eqemu-server/zone/gm_commands/unmemspells.cpp
Kinglykrab 94166e0f95
[Commands] Add #unmemspell and #unmemspells Commands. (#1867)
- Add #unmemspell [Spell ID] command to unmemorize a spell by ID from you or your target.
- Add #unmemspells command to unmemorize all spells from you or your target.
- Cleanup #memspell command and change arguments from #memspell [Slot] [Spell ID] to #memspell [Spell ID] [Spell Gem] for easier use.
- Add #memspell [Spell ID] functionality to memorize to first open spell gem if there are any using FindEmptyMemSlot helper method.
- Rename client->FindMemmedSpellByID(spell_id) to FindMemmedSpellBySpellID(spell_id).
- Add client->FindEmptyMemSlot() helper method.
- Add $client->FindEmptyMemSlot() to Perl.
- Add client:FindEmptyMemSlot() to Lua.
- Add $client->FindMemmedSpellBySpellID(spell_id) to Perl.
- Add client:FindMemmedSpellBySpellID(spell_id) to Lua.
2021-12-08 18:18:14 -05:00

44 lines
770 B
C++

#include "../client.h"
void command_unmemspells(Client *c, const Seperator *sep)
{
auto target = c;
if (c->GetTarget() && c->GetTarget()->IsClient() && c->GetGM()) {
target = c->GetTarget()->CastToClient();
}
auto memmed_count = target->MemmedCount();
if (!memmed_count) {
c->Message(
Chat::White,
fmt::format(
"{} no spells to unmemorize.",
(
c == target ?
"You have" :
fmt::format(
"{} ({}) has",
target->GetCleanName(),
target->GetID()
)
)
).c_str()
);
return;
}
target->UnmemSpellAll();
if (c != target) {
c->Message(
Chat::White,
fmt::format(
"{} ({}) has had {} spells unmemorized.",
target->GetCleanName(),
target->GetID(),
memmed_count
).c_str()
);
}
}