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* [Quest API] Add Popup methods to Perl/Lua. # Perl - Add `quest::popupcentermessage(message)` to Perl. - Add `quest::popupcolormessage(color, message)` to Perl. - Add `quest::popupindent()` to Perl. - Add `quest::popuplink(link)` to Perl. - Add `quest::popuplink(link, message)` to Perl. # Lua - Add `eq.popup(title, message)` to Lua. - Add `eq.popup(title, message, popup_id)` to Lua. - Add `eq.popup(title, message, popup_id, buttons)` to Lua. - Add `eq.popup_center_message(message)` to Lua. - Add `eq.popup_color_message(color, message)` to Lua. - Add `eq.popup_indent()` to Lua. - Add `eq.popup_link(link)` to Lua. - Add `eq.popup_link(link, message)` to Lua. # Notes - Adds the Perl plugins like PWAutoCenter, PWIndent, and PWHyperlink. - Parses out HTML `<>` tags automatically in `popupautocenter` to properly center stuff like colored messages. (Doesn't work with links) - This lets Lua users have similar functionality to Perl users. * Add tables and break. * Add indent_count to indent method. * Move to Dialogue Window.
4467 lines
160 KiB
C++
4467 lines
160 KiB
C++
/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "../common/features.h"
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#include "../common/content/world_content_service.h"
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#ifdef EMBPERL
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#ifdef EMBPERL_XS
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#include "../common/global_define.h"
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#include "../common/misc_functions.h"
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#include "../common/eqemu_logsys.h"
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#include "dialogue_window.h"
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#include "embperl.h"
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#include "embxs.h"
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#include "entity.h"
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#include "expedition.h"
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#include "queryserv.h"
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#include "questmgr.h"
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#include "zone.h"
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#include "data_bucket.h"
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#include <cctype>
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extern Zone *zone;
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extern QueryServ *QServ;
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#ifdef EMBPERL_XS_CLASSES
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//Any creation of new Client objects gets the current quest Client
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Client* Perl__Client_new()
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{
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return quest_manager.GetInitiator();
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}
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//Any creation of new NPC objects gets the current quest NPC
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NPC* Perl__NPC_new()
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{
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return quest_manager.GetNPC();
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}
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//Any creation of new NPC objects gets the current quest NPC
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EntityList* Perl__EntityList_new()
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{
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return &entity_list;
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}
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//Any creation of new inventory gets the curreny inventory
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EQ::InventoryProfile* Perl__Inventory_new()
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{
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return quest_manager.GetInventory();
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}
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//Any creation of new quest items gets the current quest item
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EQ::ItemInstance* Perl__QuestItem_new()
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{
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return quest_manager.GetQuestItem();
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}
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//Any creation of new Spells gets the current Spell
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SPDat_Spell_Struct* Perl__Spell_new()
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{
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// should be safe, it's read only in perl (could also use proxy lika lua)
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return const_cast<SPDat_Spell_Struct*>(quest_manager.GetQuestSpell());
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}
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#endif //EMBPERL_XS_CLASSES
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void Perl__echo(int emote_color_id, const char* message)
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{
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quest_manager.echo(emote_color_id, message);
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}
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void Perl__say(const char* message)
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{
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Journal::Options opts;
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// we currently default to these
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opts.speak_mode = Journal::SpeakMode::Say;
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opts.journal_mode = Journal::Mode::Log2;
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opts.language = 0;
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opts.message_type = Chat::NPCQuestSay;
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quest_manager.say(message, opts);
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}
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void Perl__say(const char* message, int language_id)
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{
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Journal::Options opts;
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opts.speak_mode = Journal::SpeakMode::Say;
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opts.journal_mode = Journal::Mode::Log2;
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opts.language = language_id;
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opts.message_type = Chat::NPCQuestSay;
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quest_manager.say(message, opts);
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}
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void Perl__say(const char* message, int language_id, int message_type)
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{
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Journal::Options opts;
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opts.speak_mode = Journal::SpeakMode::Say;
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opts.journal_mode = Journal::Mode::Log2;
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opts.language = language_id;
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opts.message_type = message_type;
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quest_manager.say(message, opts);
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}
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void Perl__say(const char* message, int language_id, int message_type, int speak_mode)
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{
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Journal::Options opts;
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opts.speak_mode = static_cast<Journal::SpeakMode>(speak_mode);
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opts.journal_mode = Journal::Mode::Log2;
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opts.language = language_id;
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opts.message_type = message_type;
