mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 21:01:29 +00:00
* [Commands] Cleanup #reloadzps Command. - Cleanup messages and logic. - Make reloading of zone points global instead of zone specific. * Further cleanup. - Add zone->GetZoneDescription(). - Add mob->GetTargetDescription(mob). * Final cleanup. * Typo.
42 lines
955 B
C++
Executable File
42 lines
955 B
C++
Executable File
#include "../client.h"
|
|
|
|
void command_nukeitem(Client *c, const Seperator *sep)
|
|
{
|
|
int arguments = sep->argnum;
|
|
if (!arguments || !sep->IsNumber(1)) {
|
|
c->Message(Chat::White, "Usage: #nukeitem [Item ID] - Removes the specified Item ID from you or your player target's inventory");
|
|
return;
|
|
}
|
|
|
|
Client *target = c;
|
|
if (c->GetTarget() && c->GetTarget()->IsClient()) {
|
|
target = c->GetTarget()->CastToClient();
|
|
}
|
|
|
|
auto item_id = std::stoi(sep->arg[1]);
|
|
auto deleted_count = target->NukeItem(item_id);
|
|
if (deleted_count) {
|
|
c->Message(
|
|
Chat::White,
|
|
fmt::format(
|
|
"{} {} ({}) deleted from {}.",
|
|
deleted_count,
|
|
database.CreateItemLink(item_id),
|
|
item_id,
|
|
c->GetTargetDescription(target)
|
|
).c_str()
|
|
);
|
|
} else {
|
|
c->Message(
|
|
Chat::White,
|
|
fmt::format(
|
|
"Could not find any {} ({}) to delete from {}.",
|
|
database.CreateItemLink(item_id),
|
|
item_id,
|
|
c->GetTargetDescription(target)
|
|
).c_str()
|
|
);
|
|
}
|
|
}
|
|
|