eqemu-server/common/repositories/inventory_snapshots_repository.h
2025-09-21 19:14:14 -03:00

322 lines
10 KiB
C++

#ifndef EQEMU_INVENTORY_SNAPSHOTS_REPOSITORY_H
#define EQEMU_INVENTORY_SNAPSHOTS_REPOSITORY_H
#include "../database.h"
#include "../strings.h"
#include "base/base_inventory_snapshots_repository.h"
#include "inventory_repository.h"
class InventorySnapshotsRepository: public BaseInventorySnapshotsRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* InventorySnapshotsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* InventorySnapshotsRepository::GetWhereNeverExpires()
* InventorySnapshotsRepository::GetWhereXAndY()
* InventorySnapshotsRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
// Custom extended repository methods here
static int64 CountInventorySnapshots(Database& db)
{
const std::string &query =
"SELECT COUNT(*) FROM (SELECT * FROM `inventory_snapshots` a GROUP BY `character_id`, `time_index`) b";
auto results = db.QueryDatabase(query);
if (!results.Success() || !results.RowCount()) {
return -1;
}
auto row = results.begin();
const int64 count = Strings::ToBigInt(row[0]);
if (count > std::numeric_limits<int>::max()) {
return -2;
}
if (count < 0) {
return -3;
}
return count;
}
static int64 CountCharacterInvSnapshots(Database& db, uint32 character_id)
{
const std::string &query = fmt::format(
"SELECT COUNT(*) FROM (SELECT * FROM `inventory_snapshots` a WHERE "
"`character_id` = '{}' GROUP BY `time_index`) b",
character_id
);
auto results = db.QueryDatabase(query);
if (!results.Success() || !results.RowCount()) {
return -1;
}
auto &row = results.begin();
const int64 count = Strings::ToBigInt(row[0]);
if (count > std::numeric_limits<int>::max()) {
return -2;
}
if (count < 0) {
return -3;
}
return count;
}
static void ClearCharacterInvSnapshots(Database &db, uint32 character_id, bool from_now)
{
uint32 del_time = time(nullptr);
if (!from_now) {
del_time -= RuleI(Character, InvSnapshotHistoryD) * 86400;
}
DeleteWhere(db, fmt::format("`character_id` = '{}' AND `time_index` <= '{}'", character_id, del_time));
}
static void ListCharacterInvSnapshots(Database &db, uint32 character_id, std::list<std::pair<uint32, int>> &is_list)
{
const std::string &query = fmt::format(
"SELECT `time_index`, COUNT(*) FROM `inventory_snapshots` WHERE "
"`character_id` = '{}' GROUP BY `time_index` ORDER BY `time_index` DESC",
character_id
);
auto results = db.QueryDatabase(query);
if (!results.Success())
return;
for (auto row: results) {
is_list.emplace_back(std::pair<uint32, int>(Strings::ToUnsignedInt(row[0]), Strings::ToInt(row[1])));
}
}
static bool ValidateCharacterInvSnapshotTimestamp(Database &db, uint32 character_id, uint32 timestamp)
{
if (!character_id || !timestamp) {
return false;
}
const std::string &query = fmt::format(
"SELECT * FROM `inventory_snapshots` WHERE `character_id` = '{}' "
"AND `time_index` = '{}' LIMIT 1",
character_id,
timestamp
);
auto results = db.QueryDatabase(query);
if (!results.Success() || results.RowCount() == 0) {
return false;
}
return true;
}
static void ParseCharacterInvSnapshot(
Database &db,
uint32 character_id,
uint32 timestamp,
std::list<std::pair<int16, uint32>> &parse_list)
{
const std::string &query = fmt::format(
"SELECT `slot_id`, `item_id` FROM `inventory_snapshots` "
"WHERE `character_id` = '{}' AND `time_index` = '{}' ORDER BY `slot_id`",
character_id,
timestamp
);
auto results = db.QueryDatabase(query);
if (!results.Success()) {
return;
}
for (auto row: results) {
parse_list.emplace_back(std::pair<int16, uint32>(Strings::ToInt(row[0]), Strings::ToUnsignedInt(row[1])));
}
}
static void DivergeCharacterInvSnapshotFromInventory(
Database &db,
uint32 character_id,
uint32 timestamp,
std::list<std::pair<int16, uint32>> &compare_list)
{
const std::string &query = fmt::format(
"SELECT slot_id, item_id FROM `inventory_snapshots` "
"WHERE `time_index` = '{0}' AND `character_id` = '{1}' AND `slot_id` NOT IN ("
"SELECT a.`slot_id` FROM `inventory_snapshots` a JOIN `inventory` b USING (`slot_id`, `item_id`) "
"WHERE a.`time_index` = '{0}' AND a.`character_id` = '{1}' AND b.`character_id` = '{1}')",
timestamp,
character_id
);
auto results = db.QueryDatabase(query);
if (!results.Success()) {
return;
}
for (auto row: results) {
