mirror of
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* [Commands] Add #setanon Command. # Commands - Adds `#setanon [Anonymous Flag]`. # Notes - Allows operators to turn on/off a player's anonymous flag so they can view their Magelo. * Update eq_constants.h * Add character ID support. * Update setanon.cpp
1027 lines
43 KiB
C++
1027 lines
43 KiB
C++
/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef COMMON_EQ_CONSTANTS_H
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#define COMMON_EQ_CONSTANTS_H
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#include "skills.h"
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#include "types.h"
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//SpawnAppearance types: (compared two clients for server-originating types: SoF & RoF2)
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#define AT_Die 0 // this causes the client to keel over and zone to bind point (default action)
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#define AT_WhoLevel 1 // the level that shows up on /who
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#define AT_HPMax 2 // idk
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#define AT_Invis 3 // 0 = visible, 1 = invisible
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#define AT_PVP 4 // 0 = blue, 1 = pvp (red)
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#define AT_Light 5 // light type emitted by player (lightstone, shiny shield)
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#define AT_Anim 14 // 100=standing, 110=sitting, 111=ducking, 115=feigned, 105=looting
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#define AT_Sneak 15 // 0 = normal, 1 = sneaking
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#define AT_SpawnID 16 // server to client, sets player spawn id
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#define AT_HP 17 // Client->Server, my HP has changed (like regen tic)
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#define AT_Linkdead 18 // 0 = normal, 1 = linkdead
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#define AT_Levitate 19 // 0=off, 1=flymode, 2=levitate max 5, see GravityBehavior enum
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#define AT_GM 20 // 0 = normal, 1 = GM - all odd numbers seem to make it GM
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#define AT_Anon 21 // 0 = normal, 1 = anon, 2 = roleplay
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#define AT_GuildID 22
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#define AT_GuildRank 23 // 0=member, 1=officer, 2=leader
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#define AT_AFK 24 // 0 = normal, 1 = afk
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#define AT_Pet 25 // Param is EntityID of owner, or 0 for when charm breaks
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#define AT_Summoned 27 // Unsure
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#define AT_Split 28 // 0 = normal, 1 = autosplit on (not showing in SoF+) (client-to-server only)
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#define AT_Size 29 // spawn's size (present: SoF, absent: RoF2)
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#define AT_SetType 30 // 0 = PC, 1 = NPC, 2 <= = corpse
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#define AT_NPCName 31 // change PC's name's color to NPC color 0 = normal, 1 = npc name, Trader on RoF2?
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#define AT_AARank 32 // AA Rank Title ID thingy, does is this the title in /who?
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#define AT_CancelSneakHide 33 // Turns off Hide and Sneak
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//#define AT_34 34 // unknown (present: SoF, absent: RoF2)
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#define AT_AreaHPRegen 35 // guild hall regen pool sets to value * 0.001
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#define AT_AreaManaRegen 36 // guild hall regen pool sets to value * 0.001
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#define AT_AreaEndRegen 37 // guild hall regen pool sets to value * 0.001
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#define AT_FreezeBuffs 38 // Freezes beneficial buff timers
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#define AT_NpcTintIndex 39 // not 100% sure
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#define AT_GroupConsent 40 // auto consent group
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#define AT_RaidConsent 41 // auto consent raid
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#define AT_GuildConsent 42 // auto consent guild
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#define AT_ShowHelm 43 // 0 = hide graphic, 1 = show graphic
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#define AT_DamageState 44 // The damage state of a destructible object (0 through 10) plays soundids most only have 2 or 4 states though
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#define AT_EQPlayers 45 // /eqplayersupdate
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#define AT_FindBits 46 // set FindBits, whatever those are!
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#define AT_TextureType 48 // TextureType
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#define AT_FacePick 49 // Turns off face pick window? maybe ...
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#define AT_AntiCheat 51 // sent by the client randomly telling the server how long since last action has occured
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#define AT_GuildShow 52 // this is what MQ2 call sit, not sure
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#define AT_Offline 53 // Offline mode
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//#define AT_Trader 300 // Bazaar Trader Mode (not present in SoF or RoF2)
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// animations for AT_Anim
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#define ANIM_FREEZE 102
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#define ANIM_STAND 0x64
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#define ANIM_SIT 0x6e
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#define ANIM_CROUCH 0x6f
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#define ANIM_DEATH 0x73
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#define ANIM_LOOT 0x69
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typedef enum {
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eaStanding = 0,
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eaSitting, //1
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eaCrouching, //2
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eaDead, //3
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eaLooting, //4
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_eaMaxAppearance
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} EmuAppearance;
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namespace Chat {
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const uint16 White = 0;
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const uint16 DimGray = 1;
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const uint16 Default = 1;
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const uint16 Green = 2;
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const uint16 BrightBlue = 3;
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const uint16 LightBlue = 4;
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const uint16 Magenta = 5;
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const uint16 Gray = 6;
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const uint16 LightGray = 7;
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const uint16 NPCQuestSay = 10;
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const uint16 DarkGray = 12;
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const uint16 Red = 13;
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const uint16 Lime = 14;