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quest_manager.say(message, opts);
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}
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void Perl__say(const char* message, int language_id, int message_type, int speak_mode, int journal_mode)
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{
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Journal::Options opts;
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opts.speak_mode = static_cast<Journal::SpeakMode>(speak_mode);
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opts.journal_mode = static_cast<Journal::Mode>(journal_mode);
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opts.language = language_id;
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opts.message_type = message_type;
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quest_manager.say(message, opts);
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}
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void Perl__me(const char* message)
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{
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quest_manager.me(message);
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}
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void Perl__summonitem(int item_id)
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{
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quest_manager.summonitem(item_id);
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}
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void Perl__summonitem(int item_id, int charges)
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{
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quest_manager.summonitem(item_id, charges);
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}
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void Perl__write(const char* file, const char* message)
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{
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quest_manager.write(file, message);
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}
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int Perl__spawn(int npc_type_id, int grid_id, int unused, float x, float y, float z)
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{
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auto position = glm::vec4(x, y, z, 0.0f);
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Mob* mob = quest_manager.spawn2(npc_type_id, grid_id, unused, position);
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return mob ? mob->GetID() : 0;
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}
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int Perl__spawn2(int npc_type_id, int grid_id, int unused, float x, float y, float z, float heading)
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{
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auto position = glm::vec4(x, y, z, heading);
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Mob* mob = quest_manager.spawn2(npc_type_id, grid_id, unused, position);
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return mob ? mob->GetID() : 0;
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}
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int Perl__unique_spawn(int npc_type_id, int grid_id, int unused, float x, float y, float z)
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{
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auto position = glm::vec4(x, y, z, 0.0f);
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Mob* mob = quest_manager.unique_spawn(npc_type_id, grid_id, unused, position);
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return mob ? mob->GetID() : 0;
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}
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int Perl__unique_spawn(int npc_type_id, int grid_id, int unused, float x, float y, float z, float heading)
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{
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auto position = glm::vec4(x, y, z, heading);
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Mob* mob = quest_manager.unique_spawn(npc_type_id, grid_id, unused, position);
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return mob ? mob->GetID() : 0;
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}
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int Perl__spawn_from_spawn2(uint32_t spawn2_id)
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{
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Mob* mob = quest_manager.spawn_from_spawn2(spawn2_id);
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return mob ? mob->GetID() : 0;
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}
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void Perl__enable_spawn2(uint32_t spawn2_id)
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{
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quest_manager.enable_spawn2(spawn2_id);
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}
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void Perl__disable_spawn2(uint32_t spawn2_id)
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{
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quest_manager.disable_spawn2(spawn2_id);
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}
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void Perl__setstat(int stat_id, int int_value)
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{
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quest_manager.setstat(stat_id, int_value);
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}
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void Perl__incstat(int stat_id, int int_value)
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{
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quest_manager.incstat(stat_id, int_value);
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}
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int Perl__getinventoryslotid(std::string identifier)
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{
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int result = EQ::invslot::SLOT_INVALID;
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for (std::string::size_type i = 0; i < identifier.size(); ++i)
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identifier[i] = std::tolower(identifier[i]);
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if (identifier.find('.') == std::string::npos) {
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if (identifier == "invalid") result = EQ::invslot::SLOT_INVALID;
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else if (identifier == "charm") result = EQ::invslot::slotCharm;
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else if (identifier == "ear1") result = EQ::invslot::slotEar1;
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else if (identifier == "head") result = EQ::invslot::slotHead;
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else if (identifier == "face") result = EQ::invslot::slotFace;
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else if (identifier == "ear2") result = EQ::invslot::slotEar2;
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else if (identifier == "neck") result = EQ::invslot::slotNeck;
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else if (identifier == "shoulders") result = EQ::invslot::slotShoulders;
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else if (identifier == "arms") result = EQ::invslot::slotArms;
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else if (identifier == "back") result = EQ::invslot::slotBack;
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else if (identifier == "wrist1") result = EQ::invslot::slotWrist1;
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else if (identifier == "wrist2") result = EQ::invslot::slotWrist2;
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else if (identifier == "range") result = EQ::invslot::slotRange;
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else if (identifier == "hands") result = EQ::invslot::slotHands;
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else if (identifier == "primary") result = EQ::invslot::slotPrimary;
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else if (identifier == "secondary") result = EQ::invslot::slotSecondary;
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else if (identifier == "finger1") result = EQ::invslot::slotFinger1;
