count++;
}
}
/**
* @param user
* @param pass
* @param loginserver
*/
void Client::AttemptLoginAccountCreation(
const std::string &user,
const std::string &pass,
const std::string &loginserver
)
{
if (loginserver == "eqemu") {
LogF(Logs::General, Logs::Login_Server, "Attempting login account creation via '{0}'", loginserver);
if (!server.options.CanAutoLinkAccounts()) {
LogF(Logs::General, Logs::Login_Server, "CanAutoLinkAccounts disabled - sending failed login");
DoFailedLogin();
return;
}
if (server.options.GetEQEmuLoginServerAddress().length() == 0) {
DoFailedLogin();
return;
}
auto addr_components = SplitString(server.options.GetEQEmuLoginServerAddress(), ':');
if (addr_components.size() != 2) {
DoFailedLogin();
return;
}
stored_user = user;
stored_pass = pass;
auto address = addr_components[0];
auto port = std::stoi(addr_components[1]);
EQ::Net::DNSLookup(
address, port, false, [=](const std::string &addr) {
if (addr.empty()) {
DoFailedLogin();
return;
}
login_connection_manager.reset(new EQ::Net::DaybreakConnectionManager());
login_connection_manager->OnNewConnection(
std::bind(
&Client::LoginOnNewConnection,
this,
std::placeholders::_1
)
);
login_connection_manager->OnConnectionStateChange(
std::bind(
&Client::LoginOnStatusChange,
this,
std::placeholders::_1,
std::placeholders::_2,
std::placeholders::_3
)
);
login_connection_manager->OnPacketRecv(
std::bind(
&Client::LoginOnPacketRecv,
this,
std::placeholders::_1,
std::placeholders::_2
)
);
login_connection_manager->Connect(addr, port);
}
);
}
else {
if (!server.options.CanAutoCreateAccounts()) {
DoFailedLogin();
return;
}
CreateLocalAccount(user, pass);
}
}
void Client::DoFailedLogin()
{
stored_user.clear();
stored_pass.clear();
EQApplicationPacket outapp(OP_LoginAccepted, sizeof(LoginLoginFailed_Struct));
LoginLoginFailed_Struct *llas = (LoginLoginFailed_Struct *) outapp.pBuffer;
llas->unknown1 = llrs.unknown1;
llas->unknown2 = llrs.unknown2;
llas->unknown3 = llrs.unknown3;
llas->unknown4 = llrs.unknown4;
llas->unknown5 = llrs.unknown5;
memcpy(llas->unknown6, FailedLoginResponseData, sizeof(FailedLoginResponseData));
if (server.options.IsDumpOutPacketsOn()) {
DumpPacket(&outapp);
}
connection->QueuePacket(&outapp);
status = cs_failed_to_login;
}
/**
* Verifies a login hash, will also attempt to update a login hash if needed
*
* @param user
* @param loginserver
* @param cred
* @param hash
* @return
*/
bool Client::VerifyLoginHash(
const std::string &user,
const std::string &loginserver,
const std::string &cred,
const std::string &hash
)
{
auto mode = server.options.GetEncryptionMode();
if (eqcrypt_verify_hash(user, cred, hash, mode)) {
return true;
}
else {
if (server.options.IsUpdatingInsecurePasswords()) {
if (mode < EncryptionModeArgon2) {
mode = EncryptionModeArgon2;
}
if (hash.length() == 32) { //md5 is insecure
for (int i = EncryptionModeMD5; i <= EncryptionModeMD5Triple; ++i) {
if (i != mode && eqcrypt_verify_hash(user, cred, hash, i)) {
server.db->UpdateLoginHash(user, loginserver, eqcrypt_hash(user, cred, mode));
return true;
}
}
}
else if (hash.length() == 40) { //sha1 is insecure
