309 lines
7.7 KiB
Go

//Makes a player say a message in local chat
package main
import (
"fmt"
"log"
"time"
"github.com/eqemu/server/protobuf/go/eqproto"
"github.com/golang/protobuf/proto"
"github.com/nats-io/go-nats"
"github.com/pkg/errors"
)
var (
nc *nats.Conn
err error
entities []*eqproto.Entity
)
func main() {
if nc, err = nats.Connect(nats.DefaultURL); err != nil {
log.Fatal(err)
}
defer nc.Close()
zone := "ecommons"
instance := int64(0)
entities = zoneEntityList(zone, 0)
if len(entities) == 0 {
return
}
fmt.Println(len(entities), "entities known")
//fmt.Println(entities)
var entityID int32
for _, entity := range entities {
if entity.Name == "Shin" {
fmt.Println("Found Shin as ID", entity.Id)
entityID = entity.Id
break
}
}
if entityID == 0 {
log.Fatal("Can't find entity!")
}
go asyncChannelMessageSubscriber(nc) //async is recommended
go entityEventSubscriber(zone, instance, entityID)
err := zoneChannelMessage(zone, instance, entityID, eqproto.EntityType_Client, eqproto.MessageType_Say, "Hello, World!")
//err := tell("shin", "Testing tell")
if err != nil {
fmt.Println("Failed to send channel message:", err.Error())
return
}
time.Sleep(1000 * time.Second)
}
func tell(to string, message string) (err error) {
msg := &eqproto.ChannelMessage{
Message: message,
From: "go",
To: to,
}
d, err := proto.Marshal(msg)
if err != nil {
log.Fatal(err)
}
channel := fmt.Sprintf("world.channel_message.in")
reply, err := nc.Request(channel, d, 1*time.Second)
if err != nil {
err = errors.Wrap(err, "Failed to get request response on zone channel")
return
}
err = proto.Unmarshal(reply.Data, msg)
if err != nil {
err = errors.Wrap(err, "failed to unmarshal")
return
}
if msg.ResponseError > 0 {
err = errors.New(msg.ResponseMessage)
return
}
fmt.Println("Response:", msg)
return
}
func zoneChannelMessage(zone string, instance int64, fromEntityID int32, fromEntityType eqproto.EntityType, chanNumber eqproto.MessageType, message string) (err error) {
msg := &eqproto.ChannelMessage{
Message: message,
Number: eqproto.MessageType_SayLocal, //chanNumber,
FromEntityId: fromEntityID,
FromEntityType: fromEntityType,
From: "go",
Distance: 500,
SkipSender: false,
//To: "shin",
}
d, err := proto.Marshal(msg)
if err != nil {
log.Fatal(err)
}
channel := fmt.Sprintf("zone.%s.%d.channel_message.in", zone, instance)
reply, err := nc.Request(channel, d, 1*time.Second)
if err != nil {
err = errors.Wrap(err, "Failed to get request response on zone channel")
return
}
err = proto.Unmarshal(reply.Data, msg)
if err != nil {
err = errors.Wrap(err, "failed to unmarshal")
return
}
if msg.ResponseError > 0 {
err = errors.New(msg.ResponseMessage)
return
}
fmt.Println("Response:", msg)
return
}
func testAttack(zone string, entityID int64, targetID int64) {
time.Sleep(10 * time.Second)
fmt.Println("10 seconds, Having", entityID, "attack", targetID)
params := []string{
fmt.Sprintf("%d", entityID),
fmt.Sprintf("%d", targetID), //attack first element
"1", //amount of hate
}
command := "attack"
zoneCommand(zone, command, params)
}
func zoneEntityList(zone string, instanceID int) (entities []*eqproto.Entity) {
msg := &eqproto.CommandMessage{
Author: "xackery",
Command: "entitylist",
Params: []string{"client"},
}
d, err := proto.Marshal(msg)
if err != nil {
log.Fatal(err)
}
channel := fmt.Sprintf("zone.%s.command_message.in", zone)
reply, err := nc.Request(channel, d, 1*time.Second)
if err != nil {
log.Println("Failed to get response on", channel, err.Error())
return
}
err = proto.Unmarshal(reply.Data, msg)
if err != nil {
fmt.Println("Failed to unmarshal", err.Error())
return
}
if msg.ResponseError > 0 {
fmt.Println("Failed to get entity list:", msg.ResponseError, msg.ResponseMessage)
return
}