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else if (identifier == "finger2") result = EQ::invslot::slotFinger2;
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else if (identifier == "chest") result = EQ::invslot::slotChest;
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else if (identifier == "legs") result = EQ::invslot::slotLegs;
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else if (identifier == "feet") result = EQ::invslot::slotFeet;
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else if (identifier == "waist") result = EQ::invslot::slotWaist;
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else if (identifier == "powersource") result = EQ::invslot::slotPowerSource;
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else if (identifier == "ammo") result = EQ::invslot::slotAmmo;
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else if (identifier == "general1") result = EQ::invslot::slotGeneral1;
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else if (identifier == "general2") result = EQ::invslot::slotGeneral2;
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else if (identifier == "general3") result = EQ::invslot::slotGeneral3;
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else if (identifier == "general4") result = EQ::invslot::slotGeneral4;
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else if (identifier == "general5") result = EQ::invslot::slotGeneral5;
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else if (identifier == "general6") result = EQ::invslot::slotGeneral6;
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else if (identifier == "general7") result = EQ::invslot::slotGeneral7;
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else if (identifier == "general8") result = EQ::invslot::slotGeneral8;
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else if (identifier == "general9") result = EQ::invslot::slotGeneral9;
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else if (identifier == "general10") result = EQ::invslot::slotGeneral10;
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else if (identifier == "cursor") result = EQ::invslot::slotCursor;
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else if (identifier == "tradeskill") result = EQ::invslot::SLOT_TRADESKILL_EXPERIMENT_COMBINE;
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else if (identifier == "augment") result = EQ::invslot::SLOT_AUGMENT_GENERIC_RETURN;
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}
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else {
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if (identifier == "possessions.begin") result = EQ::invslot::POSSESSIONS_BEGIN;
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else if (identifier == "possessions.end") result = EQ::invslot::POSSESSIONS_END;
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else if (identifier == "equipment.begin") result = EQ::invslot::EQUIPMENT_BEGIN;
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else if (identifier == "equipment.end") result = EQ::invslot::EQUIPMENT_END;
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else if (identifier == "general.begin") result = EQ::invslot::GENERAL_BEGIN;
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else if (identifier == "general.end") result = EQ::invslot::GENERAL_END;
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else if (identifier == "possessionsbags.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN;
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else if (identifier == "possessionsbags.end") result = EQ::invbag::CURSOR_BAG_END;
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else if (identifier == "generalbags.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN;
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else if (identifier == "generalbags.end") result = EQ::invbag::GENERAL_BAGS_END;
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else if (identifier == "general1bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN;
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else if (identifier == "general1bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 9;
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else if (identifier == "general2bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 10;
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else if (identifier == "general2bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 19;
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else if (identifier == "general3bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 20;
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else if (identifier == "general3bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 29;
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else if (identifier == "general4bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 30;
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else if (identifier == "general4bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 39;
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else if (identifier == "general5bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 40;
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else if (identifier == "general5bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 49;
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else if (identifier == "general6bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 50;
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else if (identifier == "general6bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 59;
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else if (identifier == "general7bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 60;
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else if (identifier == "general7bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 69;
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else if (identifier == "general8bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 70;
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else if (identifier == "general8bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 79;
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else if (identifier == "general9bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 80;
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else if (identifier == "general9bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 89;
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else if (identifier == "general10bag.begin") result = EQ::invbag::GENERAL_BAGS_BEGIN + 90;
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else if (identifier == "general10bag.end") result = EQ::invbag::GENERAL_BAGS_BEGIN + 99;
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else if (identifier == "cursorbag.begin") result = EQ::invbag::CURSOR_BAG_BEGIN;
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else if (identifier == "cursorbag.end") result = EQ::invbag::CURSOR_BAG_END;
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else if (identifier == "bank.begin") result = EQ::invslot::BANK_BEGIN;
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else if (identifier == "bank.end") result = EQ::invslot::BANK_END;
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else if (identifier == "bankbags.begin") result = EQ::invbag::BANK_BAGS_BEGIN;
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else if (identifier == "bankbags.end") result = EQ::invbag::BANK_BAGS_END;
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else if (identifier == "sharedbank.begin") result = EQ::invslot::SHARED_BANK_BEGIN;
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else if (identifier == "sharedbank.end") result = EQ::invslot::SHARED_BANK_END;
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else if (identifier == "sharedbankbags.begin") result = EQ::invbag::SHARED_BANK_BAGS_BEGIN;
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else if (identifier == "sharedbankbags.end") result = EQ::invbag::SHARED_BANK_BAGS_END;
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else if (identifier == "bagslot.begin") result = EQ::invbag::SLOT_BEGIN;
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else if (identifier == "bagslot.end") result = EQ::invbag::SLOT_END;
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else if (identifier == "augsocket.begin") result = EQ::invaug::SOCKET_BEGIN;