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const uint16 Yellow = 15;
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const uint16 Blue = 16;
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const uint16 LightNavy = 17;
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const uint16 Cyan = 18;
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const uint16 Black = 20;
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/**
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* User colors
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*/
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const uint16 Say = 256;
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const uint16 Tell = 257;
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const uint16 Group = 258;
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const uint16 Guild = 259;
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const uint16 OOC = 260;
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const uint16 Auction = 261;
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const uint16 Shout = 262;
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const uint16 Emote = 263;
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const uint16 Spells = 264;
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const uint16 YouHitOther = 265;
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const uint16 OtherHitYou = 266;
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const uint16 YouMissOther = 267;
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const uint16 OtherMissYou = 268;
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const uint16 Broadcasts = 269;
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const uint16 Skills = 270;
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const uint16 Disciplines = 271;
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const uint16 Unused1 = 272;
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const uint16 DefaultText = 273;
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const uint16 Unused2 = 274;
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const uint16 MerchantOffer = 275;
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const uint16 MerchantExchange = 276;
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const uint16 YourDeath = 277;
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const uint16 OtherDeath = 278;
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const uint16 OtherHitOther = 279;
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const uint16 OtherMissOther = 280;
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const uint16 Who = 281;
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const uint16 YellForHelp = 282;
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const uint16 NonMelee = 283;
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const uint16 SpellWornOff = 284;
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const uint16 MoneySplit = 285;
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const uint16 Loot = 286;
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const uint16 DiceRoll = 287;
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const uint16 OtherSpells = 288;
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const uint16 SpellFailure = 289;
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const uint16 ChatChannel = 290;
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const uint16 Chat1 = 291;
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const uint16 Chat2 = 292;
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const uint16 Chat3 = 293;
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const uint16 Chat4 = 294;
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const uint16 Chat5 = 295;
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const uint16 Chat6 = 296;
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const uint16 Chat7 = 297;
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const uint16 Chat8 = 298;
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const uint16 Chat9 = 299;
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const uint16 Chat10 = 300;
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const uint16 MeleeCrit = 301;
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const uint16 SpellCrit = 302;
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const uint16 TooFarAway = 303;
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const uint16 NPCRampage = 304;
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const uint16 NPCFlurry = 305;
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const uint16 NPCEnrage = 306;
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const uint16 EchoSay = 307;
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const uint16 EchoTell = 308;
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const uint16 EchoGroup = 309;
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const uint16 EchoGuild = 310;
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const uint16 EchoOOC = 311;
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const uint16 EchoAuction = 312;
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const uint16 EchoShout = 313;
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const uint16 EchoEmote = 314;
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const uint16 EchoChat1 = 315;
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const uint16 EchoChat2 = 316;
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const uint16 EchoChat3 = 317;
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const uint16 EchoChat4 = 318;
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const uint16 EchoChat5 = 319;
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const uint16 EchoChat6 = 320;
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const uint16 EchoChat7 = 321;
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const uint16 EchoChat8 = 322;
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const uint16 EchoChat9 = 323;
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const uint16 EchoChat10 = 324;
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const uint16 DotDamage = 325;
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const uint16 ItemLink = 326;
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const uint16 RaidSay = 327;
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const uint16 MyPet = 328;
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const uint16 DamageShield = 329;
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const uint16 LeaderShip = 330;
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const uint16 PetFlurry = 331;
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const uint16 PetCritical = 332;
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const uint16 FocusEffect = 333;
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const uint16 Experience = 334;
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const uint16 System = 335;
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const uint16 PetSpell = 336;
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const uint16 PetResponse = 337;
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const uint16 ItemSpeech = 338;
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const uint16 StrikeThrough = 339;
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const uint16 Stun = 340;
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};
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// generation SQL:
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// SELECT CONCAT(' constexpr uint16 ', UPPER(short_name), ' = ' , zoneidnumber, '; // ', long_name) from zone group by zoneidnumber ORDER BY zoneidnumber;
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namespace Zones {
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constexpr uint16 QEYNOS = 1; // South Qeynos
