mirror of
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* [CPP] Enable and build compliance with cpp20 * Windows build fix * bump fmt version * Updated fmt to 9.1, updated cmake minimum and verified preprocessor stuff works. * Missing : * Fix warning: top-level comma expression in array subscript is deprecated * Fix warning: top-level comma expression in array subscript is deprecated Co-authored-by: KimLS <KimLS@peqtgc.com>
452 lines
11 KiB
C++
Executable File
452 lines
11 KiB
C++
Executable File
#include "../client.h"
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#include "../command.h"
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#include "../../common/repositories/rule_sets_repository.h"
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#include "../../common/repositories/rule_values_repository.h"
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void command_rules(Client *c, const Seperator *sep)
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{
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auto arguments = sep->argnum;
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bool is_help = !strcasecmp(sep->arg[1], "help");
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if (!arguments || is_help) {
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SendRuleSubCommands(c);
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return;
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}
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bool is_current = !strcasecmp(sep->arg[1], "current");
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bool is_get = !strcasecmp(sep->arg[1], "get");
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bool is_list = !strcasecmp(sep->arg[1], "list");
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bool is_list_sets = !strcasecmp(sep->arg[1], "listsets");
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bool is_load = !strcasecmp(sep->arg[1], "load");
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bool is_reload = !strcasecmp(sep->arg[1], "reload");
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bool is_reset = !strcasecmp(sep->arg[1], "reset");
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bool is_set = !strcasecmp(sep->arg[1], "set");
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bool is_set_db = !strcasecmp(sep->arg[1], "setdb");
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bool is_store = !strcasecmp(sep->arg[1], "store");
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bool is_switch = !strcasecmp(sep->arg[1], "switch");
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bool is_values = !strcasecmp(sep->arg[1], "values");
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if (
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!is_current &&
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!is_get &&
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!is_list &&
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!is_list_sets &&
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!is_load &&
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!is_reload &&
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!is_reset &&
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!is_set &&
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!is_set_db &&
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!is_store &&
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!is_switch &&
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!is_values
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) {
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SendRuleSubCommands(c);
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return;
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}
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if (is_current) {
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c->Message(
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Chat::White,
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fmt::format(
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"Currently running Rule Set {} ({}).",
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RuleManager::Instance()->GetActiveRuleset(),
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RuleManager::Instance()->GetActiveRulesetID()
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).c_str()
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);
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} else if (is_list_sets) {
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std::map<int, std::string> m;
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if (!RuleManager::Instance()->ListRulesets(&database, m)) {
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c->Message(Chat::White, "Failed to list Rule Sets!");
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return;
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}
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if (m.empty()) {
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c->Message(Chat::White, "There are no available Rule Sets!");
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return;
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}
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c->Message(Chat::White, "Available Rule Sets:");
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auto rule_set_count = 0;
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auto rule_set_number = 1;
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for (const auto& e : m) {
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c->Message(
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Chat::White,
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fmt::format(
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"Rule Set {} ({})",
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e.second,
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e.first
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).c_str()
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);
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}
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c->Message(
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Chat::White,
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fmt::format(
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"There are {} available Rule Set{}.",
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rule_set_count,
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rule_set_count != 1 ? "s" : ""
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).c_str()
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);
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} else if (is_reload) {
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RuleManager::Instance()->LoadRules(&database, RuleManager::Instance()->GetActiveRuleset(), true);
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c->Message(
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Chat::White,
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fmt::format(
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"Active Rule Set {} ({}) has been reloaded.",
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RuleManager::Instance()->GetActiveRuleset(),
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RuleManager::Instance()->GetActiveRulesetID()
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).c_str()
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);
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} else if (is_switch) {
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//make sure this is a valid rule set..
