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16 lines
317 B
C++
16 lines
317 B
C++
#ifndef EQ_MAIN_H
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#define EQ_MAIN_H
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#include "types.h"
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#include "eq_player_structs.h"
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struct player_entry
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{
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int32 id;
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char *data;
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};
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std::string ConvertFieldToValue(PlayerProfile_Struct *m_pp, std::string field);
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void ConvertValueToField(PlayerProfile_Struct *m_pp, std::string field, std::string value);
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#endif |