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37 lines
719 B
C++
37 lines
719 B
C++
#ifndef COMMON_LAURION_H
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#define COMMON_LAURION_H
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#include "../struct_strategy.h"
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class EQStreamIdentifier;
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namespace SteamLatest
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{
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//these are the only public member of this namespace.
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extern void Register(EQStreamIdentifier& into);
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extern void Reload();
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//you should not directly access anything below..
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//I just dont feel like making a seperate header for it.
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class Strategy : public StructStrategy {
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public:
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Strategy();
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protected:
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virtual std::string Describe() const;
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virtual const EQ::versions::ClientVersion ClientVersion() const;
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//magic macro to declare our opcode processors
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#include "ss_declare.h"
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#include "steam_latest_ops.h"
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};
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}; /*SteamLatest*/
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#endif /*COMMON_LAURION_H*/
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