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constexpr uint16 QEYNOS2 = 2; // North Qeynos
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constexpr uint16 QRG = 3; // The Surefall Glade
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constexpr uint16 QEYTOQRG = 4; // The Qeynos Hills
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constexpr uint16 HIGHPASS = 5; // Highpass Hold
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constexpr uint16 HIGHKEEP = 6; // High Keep
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constexpr uint16 FREPORTN = 8; // North Freeport
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constexpr uint16 FREPORTW = 9; // West Freeport
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constexpr uint16 FREPORTE = 10; // East Freeport
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constexpr uint16 RUNNYEYE = 11; // The Liberated Citadel of Runnyeye
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constexpr uint16 QEY2HH1 = 12; // The Western Plains of Karana
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constexpr uint16 NORTHKARANA = 13; // The Northern Plains of Karana
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constexpr uint16 SOUTHKARANA = 14; // The Southern Plains of Karana
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constexpr uint16 EASTKARANA = 15; // Eastern Plains of Karana
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constexpr uint16 BEHOLDER = 16; // Gorge of King Xorbb
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constexpr uint16 BLACKBURROW = 17; // Blackburrow
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constexpr uint16 PAW = 18; // The Lair of the Splitpaw
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constexpr uint16 RIVERVALE = 19; // Rivervale
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constexpr uint16 KITHICOR = 20; // Kithicor Forest
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constexpr uint16 COMMONS = 21; // West Commonlands
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constexpr uint16 ECOMMONS = 22; // East Commonlands
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constexpr uint16 ERUDNINT = 23; // The Erudin Palace
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constexpr uint16 ERUDNEXT = 24; // Erudin
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constexpr uint16 NEKTULOS = 25; // The Nektulos Forest
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constexpr uint16 CSHOME = 26; // Sunset Home
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constexpr uint16 LAVASTORM = 27; // The Lavastorm Mountains
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constexpr uint16 NEKTROPOS = 28; // Nektropos
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constexpr uint16 HALAS = 29; // Halas
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constexpr uint16 EVERFROST = 30; // Everfrost Peaks
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constexpr uint16 SOLDUNGA = 31; // Solusek's Eye
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constexpr uint16 SOLDUNGB = 32; // Nagafen's Lair
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constexpr uint16 MISTY = 33; // Misty Thicket
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constexpr uint16 NRO = 34; // Northern Desert of Ro
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constexpr uint16 SRO = 35; // Southern Desert of Ro
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constexpr uint16 BEFALLEN = 36; // Befallen
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constexpr uint16 OASIS = 37; // Oasis of Marr
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constexpr uint16 TOX = 38; // Toxxulia Forest
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constexpr uint16 HOLE = 39; // The Hole
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constexpr uint16 NERIAKA = 40; // Neriak - Foreign Quarter
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constexpr uint16 NERIAKB = 41; // Neriak - Commons
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constexpr uint16 NERIAKC = 42; // Neriak - 3rd Gate
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constexpr uint16 NERIAKD = 43; // Neriak Palace
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constexpr uint16 NAJENA = 44; // Najena
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constexpr uint16 QCAT = 45; // The Qeynos Aqueduct System
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constexpr uint16 INNOTHULE = 46; // Innothule Swamp
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constexpr uint16 FEERROTT = 47; // The Feerrott
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constexpr uint16 CAZICTHULE = 48; // Accursed Temple of CazicThule
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constexpr uint16 OGGOK = 49; // Oggok
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constexpr uint16 RATHEMTN = 50; // The Rathe Mountains
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constexpr uint16 LAKERATHE = 51; // Lake Rathetear
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constexpr uint16 GROBB = 52; // Grobb
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constexpr uint16 AVIAK = 53; // Aviak Village
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constexpr uint16 GFAYDARK = 54; // The Greater Faydark
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constexpr uint16 AKANON = 55; // Ak'Anon
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constexpr uint16 STEAMFONT = 56; // Steamfont Mountains
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constexpr uint16 LFAYDARK = 57; // The Lesser Faydark
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constexpr uint16 CRUSHBONE = 58; // Crushbone
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constexpr uint16 MISTMOORE = 59; // The Castle of Mistmoore
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constexpr uint16 KALADIMA = 60; // South Kaladim
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constexpr uint16 FELWITHEA = 61; // Northern Felwithe
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constexpr uint16 FELWITHEB = 62; // Southern Felwithe
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constexpr uint16 UNREST = 63; // The Estate of Unrest
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constexpr uint16 KEDGE = 64; // Kedge Keep
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constexpr uint16 GUKTOP = 65; // The City of Guk
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constexpr uint16 GUKBOTTOM = 66; // The Ruins of Old Guk
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constexpr uint16 KALADIMB = 67; // North Kaladim
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constexpr uint16 BUTCHER = 68; // Butcherblock Mountains
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constexpr uint16 OOT = 69; // Ocean of Tears
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constexpr uint16 CAULDRON = 70; // Dagnor's Cauldron
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constexpr uint16 AIRPLANE = 71; // The Plane of Sky
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constexpr uint16 FEARPLANE = 72; // The Plane of Fear
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constexpr uint16 PERMAFROST = 73; // The Permafrost Caverns
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constexpr uint16 KERRARIDGE = 74; // Kerra Isle
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constexpr uint16 PAINEEL = 75; // Paineel
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constexpr uint16 HATEPLANE = 76; // Plane of Hate
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constexpr uint16 ARENA = 77; // The Arena
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constexpr uint16 FIELDOFBONE = 78; // The Field of Bone
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constexpr uint16 WARSLIKSWOOD = 79; // The Warsliks Woods
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constexpr uint16 SOLTEMPLE = 80; // The Temple of Solusek Ro
