eqemu-server/zone/gm_commands/exptoggle.cpp
Alex King 324bfd448e
[Commands] Add entity variable command (#3345)
* [Commands] Add entity variable commands

# Commands
- Add `#clearentityvariables` to clear all entity variables from yourself or your target.
- Add `#deleteentityvariable [Variable Name]` to delete an entity variable from yourself or your target.
- Add `#setentityvariable [Variable Name] [Variable Value]` to set an entity variable for yourself or your target.
- Add `#viewentityvariables [Search Criteria]` to view your or your target's entity variables.

# Notes
- `#setentityvariable` can use multi-word names/values by using double quotes like `#setentityvariable "Test Variable" "Test Value"`.
- `#viewentityvariable` does not require a search criteria, not using one shows all entity variables on yourself or your target.

* Update viewentityvariables.cpp

* Unnecessary parameter.

* Consolidate commands.

* Update entityvariable.cpp

* Update command.cpp

* Proper arguments.
2023-05-25 19:49:09 -04:00

29 lines
656 B
C++

#include "../client.h"
void command_exptoggle(Client *c, const Seperator *sep)
{
auto arguments = sep->argnum;
if (!arguments || arguments > 1) {
c->Message(Chat::White, "Usage: #exptoggle [Toggle] - Toggle your or your target's experience gain.");
return;
}
auto t = c;
if (c->GetTarget() && c->GetTarget()->IsClient() && c->GetGM()) {
t = c->GetTarget()->CastToClient();
}
const auto is_exp_enabled = Strings::ToBool(sep->arg[1]);
t->SetEXPEnabled(is_exp_enabled);
c->Message(
Chat::White,
fmt::format(
"Experience gain for {} is now {}abled.",
c->GetTargetDescription(t),
is_exp_enabled ? "en" : "dis"
).c_str()
);
}