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* Event scheduler implementation * Create 2021_02_17_server_scheduled_events.sql * Tweak * Remove unused event [skip ci] * Cleanup [skip ci] * PR adjustments * Database manifest
58 lines
2.2 KiB
C++
58 lines
2.2 KiB
C++
#ifndef EQEMU_SERVER_EVENT_SCHEDULER_H
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#define EQEMU_SERVER_EVENT_SCHEDULER_H
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#include "../common/repositories/server_scheduled_events_repository.h"
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#include <time.h>
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#include <chrono>
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namespace ServerEvents {
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static const std::string EVENT_TYPE_HOT_ZONE_ACTIVE = "hot_zone_activate";
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static const std::string EVENT_TYPE_BROADCAST = "broadcast";
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static const std::string EVENT_TYPE_RELOAD_WORLD = "reload_world";
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static const std::string EVENT_TYPE_RULE_CHANGE = "rule_change";
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static const std::string EVENT_TYPE_CONTENT_FLAG_CHANGE = "content_flag_change";
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}
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class ServerEventScheduler {
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public:
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virtual ~ServerEventScheduler();
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ServerEventScheduler();
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ServerEventScheduler *SetDatabase(Database *db);
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void LoadScheduledEvents();
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bool CheckIfEventsChanged();
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protected:
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// events directly from the database
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std::vector<ServerScheduledEventsRepository::ServerScheduledEvents> m_events;
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// used to track only when it is convenient to undo an action from an active event
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// typically there should be two separate events to turn something on / off
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// hotzones use this right now simply to keep us from toggling off the hotzone
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// every minute we trigger and then immediately turning it right back on
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std::vector<ServerScheduledEventsRepository::ServerScheduledEvents> m_active_events;
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// simple ticker used to determine when the last polled minute was so that when the minute
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// changes we fire checking the scheduler
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int m_last_polled_minute;
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// validates an event is currently active or not
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bool ValidateEventReadyToActivate(ServerScheduledEventsRepository::ServerScheduledEvents &e);
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// is event active
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bool IsEventActive(ServerScheduledEventsRepository::ServerScheduledEvents &e);
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// remove active event
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bool RemoveActiveEvent(ServerScheduledEventsRepository::ServerScheduledEvents &e);
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// build time object from event
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std::tm BuildStartTimeFromEvent(ServerScheduledEventsRepository::ServerScheduledEvents &e, tm *now);
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std::tm BuildEndTimeFromEvent(ServerScheduledEventsRepository::ServerScheduledEvents &e, tm *now);
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// reference to database
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Database *m_database;
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bool ValidateDatabaseConnection();
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};
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#endif //EQEMU_SERVER_EVENT_SCHEDULER_H
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