eqemu-server/common/spdat_bot.cpp
nytmyr 1af29bd7b1
[Bots] Fix IsValidSpellTypeBySpellID to account for all types (#4764)
* [Bots] Fix IsValidSpellTypeBySpellID to account for all types

* Formatting
2025-03-19 17:43:15 -05:00

471 lines
12 KiB
C++

#include "spdat.h"
#include "../zone/bot.h"
bool IsBotSpellTypeDetrimental(uint16 spell_type) {
switch (spell_type) {
case BotSpellTypes::Nuke:
case BotSpellTypes::Root:
case BotSpellTypes::Lifetap:
case BotSpellTypes::Snare:
case BotSpellTypes::DOT:
case BotSpellTypes::Dispel:
case BotSpellTypes::Mez:
case BotSpellTypes::Charm:
case BotSpellTypes::Slow:
case BotSpellTypes::Debuff:
case BotSpellTypes::HateRedux:
case BotSpellTypes::Fear:
case BotSpellTypes::Stun:
case BotSpellTypes::AENukes:
case BotSpellTypes::AERains:
case BotSpellTypes::AEMez:
case BotSpellTypes::AEStun:
case BotSpellTypes::AEDebuff:
case BotSpellTypes::AESlow:
case BotSpellTypes::AESnare:
case BotSpellTypes::AEFear:
case BotSpellTypes::AEDispel:
case BotSpellTypes::AERoot:
case BotSpellTypes::AEDoT:
case BotSpellTypes::AELifetap:
case BotSpellTypes::PBAENuke:
case BotSpellTypes::Lull:
case BotSpellTypes::AELull:
case BotSpellTypes::HateLine:
case BotSpellTypes::AEHateLine:
return true;
default:
return false;
}
return false;
}
bool IsBotSpellTypeBeneficial(uint16 spell_type) {
switch (spell_type) {
case BotSpellTypes::RegularHeal:
case BotSpellTypes::CompleteHeal:
case BotSpellTypes::GroupCompleteHeals:
case BotSpellTypes::FastHeals:
case BotSpellTypes::VeryFastHeals:
case BotSpellTypes::GroupHeals:
case BotSpellTypes::GroupHoTHeals:
case BotSpellTypes::HoTHeals:
case BotSpellTypes::PetRegularHeals:
case BotSpellTypes::PetCompleteHeals:
case BotSpellTypes::PetFastHeals:
case BotSpellTypes::PetVeryFastHeals:
case BotSpellTypes::PetHoTHeals:
case BotSpellTypes::Buff:
case BotSpellTypes::Cure:
case BotSpellTypes::GroupCures:
case BotSpellTypes::PetCures:
case BotSpellTypes::DamageShields:
case BotSpellTypes::InCombatBuffSong:
case BotSpellTypes::OutOfCombatBuffSong:
case BotSpellTypes::Pet:
case BotSpellTypes::PetBuffs:
case BotSpellTypes::PreCombatBuff:
case BotSpellTypes::PreCombatBuffSong:
case BotSpellTypes::PetDamageShields:
case BotSpellTypes::PetResistBuffs:
case BotSpellTypes::ResistBuffs:
case BotSpellTypes::Resurrect:
case BotSpellTypes::Teleport:
case BotSpellTypes::Succor:
case BotSpellTypes::BindAffinity:
case BotSpellTypes::Identify:
case BotSpellTypes::Levitate:
case BotSpellTypes::Rune:
case BotSpellTypes::WaterBreathing:
case BotSpellTypes::Size:
case BotSpellTypes::Invisibility:
case BotSpellTypes::MovementSpeed:
case BotSpellTypes::SendHome:
case BotSpellTypes::SummonCorpse:
return true;
default:
return false;
}
return false;
}
bool BotSpellTypeUsesTargetSettings(uint16 spell_type) {
switch (spell_type) {
case BotSpellTypes::RegularHeal:
case BotSpellTypes::CompleteHeal:
case BotSpellTypes::GroupCompleteHeals:
case BotSpellTypes::FastHeals:
case BotSpellTypes::VeryFastHeals:
case BotSpellTypes::GroupHeals:
case BotSpellTypes::GroupHoTHeals:
case BotSpellTypes::HoTHeals:
case BotSpellTypes::PetRegularHeals:
case BotSpellTypes::PetCompleteHeals:
case BotSpellTypes::PetFastHeals:
case BotSpellTypes::PetVeryFastHeals:
case BotSpellTypes::PetHoTHeals:
case BotSpellTypes::Buff:
case BotSpellTypes::Cure:
case BotSpellTypes::GroupCures:
case BotSpellTypes::PetCures:
case BotSpellTypes::DamageShields:
case BotSpellTypes::PetDamageShields:
case BotSpellTypes::PetBuffs:
case BotSpellTypes::ResistBuffs:
case BotSpellTypes::PetResistBuffs:
case BotSpellTypes::Teleport:
case BotSpellTypes::Succor:
case BotSpellTypes::BindAffinity:
case BotSpellTypes::Identify:
case BotSpellTypes::Levitate:
case BotSpellTypes::Rune:
case BotSpellTypes::WaterBreathing:
case BotSpellTypes::Size:
case BotSpellTypes::Invisibility:
case BotSpellTypes::MovementSpeed:
case BotSpellTypes::SendHome:
case BotSpellTypes::SummonCorpse:
return true;
default:
return false;
}
return false;
}
bool IsBotSpellTypeInnate(uint16 spell_type) {
switch (spell_type) {
case BotSpellTypes::AENukes:
case BotSpellTypes::AERains:
case BotSpellTypes::PBAENuke:
case BotSpellTypes::Nuke:
case BotSpellTypes::AEDispel:
case BotSpellTypes::Dispel:
case BotSpellTypes::AERoot:
case BotSpellTypes::Root:
case BotSpellTypes::AESlow:
case BotSpellTypes::Slow:
case BotSpellTypes::Charm:
case BotSpellTypes::AEDebuff:
case BotSpellTypes::Debuff:
case BotSpellTypes::AEDoT:
case BotSpellTypes::DOT:
case BotSpellTypes::AELifetap:
case BotSpellTypes::Lifetap:
case BotSpellTypes::AEStun:
case BotSpellTypes::Stun:
case BotSpellTypes::AEMez:
case BotSpellTypes::Mez:
case BotSpellTypes::Lull:
case BotSpellTypes::AELull:
case BotSpellTypes::HateLine:
case BotSpellTypes::AEHateLine:
return true;
default:
return false;
}
return false;
}
bool IsAEBotSpellType(uint16 spell_type) {
switch (spell_type) {
case BotSpellTypes::AEDebuff:
case BotSpellTypes::AEFear:
case BotSpellTypes::AEMez:
case BotSpellTypes::AENukes:
case BotSpellTypes::AERains:
case BotSpellTypes::AESlow:
case BotSpellTypes::AESnare:
case BotSpellTypes::AEStun:
case BotSpellTypes::AEDispel:
case BotSpellTypes::AEDoT:
case BotSpellTypes::PBAENuke:
case BotSpellTypes::AELifetap:
case BotSpellTypes::AERoot:
case BotSpellTypes::AEHateLine:
case BotSpellTypes::AELull:
return true;
default:
return false;
}
return false;
}
bool IsGroupBotSpellType(uint16 spell_type) {
switch (spell_type) {
case BotSpellTypes::GroupCures:
case BotSpellTypes::GroupCompleteHeals:
case BotSpellTypes::GroupHeals:
case BotSpellTypes::GroupHoTHeals:
return true;
default:
return false;
}
return false;
}
bool IsGroupTargetOnlyBotSpellType(uint16 spell_type) {
switch (spell_type) {
case BotSpellTypes::GroupCures:
case BotSpellTypes::GroupCompleteHeals:
case BotSpellTypes::GroupHeals:
return true;
default:
return false;
}
