mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 21:01:29 +00:00
* [Commands] Cleanup #reloadzps Command. - Cleanup messages and logic. - Make reloading of zone points global instead of zone specific. * Further cleanup. - Add zone->GetZoneDescription(). - Add mob->GetTargetDescription(mob). * Final cleanup. * Typo.
58 lines
1.4 KiB
C++
Executable File
58 lines
1.4 KiB
C++
Executable File
#include "../client.h"
|
|
|
|
void command_texture(Client *c, const Seperator *sep)
|
|
{
|
|
int arguments = sep->argnum;
|
|
if (!arguments || !sep->IsNumber(1)) {
|
|
c->Message(Chat::White, "Usage: #texture [Texture] [Helmet Texture]");
|
|
return;
|
|
}
|
|
|
|
auto texture = static_cast<uint16>(std::min(std::stoul(sep->arg[1]), (unsigned long) 65535));
|
|
auto helmet_texture = static_cast<uint8>(
|
|
sep->IsNumber(2) ?
|
|
std::min(std::stoul(sep->arg[2]), (unsigned long) 255) :
|
|
0
|
|
);
|
|
|
|
Mob* target = c;
|
|
if (c->GetTarget() && c->Admin() >= commandTextureOthers) {
|
|
target = c->GetTarget();
|
|
}
|
|
|
|
if (Mob::IsPlayerRace(target->GetModel())) { // Player Races Wear Armor, so Wearchange is sent instead
|
|
for (
|
|
int texture_slot = EQ::textures::textureBegin;
|
|
texture_slot <= EQ::textures::LastTintableTexture;
|
|
texture_slot++
|
|
) {
|
|
target->SendTextureWC(texture_slot, texture);
|
|
}
|
|
} else { // Non-Player Races only need Illusion Packets to be sent for texture
|
|
target->SendIllusionPacket(
|
|
target->GetModel(),
|
|
target->GetGender(),
|
|
texture,
|
|
helmet_texture
|
|
);
|
|
}
|
|
|
|
c->Message(
|
|
Chat::White,
|
|
fmt::format(
|
|
"Texture Changed for {} | Texture: {}{}",
|
|
c->GetTargetDescription(target, TargetDescriptionType::UCSelf),
|
|
texture,
|
|
(
|
|
Mob::IsPlayerRace(target->GetModel()) ?
|
|
"" :
|
|
fmt::format(
|
|
" Helmet Texture: {}",
|
|
helmet_texture
|
|
)
|
|
)
|
|
).c_str()
|
|
);
|
|
}
|
|
|