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const auto rsid = RuleSetsRepository::GetRuleSetID(database, sep->arg[2]);
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if (rsid < 0) {
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c->Message(
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Chat::White,
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fmt::format(
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"Rule Set '{}' does not exist or is invalid.",
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sep->arg[2]
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).c_str()
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);
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return;
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}
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if (!database.SetVariable("RuleSet", sep->arg[2])) {
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c->Message(Chat::White, "Failed to update variables table to change selected Rule Set.");
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return;
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}
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RuleManager::Instance()->LoadRules(&database, sep->arg[2], true);
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c->Message(
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Chat::White,
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"The selected ruleset has been changed to {} ({}) and reloaded locally.",
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sep->arg[2],
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rsid
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);
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} else if (is_load) {
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const auto rsid = RuleSetsRepository::GetRuleSetID(database, sep->arg[2]);
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if (rsid < 0) {
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c->Message(
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Chat::White,
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fmt::format(
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"Rule Set '{}' does not exist or is invalid.",
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sep->arg[2]
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).c_str()
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);
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return;
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}
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RuleManager::Instance()->LoadRules(&database, sep->arg[2], true);
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c->Message(
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Chat::White,
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fmt::format(
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"Loaded Rule Set {} ({}) locally.",
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sep->arg[2],
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rsid
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).c_str()
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);
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} else if (is_store) {
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if (arguments == 1) {
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RuleManager::Instance()->SaveRules(&database, "");
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c->Message(Chat::White, "Rules saved.");
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} else if (arguments == 2) {
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RuleManager::Instance()->SaveRules(&database, sep->arg[2]);
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const auto prersid = RuleManager::Instance()->GetActiveRulesetID();
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const auto rsid = RuleSetsRepository::GetRuleSetID(database, sep->arg[2]);
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if (rsid < 0) {
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c->Message(Chat::White, "Unable to query Rule Set ID after store.");
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} else {
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c->Message(
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Chat::White,
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fmt::format(
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"Stored rules as Rule Set {} ({}).",
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sep->arg[2],
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rsid
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).c_str()
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);
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if (prersid != rsid) {
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c->Message(
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Chat::White,
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fmt::format(
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"Rule Set {} ({}) is now active locally.",
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sep->arg[2],
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rsid
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).c_str()
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);
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}
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}
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} else {
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SendRuleSubCommands(c);
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return;
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}
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} else if (is_reset) {
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RuleManager::Instance()->ResetRules(true);
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c->Message(
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Chat::White,
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fmt::format(
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"Rule Set {} ({}) has been set to defaults.",
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RuleManager::Instance()->GetActiveRuleset(),
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RuleManager::Instance()->GetActiveRulesetID()
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).c_str()
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);
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} else if (is_get) {
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if (arguments == 2) {
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std::string value;
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if (!RuleManager::Instance()->GetRule(sep->arg[2], value)) {
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c->Message(
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Chat::White,
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fmt::format(
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"Unable to find rule '{}'.",
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sep->arg[2]
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).c_str()
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);
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} else {
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c->Message(
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Chat::White,
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fmt::format(
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"{} has a value of {}.",
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sep->arg[2],
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value
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).c_str()
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);
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}
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} else {
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SendRuleSubCommands(c);
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return;
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}
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} else if (is_set) {
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if (arguments == 3) {
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if (!RuleManager::Instance()->SetRule(sep->arg[2], sep->arg[3], nullptr, false, true)) {
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c->Message(
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Chat::White,
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fmt::format(
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"Failed to modify Rule {} to a value of {}.",
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sep->arg[2],
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sep->arg[3]
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).c_str()
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);
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} else {
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c->Message(
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Chat::White,
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fmt::format(
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"Rule {} modified locally to a value of {}.",
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sep->arg[2],
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sep->arg[3]
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).c_str()
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);
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}
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} else {
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SendRuleSubCommands(c);
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return;
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}
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} else if (is_set_db) {
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if (arguments == 3) {
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if (!RuleManager::Instance()->SetRule(sep->arg[2], sep->arg[3], &database, true, true)) {
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c->Message(
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Chat::White,
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fmt::format(
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"Failed to modify Rule {} to a value of {}.",
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sep->arg[2],
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sep->arg[3]
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).c_str()
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);
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} else {
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c->Message(
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Chat::White,
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fmt::format(
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"Rule {} modified locally and in database to a value of {}.",
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sep->arg[2],
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sep->arg[3]
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).c_str()
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);
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}
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} else {
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SendRuleSubCommands(c);
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return;
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}
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} else if (is_list) {
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if (arguments == 1) {
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std::vector<std::string> l;
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if (!RuleManager::Instance()->ListCategories(l)) {
