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- Cleanup message and logic. - Cleanup other spots using similar logic so they're all uniform.
41 lines
875 B
C++
Executable File
41 lines
875 B
C++
Executable File
#include "../client.h"
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void command_setpvppoints(Client *c, const Seperator *sep)
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{
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int arguments = sep->argnum;
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if (!arguments || !sep->IsNumber(1)) {
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c->Message(Chat::White, "Command Syntax: #setpvppoints [Amount]");
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return;
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}
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Client *target = c;
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if (c->GetTarget() && c->GetTarget()->IsClient()) {
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target = c->GetTarget()->CastToClient();
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}
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uint32 pvp_points = static_cast<uint32>(std::min(std::stoull(sep->arg[1]), (unsigned long long) 2000000000));
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target->SetPVPPoints(pvp_points);
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target->Save();
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target->SendPVPStats();
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std::string pvp_message = fmt::format(
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"{} now {} {} PVP Point{}.",
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(
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c == target ?
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"You" :
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fmt::format(
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"{} ({})",
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target->GetCleanName(),
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target->GetID()
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)
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),
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c == target ? "have" : "has",
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pvp_points,
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pvp_points != 1 ? "s" : ""
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);
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c->Message(
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Chat::White,
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pvp_message.c_str()
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);
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}
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