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else if (identifier == "augsocket.end") result = EQ::invaug::SOCKET_END;
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}
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return result;
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}
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void Perl__castspell(int spell_id, int target_id)
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{
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quest_manager.castspell(spell_id, target_id);
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}
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void Perl__selfcast(int spell_id)
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{
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quest_manager.selfcast(spell_id);
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}
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void Perl__addloot(int item_id)
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{
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quest_manager.addloot(item_id);
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}
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void Perl__addloot(int item_id, int charges)
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{
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quest_manager.addloot(item_id, charges);
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}
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void Perl__addloot(int item_id, int charges, bool equip_item)
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{
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quest_manager.addloot(item_id, charges, equip_item);
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}
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void Perl__zone(const char* zone_name)
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{
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quest_manager.Zone(zone_name);
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}
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void Perl__zonegroup(const char* zone_name)
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{
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quest_manager.ZoneGroup(zone_name);
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}
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void Perl__zoneraid(const char* zone_name)
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{
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quest_manager.ZoneRaid(zone_name);
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}
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bool Perl__hastimer(const char* timer_name)
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{
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return quest_manager.hastimer(timer_name);
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}
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uint32_t Perl__getremainingtimeMS(const char* timer_name)
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{
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return quest_manager.getremainingtimeMS(timer_name);
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}
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uint32_t Perl__gettimerdurationMS(const char* timer_name)
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{
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return quest_manager.gettimerdurationMS(timer_name);
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}
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void Perl__settimer(const char* timer_name, int seconds)
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{
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quest_manager.settimer(timer_name, seconds);
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}
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void Perl__settimerMS(const char* timer_name, int milliseconds)
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{
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quest_manager.settimerMS(timer_name, milliseconds);
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}
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void Perl__stoptimer(const char* timer_name)
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{
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quest_manager.stoptimer(timer_name);
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}
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void Perl__stopalltimers()
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{
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quest_manager.stopalltimers();
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}
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void Perl__emote(const char* message)
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{
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quest_manager.emote(message);
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}
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void Perl__shout(const char* message)
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{
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quest_manager.shout(message);
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}
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void Perl__shout2(const char* message)
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{
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quest_manager.shout2(message);
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}
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void Perl__gmsay(const char* message)
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{
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quest_manager.gmsay(message, Chat::LightGray, false, 0, AccountStatus::QuestTroupe);
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}
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void Perl__gmsay(const char* message, int color_id)
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{
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quest_manager.gmsay(message, color_id, false, 0, AccountStatus::QuestTroupe);
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}
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void Perl__gmsay(const char* message, int color_id, bool send_to_world)
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{
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quest_manager.gmsay(message, color_id, send_to_world, 0, AccountStatus::QuestTroupe);
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}
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void Perl__gmsay(const char* message, int color_id, bool send_to_world, int to_guilddbid)
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{
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quest_manager.gmsay(message, color_id, send_to_world, to_guilddbid, AccountStatus::QuestTroupe);
|
|
}
|
|
|
|
void Perl__gmsay(const char* message, int color_id, bool send_to_world, int to_guilddbid, int to_minstatus)
|
|
{
|
|
quest_manager.gmsay(message, color_id, send_to_world, to_guilddbid, to_minstatus);
|
|
}
|
|
|
|
void Perl__depop()
|
|
{
|
|
quest_manager.depop();
|
|
}
|
|
|
|
void Perl__depop(int npc_type_id)
|
|
{
|
|
quest_manager.depop(npc_type_id);
|
|
}
|
|
|
|
void Perl__depop_withtimer()
|
|
{
|
|
quest_manager.depop_withtimer();
|
|
}
|
|
|
|
void Perl__depop_withtimer(int npc_type_id)
|
|
{
|
|
quest_manager.depop_withtimer(npc_type_id);
|
|
}
|
|
|
|
void Perl__depopall()
|
|
{
|
|
quest_manager.depopall();
|
|
}
|
|
|
|
void Perl__depopall(int npc_type_id)
|
|
{
|
|
quest_manager.depopall(npc_type_id);
|
|
}
|
|
|
|
void Perl__settarget(const char* target_enum, int target_id)
|
|
{
|
|
quest_manager.settarget(target_enum, target_id);
|
|
}
|
|
|
|
void Perl__follow(int entity_id)
|
|
{
|
|
quest_manager.follow(entity_id, 10);
|
|
}
|
|
|
|
void Perl__follow(int entity_id, int distance)
|
|
{
|
|
quest_manager.follow(entity_id, distance);
|
|
}
|
|
|
|
void Perl__sfollow()
|
|
{
|
|
quest_manager.sfollow();
|
|
}
|
|
|
|
void Perl__changedeity(int deity_id)
|
|
{
|
|
quest_manager.changedeity(deity_id);
|
|
}
|
|
|
|
void Perl__exp(int amount)
|
|
{
|
|
quest_manager.exp(amount);
|
|
}
|
|
|
|
void Perl__level(int new_level)
|
|
{
|
|
quest_manager.level(new_level);
|
|
}
|
|
|
|
void Perl__traindisc(int tome_item_id)
|
|
{
|
|
quest_manager.traindisc(tome_item_id);
|
|
}
|
|
|
|
