eqemu-server/zone/gm_commands/spawnstatus.cpp
Chris Miles 0550fcfd3f
[GM Commands] Split GM Commands Into Separate Files (#1766)
* Split GM commands into their own files

* Code cleanup
2021-11-14 22:48:47 -06:00

29 lines
779 B
C++
Executable File

#include "../client.h"
void command_spawnstatus(Client *c, const Seperator *sep)
{
if ((sep->arg[1][0] == 'e') | (sep->arg[1][0] == 'E')) {
// show only enabled spawns
zone->ShowEnabledSpawnStatus(c);
}
else if ((sep->arg[1][0] == 'd') | (sep->arg[1][0] == 'D')) {
// show only disabled spawns
zone->ShowDisabledSpawnStatus(c);
}
else if ((sep->arg[1][0] == 'a') | (sep->arg[1][0] == 'A')) {
// show all spawn staus with no filters
zone->SpawnStatus(c);
}
else if (sep->IsNumber(1)) {
// show spawn status by spawn2 id
zone->ShowSpawnStatusByID(c, atoi(sep->arg[1]));
}
else if (strcmp(sep->arg[1], "help") == 0) {
c->Message(Chat::White, "Usage: #spawnstatus <[a]ll | [d]isabled | [e]nabled | {Spawn2 ID}>");
}
else {
zone->SpawnStatus(c);
}
}