//fmt.Println("reply", len(msg.Payload), string(msg.Payload))
rootEntities := &eqproto.Entities{}
err = proto.Unmarshal([]byte(msg.ResponsePayload), rootEntities)
if err != nil {
fmt.Println("failed to unmarshal entities", err.Error(), msg)
return
}
entities = rootEntities.Entities
return
}
func zoneCommandEntity(zone string, command string, params []string) (entityID int32) {
msg := &eqproto.CommandMessage{
Author: "xackery",
Command: command,
Params: params,
}
d, err := proto.Marshal(msg)
if err != nil {
log.Fatal(err)
}
reply, err := nc.Request(fmt.Sprintf("zone.%s.command_message.in", zone), d, 1*time.Second)
if err != nil {
log.Println("Failed to get request response:", err.Error())
return
}
err = proto.Unmarshal(reply.Data, msg)
if err != nil {
fmt.Println("Failed to unmarshal", err.Error())
return
}
//fmt.Println("Response:", msg)
if msg.ResponseError > 0 {
fmt.Println("Failed to get response:", msg.ResponseError, msg.ResponseMessage)
return
}
entityID = msg.ResponseValue
return
}
func zoneCommand(zone string, command string, params []string) {
msg := &eqproto.CommandMessage{
Author: "xackery",
Command: command,
Params: params,
}
d, err := proto.Marshal(msg)
if err != nil {
log.Fatal(err)
}
reply, err := nc.Request(fmt.Sprintf("zone.%s.command_message.in", zone), d, 1*time.Second)
if err != nil {
log.Println("Failed to get request response:", err.Error())
return
}
err = proto.Unmarshal(reply.Data, msg)
if err != nil {
fmt.Println("Failed to unmarshal", err.Error())
return
}
fmt.Println("Response:", msg)
return
}
func entityEventSubscriber(zone string, instance int64, entityID int32) {
var index int
channel := fmt.Sprintf("zone.%s.%d.entity.%d.event.out", zone, instance, entityID)
nc.Subscribe(channel, func(m *nats.Msg) {
event := &eqproto.Event{}
err = proto.Unmarshal(m.Data, event)
if err != nil {
fmt.Println("invalid event data passed", m.Data)
return
}
var eventPayload proto.Message
switch event.Op {
case eqproto.OpCode_OP_ClientUpdate:
eventPayload = &eqproto.PlayerPositionUpdateEvent{}
case eqproto.OpCode_OP_Animation:
eventPayload = &eqproto.AnimationEvent{}
case eqproto.OpCode_OP_NewSpawn:
eventPayload = &eqproto.SpawnEvent{}
case eqproto.OpCode_OP_ZoneEntry:
eventPayload = &eqproto.SpawnEvent{}
case eqproto.OpCode_OP_HPUpdate:
eventPayload = &eqproto.HPEvent{}
case eqproto.OpCode_OP_MobHealth:
eventPayload = &eqproto.HPEvent{}
case eqproto.OpCode_OP_DeleteSpawn:
eventPayload = &eqproto.DeleteSpawnEvent{}
case eqproto.OpCode_OP_Damage:
eventPayload = &eqproto.DamageEvent{}
case eqproto.OpCode_OP_SpecialMesg:
eventPayload = &eqproto.SpecialMessageEvent{}
case eqproto.OpCode_OP_ChannelMessage:
eventPayload = &eqproto.ChannelMessageEvent{}
default:
return
}
err = proto.Unmarshal(event.Payload, eventPayload)
if err != nil {
fmt.Println("Invalid data passed for opcode", event.Op, err.Error(), string(m.Data[index+1:]))
return
}
fmt.Println(m.Subject, event.Op, eventPayload)
//log.Printf("Received a message on %s: %s\n", m.Subject, string(m.Data))
//proto.Unmarshal(m.Data, event)
//log.Println(event.Op.String(), event.Entity, event.Target)
})
log.Println("Subscribed to", channel, ", waiting on messages...")
time.Sleep(500 * time.Second)
}
// asyncChannelMessageSubscriber is an example of how to subscribe
// and invoke a function when a message is received
func asyncChannelMessageSubscriber(nc *nats.Conn) {
nc.Subscribe("world.channel_message.out", func(m *nats.Msg) {
message := &eqproto.ChannelMessage{}
proto.Unmarshal(m.Data, message)
log.Println(message)
})
nc.Subscribe("zone.ecommons.0.channel_message.out", func(m *nats.Msg) {
message := &eqproto.ChannelMessage{}
proto.Unmarshal(m.Data, message)
log.Println(message)
})
log.Println("Waiting on async messages...")
}