bool Perl__isdisctome(int item_id)
|
|
{
|
|
return quest_manager.isdisctome(item_id);
|
|
}
|
|
|
|
std::string Perl__getracename(uint16 race_id)
|
|
{
|
|
return quest_manager.getracename(race_id);
|
|
}
|
|
|
|
std::string Perl__getspellname(uint32 spell_id)
|
|
{
|
|
return quest_manager.getspellname(spell_id);
|
|
}
|
|
|
|
int Perl__get_spell_level(uint32_t spell_id, int class_id)
|
|
{
|
|
int spell_level = IsValidSpell(spell_id) ? GetSpellLevel(spell_id, class_id) : 0;
|
|
return (spell_level > RuleI(Character, MaxLevel)) ? 0 : spell_level;
|
|
}
|
|
|
|
std::string Perl__getskillname(int skill_id)
|
|
{
|
|
return quest_manager.getskillname(skill_id);
|
|
}
|
|
|
|
void Perl__safemove()
|
|
{
|
|
quest_manager.safemove();
|
|
}
|
|
|
|
void Perl__rain(int weather)
|
|
{
|
|
quest_manager.rain(weather);
|
|
}
|
|
|
|
void Perl__snow(int weather)
|
|
{
|
|
quest_manager.snow(weather);
|
|
}
|
|
|
|
void Perl__surname(std::string last_name)
|
|
{
|
|
quest_manager.surname(last_name);
|
|
}
|
|
|
|
void Perl__permaclass(int class_id)
|
|
{
|
|
quest_manager.permaclass(class_id);
|
|
}
|
|
|
|
void Perl__permarace(int race_id)
|
|
{
|
|
quest_manager.permarace(race_id);
|
|
}
|
|
|
|
void Perl__permagender(int gender_id)
|
|
{
|
|
quest_manager.permagender(gender_id);
|
|
}
|
|
|
|
int Perl__scribespells(int max_level)
|
|
{
|
|
return quest_manager.scribespells(max_level);
|
|
}
|
|
|
|
int Perl__scribespells(int max_level, int min_level)
|
|
{
|
|
return quest_manager.scribespells(max_level, min_level);
|
|
}
|
|
|
|
int Perl__traindiscs(int max_level)
|
|
{
|
|
return quest_manager.traindiscs(max_level);
|
|
}
|
|
|
|
int Perl__traindiscs(int max_level, int min_level)
|
|
{
|
|
return quest_manager.traindiscs(max_level, min_level);
|
|
}
|
|
|
|
void Perl__unscribespells()
|
|
{
|
|
quest_manager.unscribespells();
|
|
}
|
|
|
|
void Perl__untraindiscs()
|
|
{
|
|
quest_manager.untraindiscs();
|
|
}
|
|
|
|
void Perl__givecash(uint32 copper)
|
|
{
|
|
quest_manager.givecash(copper);
|
|
}
|
|
|
|
void Perl__givecash(uint32 copper, uint32 silver)
|
|
{
|
|
quest_manager.givecash(copper, silver);
|
|
}
|
|
|
|
void Perl__givecash(uint32 copper, uint32 silver, uint32 gold)
|
|
{
|
|
quest_manager.givecash(copper, silver, gold);
|
|
}
|
|
|
|
void Perl__givecash(uint32 copper, uint32 silver, uint32 gold, uint32 platinum)
|
|
{
|
|
quest_manager.givecash(copper, silver, gold, platinum);
|
|
}
|
|
|
|
void Perl__pvp(const char* mode)
|
|
{
|
|
quest_manager.pvp(mode);
|
|
}
|
|
|
|
void Perl__movepc(int zone_id, float x, float y, float z)
|
|
{
|
|
quest_manager.movepc(zone_id, x, y, z, 0.0f);
|
|
}
|
|
|
|
void Perl__movepc(int zone_id, float x, float y, float z, float heading)
|
|
{
|
|
quest_manager.movepc(zone_id, x, y, z, heading);
|
|
}
|
|
|
|
void Perl__gmmove(float x, float y, float z)
|
|
{
|
|
quest_manager.gmmove(x, y, z);
|
|
}
|
|
|
|
void Perl__movegrp(int zone_id, float x, float y, float z)
|
|
{
|
|
quest_manager.movegrp(zone_id, x, y, z);
|
|
}
|
|
|
|
void Perl__doanim(int animation_id)
|
|
{
|
|
quest_manager.doanim(animation_id);
|
|
}
|
|
|
|
void Perl__addskill(int skill_id, int value)
|
|
{
|
|
quest_manager.addskill(skill_id, value);
|
|
}
|
|
|
|
void Perl__setlanguage(int skill_id, int value)
|
|
{
|
|
quest_manager.setlanguage(skill_id, value);
|
|
}
|
|
|
|
void Perl__setskill(int skill_id, int value)
|
|
{
|
|
quest_manager.setskill(skill_id, value);
|
|
}
|
|
|
|
void Perl__setallskill(int value)
|
|
{
|
|
quest_manager.setallskill(value);
|
|
}
|
|
|
|
void Perl__attack(const char* client_name)
|
|
{
|
|
quest_manager.attack(client_name);
|
|
}
|
|
|
|
void Perl__attacknpc(int npc_entity_id)
|
|
{
|
|
quest_manager.attacknpc(npc_entity_id);
|
|
}
|
|
|
|
void Perl__attacknpctype(int npc_type_id)
|
|
{
|
|
quest_manager.attacknpctype(npc_type_id);
|
|
}
|
|
|
|
void Perl__save()
|
|
{
|
|
quest_manager.save();
|
|
}
|
|
|
|
void Perl__faction(int faction_id, int value)
|
|
{
|
|
quest_manager.faction(faction_id, value, 0);
|
|
}
|
|
|
|
void Perl__faction(int faction_id, int value, int temp)
|
|
{
|
|
quest_manager.faction(faction_id, value, temp);
|
|
}
|
|
|
|
void Perl__rewardfaction(int faction_id, int value)
|
|
{
|
|
quest_manager.rewardfaction(faction_id, value);
|
|
}
|
|
|
|
void Perl__setsky(uint8 new_sky)
|
|
{
|
|
quest_manager.setsky(new_sky);
|
|
}
|
|
|
|
void Perl__setguild(uint32_t guild_id, uint8_t guild_rank_id)
|
|
{
|
|
quest_manager.setguild(guild_id, guild_rank_id);
|
|
}
|
|
|
|
void Perl__createguild(const char* guild_name, const char* leader_name)
|
|
{
|
|
quest_manager.CreateGuild(guild_name, leader_name);
|
|
}
|
|
|
|
void Perl__settime(int new_hour, int new_min)
|
|
{
|
|
quest_manager.settime(new_hour, new_min);
|
|
}
|
|
|
|
void Perl__settime(int new_hour, int new_min, bool update_world)
|
|
{
|
|
quest_manager.settime(new_hour, new_min, update_world);
|
|
}
|
|
|
|
void Perl__itemlink(int item_id)
|
|
{
|
|
quest_manager.itemlink(item_id);
|
|
}
|
|
|
|
void Perl__signalwith(int npc_id, int signal_id)
|
|
{
|
|
quest_manager.signalwith(npc_id, signal_id);
|
|
}
|
|
|
|
void Perl__signalwith(int npc_id, int signal_id, int wait_ms)
|
|
{
|
|
quest_manager.signalwith(npc_id, signal_id, wait_ms);
|
|
}
|
|
|
|
void Perl__signal(int npc_id)
|
|
{
|
|
quest_manager.signal(npc_id);
|
|
}
|
|
|
|
void Perl__signal(int npc_id, int wait_ms)
|
|
{
|
|
quest_manager.signal(npc_id, wait_ms);
|
|
}
|
|
|
|
void Perl__setglobal(const char* key, const char* value, int options, const char* duration)
|
|
{
|
|
quest_manager.setglobal(key, value, options, duration);
|
|
}
|
|
|
|
void Perl__targlobal(const char* key, const char* value, const char* duration, int npc_id, int char_id, int zone_id)
|
|
{
|
|
quest_manager.targlobal(key, value, duration, npc_id, char_id, zone_id);
|
|
}
|
|
|
|
void Perl__delglobal(const char* key)
|
|
{
|
|
quest_manager.delglobal(key);
|
|
}
|
|
|
|
void Perl__ding()
|
|
{
|
|
quest_manager.ding();
|
|
}
|
|
|
|
void Perl__rebind(int zone_id, float x, float y, float z)
|
|
{
|
|
quest_manager.rebind(zone_id, glm::vec3(x, y, z));
|
|
}
|
|
|
|
void Perl__rebind(int zone_id, float x, float y, float z, float heading)
|
|
{
|
|
quest_manager.rebind(zone_id, glm::vec4(x, y, z, heading));
|
|
}
|
|
|
|
void Perl__start(int waypoint)
|
|
{
|
|
quest_manager.start(waypoint);
|
|
}
|
|
|
|
void Perl__stop()
|
|
{
|
|
quest_manager.stop();
|
|
}
|
|
|
|
void Perl__pause(int duration_ms)
|
|
{
|
|
quest_manager.pause(duration_ms);
|
|
}
|
|
|
|
void Perl__moveto(float x, float y, float z)
|
|
{
|
|
quest_manager.moveto(glm::vec4(x, y, z, 0.0f), false);
|
|
}
|
|
|
|
void Perl__moveto(float x, float y, float z, float h)
|
|
{
|
|
quest_manager.moveto(glm::vec4(x, y, z, h), false);
|
|
}
|
|
|
|
void Perl__moveto(float x, float y, float z, float h, bool save_guard_location)
|
|
{
|
|
quest_manager.moveto(glm::vec4(x, y, z, h), save_guard_location);
|
|
}
|
|
|
|
void Perl__resume()
|
|
{
|
|
quest_manager.resume();
|
|
}
|
|
|
|
void Perl__addldonpoints(uint32 theme_id, int points)
|
|
{
|
|
quest_manager.addldonpoints(theme_id, points);
|
|
}
|
|
|
|
void Perl__addldonwin(uint32 theme_id)
|
|
{
|
|
quest_manager.addldonwin(theme_id);
|
|
}
|
|
|
|
void Perl__addldonloss(uint32 theme_id)
|
|
{
|
|
quest_manager.addldonloss(theme_id);
|
|
}
|
|
|
|
void Perl__setnexthpevent(int at_mob_percentage)
|
|
{
|
|
quest_manager.setnexthpevent(at_mob_percentage);
|
|
}
|
|
|
|
void Perl__setnextinchpevent(int at_mob_percentage)
|
|
{
|
|
quest_manager.setnextinchpevent(at_mob_percentage);
|
|
}
|
|
|
|
void Perl__sethp(int mob_health_percentage)
|
|
{
|
|
quest_manager.sethp(mob_health_percentage);
|
|
}
|
|
|
|
void Perl__respawn(int npc_type_id, int grid_id)
|
|
{
|
|
quest_manager.respawn(npc_type_id, grid_id);
|
|
}
|
|
|
|
perl::scalar Perl__ChooseRandom(perl::array options)
|
|
{
|
|
int index = zone->random.Int(0, static_cast<int>(options.size()) - 1);
|
|
return options[index];
|
|
}
|
|
|
|
void Perl__set_proximity(float min_x, float max_x, float min_y, float max_y)
|
|
{
|
|
quest_manager.set_proximity(min_x, max_x, min_y, max_y);
|
|
}
|
|
|
|
void Perl__set_proximity(float min_x, float max_x, float min_y, float max_y, float min_z, float max_z)
|
|
{
|
|
quest_manager.set_proximity(min_x, max_x, min_y, max_y, min_z, max_z);
|
|
}
|
|
|
|
void Perl__set_proximity(float min_x, float max_x, float min_y, float max_y, float min_z, float max_z, bool say)
|
|
{
|
|
quest_manager.set_proximity(min_x, max_x, min_y, max_y, min_z, max_z, say);
|
|
}
|
|
|
|
void Perl__clear_proximity()
|
|
