eqemu-server/common/net/servertalk_server.cpp
Alex 1c8231eb9e
[Netcode] Remove security from servertalk connections (#1464)
* Remove security from servertalk connections

* Remove the two hello steps before handshake that are now obsolete out

* Revert "Remove the two hello steps before handshake that are now obsolete out"

This reverts commit 32d61ea2381c1bddf8b08c5240899116d0fd3e80.

* Keep old values for enums

* Use downgrade security handshake for backwards compat

* Send handshake instead of hello to fast connect

* Add connect callback so it will actually work
2021-08-15 23:39:38 -05:00

96 lines
2.5 KiB
C++

#include "servertalk_server.h"
EQ::Net::ServertalkServer::ServertalkServer()
{
}
EQ::Net::ServertalkServer::~ServertalkServer()
{
}
void EQ::Net::ServertalkServer::Listen(const ServertalkServerOptions& opts)
{
m_credentials = opts.credentials;
m_server = std::make_unique<EQ::Net::TCPServer>();
m_server->Listen(opts.port, opts.ipv6, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
m_unident_connections.push_back(std::make_shared<ServertalkServerConnection>(connection, this));
});
}
void EQ::Net::ServertalkServer::OnConnectionIdentified(const std::string &type, std::function<void(std::shared_ptr<ServertalkServerConnection>)> cb)
{
m_on_ident.insert(std::make_pair(type, cb));
}
void EQ::Net::ServertalkServer::OnConnectionRemoved(const std::string &type, std::function<void(std::shared_ptr<ServertalkServerConnection>)> cb)
{
m_on_disc.insert(std::make_pair(type, cb));
}
void EQ::Net::ServertalkServer::ConnectionDisconnected(ServertalkServerConnection *conn)
{
if (conn->GetIdentifier().empty()) {
auto iter = m_unident_connections.begin();
while (iter != m_unident_connections.end()) {
if (conn == iter->get()) {
m_unident_connections.erase(iter);
return;
}
++iter;
}
}
else {
auto type = m_ident_connections.find(conn->GetIdentifier());
if (type != m_ident_connections.end()) {
auto iter = type->second.begin();
while (iter != type->second.end()) {
if (conn == iter->get()) {
auto on_disc = m_on_disc.find(conn->GetIdentifier());
if (on_disc != m_on_disc.end()) {
on_disc->second(*iter);
}
type->second.erase(iter);
return;
}
++iter;
}
}
}
}
void EQ::Net::ServertalkServer::ConnectionIdentified(ServertalkServerConnection *conn)
{
auto iter = m_unident_connections.begin();
while (iter != m_unident_connections.end()) {
if (conn == iter->get()) {
auto on_ident = m_on_ident.find(conn->GetIdentifier());
if (on_ident != m_on_ident.end()) {
on_ident->second(*iter);
}
if (m_ident_connections.count(conn->GetIdentifier()) > 0) {
auto &vec = m_ident_connections[conn->GetIdentifier()];
vec.push_back(*iter);
}
else {
std::vector<std::shared_ptr<EQ::Net::ServertalkServerConnection>> vec;
vec.push_back(*iter);
m_ident_connections.insert(std::make_pair(conn->GetIdentifier(), vec));
}
m_unident_connections.erase(iter);
return;
}
++iter;
}
}
bool EQ::Net::ServertalkServer::CheckCredentials(const std::string &credentials)
{
if (credentials.compare(m_credentials) == 0) {
return true;
}
return false;
}