for (int i = EncryptionModeSHA; i <= EncryptionModeSHATriple; ++i) {
if (i != mode && eqcrypt_verify_hash(user, cred, hash, i)) {
server.db->UpdateLoginHash(user, loginserver, eqcrypt_hash(user, cred, mode));
return true;
}
}
}
else if (hash.length() == 128) { //sha2-512 is insecure
for (int i = EncryptionModeSHA512; i <= EncryptionModeSHA512Triple; ++i) {
if (i != mode && eqcrypt_verify_hash(user, cred, hash, i)) {
server.db->UpdateLoginHash(user, loginserver, eqcrypt_hash(user, cred, mode));
return true;
}
}
}
//argon2 is still secure
//scrypt is still secure
}
}
return false;
}
/**
* @param user
* @param db_account_id
* @param db_loginserver
*/
void Client::DoSuccessfulLogin(const std::string &user, int db_account_id, const std::string &db_loginserver)
{
stored_user.clear();
stored_pass.clear();
server.client_manager->RemoveExistingClient(db_account_id, db_loginserver);
in_addr in;
in.s_addr = connection->GetRemoteIP();
server.db->UpdateLSAccountData(db_account_id, std::string(inet_ntoa(in)));
GenerateKey();
account_id = db_account_id;
account_name = user;
loginserver_name = db_loginserver;
EQApplicationPacket *outapp = new EQApplicationPacket(OP_LoginAccepted, 10 + 80);
LoginAccepted_Struct *login_accepted = (LoginAccepted_Struct *) outapp->pBuffer;
login_accepted->unknown1 = llrs.unknown1;
login_accepted->unknown2 = llrs.unknown2;
login_accepted->unknown3 = llrs.unknown3;
login_accepted->unknown4 = llrs.unknown4;
login_accepted->unknown5 = llrs.unknown5;
LoginFailedAttempts_Struct *login_failed_attempts = new LoginFailedAttempts_Struct;
memset(login_failed_attempts, 0, sizeof(LoginFailedAttempts_Struct));
login_failed_attempts->failed_attempts = 0;
login_failed_attempts->message = 0x01;
login_failed_attempts->lsid = db_account_id;
login_failed_attempts->unknown3[3] = 0x03;
login_failed_attempts->unknown4[3] = 0x02;
login_failed_attempts->unknown5[0] = 0xe7;
login_failed_attempts->unknown5[1] = 0x03;
login_failed_attempts->unknown6[0] = 0xff;
login_failed_attempts->unknown6[1] = 0xff;
login_failed_attempts->unknown6[2] = 0xff;
login_failed_attempts->unknown6[3] = 0xff;
login_failed_attempts->unknown7[0] = 0xa0;
login_failed_attempts->unknown7[1] = 0x05;
login_failed_attempts->unknown8[3] = 0x02;
login_failed_attempts->unknown9[0] = 0xff;
login_failed_attempts->unknown9[1] = 0x03;
login_failed_attempts->unknown11[0] = 0x63;
login_failed_attempts->unknown12[0] = 0x01;
memcpy(login_failed_attempts->key, key.c_str(), key.size());
char encrypted_buffer[80] = {0};
auto rc = eqcrypt_block((const char *) login_failed_attempts, 75, encrypted_buffer, 1);
if (rc == nullptr) {
LogF(Logs::General, Logs::Debug, "Failed to encrypt eqcrypt block");
}
memcpy(login_accepted->encrypt, encrypted_buffer, 80);
if (server.options.IsDumpOutPacketsOn()) {
DumpPacket(outapp);
}
connection->QueuePacket(outapp);
delete outapp;
status = cs_logged_in;
}
/**
* @param user
* @param pass
*/
void Client::CreateLocalAccount(const std::string &user, const std::string &pass)
{
auto mode = server.options.GetEncryptionMode();
auto hash = eqcrypt_hash(user, pass, mode);
unsigned int db_id = 0;