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constexpr uint16 DROGA = 81; // The Temple of Droga
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constexpr uint16 CABWEST = 82; // Cabilis West
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constexpr uint16 SWAMPOFNOHOPE = 83; // The Swamp of No Hope
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constexpr uint16 FIRIONA = 84; // Firiona Vie
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constexpr uint16 LAKEOFILLOMEN = 85; // Lake of Ill Omen
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constexpr uint16 DREADLANDS = 86; // The Dreadlands
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constexpr uint16 BURNINGWOOD = 87; // The Burning Wood
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constexpr uint16 KAESORA = 88; // Kaesora
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constexpr uint16 SEBILIS = 89; // The Ruins of Sebilis
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constexpr uint16 CITYMIST = 90; // The City of Mist
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constexpr uint16 SKYFIRE = 91; // The Skyfire Mountains
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constexpr uint16 FRONTIERMTNS = 92; // Frontier Mountains
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constexpr uint16 OVERTHERE = 93; // The Overthere
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constexpr uint16 EMERALDJUNGLE = 94; // The Emerald Jungle
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constexpr uint16 TRAKANON = 95; // Trakanon's Teeth
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constexpr uint16 TIMOROUS = 96; // Timorous Deep
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constexpr uint16 KURN = 97; // Kurn's Tower
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constexpr uint16 ERUDSXING = 98; // Erud's Crossing
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constexpr uint16 STONEBRUNT = 100; // The Stonebrunt Mountains
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constexpr uint16 WARRENS = 101; // The Warrens
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constexpr uint16 KARNOR = 102; // Karnor's Castle
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constexpr uint16 CHARDOK = 103; // Chardok
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constexpr uint16 DALNIR = 104; // The Crypt of Dalnir
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constexpr uint16 CHARASIS = 105; // The Howling Stones
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constexpr uint16 CABEAST = 106; // Cabilis East
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constexpr uint16 NURGA = 107; // The Mines of Nurga
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constexpr uint16 VEESHAN = 108; // Veeshan's Peak
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constexpr uint16 VEKSAR = 109; // Veksar
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constexpr uint16 ICECLAD = 110; // The Iceclad Ocean
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constexpr uint16 FROZENSHADOW = 111; // The Tower of Frozen Shadow
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constexpr uint16 VELKETOR = 112; // Velketor's Labyrinth
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constexpr uint16 KAEL = 113; // Kael Drakkel
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constexpr uint16 SKYSHRINE = 114; // Skyshrine
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constexpr uint16 THURGADINA = 115; // The City of Thurgadin
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constexpr uint16 EASTWASTES = 116; // Eastern Wastes
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constexpr uint16 COBALTSCAR = 117; // Cobaltscar
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constexpr uint16 GREATDIVIDE = 118; // The Great Divide
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constexpr uint16 WAKENING = 119; // The Wakening Land
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constexpr uint16 WESTWASTES = 120; // The Western Wastes
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constexpr uint16 CRYSTAL = 121; // The Crystal Caverns
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constexpr uint16 NECROPOLIS = 123; // Dragon Necropolis
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constexpr uint16 TEMPLEVEESHAN = 124; // The Temple of Veeshan
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constexpr uint16 SIRENS = 125; // Siren's Grotto
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constexpr uint16 MISCHIEFPLANE = 126; // The Plane of Mischief
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constexpr uint16 GROWTHPLANE = 127; // The Plane of Growth
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constexpr uint16 SLEEPER = 128; // The Sleeper's Tomb
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constexpr uint16 THURGADINB = 129; // Icewell Keep
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constexpr uint16 ERUDSXING2 = 130; // Marauders Mire
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constexpr uint16 SHADOWHAVEN = 150; // Shadow Haven
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constexpr uint16 BAZAAR = 151; // The Bazaar
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constexpr uint16 NEXUS = 152; // Nexus
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constexpr uint16 ECHO_ = 153; // The Echo Caverns
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constexpr uint16 ACRYLIA = 154; // The Acrylia Caverns
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constexpr uint16 SHARVAHL = 155; // The City of Shar Vahl
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constexpr uint16 PALUDAL = 156; // The Paludal Caverns
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constexpr uint16 FUNGUSGROVE = 157; // The Fungus Grove
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constexpr uint16 VEXTHAL = 158; // Vex Thal
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constexpr uint16 SSERU = 159; // Sanctus Seru
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constexpr uint16 KATTA = 160; // Katta Castellum
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constexpr uint16 NETHERBIAN = 161; // Netherbian Lair
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constexpr uint16 SSRATEMPLE = 162; // Ssraeshza Temple
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constexpr uint16 GRIEGSEND = 163; // Grieg's End
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constexpr uint16 THEDEEP = 164; // The Deep
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constexpr uint16 SHADEWEAVER = 165; // Shadeweaver's Thicket
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constexpr uint16 HOLLOWSHADE = 166; // Hollowshade Moor
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constexpr uint16 GRIMLING = 167; // Grimling Forest
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constexpr uint16 MSERU = 168; // Marus Seru
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constexpr uint16 LETALIS = 169; // Mons Letalis
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constexpr uint16 TWILIGHT = 170; // The Twilight Sea
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constexpr uint16 THEGREY = 171; // The Grey
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constexpr uint16 TENEBROUS = 172; // The Tenebrous Mountains
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constexpr uint16 MAIDEN = 173; // The Maiden's Eye
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constexpr uint16 DAWNSHROUD = 174; // The Dawnshroud Peaks
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constexpr uint16 SCARLET = 175; // The Scarlet Desert
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constexpr uint16 UMBRAL = 176; // The Umbral Plains
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constexpr uint16 AKHEVA = 179; // The Akheva Ruins
