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* Add RoF2 Bazaar Support Enable RoF2 bazaar features * Add augments to Trader Items * Cleanup Cleanup of formatting and unused functions * Update PlayerProfile for correct char_id in trader transactions. Further cleanup. * Add parcel delivery price functionality Add parcel delivery price functionality via rules and new delivery cost struct. * Add RoF support for bazaar window outside of bazaar with parcel delivery * Further Testing and ActiveTransaction added Further testing and a few fixes and messages added. Add active transaction check to ensure two clients cannot purchase from the bazaar window at the same time * Cleanup and Formatting updates Cleanup and Formatting updates * Update database manifest for the trader table against default peq trader table * Logs and formatting * Update bazaarsearch to be content_db aware * Fix crash * Simplify search * Search fixes * Push up more search logging * More search fixes * Formatting * Update trader_repository.h * Add Rule for Bazaar Parcel Delivery Add a rule Bazaar:EnableParcelDelivery to enable/disable bazaar parcel delivery. Default is True. * Fix crash * Update Bazaar Search Adds/Tested bazaar search with move to content_db - race, class, money, number of returned items, stats, name, slot, level, traders, local traders, specific trader. Outstanding - type, more stats to add (heroic, etc) * Formatting * Push * Update bazaarsearch to include all stats that are available in RoF2 * Update BazaarSearch Updates the bazaar search for item types. They should be working as per RoF2+ types. * Formatting * Final updates to BazaarSearch Add search by augmentation slots available on the item. This enables all but Prestige, which I believe are not implemented yet. * Add Titanium functionality correct ItemType Search Add Titanium /trader /bazaar functionality. Added itemtype=armor bazaar search. It was missed in the search work * Close off for loops --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
138 lines
3.1 KiB
C
138 lines
3.1 KiB
C
/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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// out-going packets that require an ENCODE translation:
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E(OP_Action)
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E(OP_AdventureMerchantSell)
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E(OP_ApplyPoison)
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E(OP_BazaarSearch)
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E(OP_BecomeTrader)
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E(OP_Buff)
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E(OP_ChannelMessage)
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E(OP_CharInventory)
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E(OP_ClientUpdate)
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E(OP_Damage)
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E(OP_DeleteCharge)
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E(OP_DeleteItem)
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E(OP_DeleteSpawn)
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E(OP_DzChooseZone)
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E(OP_DzExpeditionEndsWarning)
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E(OP_DzExpeditionInfo)
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E(OP_DzExpeditionInvite)
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E(OP_DzExpeditionLockoutTimers)
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E(OP_DzMemberList)
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E(OP_DzMemberListName)
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E(OP_DzMemberListStatus)
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E(OP_DzSetLeaderName)
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E(OP_Emote)
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E(OP_FormattedMessage)
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E(OP_GroundSpawn)
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E(OP_SetGuildRank)
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E(OP_GuildsList)
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E(OP_GuildMemberLevelUpdate)
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E(OP_GuildMemberList)
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E(OP_GuildMemberAdd)
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E(OP_GuildMemberRankAltBanker)
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E(OP_SendGuildTributes)
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E(OP_GuildTributeDonateItem)
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E(OP_Illusion)
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E(OP_InspectAnswer)
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E(OP_InspectRequest)
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E(OP_ItemLinkResponse)
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E(OP_ItemPacket)
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E(OP_LeadershipExpUpdate)
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E(OP_LFGuild)
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E(OP_LootItem)
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E(OP_ManaChange)
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E(OP_MemorizeSpell)
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E(OP_MoveItem)
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E(OP_OnLevelMessage)
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E(OP_PetBuffWindow)
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E(OP_PlayerProfile)
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E(OP_NewSpawn)
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E(OP_MarkRaidNPC)
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E(OP_RaidUpdate)
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E(OP_ReadBook)
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E(OP_RespondAA)
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E(OP_SendCharInfo)
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E(OP_SendAATable)
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E(OP_SetFace)
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E(OP_ShopPlayerSell)
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E(OP_ShopRequest)
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E(OP_SpawnAppearance)
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E(OP_SpecialMesg)
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E(OP_TaskDescription)
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E(OP_Track)
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E(OP_Trader)
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E(OP_TraderBuy)
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E(OP_TraderShop)
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E(OP_TributeItem)
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E(OP_VetRewardsAvaliable)
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E(OP_WearChange)
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E(OP_ZoneEntry)
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E(OP_ZoneServerReady)
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E(OP_ZoneSpawns)
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// incoming packets that require a DECODE translation:
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D(OP_AdventureMerchantSell)
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D(OP_ApplyPoison)
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D(OP_AugmentItem)
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D(OP_BazaarSearch)
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D(OP_Buff)
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D(OP_Bug)
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D(OP_CastSpell)
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D(OP_ChannelMessage)
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D(OP_CharacterCreate)
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D(OP_ClientUpdate)
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D(OP_Consume)
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D(OP_DeleteItem)
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D(OP_DzAddPlayer)
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D(OP_DzChooseZoneReply)
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D(OP_DzExpeditionInviteResponse)
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D(OP_DzMakeLeader)
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D(OP_DzRemovePlayer)
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D(OP_DzSwapPlayer)
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D(OP_Emote)
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D(OP_FaceChange)
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D(OP_GuildDemote)
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D(OP_InspectAnswer)
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D(OP_InspectRequest)
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D(OP_ItemLinkClick)
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D(OP_GuildTributeDonateItem)
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D(OP_LFGuild)
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D(OP_LoadSpellSet)
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D(OP_LootItem)
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D(OP_MoveItem)
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D(OP_PetCommands)
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D(OP_RaidInvite)
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D(OP_ReadBook)
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D(OP_SetServerFilter)
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D(OP_ShopPlayerSell)
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D(OP_ShopRequest)
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D(OP_Trader)
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D(OP_TraderBuy)
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D(OP_TraderShop)
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D(OP_TradeSkillCombine)
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D(OP_TributeItem)
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D(OP_WearChange)
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D(OP_WhoAllRequest)
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#undef E
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#undef D
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