86 lines
2.0 KiB
Go

package main
import (
"bytes"
"encoding/json"
"fmt"
"io/ioutil"
"os"
"strings"
xj "github.com/basgys/goxml2json"
)
func main() {
var err error
var data []byte
var sData string
buf := &bytes.Buffer{}
var buf2 bytes.Buffer
if data, err = ioutil.ReadFile("eqemu_config.xml"); err != nil {
fmt.Println("Failed to open eqemu_config.xml:", err.Error())
os.Exit(1)
}
//detect malformed xml in eqemuconfig
sData = strings.Replace(string(data), "<?xml version=\"1.0\">", "<?xml version=\"1.0\"?>", 1)
r := strings.NewReader(sData)
dec := xj.NewDecoder(r)
root := &xj.Node{}
if err = dec.DecodeWithCustomPrefixes(root, "", ""); err != nil {
fmt.Println("Failed to decode eqemu_config.xml:", err.Error())
os.Exit(1)
}
if root.Children["server"] == nil || len(root.Children["server"]) < 1 {
fmt.Println("Server element not found")
os.Exit(1)
}
server := root.Children["server"][0]
//locked: "true" is only way to trigger locked
if server.Children["world"] != nil && len(server.Children["world"]) > 0 {
world := server.Children["world"][0]
if world.Children["locked"] != nil && len(world.Children["locked"]) > 0 {
fmt.Println("Locked!")
world.Children["locked"][0].Data = "true"
}
}
elements := []string{
"chatserver",
"directories",
"files",
"launcher",
"mailserver",
"webinterface",
"world",
"zones",
}
for _, ele := range elements {
if server.Children[ele] != nil && len(server.Children[ele]) > 0 && len(server.Children[ele][0].Children) == 0 {
delete(server.Children, ele)
}
}
enc := xj.NewEncoder(buf)
err = enc.EncodeWithCustomPrefixes(root, "", "")
if err != nil {
fmt.Println("Failed to encode eqemu_config.xml:", err.Error())
os.Exit(1)
}
//prettyprint
if err = json.Indent(&buf2, buf.Bytes(), "", "\t"); err != nil {
fmt.Println("Failed to encode json:", err.Error())
os.Exit(1)
}
if err = ioutil.WriteFile("eqemu_config.json", buf2.Bytes(), 0744); err != nil {
fmt.Println("Failed to write eqemu_config.json:", err.Error())
os.Exit(1)
}
}