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constexpr uint16 ARENA2 = 180; // The Arena Two
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constexpr uint16 JAGGEDPINE = 181; // The Jaggedpine Forest
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constexpr uint16 NEDARIA = 182; // Nedaria's Landing
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constexpr uint16 TUTORIAL = 183; // EverQuest Tutorial
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constexpr uint16 LOAD = 184; // Loading Zone
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constexpr uint16 LOAD2 = 185; // New Loading Zone
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constexpr uint16 HATEPLANEB = 186; // The Plane of Hate
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constexpr uint16 SHADOWREST = 187; // Shadowrest
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constexpr uint16 TUTORIALA = 188; // The Mines of Gloomingdeep
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constexpr uint16 TUTORIALB = 189; // The Mines of Gloomingdeep
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constexpr uint16 CLZ = 190; // Loading
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constexpr uint16 CODECAY = 200; // The Crypt of Decay
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constexpr uint16 POJUSTICE = 201; // The Plane of Justice
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constexpr uint16 POKNOWLEDGE = 202; // The Plane of Knowledge
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constexpr uint16 POTRANQUILITY = 203; // The Plane of Tranquility
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constexpr uint16 PONIGHTMARE = 204; // The Plane of Nightmares
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constexpr uint16 PODISEASE = 205; // The Plane of Disease
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constexpr uint16 POINNOVATION = 206; // The Plane of Innovation
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constexpr uint16 POTORMENT = 207; // Torment, the Plane of Pain
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constexpr uint16 POVALOR = 208; // The Plane of Valor
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constexpr uint16 BOTHUNDER = 209; // Bastion of Thunder
|
|
constexpr uint16 POSTORMS = 210; // The Plane of Storms
|
|
constexpr uint16 HOHONORA = 211; // The Halls of Honor
|
|
constexpr uint16 SOLROTOWER = 212; // The Tower of Solusek Ro
|
|
constexpr uint16 POWAR = 213; // Plane of War
|
|
constexpr uint16 POTACTICS = 214; // Drunder, the Fortress of Zek
|
|
constexpr uint16 POAIR = 215; // The Plane of Air
|
|
constexpr uint16 POWATER = 216; // The Plane of Water
|
|
constexpr uint16 POFIRE = 217; // The Plane of Fire
|
|
constexpr uint16 POEARTHA = 218; // The Plane of Earth
|
|
constexpr uint16 POTIMEA = 219; // The Plane of Time
|
|
constexpr uint16 HOHONORB = 220; // The Temple of Marr
|
|
constexpr uint16 NIGHTMAREB = 221; // The Lair of Terris Thule
|
|
constexpr uint16 POEARTHB = 222; // The Plane of Earth
|
|
constexpr uint16 POTIMEB = 223; // The Plane of Time
|
|
constexpr uint16 GUNTHAK = 224; // The Gulf of Gunthak
|
|
constexpr uint16 DULAK = 225; // Dulak's Harbor
|
|
constexpr uint16 TORGIRAN = 226; // The Torgiran Mines
|
|
constexpr uint16 NADOX = 227; // The Crypt of Nadox
|
|
constexpr uint16 HATESFURY = 228; // Hate's Fury
|
|
constexpr uint16 GUKA = 229; // Deepest Guk: Cauldron of Lost Souls
|
|
constexpr uint16 RUJA = 230; // The Rujarkian Hills: Bloodied Quarries
|
|
constexpr uint16 TAKA = 231; // Takish-Hiz: Sunken Library
|
|
constexpr uint16 MIRA = 232; // Miragul's Menagerie: Silent Gallery
|
|
constexpr uint16 MMCA = 233; // Mistmoore's Catacombs: Forlorn Caverns
|
|
constexpr uint16 GUKB = 234; // The Drowning Crypt
|
|
constexpr uint16 RUJB = 235; // The Rujarkian Hills: Halls of War
|
|
constexpr uint16 TAKB = 236; // Takish-Hiz: Shifting Tower
|
|
constexpr uint16 MIRB = 237; // Miragul's Menagerie: Frozen Nightmare
|
|
constexpr uint16 MMCB = 238; // Mistmoore's Catacombs: Dreary Grotto
|
|
constexpr uint16 GUKC = 239; // Deepest Guk: Ancient Aqueducts
|
|
constexpr uint16 RUJC = 240; // The Rujarkian Hills: Wind Bridges
|
|
constexpr uint16 TAKC = 241; // Takish-Hiz: Within the Compact
|
|
constexpr uint16 MIRC = 242; // The Spider Den
|
|
constexpr uint16 MMCC = 243; // Mistmoore's Catacombs: Struggles within the Progeny
|
|
constexpr uint16 GUKD = 244; // The Mushroom Grove
|
|
constexpr uint16 RUJD = 245; // The Rujarkian Hills: Prison Break
|
|
constexpr uint16 TAKD = 246; // Takish-Hiz: Royal Observatory
|
|
constexpr uint16 MIRD = 247; // Miragul's Menagerie: Hushed Banquet
|
|
constexpr uint16 MMCD = 248; // Mistmoore's Catacombs: Chambers of Eternal Affliction
|
|
constexpr uint16 GUKE = 249; // Deepest Guk: The Curse Reborn
|
|
constexpr uint16 RUJE = 250; // The Rujarkian Hills: Drudge Hollows
|
|
constexpr uint16 TAKE = 251; // Takish-Hiz: River of Recollection
|
|
constexpr uint16 MIRE = 252; // The Frosted Halls
|
|
constexpr uint16 MMCE = 253; // Mistmoore's Catacombs: Sepulcher of the Damned
|
|
constexpr uint16 GUKF = 254; // Deepest Guk: Chapel of the Witnesses
|
|
constexpr uint16 RUJF = 255; // The Rujarkian Hills: Fortified Lair of the Taskmasters
|
|
constexpr uint16 TAKF = 256; // Takish-Hiz: Sandfall Corridors
|
|
constexpr uint16 MIRF = 257; // The Forgotten Wastes
|
|
constexpr uint16 MMCF = 258; // Mistmoore's Catacombs: Scion Lair of Fury
|
|
constexpr uint16 GUKG = 259; // The Root Garden
|
|
constexpr uint16 RUJG = 260; // The Rujarkian Hills: Hidden Vale of Deceit
|
|
constexpr uint16 TAKG = 261; // Takish-Hiz: Balancing Chamber
|
|
constexpr uint16 MIRG = 262; // Miragul's Menagerie: Heart of the Menagerie
|
|
constexpr uint16 MMCG = 263; // Mistmoore's Catacombs: Cesspits of Putrescence
|
|
constexpr uint16 GUKH = 264; // Deepest Guk: Accursed Sanctuary
|
|
constexpr uint16 RUJH = 265; // The Rujarkian Hills: Blazing Forge
|
|
constexpr uint16 TAKH = 266; // Takish-Hiz: Sweeping Tides
|
|
constexpr uint16 MIRH = 267; // The Morbid Laboratory
|
|
constexpr uint16 MMCH = 268; // Mistmoore's Catacombs: Aisles of Blood
|
|
constexpr uint16 RUJI = 269; // The Rujarkian Hills: Arena of Chance
|
|
constexpr uint16 TAKI = 270; // Takish-Hiz: Antiquated Palace
|
|
constexpr uint16 MIRI = 271; // The Theater of Imprisoned Horror
|
|
constexpr uint16 MMCI = 272; // Mistmoore's Catacombs: Halls of Sanguinary Rites
|
|
constexpr uint16 RUJJ = 273; // The Rujarkian Hills: Barracks of War
|
|
constexpr uint16 TAKJ = 274; // Takish-Hiz: Prismatic Corridors
|
|
constexpr uint16 MIRJ = 275; // Miragul's Menagerie: Grand Library
|
|
constexpr uint16 MMCJ = 276; // Mistmoore's Catacombs: Infernal Sanctuary
|
|
constexpr uint16 CHARDOKB = 277; // Chardok: The Halls of Betrayal
|
|
constexpr uint16 SOLDUNGC = 278; // The Caverns of Exile
|
|
constexpr uint16 ABYSMAL = 279; // The Abysmal Sea
|
|
constexpr uint16 NATIMBI = 280; // Natimbi, the Broken Shores
|
|
constexpr uint16 QINIMI = 281; // Qinimi, Court of Nihilia
|
|
constexpr uint16 RIWWI = 282; // Riwwi, Coliseum of Games
|
|
constexpr uint16 BARINDU = 283; // Barindu, Hanging Gardens
|
|
constexpr uint16 FERUBI = 284; // Ferubi, Forgotten Temple of Taelosia
|
|
constexpr uint16 SNPOOL = 285; // Sewers of Nihilia, Pool of Sludg
|
|
constexpr uint16 SNLAIR = 286; // Sewers of Nihilia, Lair of Trapp
|
|
constexpr uint16 SNPLANT = 287; // Sewers of Nihilia, Purifying Pla
|
|
constexpr uint16 SNCREMATORY = 288; // Sewers of Nihilia, Emanating Cre
|
|
constexpr uint16 TIPT = 289; // Tipt, Treacherous Crags
|
|
constexpr uint16 VXED = 290; // Vxed, the Crumbling Caverns
|
|
constexpr uint16 YXTTA = 291; // Yxtta, Pulpit of Exiles
|
|
constexpr uint16 UQUA = 292; // Uqua, the Ocean God Chantry
|
|
constexpr uint16 KODTAZ = 293; // Kod'Taz, Broken Trial Grounds
|
|
constexpr uint16 IKKINZ = 294; // Ikkinz, Chambers of Transcendence
|
|
constexpr uint16 QVIC = 295; // Qvic, Prayer Grounds of Calling
|
|
constexpr uint16 INKTUTA = 296; // Inktu'Ta, the Unmasked Chapel
|
|
constexpr uint16 TXEVU = 297; // Txevu, Lair of the Elite
