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* Push up branch for testing * Path manager * Tweaks * Changes * More path work * Update paths for eqemu_server.pl * More path work * Import and export client files * Path remove * More path work * Update eqemu_config.h * Fix tests * Tests disable temp * Update eqemu_config.h * Update .drone.yml * Hook tests back up * Update main.cpp * Platform tests * Fix include * Use std::filesystem on windows * Fix IPCMutex name on windows * std::filesystem changes * Update path_manager.cpp * Explicit string cast * Explicit string cast * Update path_manager.cpp * Windows fixes * Mapped files * Relative fixes * Use relative paths off of cwd * Update Debian image to Debian 11 (updates GCC) Co-authored-by: hg <4683435+hgtw@users.noreply.github.com>
49 lines
1.4 KiB
C++
49 lines
1.4 KiB
C++
/**
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* EQEmulator: Everquest Server Emulator
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* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY except by those people which sell it, which
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* are required to give you total support for your newly bought product;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifndef EQEMU_PLATFORM_H
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#define EQEMU_PLATFORM_H
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#include "iostream"
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enum EQEmuExePlatform
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{
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ExePlatformNone = 0,
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ExePlatformZone,
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ExePlatformWorld,
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ExePlatformLogin,
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ExePlatformQueryServ,
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ExePlatformSocket_Server,
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ExePlatformUCS,
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ExePlatformLaunch,
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ExePlatformSharedMemory,
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ExePlatformClientImport,
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ExePlatformClientExport,
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ExePlatformHC,
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ExePlatformTests
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};
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void RegisterExecutablePlatform(EQEmuExePlatform p);
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const EQEmuExePlatform& GetExecutablePlatform();
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int GetExecutablePlatformInt();
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std::string GetPlatformName();
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#endif
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