eqemu-server/zone/gm_commands/setendurance.cpp
Kinglykrab 225497337c
[Commands] Add #setendurance Command. (#1841)
- Add #setendurance [Endurance] command to set an NPC or player's endurance to a specified amount, or to max if the amount is greater than their max.
- Cleanup #endurance command message and logic.
2021-11-27 19:08:07 -05:00

62 lines
1.2 KiB
C++

#include "../client.h"
void command_setendurance(Client *c, const Seperator *sep)
{
int arguments = sep->argnum;
if (!arguments || !sep->IsNumber(1)) {
c->Message(Chat::White, "Usage: #setendurance [Endurance]");
return;
}
auto endurance = static_cast<int>(std::min(std::stoll(sep->arg[1]), (long long) 2000000000));
bool set_to_max = false;
Mob* target = c;
if (c->GetTarget()) {
target = c->GetTarget();
}
if (target->IsClient()) {
if (endurance >= target->CastToClient()->GetMaxEndurance()) {
endurance = target->CastToClient()->GetMaxEndurance();
set_to_max = true;
}
target->CastToClient()->SetEndurance(endurance);
} else {
if (endurance >= target->GetMaxEndurance()) {
endurance = target->GetMaxEndurance();
set_to_max = true;
}
target->SetEndurance(endurance);
}
c->Message(
Chat::White,
fmt::format(
"Set {} to {} Endurance{}.",
(
c == target ?
"yourself" :
fmt::format(
"{} ({})",
target->GetCleanName(),
target->GetID()
)
),
(
set_to_max ?
"full" :
std::to_string(endurance)
),
(
set_to_max ?
fmt::format(
" ({})",
endurance
) :
""
)
).c_str()
);
}