|
|
constexpr uint16 TACVI = 298; // Tacvi, The Broken Temple
|
|
constexpr uint16 QVICB = 299; // Qvic, the Hidden Vault
|
|
constexpr uint16 WALLOFSLAUGHTER = 300; // Wall of Slaughter
|
|
constexpr uint16 BLOODFIELDS = 301; // The Bloodfields
|
|
constexpr uint16 DRANIKSSCAR = 302; // Dranik's Scar
|
|
constexpr uint16 CAUSEWAY = 303; // Nobles' Causeway
|
|
constexpr uint16 CHAMBERSA = 304; // Muramite Proving Grounds
|
|
constexpr uint16 CHAMBERSB = 305; // Muramite Proving Grounds
|
|
constexpr uint16 CHAMBERSC = 306; // Muramite Proving Grounds
|
|
constexpr uint16 CHAMBERSD = 307; // Muramite Proving Grounds
|
|
constexpr uint16 CHAMBERSE = 308; // Muramite Proving Grounds
|
|
constexpr uint16 CHAMBERSF = 309; // Muramite Proving Grounds
|
|
constexpr uint16 PROVINGGROUNDS = 316; // Muramite Proving Grounds
|
|
constexpr uint16 ANGUISH = 317; // Anguish, the Fallen Palace
|
|
constexpr uint16 DRANIKHOLLOWSA = 318; // Dranik's Hollows
|
|
constexpr uint16 DRANIKHOLLOWSB = 319; // Dranik's Hollows
|
|
constexpr uint16 DRANIKHOLLOWSC = 320; // Dranik's Hollows
|
|
constexpr uint16 DRANIKCATACOMBSA = 328; // Catacombs of Dranik
|
|
constexpr uint16 DRANIKCATACOMBSB = 329; // Catacombs of Dranik
|
|
constexpr uint16 DRANIKCATACOMBSC = 330; // Catacombs of Dranik
|
|
constexpr uint16 DRANIKSEWERSA = 331; // Sewers of Dranik
|
|
constexpr uint16 DRANIKSEWERSB = 332; // Sewers of Dranik
|
|
constexpr uint16 DRANIKSEWERSC = 333; // Sewers of Dranik
|
|
constexpr uint16 RIFTSEEKERS = 334; // Riftseekers' Sanctum
|
|
constexpr uint16 HARBINGERS = 335; // Harbinger's Spire
|
|
constexpr uint16 DRANIK = 336; // The Ruined City of Dranik
|
|
constexpr uint16 BROODLANDS = 337; // The Broodlands
|
|
constexpr uint16 STILLMOONA = 338; // Stillmoon Temple
|
|
constexpr uint16 STILLMOONB = 339; // The Ascent
|
|
constexpr uint16 THUNDERCREST = 340; // Thundercrest Isles
|
|
constexpr uint16 DELVEA = 341; // Lavaspinner's Lair
|
|
constexpr uint16 DELVEB = 342; // Tirranun's Delve
|
|
constexpr uint16 THENEST = 343; // The Nest
|
|
constexpr uint16 GUILDLOBBY = 344; // Guild Lobby
|
|
constexpr uint16 GUILDHALL = 345; // Guild Hall
|
|
constexpr uint16 BARTER = 346; // The Barter Hall
|
|
constexpr uint16 ILLSALIN = 347; // Ruins of Illsalin
|
|
constexpr uint16 ILLSALINA = 348; // Illsalin Marketplace
|
|
constexpr uint16 ILLSALINB = 349; // Temple of Korlach
|
|
constexpr uint16 ILLSALINC = 350; // The Nargil Pits
|
|
constexpr uint16 DREADSPIRE = 351; // Dreadspire Keep
|
|
constexpr uint16 DRACHNIDHIVE = 354; // The Hive
|
|
constexpr uint16 DRACHNIDHIVEA = 355; // The Hatchery
|
|
constexpr uint16 DRACHNIDHIVEB = 356; // The Cocoons
|
|
constexpr uint16 DRACHNIDHIVEC = 357; // Queen Sendaii`s Lair
|
|
constexpr uint16 WESTKORLACH = 358; // Stoneroot Falls
|
|
constexpr uint16 WESTKORLACHA = 359; // Prince's Manor
|
|
constexpr uint16 WESTKORLACHB = 360; // Caverns of the Lost
|
|
constexpr uint16 WESTKORLACHC = 361; // Lair of the Korlach
|
|
constexpr uint16 EASTKORLACH = 362; // The Undershore
|
|
constexpr uint16 EASTKORLACHA = 363; // Snarlstone Dens
|
|
constexpr uint16 SHADOWSPINE = 364; // Shadow Spine
|
|
constexpr uint16 CORATHUS = 365; // Corathus Creep
|
|
constexpr uint16 CORATHUSA = 366; // Sporali Caverns
|
|
constexpr uint16 CORATHUSB = 367; // The Corathus Mines
|
|
constexpr uint16 NEKTULOSA = 368; // Shadowed Grove
|
|
constexpr uint16 ARCSTONE = 369; // Arcstone, Isle of Spirits
|
|
constexpr uint16 RELIC = 370; // Relic, the Artifact City
|
|
constexpr uint16 SKYLANCE = 371; // Skylance
|
|
constexpr uint16 DEVASTATION = 372; // The Devastation
|
|
constexpr uint16 DEVASTATIONA = 373; // The Seething Wall
|
|
constexpr uint16 RAGE = 374; // Sverag, Stronghold of Rage
|
|
constexpr uint16 RAGEA = 375; // Razorthorn, Tower of Sullon Zek
|
|
constexpr uint16 TAKISHRUINS = 376; // Ruins of Takish-Hiz
|
|
constexpr uint16 TAKISHRUINSA = 377; // The Root of Ro
|
|
constexpr uint16 ELDDAR = 378; // The Elddar Forest
|
|
constexpr uint16 ELDDARA = 379; // Tunare's Shrine
|
|
constexpr uint16 THEATER = 380; // Theater of Blood
|
|
constexpr uint16 THEATERA = 381; // Deathknell, Tower of Dissonance
|
|
constexpr uint16 FREEPORTEAST = 382; // East Freeport
|
|
constexpr uint16 FREEPORTWEST = 383; // West Freeport
|
|
constexpr uint16 FREEPORTSEWERS = 384; // Freeport Sewers
|
|
constexpr uint16 FREEPORTACADEMY = 385; // Academy of Arcane Sciences
|
|
constexpr uint16 FREEPORTTEMPLE = 386; // Temple of Marr
|
|
constexpr uint16 FREEPORTMILITIA = 387; // Freeport Militia House: My Precious
|
|
constexpr uint16 FREEPORTARENA = 388; // Arena
|
|
constexpr uint16 FREEPORTCITYHALL = 389; // City Hall
|
|
constexpr uint16 FREEPORTTHEATER = 390; // Theater of the Tranquil
|
|
constexpr uint16 FREEPORTHALL = 391; // Hall of Truth: Bounty
|
|
constexpr uint16 NORTHRO = 392; // North Desert of Ro
|
|
constexpr uint16 SOUTHRO = 393; // South Desert of Ro
|
|
constexpr uint16 CRESCENT = 394; // Crescent Reach
|
|
constexpr uint16 MOORS = 395; // Blightfire Moors
|
|
constexpr uint16 STONEHIVE = 396; // Stone Hive
|
|
constexpr uint16 MESA = 397; // Goru`kar Mesa
|
|
constexpr uint16 ROOST = 398; // Blackfeather Roost
|
|
constexpr uint16 STEPPES = 399; // The Steppes
|
|
constexpr uint16 ICEFALL = 400; // Icefall Glacier
|
|
constexpr uint16 VALDEHOLM = 401; // Valdeholm
|
|
constexpr uint16 FROSTCRYPT = 402; // Frostcrypt, Throne of the Shade King
|
|
constexpr uint16 SUNDEROCK = 403; // Sunderock Springs
|
|
constexpr uint16 VERGALID = 404; // Vergalid Mines
|
|
constexpr uint16 DIREWIND = 405; // Direwind Cliffs
|
|
constexpr uint16 ASHENGATE = 406; // Ashengate, Reliquary of the Scale
|
|
constexpr uint16 HIGHPASSHOLD = 407; // Highpass Hold
|
|
constexpr uint16 COMMONLANDS = 408; // The Commonlands
|
|
constexpr uint16 OCEANOFTEARS = 409; // The Ocean of Tears
|
|
constexpr uint16 KITHFOREST = 410; // Kithicor Forest
|
|
constexpr uint16 BEFALLENB = 411; // Befallen
|
|
constexpr uint16 HIGHPASSKEEP = 412; // HighKeep
|
|
constexpr uint16 INNOTHULEB = 413; // The Innothule Swamp
|
|
constexpr uint16 TOXXULIA = 414; // Toxxulia Forest
|
|
constexpr uint16 MISTYTHICKET = 415; // The Misty Thicket
|
|
constexpr uint16 KATTACASTRUM = 416; // Katta Castrum
|
|
constexpr uint16 THALASSIUS = 417; // Thalassius, the Coral Keep
|
|
constexpr uint16 ATIIKI = 418; // Jewel of Atiiki
|
|
constexpr uint16 ZHISZA = 419; // Zhisza, the Shissar Sanctuary
|
|
constexpr uint16 SILYSSAR = 420; // Silyssar, New Chelsith
|
|
constexpr uint16 SOLTERIS = 421; // Solteris, the Throne of Ro
|
|
constexpr uint16 BARREN = 422; // Barren Coast
|
|
constexpr uint16 BURIEDSEA = 423; // The Buried Sea
|
|
constexpr uint16 JARDELSHOOK = 424; // Jardel's Hook
|
|
constexpr uint16 MONKEYROCK = 425; // Monkey Rock
|
|
constexpr uint16 SUNCREST = 426; // Suncrest Isle
|
|
constexpr uint16 DEADBONE = 427; // Deadbone Reef
|
|
constexpr uint16 BLACKSAIL = 428; // Blacksail Folly
|
|
constexpr uint16 MAIDENSGRAVE = 429; // Maiden's Grave
|
|
constexpr uint16 REDFEATHER = 430; // Redfeather Isle
|
|
constexpr uint16 SHIPMVP = 431; // The Open Sea
|
|
constexpr uint16 SHIPMVU = 432; // The Open Sea
|
|
constexpr uint16 SHIPPVU = 433; // The Open Sea
|
|
constexpr uint16 SHIPUVU = 434; // The Open Sea
|
|
constexpr uint16 SHIPMVM = 435; // The Open Sea
|
|
constexpr uint16 MECHANOTUS = 436; // Fortress Mechanotus
|
|
constexpr uint16 MANSION = 437; // Meldrath's Majestic Mansion
|
|
constexpr uint16 STEAMFACTORY = 438; // The Steam Factory
|
|
constexpr uint16 SHIPWORKSHOP = 439; // S.H.I.P. Workshop
|
|
constexpr uint16 GYROSPIREB = 440; // Gyrospire Beza
|
|
constexpr uint16 GYROSPIREZ = 441; // Gyrospire Zeka
|
|
constexpr uint16 DRAGONSCALE = 442; // Dragonscale Hills
|
|
constexpr uint16 LOPINGPLAINS = 443; // Loping Plains
|
|
constexpr uint16 HILLSOFSHADE = 444; // Hills of Shade
|
|
constexpr uint16 BLOODMOON = 445; // Bloodmoon Keep
|
|
constexpr uint16 CRYSTALLOS = 446; // Crystallos, Lair of the Awakened
|
|
constexpr uint16 GUARDIAN = 447; // The Mechamatic Guardian
