2013-02-16 16:14:39 -08:00

141 lines
4.5 KiB
C++

#include "../common/debug.h"
#ifdef _WINDOWS
#include <windows.h>
#else
#include "../common/unix.h"
#endif
#include <memory.h>
#include <iostream>
using namespace std;
#include "Opcodes.h"
#include "../common/timer.h"
#include "MMF.h"
MMF OpcodesMMF;
const MMFOpcodes_Struct* MMFOpcodesData = 0;
MMFOpcodes_Struct* MMFOpcodesData_Writable = 0;
const uint16 *MMFOpcodesData_emu_to_eq = NULL;
uint16 *MMFOpcodesData_emu_to_eq_write = NULL;
//we choose to store all opcodes as 16 bits, so if they are a different
//size in emu, they are gunna get casted to 16 bits... prolly will never
//be a problem, but I figured it was noteworthy
DLLFUNC uint16 GetEQOpcode(uint16 emu_op) {
if (MMFOpcodesData == 0 || (!OpcodesMMF.IsLoaded()) || emu_op >= MMFOpcodesData->EmuOpcodeCount )
return 0;
return MMFOpcodesData_emu_to_eq[emu_op];
}
DLLFUNC uint16 GetEmuOpcode(uint16 eq_op) {
if (MMFOpcodesData == 0 || (!OpcodesMMF.IsLoaded()) || eq_op >= MMFOpcodesData->EQOpcodeCount )
return 0;
return MMFOpcodesData->eq_to_emu[eq_op];
}
DLLFUNC bool SetOpcodePair(uint16 emu_op, uint16 eq_op) {
if (!MMFOpcodesData_Writable || !MMFOpcodesData_emu_to_eq_write)
return false;
if (emu_op >= MMFOpcodesData_Writable->EmuOpcodeCount || eq_op >= MMFOpcodesData_Writable->EQOpcodeCount)
return false;
MMFOpcodesData_emu_to_eq_write[emu_op] = eq_op;
MMFOpcodesData_Writable->eq_to_emu[eq_op] = emu_op;
return true;
}
DLLFUNC void ClearEQOpcodes() {
if (!MMFOpcodesData_Writable)
return;
memset(MMFOpcodesData_Writable->eq_to_emu, 0, sizeof(uint16)*MMFOpcodesData->EQOpcodeCount);
}
DLLFUNC bool DLLLoadOpcodes(CALLBACK_DBLoadOpcodes cb, uint32 opsize, uint32 eq_count, uint32 emu_count, const char *filename) {
if(opsize != sizeof(uint16)) {
cout << "Error: EMuShareMem: DLLLoadOpcodes: opsize != sizeof(uint16)" << endl;
cout << "Opcode size has changed, EMuShareMem.dll needs to be recompiled." << endl;
return false;
}
uint32 tmpMemSize = sizeof(MMFOpcodes_Struct) + opsize * (eq_count+emu_count);
if (OpcodesMMF.Open("EQEMuOpcodes", tmpMemSize)) {
if (OpcodesMMF.CanWrite()) {
MMFOpcodesData_Writable = (MMFOpcodes_Struct*) OpcodesMMF.GetWriteableHandle();
if (!MMFOpcodesData_Writable) {
cout << "Error: EMuShareMem: DLLLoadOpcodes: !MMFOpcodesData_Writable" << endl;
return false;
}
//emu_to_eq is right after eq_to_emu
MMFOpcodesData_emu_to_eq = MMFOpcodesData_Writable->eq_to_emu + eq_count;
MMFOpcodesData_emu_to_eq_write = MMFOpcodesData_Writable->eq_to_emu + eq_count;
//we need to memset the eq opcodes
memset(MMFOpcodesData_Writable->eq_to_emu, 0, sizeof(uint16)*eq_count);
MMFOpcodesData_Writable->EQOpcodeCount = eq_count;
MMFOpcodesData_Writable->EmuOpcodeCount = emu_count;
// use a callback so the DB functions are done in the main exe
// this way the DLL doesnt have to open a connection to mysql
if (!cb(filename)) {
cout << "Error: EMuShareMem: DLLLoadOpcodes: !cbDBLoadOpcodes" << endl;
return false;
}
//we dont disable the write handle here, so we can reload them
//MMFOpcodesData_Writable = 0;
OpcodesMMF.SetLoaded();
MMFOpcodesData = (const MMFOpcodes_Struct*) OpcodesMMF.GetHandle();
if (!MMFOpcodesData) {
cout << "Error: EMuShareMem: DLLLoadOpcodes: !MMFOpcodesData (CanWrite=true)" << endl;
return false;
}
return true;
} else {
if (!OpcodesMMF.IsLoaded()) {
Timer::SetCurrentTime();
uint32 starttime = Timer::GetCurrentTime();
while ((!OpcodesMMF.IsLoaded()) && ((Timer::GetCurrentTime() - starttime) < 300000)) {
Sleep(10);
Timer::SetCurrentTime();
}
if (!OpcodesMMF.IsLoaded()) {
cout << "Error: EMuShareMem: DLLLoadOpcodes: !OpcodesMMF.IsLoaded() (timeout)" << endl;
return false;
}
}
MMFOpcodesData = (const MMFOpcodes_Struct*) OpcodesMMF.GetHandle();
if (!MMFOpcodesData) {
cout << "Error: EMuShareMem: DLLLoadOpcodes: !MMFOpcodesData (CanWrite=false)" << endl;
return false;
}
//emu_to_eq is right after eq_to_emu
MMFOpcodesData_emu_to_eq = MMFOpcodesData->eq_to_emu + MMFOpcodesData->EQOpcodeCount;
//cheat a little so we can retain writeable handles for reloading
MMFOpcodesData_Writable = const_cast<MMFOpcodes_Struct*>(MMFOpcodesData);
MMFOpcodesData_emu_to_eq_write = MMFOpcodesData_Writable->eq_to_emu + eq_count;
return true;
}
}
else {
cout << "Error Loading Opcodes: Opcodes.cpp: pDLLLoadOpcodes: ret == 0, size = " << tmpMemSize << endl;
return false;
}
return false;
}