2014-08-21 22:43:33 -07:00

16 lines
317 B
C++

#ifndef EQ_MAIN_H
#define EQ_MAIN_H
#include "types.h"
#include "eq_player_structs.h"
struct player_entry
{
int32 id;
char *data;
};
std::string ConvertFieldToValue(PlayerProfile_Struct *m_pp, std::string field);
void ConvertValueToField(PlayerProfile_Struct *m_pp, std::string field, std::string value);
#endif