mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 21:01:29 +00:00
80 lines
2.4 KiB
C++
Executable File
80 lines
2.4 KiB
C++
Executable File
#include "../client.h"
|
|
#include "../worldserver.h"
|
|
|
|
extern WorldServer worldserver;
|
|
|
|
void command_worldshutdown(Client *c, const Seperator *sep)
|
|
{
|
|
// GM command to shutdown world server and all zone servers
|
|
uint32 time = 0;
|
|
uint32 interval = 0;
|
|
if (worldserver.Connected()) {
|
|
if (
|
|
sep->IsNumber(1) &&
|
|
sep->IsNumber(2) &&
|
|
((time = std::stoi(sep->arg[1])) > 0) &&
|
|
((interval = std::stoi(sep->arg[2])) > 0)
|
|
) {
|
|
int time_minutes = (time / 60);
|
|
quest_manager.WorldWideMessage(
|
|
Chat::Yellow,
|
|
fmt::format(
|
|
"[SYSTEM] World will be shutting down in {} minutes.",
|
|
time_minutes
|
|
).c_str()
|
|
);
|
|
c->Message(
|
|
Chat::White,
|
|
fmt::format(
|
|
"World will be shutting down in {} minutes, notifying every {} seconds",
|
|
time_minutes,
|
|
interval
|
|
).c_str()
|
|
);
|
|
auto pack = new ServerPacket(ServerOP_ShutdownAll, sizeof(WorldShutDown_Struct));
|
|
WorldShutDown_Struct *wsd = (WorldShutDown_Struct *) pack->pBuffer;
|
|
wsd->time = (time * 1000);
|
|
wsd->interval = (interval * 1000);
|
|
worldserver.SendPacket(pack);
|
|
safe_delete(pack);
|
|
}
|
|
else if (!strcasecmp(sep->arg[1], "now")) {
|
|
quest_manager.WorldWideMessage(
|
|
Chat::Yellow,
|
|
"[SYSTEM] World is shutting down now."
|
|
);
|
|
c->Message(Chat::White, "World is shutting down now.");
|
|
auto pack = new ServerPacket;
|
|
pack->opcode = ServerOP_ShutdownAll;
|
|
pack->size = 0;
|
|
worldserver.SendPacket(pack);
|
|
safe_delete(pack);
|
|
}
|
|
else if (!strcasecmp(sep->arg[1], "disable")) {
|
|
c->Message(Chat::White, "World shutdown has been aborted.");
|
|
auto pack = new ServerPacket(ServerOP_ShutdownAll, sizeof(WorldShutDown_Struct));
|
|
WorldShutDown_Struct *wsd = (WorldShutDown_Struct *) pack->pBuffer;
|
|
wsd->time = 0;
|
|
wsd->interval = 0;
|
|
worldserver.SendPacket(pack);
|
|
safe_delete(pack);
|
|
}
|
|
else {
|
|
c->Message(Chat::White, "#worldshutdown - Shuts down the server and all zones.");
|
|
c->Message(Chat::White, "Usage: #worldshutdown now - Shuts down the server and all zones immediately.");
|
|
c->Message(
|
|
Chat::White,
|
|
"Usage: #worldshutdown disable - Stops the server from a previously scheduled shut down."
|
|
);
|
|
c->Message(
|
|
Chat::White,
|
|
"Usage: #worldshutdown [timer] [interval] - Shuts down the server and all zones after [timer] seconds and notifies players every [interval] seconds."
|
|
);
|
|
}
|
|
}
|
|
else {
|
|
c->Message(Chat::White, "Error: World server is disconnected.");
|
|
}
|
|
}
|
|
|