return false;
}
bool IsPetBotSpellType(uint16 spell_type) {
switch (spell_type) {
case BotSpellTypes::PetBuffs:
case BotSpellTypes::PetRegularHeals:
case BotSpellTypes::PetCompleteHeals:
case BotSpellTypes::PetFastHeals:
case BotSpellTypes::PetVeryFastHeals:
case BotSpellTypes::PetHoTHeals:
case BotSpellTypes::PetDamageShields:
case BotSpellTypes::PetResistBuffs:
case BotSpellTypes::PetCures:
return true;
default:
return false;
}
return false;
}
bool IsClientBotSpellType(uint16 spell_type) {
switch (spell_type) {
case BotSpellTypes::RegularHeal:
case BotSpellTypes::CompleteHeal:
case BotSpellTypes::GroupCompleteHeals:
case BotSpellTypes::FastHeals:
case BotSpellTypes::VeryFastHeals:
case BotSpellTypes::GroupHeals:
case BotSpellTypes::GroupHoTHeals:
case BotSpellTypes::HoTHeals:
case BotSpellTypes::PetRegularHeals:
case BotSpellTypes::PetCompleteHeals:
case BotSpellTypes::PetFastHeals:
case BotSpellTypes::PetVeryFastHeals:
case BotSpellTypes::PetHoTHeals:
case BotSpellTypes::Buff:
case BotSpellTypes::Cure:
case BotSpellTypes::GroupCures:
case BotSpellTypes::PetCures:
case BotSpellTypes::DamageShields:
case BotSpellTypes::PetDamageShields:
case BotSpellTypes::PetBuffs:
case BotSpellTypes::ResistBuffs:
case BotSpellTypes::PetResistBuffs:
return true;
default:
return false;
}
return false;
}
bool IsHealBotSpellType(uint16 spell_type) {
switch (spell_type) {
case BotSpellTypes::VeryFastHeals:
case BotSpellTypes::FastHeals:
case BotSpellTypes::RegularHeal:
case BotSpellTypes::GroupHeals:
case BotSpellTypes::CompleteHeal:
case BotSpellTypes::GroupCompleteHeals:
case BotSpellTypes::HoTHeals:
case BotSpellTypes::GroupHoTHeals:
case BotSpellTypes::PetRegularHeals:
case BotSpellTypes::PetCompleteHeals:
case BotSpellTypes::PetFastHeals:
case BotSpellTypes::PetVeryFastHeals:
case BotSpellTypes::PetHoTHeals:
return true;
default:
return false;
}
return false;
}
bool BotSpellTypeRequiresLoS(uint16 spell_type) {
if (IsAEBotSpellType(spell_type)) { // These gather their own targets later
return false;
}
switch (spell_type) {
case BotSpellTypes::RegularHeal:
case BotSpellTypes::GroupCompleteHeals:
case BotSpellTypes::CompleteHeal:
case BotSpellTypes::FastHeals:
case BotSpellTypes::VeryFastHeals:
case BotSpellTypes::GroupHeals:
case BotSpellTypes::GroupHoTHeals:
case BotSpellTypes::HoTHeals:
case BotSpellTypes::PetRegularHeals:
case BotSpellTypes::PetCompleteHeals:
case BotSpellTypes::PetFastHeals:
case BotSpellTypes::PetVeryFastHeals:
case BotSpellTypes::PetHoTHeals:
case BotSpellTypes::InCombatBuff:
return false;
default:
return true;
}
return true;
}
bool BotSpellTypeRequiresTarget(uint16 spell_type) {
switch (spell_type) {
case BotSpellTypes::Pet:
case BotSpellTypes::Succor:
return false;
default:
return true;
}
return true;
}
bool BotSpellTypeRequiresAEChecks(uint16 spell_type) {
switch (spell_type) {
case BotSpellTypes::AEMez:
return false;
default:
return true;
}