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c->Message(Chat::White, "Failed to list Rule Categories!");
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return;
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}
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if (l.empty()) {
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c->Message(Chat::White, "There are no Rule Categories to list!");
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return;
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}
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c->Message(Chat::White, "Rule Categories:");
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auto rule_category_count = 0;
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auto rule_category_number = 1;
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for (const auto& e : l) {
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c->Message(
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Chat::White,
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fmt::format(
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"Rule Category {} | {}",
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rule_category_number,
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e
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).c_str()
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);
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rule_category_count++;
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rule_category_number++;
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}
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c->Message(
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Chat::White,
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fmt::format(
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"There {} {} available Rule Categor{}.",
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rule_category_count != 1 ? "are" : "is",
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rule_category_count,
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rule_category_count != 1 ? "ies" : "y"
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).c_str()
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);
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} else if (arguments == 2) {
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std::string category_name;
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if (std::string("all") != sep->arg[2]) {
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category_name = sep->arg[2];
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}
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std::vector<std::string> l;
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if (!RuleManager::Instance()->ListRules(category_name, l)) {
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c->Message(Chat::White, "Failed to list rules!");
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return;
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}
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c->Message(
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Chat::White,
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fmt::format(
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"Rules in {} Category:",
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category_name
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).c_str()
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);
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auto rule_count = 0;
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auto rule_number = 1;
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for (const auto& e : l) {
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c->Message(
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Chat::White,
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fmt::format(
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"Rule {} | {}",
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rule_number,
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e
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).c_str()
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);
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rule_count++;
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rule_number++;
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}
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c->Message(
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Chat::White,
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fmt::format(
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"There {} {} available Rule{} in the {} Category.",
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rule_count != 1 ? "are" : "is",
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rule_count,
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rule_count != 1 ? "s" : "",
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category_name
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).c_str()
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);
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} else {
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SendRuleSubCommands(c);
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return;
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}
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} else if (is_values) {
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if (arguments == 2) {
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std::string category_name;
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if (std::string("all") != sep->arg[2]) {
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category_name = sep->arg[2];
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}
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std::vector<std::string> l;
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if (!RuleManager::Instance()->ListRules(category_name, l)) {
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c->Message(Chat::White, "Failed to list rules!");
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return;
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}
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c->Message(
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Chat::White,
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fmt::format(
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"Rule Values in {} Category:",
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category_name
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).c_str()
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);
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auto rule_count = 0;
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auto rule_number = 1;
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std::string rule_value;
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for (const auto& e : l) {
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if (RuleManager::Instance()->GetRule(e, rule_value)) {
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c->Message(
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Chat::White,
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fmt::format(
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"Rule {} | Name: {} Value: {}",
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rule_number,
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e,
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rule_value
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).c_str()
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);
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rule_count++;
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rule_number++;
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}
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}
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c->Message(
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Chat::White,
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fmt::format(
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"There {} {} available Rule{} in the {} Category.",
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rule_count != 1 ? "are" : "is",
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rule_count,
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rule_count != 1 ? "s" : "",
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category_name
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).c_str()
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);
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} else {
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SendRuleSubCommands(c);
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return;
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}
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}
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}
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void SendRuleSubCommands(Client *c)
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{
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c->Message(Chat::White, "Usage: #rule listsets - List available rule sets");
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c->Message(Chat::White, "Usage: #rule current - gives the name of the ruleset currently running in this zone");
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c->Message(Chat::White, "Usage: #rule reload - Reload the selected ruleset in this zone");
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c->Message(Chat::White, "Usage: #rule switch [Ruleset Name] - Change the selected ruleset and load it");
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c->Message(
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Chat::White,
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"Usage: #rule load [Ruleset Name] - Load a ruleset in just this zone without changing the selected set"
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);
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c->Message(Chat::White, "Usage: #rule store [Ruleset Name] - Store the running ruleset as the specified name");
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c->Message(Chat::White, "Usage: #rule reset - Reset all rules to their default values");
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c->Message(Chat::White, "Usage: #rule get [Rule] - Get the specified rule's local value");
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c->Message(
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Chat::White,
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"Usage: #rule set [Rule) [Value] - Set the specified rule to the specified value locally only"
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);
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c->Message(
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Chat::White,
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"Usage: #rule setdb [Rule] [Value] - Set the specified rule to the specified value locally and in the DB"
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);
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c->Message(
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Chat::White,
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"Usage: #rule list [Category Name] - List all rules in the specified category (or all categiries if omitted)"
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);
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c->Message(
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Chat::White,
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"Usage: #rule values [Category Name] - List the value of all rules in the specified category"
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);
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return;
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}
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