Kinglykrab a5348e207b
[Commands] Add #sethp Command. (#1840)
- Add #sethp [Health] command to set an NPC or player's health to a specified amount, or to max if the amount is greater than their max.
- Cleanup #heal command message and logic.
2021-11-27 19:08:00 -05:00

56 lines
927 B
C++

#include "../client.h"
void command_sethp(Client *c, const Seperator *sep)
{
int arguments = sep->argnum;
if (!arguments || !sep->IsNumber(1)) {
c->Message(Chat::White, "Usage: #sethp [Health]");
return;
}
auto health = static_cast<int>(std::min(std::stoll(sep->arg[1]), (long long) 2000000000));
bool set_to_max = false;
Mob* target = c;
if (c->GetTarget()) {
target = c->GetTarget();
}
if (health >= target->GetMaxHP()) {
health = target->GetMaxHP();
set_to_max = true;
}
target->SetHP(health);
target->SendHPUpdate();
c->Message(
Chat::White,
fmt::format(
"Set {} to {} Health{}.",
(
c == target ?
"yourself" :
fmt::format(
"{} ({})",
target->GetCleanName(),
target->GetID()
)
),
(
set_to_max ?
"full" :
std::to_string(health)
),
(
set_to_max ?
fmt::format(
" ({})",
health
) :
""
)
).c_str()
);
}