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46 lines
1.3 KiB
C++
46 lines
1.3 KiB
C++
/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "../common/debug.h"
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// Quagmire - i was really surprised, but i couldnt find the equivilent standard library function
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signed char sign(signed int tmp) {
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if (tmp > 0)
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return 1;
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else if (tmp < 0)
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return -1;
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else
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return 0;
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}
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signed char sign(double tmp) {
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if (tmp > 0)
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return 1;
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else if (tmp < 0)
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return -1;
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else
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return 0;
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}
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uint32 pow32(uint32 base, uint32 exponet) {
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uint32 ret = 1;
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for (uint32 i=1; i<=exponet; i++)
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ret *= base;
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return ret;
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}
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