compare_list.emplace_back(std::pair<int16, uint32>(Strings::ToInt(row[0]), Strings::ToUnsignedInt(row[1])));
}
}
static void DivergeCharacterInventoryFromInvSnapshot(
Database &db, uint32 character_id, uint32 timestamp, std::list<std::pair<int16, uint32>> &compare_list)
{
const std::string &query = fmt::format(
"SELECT `slot_id`, `item_id` FROM `inventory` WHERE "
"`character_id` = '{0}' AND `slot_id` NOT IN ("
"SELECT a.`slot_id` FROM `inventory` a JOIN `inventory_snapshots` b USING (`slot_id`, `item_id`) "
"WHERE b.`time_index` = '{1}' AND b.`character_id` = '{0}' AND a.`character_id` = '{0}')",
character_id,
timestamp
);
auto results = db.QueryDatabase(query);
if (!results.Success()) {
return;
}
for (auto row: results) {
compare_list.emplace_back(std::pair<int16, uint32>(Strings::ToInt(row[0]), Strings::ToUnsignedInt(row[1])));
}
}
static bool SaveCharacterInvSnapshot(Database &db, uint32 character_id)
{
uint32 time_index = time(nullptr);
std::vector<InventorySnapshots> queue{};
auto inventory = InventoryRepository::GetWhere(db, fmt::format("`character_id` = '{}'", character_id));
if (inventory.empty()) {
LogError("Character ID [{}] inventory is empty. Snapshot not created", character_id);
return false;
}
for (auto const &i: inventory) {
auto snapshot = NewEntity();
snapshot.character_id = i.character_id;
snapshot.item_id = i.item_id;
snapshot.item_unique_id = i.item_unique_id;
snapshot.augment_one = i.augment_one;
snapshot.augment_two = i.augment_two;
snapshot.augment_three = i.augment_three;
snapshot.augment_four = i.augment_four;
snapshot.augment_five = i.augment_five;
snapshot.augment_six = i.augment_six;
snapshot.charges = i.charges;
snapshot.color = i.color;
snapshot.custom_data = i.custom_data;
snapshot.instnodrop = i.instnodrop;
snapshot.ornament_hero_model = i.ornament_hero_model;
snapshot.ornament_icon = i.ornament_icon;
snapshot.ornament_idfile = i.ornament_idfile;
snapshot.slot_id = i.slot_id;
snapshot.time_index = time_index;
queue.push_back(snapshot);
}
if (queue.empty()) {
LogError("Character ID [{}] inventory is empty. Snapshot not created", character_id);
return false;
}
if (!InsertMany(db, queue)) {
LogError("Failed to created inventory snapshot for [{}]", character_id);
return false;
}
LogInventory("Created inventory snapshot for [{}] with ([{}]) items", character_id, queue.size());
return true;
}
static bool RestoreCharacterInvSnapshot(Database &db, uint32 character_id, uint32 timestamp)
{
InventoryRepository::DeleteWhere(db, fmt::format("`character_id` = '{}'", character_id));
auto snapshot = GetWhere(db, fmt::format("`character_id` = '{}' AND `time_index` = '{}'", character_id, timestamp));
if (snapshot.empty()) {
LogError("The snapshot requested could not be found. Restore failed for character id [{}] @ [{}] failed",
character_id,
timestamp
);
return false;
}
std::vector<InventoryRepository::Inventory> queue{};
for (auto const &i: snapshot) {
auto inventory_entry = InventoryRepository::NewEntity();
inventory_entry.character_id = i.character_id;
inventory_entry.item_id = i.item_id;
inventory_entry.item_unique_id = i.item_unique_id;
inventory_entry.augment_one = i.augment_one;
inventory_entry.augment_two = i.augment_two;
inventory_entry.augment_three = i.augment_three;
inventory_entry.augment_four = i.augment_four;
inventory_entry.augment_five = i.augment_five;
inventory_entry.augment_six = i.augment_six;
inventory_entry.charges = i.charges;
inventory_entry.color = i.color;
inventory_entry.custom_data = i.custom_data;
inventory_entry.instnodrop = i.instnodrop;
inventory_entry.ornament_hero_model = i.ornament_hero_model;
inventory_entry.ornament_icon = i.ornament_icon;
inventory_entry.ornament_idfile = i.ornament_idfile;
inventory_entry.slot_id = i.slot_id;
queue.push_back(inventory_entry);
}
if (queue.empty()) {
LogError("The snapshot is empty. Restore failed for character id [{}] @ [{}] failed", character_id, timestamp);
return false;
}
if (!InventoryRepository::InsertMany(db, queue)) {
LogError("A database error occurred. Restore failed for character id [{}] @ [{}] failed", character_id, timestamp);
return false;
}
LogInventory(
"Restore complete for character id [{}] with snapshot @ [{}] with [{}] entries",
character_id,
timestamp,
queue.size()
);
return true;
}
};
#endif //EQEMU_INVENTORY_SNAPSHOTS_REPOSITORY_H