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* [Commands] Cleanup #reloadzps Command. - Cleanup messages and logic. - Make reloading of zone points global instead of zone specific. * Further cleanup. - Add zone->GetZoneDescription(). - Add mob->GetTargetDescription(mob). * Final cleanup. * Typo.
45 lines
983 B
C++
Executable File
45 lines
983 B
C++
Executable File
#include "../client.h"
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void command_resetdisc_timer(Client *c, const Seperator *sep)
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{
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int arguments = sep->argnum;
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if (!arguments) {
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c->Message(Chat::White, "Usage: #resetdisc_timer all - Reset all Discipline timers");
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c->Message(Chat::White, "Usage: #resetdisc_timer [Timer ID] - Reset Discipline timer by ID");
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return;
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}
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auto target = c;
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if (c->GetTarget() && c->GetTarget()->IsClient()) {
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target = c->GetTarget()->CastToClient();
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}
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bool is_all = !strcasecmp(sep->arg[1], "all");
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if (is_all) {
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c->Message(
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Chat::White,
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fmt::format(
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"Reset all Discipline timers for {}.",
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c->GetTargetDescription(target)
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).c_str()
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);
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target->ResetAllDisciplineTimers();
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return;
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}
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if (sep->IsNumber(1)) {
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auto timer_id = std::stoul(sep->arg[1]);
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c->Message(
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Chat::White,
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fmt::format(
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"Reset Discipline timer {} for {}.",
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timer_id,
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c->GetTargetDescription(target)
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).c_str()
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);
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target->ResetDisciplineTimer(timer_id);
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}
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}
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