eqemu-server/shared_memory
Chris Miles c654c1d674
[Loot] Remove from shared memory, simplification (#3988)
* First pass of pulling loot out of shared memory, functional

* More code cleanup

* More cleanup

* More cleanup

* More cleanup

* Add loot reload type

* Reload, logging

* Update npc.h

* Cleanup

* Logging, don't load attempt to load loottable id 0

* Update worldserver.cpp

* Update client.cpp

* Update zone_loot.cpp

* PR feedback

* Update zone.cpp

* Memory leak suggestion

* Update CMakeLists.txt

* Post rebase issues
2024-02-05 15:17:53 -06:00
..
2016-05-24 23:49:25 -07:00
2016-05-24 23:49:25 -07:00
2013-11-19 00:09:41 -05:00
2016-05-24 23:49:25 -07:00
2016-05-24 23:49:25 -07:00

This program creates the shared memory files for various database tables.

It only need to be run after you make a change to the table in the database or there is a source change that relates to that tables structure.

Requires a folder named shared in the root server folder.

shared_memory

Creates all the shared memory files

shared_memory all

Same as above

shared_memory base_data

Creates shared memory files for base data

shared_memory items

Creates shared memory files for items

shared_memory factions

Creates shared memory files for items

shared_memory loot

Creates shared memory files for loot

shared_memory skill_caps

Creates shared memory files for skill caps

shared_memory spells

Creates shared memory files for spells