eqemu-server/zone/gm_commands/CMakeLists.txt
Alex c84df0d5ba
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Build Improvements (#5033)
* Start rewrite, add vcpkg

* Simple vcpkg manifest, will almost certainly need tweaking

* Remove cmake ext we wont be using anymore

* Update vcpkg to no longer be from 2022, update cmake lists (wip)

* Add finds to the toplevel cmakelists

* WIP, luabind and perlbind build.  Common only partially builds.

* Fix common build.

* shared_memory compiles

* client files compile

* Tests and more cmake version updates

* World, had to swap out zlib-ng for now because it wasn't playing nicely along side the zlib install.  May revisit.

* UCS compiles now too!

* queryserv and eqlaunch

* loginserver works

* Zone works but is messy, tomorrow futher cleanup!

* Cleanup main file

* remove old zlibng, remove perlwrap, remove hc

* More cleanup

* vcpkg baseline set for CI

* Remove pkg-config, it's the suggested way to use luajit with vcpkg but it causes issues with CI and might be a pain point for windows users

* Actually add file

* Set perlbind include dir

* Perl link got lost

* PERL_SET_INTERP causes an issue on newer versions of perl on windows because a symbol is not properly exported in their API, change the lines so it's basically what it used to be

* Remove static unix linking, we dont do automated released anymore and this was tightly coupled to that.  Can explore this again if we decide to change that.

* Remove unused submodules, set cmake policy for boost

* Fix some cereal includes

* Improve some boilerplate, I'd still like to do better about getting linker stuff set.

* Going through and cleaning up the build.

* Fix world, separate out data_buckets.

* add fixes for other servers

* fix zone

* Fix client files, loginserver and tests

* Newer versions of libmariadb default to tls forced on, return to the default of not forcing that.
auto_login were breaking on linux builds
loginserver wasn't setting proper openssl compile flag

* Move set out of a giant cpp file include.

* Convert show

* convert find

* Add uuid to unix builds

* Remove some cpp includes.

* Restructure to remove more things.

* change db update manifest to header
change build yml

* Move world CLI include cpps to cmake.

* Move zone cli out of source and into cmake

* Sidecar stuff wont directly include cpp files now too.

* Fix uuid-dev missing on linux runner

* Reorg common cmake file

* Some cleanup

* Fix libsodium support (oops). Fix perl support (more oops)

