eqemu-server/zone/bot_commands/bot_apply_poison.cpp
Alex c84df0d5ba
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Build Improvements (#5033)
* Start rewrite, add vcpkg

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* Going through and cleaning up the build.

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auto_login were breaking on linux builds
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* Change doc

---------

Co-authored-by: KimLS <KimLS@peqtgc.com>
2025-12-13 19:56:37 -08:00

106 lines
2.6 KiB
C++

#include "../bot_command.h"
void bot_command_apply_poison(Client* c, const Seperator* sep)
{
if (helper_command_disabled(c, RuleB(Bots, AllowApplyPoisonCommand), "applypoison")) {
return;
}
if (helper_command_alias_fail(c, "bot_command_apply_poison", sep->arg[0], "applypoison")) {
return;
}
if (helper_is_help_or_usage(sep->arg[1])) {
c->Message(Chat::White, "usage: <rogue_bot_target> %s", sep->arg[0]);
c->Message(Chat::White, "note: Applies cursor-held poison to a rogue bot's weapon");
return;
}
Bot* my_rogue_bot = nullptr;
auto t = c->GetTarget();
if (
t &&
t->IsBot() &&
t->CastToBot()->GetBotOwnerCharacterID() == c->CharacterID() &&
t->GetClass() == Class::Rogue
) {
my_rogue_bot = t->CastToBot();
}
if (!my_rogue_bot) {
c->Message(Chat::White, "You must target a rogue bot that you own to use this command!");
return;
}
if (my_rogue_bot->GetLevel() < 18) {
c->Message(
Chat::White,
"Your rogue bot must be level 18 before %s can apply poison!",
(my_rogue_bot->GetGender() == Gender::Female ? "she" : "he"));
return;
}
const auto poison_instance = c->GetInv().GetItem(EQ::invslot::slotCursor);
if (!poison_instance) {
c->Message(Chat::White, "No item found on cursor!");
return;
}
auto poison_data = poison_instance->GetItem();
if (!poison_data) {
c->Message(Chat::White, "No data found for cursor item!");
return;
}
if (poison_data->ItemType == EQ::item::ItemTypePoison) {
if ((~poison_data->Races) & GetPlayerRaceBit(my_rogue_bot->GetRace())) {
c->Message(Chat::White, "Invalid race for weapon poison!");
return;
}
if (poison_data->Proc.Level2 > my_rogue_bot->GetLevel()) {
c->Message(Chat::White, "This poison is too powerful for your intended target!");
return;
}
// generalized from client ApplyPoison handler
double ChanceRoll = zone->random.Real(0, 1);
uint16 poison_skill = 95 + ((my_rogue_bot->GetLevel() - 18) * 5);
if (poison_skill > 200) {
poison_skill = 200;
}
bool apply_poison_chance = (ChanceRoll < (.75 + poison_skill / 1000));
if (apply_poison_chance && my_rogue_bot->AddProcToWeapon(
poison_data->Proc.Effect,
false,
(my_rogue_bot->GetDEX() / 100) + 103,
POISON_PROC
)) {
c->Message(
Chat::White,
"Successfully applied %s to %s's weapon.",
poison_data->Name,
my_rogue_bot->GetCleanName());
} else {
c->Message(
Chat::White,
"Failed to apply %s to %s's weapon.",
poison_data->Name,
my_rogue_bot->GetCleanName());
}
c->DeleteItemInInventory(EQ::invslot::slotCursor, 1, true);
} else {
c->Message(Chat::White, "Item on cursor is not a weapon poison!");
return;
}
}