|
|
constexpr uint16 STEAMFONTMTS = 448; // The Steamfont Mountains
|
|
constexpr uint16 CRYPTOFSHADE = 449; // Crypt of Shade
|
|
constexpr uint16 DRAGONSCALEB = 451; // Deepscar's Den
|
|
constexpr uint16 OLDFIELDOFBONE = 452; // Field of Scale
|
|
constexpr uint16 OLDKAESORAA = 453; // Kaesora Library
|
|
constexpr uint16 OLDKAESORAB = 454; // Kaesora Hatchery
|
|
constexpr uint16 OLDKURN = 455; // Kurn's Tower
|
|
constexpr uint16 OLDKITHICOR = 456; // Bloody Kithicor
|
|
constexpr uint16 OLDCOMMONS = 457; // Old Commonlands
|
|
constexpr uint16 OLDHIGHPASS = 458; // Highpass Hold
|
|
constexpr uint16 THEVOIDA = 459; // The Void
|
|
constexpr uint16 THEVOIDB = 460; // The Void
|
|
constexpr uint16 THEVOIDC = 461; // The Void
|
|
constexpr uint16 THEVOIDD = 462; // The Void
|
|
constexpr uint16 THEVOIDE = 463; // The Void
|
|
constexpr uint16 THEVOIDF = 464; // The Void
|
|
constexpr uint16 THEVOIDG = 465; // The Void
|
|
constexpr uint16 OCEANGREENHILLS = 466; // Oceangreen Hills
|
|
constexpr uint16 OCEANGREENVILLAGE = 467; // Oceangreen Village
|
|
constexpr uint16 OLDBLACKBURROW = 468; // BlackBurrow
|
|
constexpr uint16 BERTOXTEMPLE = 469; // Temple of Bertoxxulous
|
|
constexpr uint16 DISCORD = 470; // Korafax, Home of the Riders
|
|
constexpr uint16 DISCORDTOWER = 471; // Citadel of the Worldslayer
|
|
constexpr uint16 OLDBLOODFIELD = 472; // Old Bloodfields
|
|
constexpr uint16 PRECIPICEOFWAR = 473; // The Precipice of War
|
|
constexpr uint16 OLDDRANIK = 474; // City of Dranik
|
|
constexpr uint16 TOSKIRAKK = 475; // Toskirakk
|
|
constexpr uint16 KORASCIAN = 476; // Korascian Warrens
|
|
constexpr uint16 RATHECHAMBER = 477; // Rathe Council Chamber
|
|
constexpr uint16 BRELLSREST = 480; // Brell's Rest
|
|
constexpr uint16 FUNGALFOREST = 481; // Fungal Forest
|
|
constexpr uint16 UNDERQUARRY = 482; // The Underquarry
|
|
constexpr uint16 COOLINGCHAMBER = 483; // The Cooling Chamber
|
|
constexpr uint16 SHININGCITY = 484; // Kernagir, the Shining City
|
|
constexpr uint16 ARTHICREX = 485; // Arthicrex
|
|
constexpr uint16 FOUNDATION = 486; // The Foundation
|
|
constexpr uint16 LICHENCREEP = 487; // Lichen Creep
|
|
constexpr uint16 PELLUCID = 488; // Pellucid Grotto
|
|
constexpr uint16 STONESNAKE = 489; // Volska's Husk
|
|
constexpr uint16 BRELLSTEMPLE = 490; // Brell's Temple
|
|
constexpr uint16 CONVORTEUM = 491; // The Convorteum
|
|
constexpr uint16 BRELLSARENA = 492; // Brell's Arena
|
|
constexpr uint16 WEDDINGCHAPEL = 493; // Wedding Chapel
|
|
constexpr uint16 WEDDINGCHAPELDARK = 494; // Wedding Chapel
|
|
constexpr uint16 DRAGONCRYPT = 495; // Lair of the Risen
|
|
constexpr uint16 FEERROTT2 = 700; // The Feerrott
|
|
constexpr uint16 THULEHOUSE1 = 701; // House of Thule
|
|
constexpr uint16 THULEHOUSE2 = 702; // House of Thule, Upper Floors
|
|
constexpr uint16 HOUSEGARDEN = 703; // The Grounds
|
|
constexpr uint16 THULELIBRARY = 704; // The Library
|
|
constexpr uint16 WELL = 705; // The Well
|
|
constexpr uint16 FALLEN = 706; // Erudin Burning
|
|
constexpr uint16 MORELLCASTLE = 707; // Morell's Castle
|
|
constexpr uint16 SOMNIUM = 708; // Sanctum Somnium
|
|
constexpr uint16 ALKABORMARE = 709; // Al'Kabor's Nightmare
|
|
constexpr uint16 MIRAGULMARE = 710; // Miragul's Nightmare
|
|
constexpr uint16 THULEDREAM = 711; // Fear Itself
|
|
constexpr uint16 NEIGHBORHOOD = 712; // Sunrise Hills
|
|
constexpr uint16 ARGATH = 724; // Argath, Bastion of Illdaera
|
|
constexpr uint16 ARELIS = 725; // Valley of Lunanyn
|
|
constexpr uint16 SARITHCITY = 726; // Sarith, City of Tides
|
|
constexpr uint16 RUBAK = 727; // Rubak Oseka, Temple of the Sea
|
|
constexpr uint16 BEASTDOMAIN = 728; // Beasts' Domain
|
|
constexpr uint16 RESPLENDENT = 729; // The Resplendent Temple
|
|
constexpr uint16 PILLARSALRA = 730; // Pillars of Alra
|
|
constexpr uint16 WINDSONG = 731; // Windsong Sanctuary
|
|
constexpr uint16 CITYOFBRONZE = 732; // Erillion, City of Bronze
|
|
constexpr uint16 SEPULCHER = 733; // Sepulcher of Order
|
|
constexpr uint16 EASTSEPULCHER = 734; // Sepulcher East
|
|
constexpr uint16 WESTSEPULCHER = 735; // Sepulcher West
|
|
constexpr uint16 SHARDSLANDING = 752; // Shard's Landing
|
|
constexpr uint16 XORBB = 753; // Valley of King Xorbb
|
|
constexpr uint16 KAELSHARD = 754; // Kael Drakkel: The King's Madness
|
|
constexpr uint16 EASTWASTESSHARD = 755; // East Wastes: Zeixshi-Kar's Awakening
|
|
constexpr uint16 CRYSTALSHARD = 756; // The Crystal Caverns: Fragment of Fear
|
|
constexpr uint16 BREEDINGGROUNDS = 757; // The Breeding Grounds
|
|
constexpr uint16 EVILTREE = 758; // Evantil, the Vile Oak
|
|
constexpr uint16 GRELLETH = 759; // Grelleth's Palace, the Chateau of Filth
|
|
constexpr uint16 CHAPTERHOUSE = 760; // Chapterhouse of the Fallen
|
|
constexpr uint16 ARTTEST = 996; // Art Testing Domain
|
|
constexpr uint16 FHALLS = 998; // The Forgotten Halls
|
|
constexpr uint16 APPRENTICE = 999; // Designer Apprentice
|
|
}
|
|
|
|
//ZoneChange_Struct->success values
|
|
#define ZONE_ERROR_NOMSG 0
|
|
#define ZONE_ERROR_NOTREADY -1
|
|
#define ZONE_ERROR_VALIDPC -2
|
|
#define ZONE_ERROR_STORYZONE -3
|
|
#define ZONE_ERROR_NOEXPANSION -6
|
|
#define ZONE_ERROR_NOEXPERIENCE -7
|
|
|
|
|
|
typedef enum {
|
|
FilterNone = 0,
|
|
FilterGuildChat = 1, //0=hide, 1=show
|
|
FilterSocials = 2, //0=hide, 1=show
|
|
FilterGroupChat = 3, //0=hide, 1=show
|
|
FilterShouts = 4, //0=hide, 1=show
|
|
FilterAuctions = 5, //0=hide, 1=show
|
|
FilterOOC = 6, //0=hide, 1=show
|
|
FilterBadWords = 7, //0=hide, 1=show
|
|
FilterPCSpells = 8, //0=show, 1=hide, 2=group only
|
|
FilterNPCSpells = 9, //0=show, 1=hide
|
|
FilterBardSongs = 10, //0=show, 1=mine only, 2=group only, 3=hide
|
|
FilterSpellCrits = 11, //0=show, 1=mine only, 2=hide
|
|
FilterMeleeCrits = 12, //0=show, 1=hide
|
|
FilterSpellDamage = 13, //0=show, 1=mine only, 2=hide
|
|
FilterMyMisses = 14, //0=hide, 1=show
|
|
FilterOthersMiss = 15, //0=hide, 1=show
|
|
FilterOthersHit = 16, //0=hide, 1=show
|
|
FilterMissedMe = 17, //0=hide, 1=show
|
|
FilterDamageShields = 18, //0=show, 1=hide
|
|
FilterDOT = 19, //0=show, 1=hide
|
|
FilterPetHits = 20, //0=show, 1=hide
|
|
FilterPetMisses = 21, //0=show, 1=hide
|
|
FilterFocusEffects = 22, //0=show, 1=hide
|
|
FilterPetSpells = 23, //0=show, 1=hide
|
|
FilterHealOverTime = 24, //0=show, 1=mine only, 2=hide
|
|
FilterUnknown25 = 25,
|
|
FilterUnknown26 = 26,
|
|
FilterUnknown27 = 27,
|
|
FilterUnknown28 = 28,
|
|
_FilterCount
|
|
} eqFilterType;
|
|
|
|
typedef enum {
|
|
FilterHide,
|
|
FilterShow,
|
|
FilterShowGroupOnly,
|
|
FilterShowSelfOnly
|
|
} eqFilterMode;
|
|
|
|
#define STAT_STR 0
|
|
#define STAT_STA 1
|
|
#define STAT_AGI 2
|
|
#define STAT_DEX 3
|
|
#define STAT_INT 4
|
|
#define STAT_WIS 5
|
|
#define STAT_CHA 6
|
|
#define STAT_MAGIC 7
|
|
#define STAT_COLD 8
|
|
#define STAT_FIRE 9
|
|
#define STAT_POISON 10
|
|
#define STAT_DISEASE 11
|
|
#define STAT_MANA 12
|
|
#define STAT_HP 13
|
|
#define STAT_AC 14
|
|
#define STAT_ENDURANCE 15
|
|
#define STAT_ATTACK 16
|
|
#define STAT_HP_REGEN 17
|
|
#define STAT_MANA_REGEN 18
|
|
#define STAT_HASTE 19
|
|
#define STAT_DAMAGE_SHIELD 20
|
|
|
|
/*
|
|
** Recast timer types. Used as an off set to charProfileStruct timers.
|
|
**
|
|
** (Another orphaned enumeration...)
|
|
*/
|
|
enum RecastTimerTypes
|
|
{
|
|
RecTimer_0 = 0,
|
|
RecTimer_1,
|
|
RecTimer_WeaponHealClick, // 2
|
|
RecTimer_MuramiteBaneNukeClick, // 3
|
|
RecTimer_4,
|
|
RecTimer_DispellClick, // 5 (also click heal orbs?)
|
|
RecTimer_Epic, // 6
|
|
RecTimer_OoWBPClick, // 7
|
|
RecTimer_VishQuestClassItem, // 8
|
|
RecTimer_HealPotion, // 9
|
|
RecTimer_10,
|
|
RecTimer_11,
|
|
RecTimer_12,
|
|
RecTimer_13,
|
|
RecTimer_14,
|
|
RecTimer_15,
|
|
RecTimer_16,
|
|
RecTimer_17,
|
|
RecTimer_18,
|
|
RecTimer_ModRod, // 19
|
|
_RecTimerCount
|
|
};
|
|
|
|
enum GroupUpdateAction
|
|
{
|
|
GUA_Joined = 0,
|
|
GUA_Left = 1,
|
|
GUA_LastLeft = 6,
|
|
GUA_FullGroupInfo = 7,
|
|
GUA_MakeLeader = 8,
|
|
GUA_Started = 9
|
|
};
|
|
|
|
static const uint8 DamageTypeSomething = 0x1C; //0x1c is something...