{
|
|
quest_manager.clear_proximity();
|
|
}
|
|
|
|
void Perl__enable_proximity_say()
|
|
{
|
|
quest_manager.enable_proximity_say();
|
|
}
|
|
|
|
void Perl__disable_proximity_say()
|
|
{
|
|
quest_manager.disable_proximity_say();
|
|
}
|
|
|
|
void Perl__setanim(int npc_type_id, int appearance_number)
|
|
{
|
|
quest_manager.setanim(npc_type_id, appearance_number);
|
|
}
|
|
|
|
void Perl__showgrid(int grid_id)
|
|
{
|
|
quest_manager.showgrid(grid_id);
|
|
}
|
|
|
|
void Perl__spawn_condition(const char* zone_short, uint16 condition_id, int16 value)
|
|
{
|
|
quest_manager.spawn_condition(zone_short, zone->GetInstanceID(), condition_id, value);
|
|
}
|
|
|
|
void Perl__spawn_condition(const char* zone_short, uint32_t instance_id, uint16 condition_id, int16 value)
|
|
{
|
|
quest_manager.spawn_condition(zone_short, instance_id, condition_id, value);
|
|
}
|
|
|
|
int Perl__get_spawn_condition(const char* zone_short, uint16 condition_id)
|
|
{
|
|
return quest_manager.get_spawn_condition(zone_short, zone->GetInstanceID(), condition_id);
|
|
}
|
|
|
|
int Perl__get_spawn_condition(const char* zone_short, uint32 instance_id, uint16 condition_id)
|
|
{
|
|
return quest_manager.get_spawn_condition(zone_short, instance_id, condition_id);
|
|
}
|
|
|
|
void Perl__toggle_spawn_event(int event_id, bool is_enabled, bool is_strict, bool reset_base)
|
|
{
|
|
quest_manager.toggle_spawn_event(event_id, is_enabled, is_strict, reset_base);
|
|
}
|
|
|
|
bool Perl__has_zone_flag(int zone_id)
|
|
{
|
|
return quest_manager.has_zone_flag(zone_id);
|
|
}
|
|
|
|
void Perl__set_zone_flag(int zone_id)
|
|
{
|
|
quest_manager.set_zone_flag(zone_id);
|
|
}
|
|
|
|
void Perl__clear_zone_flag(int zone_id)
|
|
{
|
|
quest_manager.clear_zone_flag(zone_id);
|
|
}
|
|
|
|
bool Perl__summonburiedplayercorpse(uint32 char_id, float dest_x, float dest_y, float dest_z, float dest_heading)
|
|
{
|
|
auto position = glm::vec4(dest_x, dest_y, dest_z, dest_heading);
|
|
return quest_manager.summonburiedplayercorpse(char_id, position);
|
|
}
|
|
|
|
bool Perl__summonallplayercorpses(uint32 char_id, float dest_x, float dest_y, float dest_z, float dest_heading)
|
|
{
|
|
auto position = glm::vec4(dest_x, dest_y, dest_z, dest_heading);
|
|
return quest_manager.summonallplayercorpses(char_id, position);
|
|
}
|
|
|
|
int Perl__getplayercorpsecount(uint32 char_id)
|
|
{
|
|
return quest_manager.getplayercorpsecount(char_id);
|
|
}
|
|
|
|
int Perl__getplayercorpsecountbyzoneid(uint32 char_id, uint32 zone_id)
|
|
{
|
|
return quest_manager.getplayercorpsecountbyzoneid(char_id, zone_id);
|
|
}
|
|
|
|
int Perl__getplayerburiedcorpsecount(uint32 char_id)
|
|
{
|
|
return quest_manager.getplayerburiedcorpsecount(char_id);
|
|
}
|
|
|
|
bool Perl__buryplayercorpse(uint32 char_id)
|
|
{
|
|
return quest_manager.buryplayercorpse(char_id);
|
|
}
|
|
|
|
void Perl__forcedooropen(uint32 door_id)
|
|
{
|
|
quest_manager.forcedooropen(door_id, false);
|
|
}
|
|
|
|
void Perl__forcedooropen(uint32 door_id, bool alt_mode)
|
|
{
|
|
quest_manager.forcedooropen(door_id, alt_mode);
|
|
}
|
|
|
|
void Perl__forcedoorclose(uint32 door_id)
|
|
{
|
|
quest_manager.forcedoorclose(door_id, false);
|
|
}
|
|
|
|
void Perl__forcedoorclose(uint32 door_id, bool alt_mode)
|
|
{
|
|
quest_manager.forcedoorclose(door_id, alt_mode);
|
|
}
|
|
|
|
void Perl__toggledoorstate(uint32 door_id)
|
|
{
|
|
quest_manager.toggledoorstate(door_id);
|
|
}
|
|
|
|
bool Perl__isdooropen(uint32 door_id)
|
|
{
|
|
return quest_manager.isdooropen(door_id);
|
|
}
|
|
|
|
void Perl__depopzone(bool start_spawn_status)
|
|
{
|
|
quest_manager.depopzone(start_spawn_status);
|
|
}
|
|
|
|
void Perl__repopzone()
|
|
{
|
|
quest_manager.repopzone();
|
|
}
|
|
|
|
void Perl__processmobswhilezoneempty(bool on)
|
|
{
|
|
quest_manager.processmobswhilezoneempty(on);
|
|
}
|
|
|
|
void Perl__npcrace(int race_id)
|
|
{
|
|
quest_manager.npcrace(race_id);
|
|
}
|
|
|
|
void Perl__npcgender(int gender_id)
|
|
{
|
|
quest_manager.npcgender(gender_id);
|
|
}
|
|
|
|
void Perl__npcsize(int size)
|
|
{
|
|
quest_manager.npcsize(size);
|
|
}
|
|
|
|
void Perl__npctexture(int texture_id)
|
|
{
|
|
quest_manager.npctexture(texture_id);
|
|
}
|
|
|
|
void Perl__playerrace(int race_id)
|
|
{
|
|
quest_manager.playerrace(race_id);
|
|
}
|
|
|
|
void Perl__playergender(int gender_id)
|
|
{
|
|
quest_manager.playergender(gender_id);
|
|
}
|
|
|
|
void Perl__playersize(int newsize)
|
|
{
|
|
quest_manager.playersize(newsize);
|
|
}
|
|
|
|
void Perl__playertexture(int texture_id)
|
|
{
|
|
quest_manager.playertexture(texture_id);
|
|
}
|
|
|
|
void Perl__playerfeature(char* feature, int value)
|
|
{
|
|
quest_manager.playerfeature(feature, value);
|
|
}
|
|
|
|
void Perl__npcfeature(char* feature, int value)
|
|
{
|
|
quest_manager.npcfeature(feature, value);
|
|
}
|
|
|
|
#ifdef BOTS
|
|
|
|
int Perl__createbotcount()
|
|
{
|
|
return quest_manager.createbotcount();
|
|
}
|
|
|
|
int Perl__spawnbotcount()
|
|
{
|
|
return quest_manager.spawnbotcount();
|
|
}
|
|
|
|
bool Perl__botquest()
|
|
{
|
|
return quest_manager.botquest();
|
|
}
|
|
|
|
bool Perl__createBot(const char* firstname, const char* lastname, int level, int race_id, int class_id, int gender_id)
|
|
{
|
|
return quest_manager.createBot(firstname, lastname, level, race_id, class_id, gender_id);
|
|
}
|
|
|
|
#endif //BOTS
|
|
|
|
void Perl__taskselector(perl::array task_ids)
|
|
{
|
|
if (task_ids.size() > MAXCHOOSERENTRIES)
|
|
{
|
|
throw std::runtime_error(fmt::format("Exceeded max number of task offers [{}]", MAXCHOOSERENTRIES));
|
|
}
|
|
|
|
std::vector<int> tasks;
|
|
for (int i = 0; i < task_ids.size(); ++i)
|
|
{
|
|
tasks.push_back(task_ids[i]);
|
|
}
|
|
quest_manager.taskselector(tasks);
|
|
}
|
|
|
|
void Perl__taskselector_nocooldown(perl::array task_ids)
|
|
{
|
|
std::vector<int> tasks;
|
|
for (int i = 0; i < task_ids.size() && i < MAXCHOOSERENTRIES; ++i)
|
|
{
|
|
tasks.push_back(task_ids[i]);
|
|
}
|
|
quest_manager.taskselector(tasks, true);
|
|
}
|
|
|
|
void Perl__task_setselector(int task_set_id)
|
|
{
|
|
quest_manager.tasksetselector(task_set_id);
|
|
}
|
|
|
|
void Perl__task_setselector(int task_set_id, bool ignore_cooldown)
|
|
{
|
|
quest_manager.tasksetselector(task_set_id, ignore_cooldown);
|
|
}
|
|
|
|
void Perl__enabletask(perl::array task_ids)
|
|
{
|
|
int count = 0;
|
|
int tasks[MAXCHOOSERENTRIES];
|
|
for (int i = 0; i < task_ids.size() && i < MAXCHOOSERENTRIES; ++i)
|
|
{
|
|
tasks[i] = task_ids[i];
|
|
++count;
|
|
}
|
|
|
|
quest_manager.enabletask(count, tasks);
|
|
}
|
|
|
|
void Perl__disabletask(perl::array task_ids)
|
|
{
|
|
int count = 0;
|
|
int tasks[MAXCHOOSERENTRIES];
|
|
for (int i = 0; i < task_ids.size() && i < MAXCHOOSERENTRIES; ++i)
|
|
{
|
|
tasks[i] = task_ids[i];
|
|
++count;
|
|
}
|
|
|
|
quest_manager.disabletask(count, tasks);
|
|
}
|
|
|
|
bool Perl__istaskenabled(int task_id)
|
|
{
|
|
return quest_manager.istaskenabled(task_id);
|
|
}
|
|
|
|
bool Perl__istaskactive(int task_id)
|
|
{
|
|
return quest_manager.istaskactive(task_id);
|
|
}
|
|
|
|
bool Perl__istaskactivityactive(int task_id, int activity_id)
|
|
{
|
|
return quest_manager.istaskactivityactive(task_id, activity_id);
|
|
}
|
|
|
|
int Perl__gettaskactivitydonecount(int task_id, int activity_id)
|
|
{
|
|
return quest_manager.gettaskactivitydonecount(task_id, activity_id);
|
|
}
|
|
|
|
void Perl__updatetaskactivity(int task_id, int activity_id)
|
|
{
|
|
quest_manager.updatetaskactivity(task_id, activity_id, 1);
|
|
}
|
|
|
|
void Perl__updatetaskactivity(int task_id, int activity_id, int count)
|
|
{
|
|
quest_manager.updatetaskactivity(task_id, activity_id, count);
|
|
}
|
|
|
|
void Perl__updatetaskactivity(int task_id, int activity_id, int count, bool ignore_quest_update)
|
|
{
|
|
quest_manager.updatetaskactivity(task_id, activity_id, count, ignore_quest_update);
|
|
}
|
|
|
|
void Perl__resettaskactivity(int task_id, int activity_id)
|
|
{
|
|
quest_manager.resettaskactivity(task_id, activity_id);
|
|
}
|
|
|
|
void Perl__assigntask(int task_id)
|
|
{
|
|
quest_manager.assigntask(task_id);
|
|
}
|
|
|
|
void Perl__assigntask(int task_id, bool enforce_level_requirement)
|
|
{
|
|
quest_manager.assigntask(task_id, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__failtask(int task_id)
|
|
{
|
|
quest_manager.failtask(task_id);
|
|
}
|
|
|
|
int Perl__tasktimeleft(int task_id)
|
|
{
|
|
return quest_manager.tasktimeleft(task_id);
|
|
}
|
|
|
|
int Perl__istaskcompleted(int task_id)
|
|
{
|
|
return quest_manager.istaskcompleted(task_id);
|
|
}
|
|
|
|
