eqemu-server/zone/lua/lua_corpse.cpp

9 lines
232 B
C++

#include <sol.hpp>
#include "../corpse.h"
void lua_register_corpse(sol::state *state) {
auto corpse = state->create_simple_usertype<Corpse>(sol::base_classes, sol::bases<Mob, Entity>());
state->set_usertype("Corpse", corpse);
}