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* Start rewrite, add vcpkg * Simple vcpkg manifest, will almost certainly need tweaking * Remove cmake ext we wont be using anymore * Update vcpkg to no longer be from 2022, update cmake lists (wip) * Add finds to the toplevel cmakelists * WIP, luabind and perlbind build. Common only partially builds. * Fix common build. * shared_memory compiles * client files compile * Tests and more cmake version updates * World, had to swap out zlib-ng for now because it wasn't playing nicely along side the zlib install. May revisit. * UCS compiles now too! * queryserv and eqlaunch * loginserver works * Zone works but is messy, tomorrow futher cleanup! * Cleanup main file * remove old zlibng, remove perlwrap, remove hc * More cleanup * vcpkg baseline set for CI * Remove pkg-config, it's the suggested way to use luajit with vcpkg but it causes issues with CI and might be a pain point for windows users * Actually add file * Set perlbind include dir * Perl link got lost * PERL_SET_INTERP causes an issue on newer versions of perl on windows because a symbol is not properly exported in their API, change the lines so it's basically what it used to be * Remove static unix linking, we dont do automated released anymore and this was tightly coupled to that. Can explore this again if we decide to change that. * Remove unused submodules, set cmake policy for boost * Fix some cereal includes * Improve some boilerplate, I'd still like to do better about getting linker stuff set. * Going through and cleaning up the build. * Fix world, separate out data_buckets. * add fixes for other servers * fix zone * Fix client files, loginserver and tests * Newer versions of libmariadb default to tls forced on, return to the default of not forcing that. auto_login were breaking on linux builds loginserver wasn't setting proper openssl compile flag * Move set out of a giant cpp file include. * Convert show * convert find * Add uuid to unix builds * Remove some cpp includes. * Restructure to remove more things. * change db update manifest to header change build yml * Move world CLI include cpps to cmake. * Move zone cli out of source and into cmake * Sidecar stuff wont directly include cpp files now too. * Fix uuid-dev missing on linux runner * Reorg common cmake file * Some cleanup * Fix libsodium support (oops). Fix perl support (more oops) * Change doc --------- Co-authored-by: KimLS <KimLS@peqtgc.com>
73 lines
2.1 KiB
C++
73 lines
2.1 KiB
C++
#include "../bot_command.h"
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void bot_command_track(Client *c, const Seperator *sep)
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{
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if (helper_command_alias_fail(c, "bot_command_track", sep->arg[0], "track"))
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return;
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if (helper_is_help_or_usage(sep->arg[1])) {
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c->Message(Chat::White, "usage: %s (Ranger: [option=all: all | rare | local])", sep->arg[0]);
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c->Message(Chat::White, "requires one of the following bot classes:");
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c->Message(Chat::White, "Ranger(1), Druid(20) or Bard(35)");
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return;
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}
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std::string tracking_scope = sep->arg[1];
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std::vector<Bot*> sbl;
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MyBots::PopulateSBL_BySpawnedBots(c, sbl);
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uint16 class_mask = (player_class_bitmasks[Class::Ranger] | player_class_bitmasks[Class::Druid] | player_class_bitmasks[Class::Bard]);
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ActionableBots::Filter_ByClasses(c, sbl, class_mask);
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Bot* my_bot = ActionableBots::AsSpawned_ByMinLevelAndClass(c, sbl, 1, Class::Ranger);
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if (tracking_scope.empty()) {
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if (!my_bot)
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my_bot = ActionableBots::AsSpawned_ByMinLevelAndClass(c, sbl, 20, Class::Druid);
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if (!my_bot)
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my_bot = ActionableBots::AsSpawned_ByMinLevelAndClass(c, sbl, 35, Class::Bard);
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}
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if (!my_bot) {
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c->Message(Chat::White, "No bots are capable of performing this action");
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return;
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}
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int base_distance = 0;
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bool track_named = false;
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std::string tracking_msg;
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switch (my_bot->GetClass()) {
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case Class::Ranger:
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if (!tracking_scope.compare("local")) {
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base_distance = 30;
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tracking_msg = "Local tracking...";
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}
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else if (!tracking_scope.compare("rare")) {
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base_distance = 80;
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bool track_named = true;
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tracking_msg = "Master tracking...";
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}
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else { // default to 'all'
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base_distance = 80;
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tracking_msg = "Advanced tracking...";
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}
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break;
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case Class::Druid:
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base_distance = 30;
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tracking_msg = "Local tracking...";
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break;
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case Class::Bard:
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base_distance = 20;
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tracking_msg = "Near tracking...";
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break;
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default:
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return;
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}
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if (!base_distance) {
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c->Message(Chat::White, "An unknown codition has occurred");
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return;
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}
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my_bot->InterruptSpell();
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my_bot->RaidGroupSay(tracking_msg.c_str());
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entity_list.ShowSpawnWindow(c, (c->GetLevel() * base_distance), track_named);
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}
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