int Perl__enabledtaskcount(int task_set)
|
|
{
|
|
return quest_manager.enabledtaskcount(task_set);
|
|
}
|
|
|
|
int Perl__firsttaskinset(int task_set)
|
|
{
|
|
return quest_manager.firsttaskinset(task_set);
|
|
}
|
|
|
|
int Perl__lasttaskinset(int task_set)
|
|
{
|
|
return quest_manager.lasttaskinset(task_set);
|
|
}
|
|
|
|
int Perl__nexttaskinset(int task_set, int task_id)
|
|
{
|
|
return quest_manager.nexttaskinset(task_set, task_id);
|
|
}
|
|
|
|
int Perl__activespeaktask()
|
|
{
|
|
return quest_manager.activespeaktask();
|
|
}
|
|
|
|
int Perl__activespeakactivity(int task_id)
|
|
{
|
|
return quest_manager.activespeakactivity(task_id);
|
|
}
|
|
|
|
int Perl__activetasksinset(int task_set)
|
|
{
|
|
return quest_manager.activetasksinset(task_set);
|
|
}
|
|
|
|
int Perl__completedtasksinset(int task_set)
|
|
{
|
|
return quest_manager.completedtasksinset(task_set);
|
|
}
|
|
|
|
bool Perl__istaskappropriate(int task_id)
|
|
{
|
|
return quest_manager.istaskappropriate(task_id);
|
|
}
|
|
|
|
std::string Perl__gettaskname(uint32 task_id)
|
|
{
|
|
return quest_manager.gettaskname(task_id);
|
|
}
|
|
|
|
int Perl__get_dz_task_id()
|
|
{
|
|
return quest_manager.GetCurrentDzTaskID();
|
|
}
|
|
|
|
void Perl__end_dz_task()
|
|
{
|
|
quest_manager.EndCurrentDzTask();
|
|
}
|
|
|
|
void Perl__end_dz_task(bool send_fail)
|
|
{
|
|
quest_manager.EndCurrentDzTask(send_fail);
|
|
}
|
|
|
|
void Perl__popup(const char* window_title, const char* message)
|
|
{
|
|
quest_manager.popup(window_title, message, 0, 0, 0);
|
|
}
|
|
|
|
void Perl__popup(const char* window_title, const char* message, int popup_id)
|
|
{
|
|
quest_manager.popup(window_title, message, popup_id, 0, 0);
|
|
}
|
|
|
|
void Perl__popup(const char* window_title, const char* message, int popup_id, int buttons)
|
|
{
|
|
quest_manager.popup(window_title, message, popup_id, buttons, 0);
|
|
}
|
|
|
|
void Perl__popup(const char* window_title, const char* message, int popup_id, int buttons, int duration)
|
|
{
|
|
quest_manager.popup(window_title, message, popup_id, buttons, duration);
|
|
}
|
|
|
|
void Perl__clearspawntimers()
|
|
{
|
|
quest_manager.clearspawntimers();
|
|
}
|
|
|
|
void Perl__ze(int emote_color_id, const char* message)
|
|
{
|
|
return quest_manager.ze(emote_color_id, message);
|
|
}
|
|
|
|
void Perl__we(int emote_color_id, const char* message)
|
|
{
|
|
quest_manager.we(emote_color_id, message);
|
|
}
|
|
|
|
void Perl__message(int color, const char* message)
|
|
{
|
|
quest_manager.message(color, message);
|
|
}
|
|
|
|
void Perl__whisper(const char* message)
|
|
{
|
|
quest_manager.whisper(message);
|
|
}
|
|
|
|
int Perl__getlevel(uint8 type)
|
|
{
|
|
return quest_manager.getlevel(type);
|
|
}
|
|
|
|
int Perl__CreateGroundObject(uint32_t item_id, float x, float y, float z, float heading)
|
|
{
|
|
return quest_manager.CreateGroundObject(item_id, glm::vec4(x, y, z, heading));
|
|
}
|
|
|
|
int Perl__CreateGroundObject(uint32_t item_id, float x, float y, float z, float heading, uint32_t decay_time_ms)
|
|
{
|
|
return quest_manager.CreateGroundObject(item_id, glm::vec4(x, y, z, heading), decay_time_ms);
|
|
}
|
|
|
|
int Perl__CreateGroundObjectFromModel(const char* modelname, float x, float y, float z, float heading)
|
|
{
|
|
return quest_manager.CreateGroundObjectFromModel(modelname, glm::vec4(x, y, z, heading));
|
|
}
|
|
|
|
int Perl__CreateGroundObjectFromModel(const char* modelname, float x, float y, float z, float heading, uint8_t object_type)
|
|
{
|
|
return quest_manager.CreateGroundObjectFromModel(modelname, glm::vec4(x, y, z, heading), object_type);
|
|
}
|
|
|
|
int Perl__CreateGroundObjectFromModel(const char* modelname, float x, float y, float z, float heading, uint8_t object_type, uint32_t decay_time_ms)
|
|
{
|
|
return quest_manager.CreateGroundObjectFromModel(modelname, glm::vec4(x, y, z, heading), object_type, decay_time_ms);
|
|
}
|
|
|
|
int Perl__CreateDoor(const char* modelname, float x, float y, float z, float heading)
|
|
{
|
|
return quest_manager.CreateDoor(modelname, x, y, z, heading, 58, 100);
|
|
}
|
|
|
|
int Perl__CreateDoor(const char* modelname, float x, float y, float z, float heading, uint8_t object_type)
|
|
{
|
|
return quest_manager.CreateDoor(modelname, x, y, z, heading, object_type, 100);
|
|
}
|
|
|
|
int Perl__CreateDoor(const char* modelname, float x, float y, float z, float heading, uint8_t object_type, uint16_t size)
|
|
{
|
|
return quest_manager.CreateDoor(modelname, x, y, z, heading, object_type, size);
|
|
}
|
|
|
|
void Perl__ModifyNPCStat(const char* key, const char* value)
|
|
{
|
|
quest_manager.ModifyNPCStat(key, value);
|
|
}
|
|
|
|
int Perl__collectitems(uint32_t item_id, bool remove_item)
|
|
{
|
|
return quest_manager.collectitems(item_id, remove_item);
|
|
}
|
|
|
|
int Perl__countitem(uint32_t item_id)
|
|
{
|
|
return quest_manager.countitem(item_id);
|
|
}
|
|
|
|
void Perl__removeitem(uint32_t item_id)
|
|
{
|
|
quest_manager.removeitem(item_id);
|
|
}
|
|
|
|
void Perl__removeitem(uint32_t item_id, int quantity)
|
|
{
|
|
quest_manager.removeitem(item_id, quantity);
|
|
}
|
|
|
|
std::string Perl__getitemname(uint32 item_id)
|
|
{
|
|
return quest_manager.getitemname(item_id);
|
|
}
|
|
|
|
std::string Perl__getnpcnamebyid(uint32 npc_id)
|
|
{
|
|
return quest_manager.getnpcnamebyid(npc_id);
|
|
}
|
|
|
|
void Perl__UpdateSpawnTimer(uint32 id, uint32 new_time)
|
|
{
|
|
quest_manager.UpdateSpawnTimer(id, new_time);
|
|
}
|
|
|
|
void Perl__MerchantSetItem(uint32 npc_id, uint32 item_id)
|
|
{
|
|
quest_manager.MerchantSetItem(npc_id, item_id);
|
|
}
|
|
|
|
void Perl__MerchantSetItem(uint32 npc_id, uint32 item_id, uint32 quantity)
|
|
{
|
|
quest_manager.MerchantSetItem(npc_id, item_id, quantity);
|
|
}
|
|
|
|
uint32_t Perl__MerchantCountItem(uint32 npc_id, uint32 item_id)
|
|
{
|
|
return quest_manager.MerchantCountItem(npc_id, item_id);
|
|
}
|
|
|
|
std::string Perl__varlink(int item_id)
|
|
{
|
|
char text[250] = { 0 };
|
|
return quest_manager.varlink(text, item_id);
|
|
}
|
|
|
|
int Perl__CreateInstance(const char* zone_name, int16 version, int32 duration)
|
|
{
|
|
return quest_manager.CreateInstance(zone_name, version, duration);
|
|
}
|
|
|
|
void Perl__DestroyInstance(uint16 id)
|
|
{
|
|
quest_manager.DestroyInstance(id);
|
|
}
|
|
|
|
void Perl__UpdateInstanceTimer(int16 instance_id, uint32 duration)
|
|
{
|
|
quest_manager.UpdateInstanceTimer(instance_id, duration);
|
|
}
|
|
|
|
uint32_t Perl__GetInstanceTimer()
|
|
{
|
|
return quest_manager.GetInstanceTimer();
|
|
}
|
|
|
|
uint32_t Perl__GetInstanceTimerByID(uint16 instance_id)
|
|
{
|
|
return quest_manager.GetInstanceTimerByID(instance_id);
|
|
}
|
|
|
|
int Perl__GetInstanceID(const char* zone_name, uint16 version)
|
|
{
|
|
return quest_manager.GetInstanceID(zone_name, version);
|
|
}
|
|
|
|
int Perl__GetInstanceIDByCharID(const char* zone_name, int16 version, uint32 char_id)
|
|
{
|
|
return quest_manager.GetInstanceIDByCharID(zone_name, version, char_id);
|
|
}
|
|
|
|
std::string Perl__GetCharactersInInstance(uint16 instance_id)
|
|
{
|
|
std::list<uint32> char_id_list;
|
|
std::string char_id_string = "No players in that instance.";
|
|
|
|
database.GetCharactersInInstance(instance_id, char_id_list);
|
|
|
|
if (char_id_list.size() > 0)
|
|
{
|
|
char_id_string = fmt::format("{} player(s) in instance: ", char_id_list.size());
|
|
auto iter = char_id_list.begin();
|
|
while (iter != char_id_list.end()) {
|
|
char char_name[64];
|
|
database.GetCharName(*iter, char_name);
|
|
char_id_string += char_name;
|
|
char_id_string += "(";
|
|
char_id_string += itoa(*iter);
|
|
char_id_string += ")";
|
|
++iter;
|
|
if (iter != char_id_list.end())
|
|
char_id_string += ", ";
|
|
}
|
|
}
|
|
|
|
return char_id_string;
|
|
}
|
|
|
|
void Perl__AssignToInstance(uint16 instance_id)
|
|
{
|
|
quest_manager.AssignToInstance(instance_id);
|
|
}
|
|
|
|
void Perl__AssignToInstanceByCharID(uint16 instance_id, uint32 char_id)
|
|
{
|
|
quest_manager.AssignToInstanceByCharID(instance_id, char_id);
|
|
}
|
|
|
|
void Perl__AssignGroupToInstance(uint16 instance_id)
|
|
{
|
|
quest_manager.AssignGroupToInstance(instance_id);
|
|
}
|
|
|
|
void Perl__AssignRaidToInstance(uint16 instance_id)
|
|
{
|
|
quest_manager.AssignRaidToInstance(instance_id);
|
|
}
|
|
|
|
void Perl__RemoveFromInstance(uint16 instance_id)
|
|
{
|
|
quest_manager.RemoveFromInstance(instance_id);
|
|
}
|
|
|
|
void Perl__RemoveFromInstanceByCharID(uint16 instance_id, uint32 char_id)
|
|
{
|
|
quest_manager.RemoveFromInstanceByCharID(instance_id, char_id);
|
|
}
|
|
