eqemu-server/zone/lua_buff.h
2025-12-26 20:58:07 -08:00

51 lines
1014 B
C++

#pragma once
#ifdef LUA_EQEMU
#include "zone/common.h"
#include "zone/lua_ptr.h"
struct Buffs_Struct;
namespace luabind {
struct scope;
}
luabind::scope lua_register_buff();
class Lua_Buff : public Lua_Ptr<const Buffs_Struct>
{
typedef const Buffs_Struct NativeType;
public:
Lua_Buff() : Lua_Ptr(nullptr) { }
Lua_Buff(const Buffs_Struct *d) : Lua_Ptr(d) { }
virtual ~Lua_Buff() { }
operator const Buffs_Struct*() {
return reinterpret_cast<const Buffs_Struct*>(GetLuaPtrData());
}
uint16 GetCasterID();
uint8 GetCasterLevel();
std::string GetCasterName();
int GetCastOnX();
int GetCastOnY();
int GetCastOnZ();
uint32 GetCounters();
uint32 GetDOTRune();
int GetExtraDIChance();
uint32 GetInstrumentModifier();
uint32 GetMagicRune();
uint32 GetMeleeRune();
uint32 GetNumberOfHits();
int16 GetRootBreakChance();
uint16 GetSpellID();
int GetTicsRemaining();
int GetVirusSpreadTime();
bool IsCasterClient();
bool IsPersistentBuff();
bool SendsClientUpdate();
};
#endif // LUA_EQEMU