mirror of
https://github.com/EQEmu/Server.git
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66 lines
2.2 KiB
C++
66 lines
2.2 KiB
C++
/**
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* EQEmulator: Everquest Server Emulator
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* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY except by those people which sell it, which
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* are required to give you total support for your newly bought product;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifndef DYNAMIC_ZONE_H
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#define DYNAMIC_ZONE_H
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#include "../common/dynamic_zone_base.h"
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#include <cstdint>
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#include <string>
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#include <unordered_map>
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#include <vector>
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class Database;
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class ServerPacket;
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extern const char* const CREATE_NOT_ALL_ADDED;
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class DynamicZone : public DynamicZoneBase
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{
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public:
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using DynamicZoneBase::DynamicZoneBase; // inherit base constructors
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DynamicZone() = default;
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DynamicZone(uint32_t zone_id, uint32_t version, uint32_t duration, DynamicZoneType type);
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static DynamicZone* FindDynamicZoneByID(uint32_t dz_id);
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static void HandleWorldMessage(ServerPacket* pack);
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void SetSecondsRemaining(uint32_t seconds_remaining) override;
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bool IsCurrentZoneDzInstance() const;
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void SetUpdatedDuration(uint32_t seconds);
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protected:
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uint16_t GetCurrentInstanceID() override;
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uint16_t GetCurrentZoneID() override;
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Database& GetDatabase() override;
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void ProcessCompassChange(const DynamicZoneLocation& location) override;
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void SendInstanceAddRemoveCharacter(uint32_t character_id, bool remove) override;
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void SendInstanceRemoveAllCharacters() override;
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void SendGlobalLocationChange(uint16_t server_opcode, const DynamicZoneLocation& location) override;
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private:
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static void StartAllClientRemovalTimers();
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void SendCompassUpdateToZoneMembers();
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};
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#endif
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