Kinglykrab 7df9b2974b
[Commands] Cleanup #reloadzps Command. (#2129)
* [Commands] Cleanup #reloadzps Command.
- Cleanup messages and logic.
- Make reloading of zone points global instead of zone specific.

* Further cleanup.
- Add zone->GetZoneDescription().
- Add mob->GetTargetDescription(mob).

* Final cleanup.

* Typo.
2022-05-07 03:23:15 -04:00

42 lines
955 B
C++
Executable File

#include "../client.h"
void command_nukeitem(Client *c, const Seperator *sep)
{
int arguments = sep->argnum;
if (!arguments || !sep->IsNumber(1)) {
c->Message(Chat::White, "Usage: #nukeitem [Item ID] - Removes the specified Item ID from you or your player target's inventory");
return;
}
Client *target = c;
if (c->GetTarget() && c->GetTarget()->IsClient()) {
target = c->GetTarget()->CastToClient();
}
auto item_id = std::stoi(sep->arg[1]);
auto deleted_count = target->NukeItem(item_id);
if (deleted_count) {
c->Message(
Chat::White,
fmt::format(
"{} {} ({}) deleted from {}.",
deleted_count,
database.CreateItemLink(item_id),
item_id,
c->GetTargetDescription(target)
).c_str()
);
} else {
c->Message(
Chat::White,
fmt::format(
"Could not find any {} ({}) to delete from {}.",
database.CreateItemLink(item_id),
item_id,
c->GetTargetDescription(target)
).c_str()
);
}
}