std::string db_login = server.options.GetDefaultLoginServerName();
if (!server.db->CreateLoginData(user, hash, db_login, db_id)) {
DoFailedLogin();
}
else {
DoSuccessfulLogin(user, db_id, db_login);
}
}
/**
* @param user
* @param pass
* @param id
*/
void Client::CreateEQEmuAccount(const std::string &user, const std::string &pass, unsigned int id)
{
auto mode = server.options.GetEncryptionMode();
auto hash = eqcrypt_hash(user, pass, mode);
if (!server.db->CreateLoginDataWithID(user, hash, "eqemu", id)) {
DoFailedLogin();
}
else {
DoSuccessfulLogin(user, id, "eqemu");
}
}
/**
* @param connection
*/
void Client::LoginOnNewConnection(std::shared_ptr<EQ::Net::DaybreakConnection> connection)
{
login_connection = connection;
}
/**
* @param conn
* @param from
* @param to
*/
void Client::LoginOnStatusChange(
std::shared_ptr<EQ::Net::DaybreakConnection> conn,
EQ::Net::DbProtocolStatus from,
EQ::Net::DbProtocolStatus to
)
{
if (to == EQ::Net::StatusConnected) {
LoginSendSessionReady();
}
if (to == EQ::Net::StatusDisconnecting || to == EQ::Net::StatusDisconnected) {
DoFailedLogin();
}
}
/**
* @param conn
* @param from
* @param to
*/
void Client::LoginOnStatusChangeIgnored(
std::shared_ptr<EQ::Net::DaybreakConnection> conn,
EQ::Net::DbProtocolStatus from,
EQ::Net::DbProtocolStatus to
)
{
}
/**
* @param conn
* @param p
*/
void Client::LoginOnPacketRecv(std::shared_ptr<EQ::Net::DaybreakConnection> conn, const EQ::Net::Packet &p)
{
auto opcode = p.GetUInt16(0);
switch (opcode) {
case 0x0017: //OP_ChatMessage
LoginSendLogin();
break;
case 0x0018:
LoginProcessLoginResponse(p);
break;
}
}
void Client::LoginSendSessionReady()
{
EQ::Net::DynamicPacket p;
p.PutUInt16(0, 1); //OP_SessionReady
p.PutUInt32(2, 2);
login_connection->QueuePacket(p);
}
void Client::LoginSendLogin()
{
size_t buffer_len = stored_user.length() + stored_pass.length() + 2;
std::unique_ptr<char[]> buffer(new char[buffer_len]);
strcpy(&buffer[0], stored_user.c_str());
strcpy(&buffer[stored_user.length() + 1], stored_pass.c_str());
size_t encrypted_len = buffer_len;
if (encrypted_len % 8 > 0) {
encrypted_len = ((encrypted_len / 8) + 1) * 8;
}
EQ::Net::DynamicPacket p;
p.Resize(12 + encrypted_len);
p.PutUInt16(0, 2); //OP_Login
p.PutUInt32(2, 3);
eqcrypt_block(&buffer[0], buffer_len, (char *) p.Data() + 12, true);
login_connection->QueuePacket(p);
}
void Client::LoginProcessLoginResponse(const EQ::Net::Packet &p)
{
auto encrypt_size = p.Length() - 12;
if (encrypt_size % 8 > 0) {
encrypt_size = (encrypt_size / 8) * 8;
}
std::unique_ptr<char[]> decrypted(new char[encrypt_size]);
eqcrypt_block((char *) p.Data() + 12, encrypt_size, &decrypted[0], false);
EQ::Net::StaticPacket sp(&decrypted[0], encrypt_size);
auto response_error = sp.GetUInt16(1);
login_connection_manager->OnConnectionStateChange(
std::bind(
&Client::LoginOnStatusChangeIgnored,
this,
std::placeholders::_1,
std::placeholders::_2,
std::placeholders::_3
));
if (response_error > 101) {
DoFailedLogin();
login_connection->Close();
}
else {
auto m_dbid = sp.GetUInt32(8);
CreateEQEmuAccount(stored_user, stored_pass, m_dbid);
login_connection->Close();
}
}