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51 lines
1014 B
C++
51 lines
1014 B
C++
#pragma once
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#ifdef LUA_EQEMU
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#include "zone/common.h"
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#include "zone/lua_ptr.h"
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struct Buffs_Struct;
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namespace luabind {
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struct scope;
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}
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luabind::scope lua_register_buff();
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class Lua_Buff : public Lua_Ptr<const Buffs_Struct>
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{
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typedef const Buffs_Struct NativeType;
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public:
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Lua_Buff() : Lua_Ptr(nullptr) { }
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Lua_Buff(const Buffs_Struct *d) : Lua_Ptr(d) { }
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virtual ~Lua_Buff() { }
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operator const Buffs_Struct*() {
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return reinterpret_cast<const Buffs_Struct*>(GetLuaPtrData());
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}
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uint16 GetCasterID();
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uint8 GetCasterLevel();
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std::string GetCasterName();
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int GetCastOnX();
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int GetCastOnY();
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int GetCastOnZ();
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uint32 GetCounters();
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uint32 GetDOTRune();
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int GetExtraDIChance();
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uint32 GetInstrumentModifier();
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uint32 GetMagicRune();
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uint32 GetMeleeRune();
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uint32 GetNumberOfHits();
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int16 GetRootBreakChance();
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uint16 GetSpellID();
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int GetTicsRemaining();
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int GetVirusSpreadTime();
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bool IsCasterClient();
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bool IsPersistentBuff();
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bool SendsClientUpdate();
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};
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#endif // LUA_EQEMU
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