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* Start rewrite, add vcpkg * Simple vcpkg manifest, will almost certainly need tweaking * Remove cmake ext we wont be using anymore * Update vcpkg to no longer be from 2022, update cmake lists (wip) * Add finds to the toplevel cmakelists * WIP, luabind and perlbind build. Common only partially builds. * Fix common build. * shared_memory compiles * client files compile * Tests and more cmake version updates * World, had to swap out zlib-ng for now because it wasn't playing nicely along side the zlib install. May revisit. * UCS compiles now too! * queryserv and eqlaunch * loginserver works * Zone works but is messy, tomorrow futher cleanup! * Cleanup main file * remove old zlibng, remove perlwrap, remove hc * More cleanup * vcpkg baseline set for CI * Remove pkg-config, it's the suggested way to use luajit with vcpkg but it causes issues with CI and might be a pain point for windows users * Actually add file * Set perlbind include dir * Perl link got lost * PERL_SET_INTERP causes an issue on newer versions of perl on windows because a symbol is not properly exported in their API, change the lines so it's basically what it used to be * Remove static unix linking, we dont do automated released anymore and this was tightly coupled to that. Can explore this again if we decide to change that. * Remove unused submodules, set cmake policy for boost * Fix some cereal includes * Improve some boilerplate, I'd still like to do better about getting linker stuff set. * Going through and cleaning up the build. * Fix world, separate out data_buckets. * add fixes for other servers * fix zone * Fix client files, loginserver and tests * Newer versions of libmariadb default to tls forced on, return to the default of not forcing that. auto_login were breaking on linux builds loginserver wasn't setting proper openssl compile flag * Move set out of a giant cpp file include. * Convert show * convert find * Add uuid to unix builds * Remove some cpp includes. * Restructure to remove more things. * change db update manifest to header change build yml * Move world CLI include cpps to cmake. * Move zone cli out of source and into cmake * Sidecar stuff wont directly include cpp files now too. * Fix uuid-dev missing on linux runner * Reorg common cmake file * Some cleanup * Fix libsodium support (oops). Fix perl support (more oops) * Change doc --------- Co-authored-by: KimLS <KimLS@peqtgc.com>
74 lines
2.8 KiB
C++
74 lines
2.8 KiB
C++
#ifndef EQEMU_DATABUCKET_H
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#define EQEMU_DATABUCKET_H
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#include <string>
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#include "types.h"
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#include "repositories/data_buckets_repository.h"
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#include "json/json_archive_single_line.h"
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#include "shareddb.h"
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struct DataBucketKey {
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std::string key;
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std::string value;
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std::string expires;
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uint64_t account_id = 0;
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uint64_t character_id = 0;
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uint32_t npc_id = 0;
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uint32_t bot_id = 0;
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uint16_t zone_id = 0;
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uint16_t instance_id = 0;
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};
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namespace DataBucketLoadType {
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enum Type : uint8 {
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Bot,
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Account,
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Client,
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Zone,
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MaxType
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};
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static const std::string Name[Type::MaxType] = {
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"Bot",
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"Account",
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"Client",
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"Zone"
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};
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}
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class DataBucket {
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public:
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// non-scoped bucket methods (for global buckets)
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static void SetData(SharedDatabase *database, const std::string &bucket_key, const std::string &bucket_value, std::string expires_time = "");
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static bool DeleteData(SharedDatabase *database, const std::string &bucket_key);
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static std::string GetData(SharedDatabase *database, const std::string &bucket_key);
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static std::string GetDataExpires(SharedDatabase *database, const std::string &bucket_key);
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static std::string GetDataRemaining(SharedDatabase *database, const std::string &bucket_key);
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// scoped bucket methods
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static void SetData(SharedDatabase *database, const DataBucketKey &k_);
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static bool DeleteData(SharedDatabase *database, const DataBucketKey &k);
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static DataBucketsRepository::DataBuckets GetData(SharedDatabase *database, const DataBucketKey &k_, bool ignore_misses_cache = false);
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static std::string GetDataExpires(SharedDatabase *database, const DataBucketKey &k);
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static std::string GetDataRemaining(SharedDatabase *database, const DataBucketKey &k);
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static std::string GetScopedDbFilters(const DataBucketKey &k);
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// bucket repository versus key matching
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static bool CheckBucketMatch(const DataBucketsRepository::DataBuckets &dbe, const DataBucketKey &k);
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static bool ExistsInCache(const DataBucketsRepository::DataBuckets &entry);
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static void LoadZoneCache(SharedDatabase* database, uint16 zone_id, uint16 instance_id);
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static void BulkLoadEntitiesToCache(SharedDatabase* database, DataBucketLoadType::Type t, std::vector<uint32> ids);
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static void DeleteCachedBuckets(DataBucketLoadType::Type type, uint32 id, uint32 secondary_id = 0);
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static void DeleteFromMissesCache(DataBucketsRepository::DataBuckets e);
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static void ClearCache();
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static void DeleteFromCache(uint64 id, DataBucketLoadType::Type type);
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static void DeleteZoneFromCache(uint16 zone_id, uint16 instance_id, DataBucketLoadType::Type type);
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static bool CanCache(const DataBucketKey &key);
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static DataBucketsRepository::DataBuckets
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ExtractNestedValue(const DataBucketsRepository::DataBuckets &bucket, const std::string &full_key);
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};
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#endif //EQEMU_DATABUCKET_H
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