eqemu-server/zone/lua_item.h

30 lines
366 B
C++

#ifndef EQEMU_LUA_ITEM_H
#define EQEMU_LUA_ITEM_H
#ifdef LUA_EQEMU
class ItemInst;
class Lua_Item
{
public:
Lua_Item() { d_ = nullptr; }
Lua_Item(ItemInst *d) { d_ = d; }
virtual ~Lua_Item() { }
operator ItemInst* () {
if(d_) {
return reinterpret_cast<ItemInst*>(d_);
}
return nullptr;
}
bool Null();
bool Valid();
void *d_;
};
#endif
#endif