|
|
static const uint8 DamageTypeFalling = 0xFC;
|
|
static const uint8 DamageTypeSpell = 0xE7;
|
|
static const uint8 DamageTypeUnknown = 0xFF;
|
|
|
|
/*
|
|
** Skill damage types
|
|
**
|
|
** (indexed by 'Skill' of SkillUseTypes)
|
|
*/
|
|
static const uint8 SkillDamageTypes[EQ::skills::HIGHEST_SKILL + 1] = // change to _SkillServerArraySize once activated
|
|
{
|
|
/*1HBlunt*/ 0,
|
|
/*1HSlashing*/ 1,
|
|
/*2HBlunt*/ 0,
|
|
/*2HSlashing*/ 1,
|
|
/*Abjuration*/ DamageTypeSpell,
|
|
/*Alteration*/ DamageTypeSpell,
|
|
/*ApplyPoison*/ DamageTypeUnknown,
|
|
/*Archery*/ 7,
|
|
/*Backstab*/ 8,
|
|
/*BindWound*/ DamageTypeUnknown,
|
|
/*Bash*/ 10,
|
|
/*Block*/ DamageTypeUnknown,
|
|
/*BrassInstruments*/ DamageTypeSpell,
|
|
/*Channeling*/ DamageTypeUnknown,
|
|
/*Conjuration*/ DamageTypeSpell,
|
|
/*Defense*/ DamageTypeUnknown,
|
|
/*Disarm*/ DamageTypeUnknown,
|
|
/*DisarmTraps*/ DamageTypeUnknown,
|
|
/*Divination*/ DamageTypeSpell,
|
|
/*Dodge*/ DamageTypeUnknown,
|
|
/*DoubleAttack*/ DamageTypeUnknown,
|
|
/*DragonPunch*/ 21,
|
|
/*DualWield*/ DamageTypeUnknown,
|
|
/*EagleStrike*/ 23,
|
|
/*Evocation*/ DamageTypeSpell,
|
|
/*FeignDeath*/ 4,
|
|
/*FlyingKick*/ 30,
|
|
/*Forage*/ DamageTypeUnknown,
|
|
/*HandtoHand*/ 4,
|
|
/*Hide*/ DamageTypeUnknown,
|
|
/*Kick*/ 30,
|
|
/*Meditate*/ DamageTypeUnknown,
|
|
/*Mend*/ DamageTypeUnknown,
|
|
/*Offense*/ DamageTypeUnknown,
|
|
/*Parry*/ DamageTypeUnknown,
|
|
/*PickLock*/ DamageTypeUnknown,
|
|
/*1HPiercing*/ 36,
|
|
/*Riposte*/ DamageTypeUnknown,
|
|
/*RoundKick*/ 30,
|
|
/*SafeFall*/ DamageTypeUnknown,
|
|
/*SsenseHeading*/ DamageTypeUnknown,
|
|
/*Singing*/ DamageTypeSpell,
|
|
/*Sneak*/ DamageTypeUnknown,
|
|
/*SpecializeAbjure*/ DamageTypeUnknown,
|
|
/*SpecializeAlteration*/ DamageTypeUnknown,
|
|
/*SpecializeConjuration*/ DamageTypeUnknown,
|
|
/*SpecializeDivination*/ DamageTypeUnknown,
|
|
/*SpecializeEvocation*/ DamageTypeUnknown,
|
|
/*PickPockets*/ DamageTypeUnknown,
|
|
/*StringedInstruments*/ DamageTypeSpell,
|
|
/*Swimming*/ DamageTypeUnknown,
|
|
/*Throwing*/ 51,
|
|
/*TigerClaw*/ 23,
|
|
/*Tracking*/ DamageTypeUnknown,
|
|
/*WindInstruments*/ DamageTypeSpell,
|
|
/*Fishing*/ DamageTypeUnknown,
|
|
/*MakePoison*/ DamageTypeUnknown,
|
|
/*Tinkering*/ DamageTypeUnknown,
|
|
/*Research*/ DamageTypeUnknown,
|
|
/*Alchemy*/ DamageTypeUnknown,
|
|
/*Baking*/ DamageTypeUnknown,
|
|
/*Tailoring*/ DamageTypeUnknown,
|
|
/*SenseTraps*/ DamageTypeUnknown,
|
|
/*Blacksmithing*/ DamageTypeUnknown,
|
|
/*Fletching*/ DamageTypeUnknown,
|
|
/*Brewing*/ DamageTypeUnknown,
|
|
/*AlcoholTolerance*/ DamageTypeUnknown,
|
|
/*Begging*/ DamageTypeUnknown,
|
|
/*JewelryMaking*/ DamageTypeUnknown,
|
|
/*Pottery*/ DamageTypeUnknown,
|
|
/*PercussionInstruments*/ DamageTypeSpell,
|
|
/*Intimidation*/ DamageTypeUnknown,
|
|
/*Berserking*/ DamageTypeUnknown,
|
|
/*Taunt*/ DamageTypeUnknown,
|
|
/*Frenzy*/ 74,
|
|
/*RemoveTrap*/ DamageTypeUnknown, // Needs research (set for SenseTrap value)
|
|
/*TripleAttack*/ DamageTypeUnknown, // Needs research (set for DoubleAttack value)
|
|
/*2HPiercing*/ 36 // Needs research (set for 1HPiercing value - similar to slash/blunt)
|
|
};
|
|
|
|
/*
|
|
// Used for worn NPC inventory tracking. NPCs don't use
|
|
// augments, so only the basic slots need to be kept track of.
|
|
#define MAX_WORN_INVENTORY 22
|
|
*/
|
|
|
|
/*
|
|
** Inventory Slot Equipment Enum
|
|
** Mostly used for third-party tools to reference inventory slots
|
|
**
|
|
** [pre-HoT]
|
|
** NOTE: Numbering for personal inventory goes top to bottom, then left to right
|
|
** It's the opposite for inside bags: left to right, then top to bottom
|
|
** Example:
|
|
** Inventory: Containers:
|
|
** 1 5 1 2
|
|
** 2 6 3 4
|
|
** 3 7 5 6
|
|
** 4 8 7 8
|
|
** - - 9 10
|
|
**
|
|
** [HoT and Higher]
|
|
** Note: Numbering for inventory and bags goes left to right, then top to bottom
|
|
** Example:
|
|
** Inventory: Containers:
|
|
** 1 2 1 2
|
|
** 3 4 3 4
|
|
** 5 6 5 6
|
|
** 7 8 7 8
|
|
** 9 10 9 10
|
|
** - - 11 12 [Note: Additional slots are only available in RoF and higher]
|
|
**
|
|
*/
|
|
|
|
#define INVALID_INDEX -1
|
|
|
|
static const uint32 MAX_SPELL_DB_ID_VAL = 65535;
|
|
|
|
static const uint32 DB_FACTION_GEM_CHOPPERS = 255;
|
|
static const uint32 DB_FACTION_HERETICS = 265;
|
|
static const uint32 DB_FACTION_KING_AKANON = 333;
|
|
|
|
enum ChatChannelNames : uint16
|
|
{
|
|
ChatChannel_Guild = 0,
|
|
ChatChannel_Group = 2,
|
|
ChatChannel_Shout = 3,
|
|
ChatChannel_Auction = 4,
|
|
ChatChannel_OOC = 5,
|
|
ChatChannel_Broadcast = 6,
|
|
ChatChannel_Tell = 7,
|
|
ChatChannel_Say = 8,
|
|
ChatChannel_Petition = 10,
|
|
ChatChannel_GMSAY = 11,
|
|
ChatChannel_TellEcho = 14,
|
|
ChatChannel_Raid = 15,
|
|
|
|
ChatChannel_UNKNOWN_Guild = 17,
|
|
ChatChannel_UNKNOWN_GMSAY = 18,
|
|
ChatChannel_UCSRelay = 20,
|
|
ChatChannel_Emotes = 22
|
|
};
|
|
|
|
namespace ZoneBlockedSpellTypes {
|
|
const uint8 ZoneWide = 1;
|
|
const uint8 Region = 2;
|
|
};
|
|
|
|
enum class DynamicZoneType
|
|
{
|
|
None = 0,
|
|
Expedition,
|
|
Tutorial,
|
|
Task,
|
|
Mission, // Shared Task
|
|
Quest
|
|
};
|
|
|
|
enum class DynamicZoneMemberStatus : uint8_t
|
|
{
|
|
Unknown = 0,
|
|
Online,
|
|
Offline,
|
|
InDynamicZone,
|
|
LinkDead
|
|
};
|
|
|
|
enum LDoNThemes {
|
|
Unused = 0,
|
|
GUK,
|
|
MIR,
|
|
MMC,
|
|
RUJ,
|
|
TAK
|
|
};
|
|
|
|
enum LDoNThemeBits {
|
|
UnusedBit = 0,
|
|
GUKBit = 1,
|
|
MIRBit = 2,
|
|
MMCBit = 4,
|
|
RUJBit = 8,
|
|
TAKBit = 16
|
|
};
|
|
|
|
enum StartZoneIndex {
|
|
Odus = 0,
|
|
Qeynos,
|
|
Halas,
|
|
Rivervale,
|
|
Freeport,
|
|
Neriak,
|
|
Grobb,
|
|
Oggok,
|
|
Kaladim,
|
|
GreaterFaydark,
|
|
Felwithe,
|
|
Akanon,
|
|
Cabilis,
|
|
SharVahl
|
|
};
|
|
|
|
enum FVNoDropFlagRule
|
|
{
|
|
Disabled = 0,
|
|
Enabled = 1,
|
|
AdminOnly = 2
|
|
};
|
|
|
|
enum Anonymity : uint8
|
|
{
|
|
NotAnonymous,
|
|
Anonymous,
|
|
Roleplaying
|
|
};
|
|
|
|
#endif /*COMMON_EQ_CONSTANTS_H*/
|