* Change doc

---------

Co-authored-by: KimLS <KimLS@peqtgc.com>
2025-12-13 19:56:37 -08:00

170 lines
4.8 KiB
CMake

cmake_minimum_required(VERSION 3.20)
# gm commands
set(gm_command_sources
command.cpp
bot_command.cpp
gm_commands/acceptrules.cpp
gm_commands/advnpcspawn.cpp
gm_commands/aggrozone.cpp
gm_commands/ai.cpp
gm_commands/appearance.cpp
gm_commands/appearanceeffects.cpp
gm_commands/attack.cpp
gm_commands/augmentitem.cpp
gm_commands/ban.cpp
gm_commands/bugs.cpp
gm_commands/camerashake.cpp
gm_commands/castspell.cpp
gm_commands/chat.cpp
gm_commands/clearxtargets.cpp
gm_commands/copycharacter.cpp
gm_commands/corpse.cpp
gm_commands/corpsefix.cpp
gm_commands/countitem.cpp
gm_commands/damage.cpp
gm_commands/databuckets.cpp
gm_commands/dbspawn2.cpp
gm_commands/delacct.cpp
gm_commands/delpetition.cpp
gm_commands/depop.cpp
gm_commands/depopzone.cpp
gm_commands/devtools.cpp
gm_commands/disablerecipe.cpp
gm_commands/disarmtrap.cpp
gm_commands/doanim.cpp
gm_commands/door.cpp
gm_commands/door_manipulation.cpp
gm_commands/dye.cpp
gm_commands/dz.cpp
gm_commands/dzkickplayers.cpp
gm_commands/editmassrespawn.cpp
gm_commands/emote.cpp
gm_commands/emptyinventory.cpp
gm_commands/enablerecipe.cpp
gm_commands/entityvariable.cpp
gm_commands/exptoggle.cpp
gm_commands/faction.cpp
gm_commands/evolving_items.cpp
gm_commands/feature.cpp
gm_commands/find.cpp
gm_commands/fish.cpp
gm_commands/fixmob.cpp
gm_commands/flagedit.cpp
gm_commands/fleeinfo.cpp
gm_commands/forage.cpp
gm_commands/gearup.cpp
gm_commands/giveitem.cpp
gm_commands/givemoney.cpp
gm_commands/gmzone.cpp
gm_commands/goto.cpp
gm_commands/grantaa.cpp
gm_commands/grid.cpp
gm_commands/guild.cpp
gm_commands/hp.cpp
gm_commands/illusion_block.cpp
gm_commands/instance.cpp
gm_commands/interrogateinv.cpp
gm_commands/interrupt.cpp
gm_commands/invsnapshot.cpp
gm_commands/ipban.cpp
gm_commands/kick.cpp
gm_commands/kill.cpp
gm_commands/killallnpcs.cpp
gm_commands/list.cpp
gm_commands/lootsim.cpp
gm_commands/loc.cpp
gm_commands/logs.cpp
gm_commands/makepet.cpp
gm_commands/memspell.cpp
gm_commands/merchantshop.cpp
gm_commands/modifynpcstat.cpp
gm_commands/movechar.cpp
gm_commands/movement.cpp
gm_commands/myskills.cpp
gm_commands/mysql.cpp
gm_commands/mystats.cpp
gm_commands/npccast.cpp
gm_commands/npcedit.cpp
gm_commands/npceditmass.cpp
gm_commands/npcemote.cpp
gm_commands/npcloot.cpp
gm_commands/npcsay.cpp
gm_commands/npcshout.cpp
gm_commands/npcspawn.cpp
gm_commands/npctypespawn.cpp
gm_commands/nudge.cpp
gm_commands/nukebuffs.cpp
gm_commands/nukeitem.cpp
gm_commands/object.cpp
gm_commands/object_manipulation.cpp
gm_commands/parcels.cpp
gm_commands/path.cpp
gm_commands/peqzone.cpp
gm_commands/petitems.cpp
gm_commands/petname.cpp
gm_commands/picklock.cpp
gm_commands/profanity.cpp
gm_commands/push.cpp
gm_commands/raidloot.cpp
gm_commands/randomfeatures.cpp
gm_commands/refreshgroup.cpp
gm_commands/reload.cpp
gm_commands/removeitem.cpp
gm_commands/repop.cpp
gm_commands/resetaa.cpp
gm_commands/resetaa_timer.cpp
gm_commands/resetdisc_timer.cpp
gm_commands/revoke.cpp
gm_commands/roambox.cpp
gm_commands/rules.cpp
gm_commands/save.cpp
gm_commands/scale.cpp
gm_commands/scribespell.cpp
gm_commands/scribespells.cpp
gm_commands/sendzonespawns.cpp
gm_commands/sensetrap.cpp
gm_commands/serverrules.cpp
gm_commands/set.cpp
gm_commands/show.cpp
gm_commands/shutdown.cpp
gm_commands/spawn.cpp
gm_commands/spawneditmass.cpp
gm_commands/spawnfix.cpp
gm_commands/faction_association.cpp
gm_commands/stun.cpp
gm_commands/summon.cpp
gm_commands/summonburiedplayercorpse.cpp
gm_commands/summonitem.cpp
gm_commands/suspend.cpp
gm_commands/suspendmulti.cpp
gm_commands/takeplatinum.cpp
gm_commands/task.cpp
gm_commands/traindisc.cpp
gm_commands/tune.cpp
gm_commands/undye.cpp
gm_commands/unmemspell.cpp
gm_commands/unmemspells.cpp
gm_commands/unscribespell.cpp
gm_commands/unscribespells.cpp
gm_commands/untraindisc.cpp
gm_commands/untraindiscs.cpp
gm_commands/wc.cpp
gm_commands/worldshutdown.cpp
gm_commands/worldwide.cpp
gm_commands/wp.cpp
gm_commands/wpadd.cpp
gm_commands/zone.cpp
gm_commands/zonebootup.cpp
gm_commands/zoneshutdown.cpp
gm_commands/zonevariable.cpp
gm_commands/zone_instance.cpp
gm_commands/zone_shard.cpp
gm_commands/zsave.cpp
)
add_library(gm_commands_zone STATIC ${gm_command_sources})
target_link_libraries(gm_commands_zone PRIVATE common)
set_target_properties(gm_commands_zone PROPERTIES UNITY_BUILD ON UNITY_BUILD_BATCH_SIZE 32)