return true;
}
bool RequiresStackCheck(uint16 spell_type) {
switch (spell_type) {
case BotSpellTypes::VeryFastHeals:
case BotSpellTypes::PetVeryFastHeals:
case BotSpellTypes::FastHeals:
case BotSpellTypes::PetFastHeals:
case BotSpellTypes::RegularHeal:
case BotSpellTypes::PetRegularHeals:
case BotSpellTypes::CompleteHeal:
case BotSpellTypes::PetCompleteHeals:
case BotSpellTypes::GroupCompleteHeals:
return false;
default:
return true;
}
return true;
}
bool IsCommandedBotSpellType(uint16 spell_type) {
switch (spell_type) {
case BotSpellTypes::Charm:
case BotSpellTypes::AEFear:
case BotSpellTypes::Fear:
case BotSpellTypes::Resurrect:
case BotSpellTypes::AELull:
case BotSpellTypes::Lull:
case BotSpellTypes::Teleport:
case BotSpellTypes::Succor:
case BotSpellTypes::BindAffinity:
case BotSpellTypes::Identify:
case BotSpellTypes::Levitate:
case BotSpellTypes::Rune:
case BotSpellTypes::WaterBreathing:
case BotSpellTypes::Size:
case BotSpellTypes::Invisibility:
case BotSpellTypes::MovementSpeed:
case BotSpellTypes::SendHome:
case BotSpellTypes::SummonCorpse:
return true;
default:
return false;
}
return false;
}
bool IsPullingBotSpellType(uint16 spell_type) {
switch (spell_type) {
case BotSpellTypes::Nuke:
case BotSpellTypes::Lifetap:
case BotSpellTypes::Snare:
case BotSpellTypes::DOT:
case BotSpellTypes::Dispel:
case BotSpellTypes::Slow:
case BotSpellTypes::Debuff:
case BotSpellTypes::Stun:
case BotSpellTypes::HateLine:
return true;
default:
return false;
}
return false;
}
uint16 GetCorrectBotSpellType(uint16 spell_type, uint16 spell_id) {
if (!IsValidSpell(spell_id)) {
return UINT16_MAX;
}
uint16 correct_type = spell_type;
if (!Bot::IsValidSpellTypeBySpellID(spell_type, spell_id)) {
correct_type = UINT16_MAX;
auto start = std::min({ BotSpellTypes::START, BotSpellTypes::COMMANDED_START, BotSpellTypes::DISCIPLINE_START });
auto end = std::max({ BotSpellTypes::END, BotSpellTypes::COMMANDED_END, BotSpellTypes::DISCIPLINE_END });
for (int i = end; i >= start; --i) {
if (!Bot::IsValidBotSpellType(i) || i == BotSpellTypes::InCombatBuff) {
continue;
}
if (Bot::IsValidSpellTypeBySpellID(i, spell_id)) {
correct_type = i;
break;
}
}
}
return correct_type;
}
uint16 GetPetBotSpellType(uint16 spell_type) {
switch (spell_type) {
case BotSpellTypes::Buff:
return BotSpellTypes::PetBuffs;
case BotSpellTypes::RegularHeal:
return BotSpellTypes::PetRegularHeals;
case BotSpellTypes::CompleteHeal:
return BotSpellTypes::PetCompleteHeals;
case BotSpellTypes::FastHeals:
return BotSpellTypes::PetFastHeals;
case BotSpellTypes::VeryFastHeals:
return BotSpellTypes::PetVeryFastHeals;
case BotSpellTypes::HoTHeals:
return BotSpellTypes::PetHoTHeals;
case BotSpellTypes::Cure:
return BotSpellTypes::PetCures;
case BotSpellTypes::DamageShields:
return BotSpellTypes::PetDamageShields;
case BotSpellTypes::ResistBuffs:
return BotSpellTypes::PetResistBuffs;
default:
return spell_type;
}
return spell_type;
}