|
|
bool Perl__CheckInstanceByCharID(uint16 instance_id, uint32 char_id)
|
|
{
|
|
return quest_manager.CheckInstanceByCharID(instance_id, char_id);
|
|
}
|
|
|
|
void Perl__RemoveAllFromInstance(uint16 instance_id)
|
|
{
|
|
quest_manager.RemoveAllFromInstance(instance_id);
|
|
}
|
|
|
|
void Perl__MovePCInstance(int zone_id, int instance_id, float x, float y, float z)
|
|
{
|
|
quest_manager.MovePCInstance(zone_id, instance_id, glm::vec4(x, y, z, 0.0f));
|
|
}
|
|
|
|
void Perl__MovePCInstance(int zone_id, int instance_id, float x, float y, float z, float heading)
|
|
{
|
|
quest_manager.MovePCInstance(zone_id, instance_id, glm::vec4(x, y, z, heading));
|
|
}
|
|
|
|
void Perl__FlagInstanceByGroupLeader(uint32 zone, uint16 version)
|
|
{
|
|
quest_manager.FlagInstanceByGroupLeader(zone, version);
|
|
}
|
|
|
|
void Perl__FlagInstanceByRaidLeader(uint32 zone, uint16 version)
|
|
{
|
|
quest_manager.FlagInstanceByRaidLeader(zone, version);
|
|
}
|
|
|
|
std::string Perl__saylink(const char* text)
|
|
{
|
|
// const cast is safe since, target api doesn't modify it
|
|
return quest_manager.saylink(const_cast<char*>(text), false, text);
|
|
}
|
|
|
|
std::string Perl__saylink(const char* text, bool silent)
|
|
{
|
|
return quest_manager.saylink(const_cast<char*>(text), silent, text);
|
|
}
|
|
|
|
std::string Perl__saylink(const char* text, bool silent, const char* link_name)
|
|
{
|
|
return quest_manager.saylink(const_cast<char*>(text), silent, link_name);
|
|
}
|
|
|
|
std::string Perl__getcharnamebyid(uint32 char_id)
|
|
{
|
|
return quest_manager.getcharnamebyid(char_id);
|
|
}
|
|
|
|
uint32_t Perl__getcharidbyname(const char* name)
|
|
{
|
|
return quest_manager.getcharidbyname(name);
|
|
}
|
|
|
|
std::string Perl__getclassname(uint8 class_id)
|
|
{
|
|
return quest_manager.getclassname(class_id);
|
|
}
|
|
|
|
std::string Perl__getclassname(uint8 class_id, uint8 level)
|
|
{
|
|
return quest_manager.getclassname(class_id, level);
|
|
}
|
|
|
|
uint32 Perl__getcurrencyitemid(uint32 currency_id)
|
|
{
|
|
return quest_manager.getcurrencyitemid(currency_id);
|
|
}
|
|
|
|
uint32 Perl__getcurrencyid(uint32 item_id)
|
|
{
|
|
return quest_manager.getcurrencyid(item_id);
|
|
}
|
|
|
|
std::string Perl__getguildnamebyid(int guild_id)
|
|
{
|
|
return quest_manager.getguildnamebyid(guild_id);
|
|
}
|
|
|
|
int Perl__getguildidbycharid(uint32 char_id)
|
|
{
|
|
return quest_manager.getguildidbycharid(char_id);
|
|
}
|
|
|
|
int Perl__getgroupidbycharid(uint32 char_id)
|
|
{
|
|
return quest_manager.getgroupidbycharid(char_id);
|
|
}
|
|
|
|
int Perl__getraididbycharid(uint32 char_id)
|
|
{
|
|
return quest_manager.getraididbycharid(char_id);
|
|
}
|
|
|
|
void Perl__SetRunning(bool is_running)
|
|
{
|
|
quest_manager.SetRunning(is_running);
|
|
}
|
|
|
|
bool Perl__IsRunning()
|
|
{
|
|
return quest_manager.IsRunning();
|
|
}
|
|
|
|
bool Perl__IsEffectInSpell(uint32 spell_id, uint32 effect_id)
|
|
{
|
|
return IsEffectInSpell(spell_id, effect_id);
|
|
}
|
|
|
|
bool Perl__IsBeneficialSpell(uint16 spell_id)
|
|
{
|
|
return BeneficialSpell(spell_id);
|
|
}
|
|
|
|
int Perl__GetSpellResistType(uint16 spell_id)
|
|
{
|
|
return GetSpellResistType(spell_id);
|
|
}
|
|
|
|
int Perl__GetSpellTargetType(uint16 spell_id)
|
|
{
|
|
return GetSpellTargetType(spell_id);
|
|
}
|
|
|
|
void Perl__FlyMode(GravityBehavior flymode)
|
|
{
|
|
quest_manager.FlyMode(flymode);
|
|
}
|
|
|
|
int Perl__FactionValue()
|
|
{
|
|
return quest_manager.FactionValue();
|
|
}
|
|
|
|
void Perl__enabletitle(int title_set)
|
|
{
|
|
quest_manager.enabletitle(title_set);
|
|
}
|
|
|
|
bool Perl__checktitle(int title_set)
|
|
{
|
|
return quest_manager.checktitle(title_set);
|
|
}
|
|
|
|
void Perl__removetitle(int title_set)
|
|
{
|
|
quest_manager.removetitle(title_set);
|
|
}
|
|
|
|
void Perl__wearchange(uint8 slot, uint16 texture_id)
|
|
{
|
|
quest_manager.wearchange(slot, texture_id);
|
|
}
|
|
|
|
void Perl__wearchange(uint8 slot, uint16 texture_id, uint32 hero_forge_model_id)
|
|
{
|
|
quest_manager.wearchange(slot, texture_id, hero_forge_model_id);
|
|
}
|
|
|
|
void Perl__wearchange(uint8 slot, uint16 texture_id, uint32 hero_forge_model_id, uint32 elite_material_id)
|
|
{
|
|
quest_manager.wearchange(slot, texture_id, hero_forge_model_id, elite_material_id);
|
|
}
|
|
|
|
void Perl__voicetell(const char* client_name, int macro_id, int race_id, int gender_id)
|
|
{
|
|
quest_manager.voicetell(client_name, macro_id, race_id, gender_id);
|
|
}
|
|
|
|
void Perl__LearnRecipe(int recipe_id)
|
|
{
|
|
quest_manager.LearnRecipe(recipe_id);
|
|
}
|
|
|
|
void Perl__SendMail(const char* to, const char* from, const char* subject, const char* message)
|
|
{
|
|
quest_manager.SendMail(to, from, subject, message);
|
|
}
|
|
|
|
int Perl__GetZoneID(const char* zone)
|
|
{
|
|
return quest_manager.GetZoneID(zone);
|
|
}
|
|
|
|
std::string Perl__GetZoneLongName(std::string zone)
|
|
{
|
|
return quest_manager.GetZoneLongName(zone);
|
|
}
|
|
|
|
std::string Perl__GetZoneLongNameByID(uint32 zone_id)
|
|
{
|
|
return quest_manager.GetZoneLongNameByID(zone_id);
|
|
}
|
|
|
|
std::string Perl__GetZoneShortName(uint32 zone_id)
|
|
{
|
|
return quest_manager.GetZoneShortName(zone_id);
|
|
}
|
|
|
|
uint32 Perl__GetTimeSeconds()
|
|
{
|
|
return Timer::GetTimeSeconds();
|
|
}
|
|
|
|
bool Perl__enablerecipe(uint32 recipe_id)
|
|
{
|
|
return quest_manager.EnableRecipe(recipe_id);
|
|
}
|
|
|
|
bool Perl__disablerecipe(uint32 recipe_id)
|
|
{
|
|
return quest_manager.DisableRecipe(recipe_id);
|
|
}
|
|
|
|
void Perl__clear_npctype_cache(int npc_type_id)
|
|
{
|
|
quest_manager.ClearNPCTypeCache(npc_type_id);
|
|
}
|
|
|
|
void Perl__reloadzonestaticdata()
|
|
{
|
|
quest_manager.ReloadZoneStaticData();
|
|
}
|
|
|
|
void Perl__qs_send_query(std::string query)
|
|
{
|
|
QServ->SendQuery(std::move(query));
|
|
}
|
|
|
|
void Perl__qs_player_event(int char_id, std::string message)
|
|
{
|
|
QServ->PlayerLogEvent(Player_Log_Quest, char_id, message);
|
|
}
|
|
|
|
void Perl__log(int category, const char* message)
|
|
{
|
|
if (category < Logs::None || category >= Logs::MaxCategoryID)
|
|
return;
|
|
|
|
Log(Logs::General, static_cast<Logs::LogCategory>(category), message);
|
|
}
|
|
|
|
void Perl__debug(const char* message)
|
|
{
|
|
Log(Logs::General, Logs::QuestDebug, message);
|
|
}
|
|
|
|
void Perl__debug(const char* message, int level)
|
|
{
|
|
if (level < Logs::General || level > Logs::Detail)
|
|
return;
|
|
|
|
Log(static_cast<Logs::DebugLevel>(level), Logs::QuestDebug, message);
|
|
}
|
|
|
|
void Perl__log_combat(const char* message)
|
|
{
|
|
Log(Logs::General, Logs::Combat, message);
|
|
}
|
|
|
|
void Perl__UpdateZoneHeader(std::string key, std::string value)
|
|
{
|
|
quest_manager.UpdateZoneHeader(key, value);
|
|
}
|
|
|
|
void Perl__set_rule(const char* rule_name, const char* rule_value)
|
|
{
|
|
RuleManager::Instance()->SetRule(rule_name, rule_value);
|
|
}
|
|
|
|
std::string Perl__get_rule(const char* rule_name)
|
|
{
|
|
std::string rule_value;
|
|
RuleManager::Instance()->GetRule(rule_name, rule_value);
|
|
return rule_value;
|
|
}
|
|
|
|
std::string Perl__get_data(std::string bucket_key)
|
|
{
|
|
return DataBucket::GetData(bucket_key);
|
|
}
|
|
|
|
std::string Perl__get_data_expires(std::string bucket_key)
|
|
{
|
|
return DataBucket::GetDataExpires(bucket_key);
|
|
}
|
|
|
|
void Perl__set_data(std::string key, std::string value)
|
|
{
|
|
DataBucket::SetData(key, value);
|
|
}
|
|
|
|
void Perl__set_data(std::string key, std::string value, std::string expires_at)
|
|
{
|
|
DataBucket::SetData(key, value, expires_at);
|
|
}
|
|
|
|
bool Perl__delete_data(std::string bucket_key)
|
|
{
|
|
return DataBucket::DeleteData(bucket_key);
|
|
}
|
|
|
|
bool Perl__IsClassicEnabled()
|
|
{
|
|
return content_service.IsClassicEnabled();
|
|
}
|
|
|
|
bool Perl__IsTheRuinsOfKunarkEnabled()
|
|
{
|
|
return content_service.IsTheRuinsOfKunarkEnabled();
|
|
}
|
|
|
|
bool Perl__IsTheScarsOfVeliousEnabled()
|
|
{
|
|
return content_service.IsTheScarsOfVeliousEnabled();
|
|
}
|
|
|
|
bool Perl__IsTheShadowsOfLuclinEnabled()
|
|
{
|
|
return content_service.IsTheShadowsOfLuclinEnabled();
|
|
}
|
|
|
|
bool Perl__IsThePlanesOfPowerEnabled()
|
|
{
|
|
return content_service.IsThePlanesOfPowerEnabled();
|
|
}
|
|
|
|
bool Perl__IsTheLegacyOfYkeshaEnabled()
|
|
{
|
|
return content_service.IsTheLegacyOfYkeshaEnabled();
|
|
}
|
|
|
|
bool Perl__IsLostDungeonsOfNorrathEnabled()
|
|
{
|
|
return content_service.IsLostDungeonsOfNorrathEnabled();
|
|
}
|
|
|
|
bool Perl__IsGatesOfDiscordEnabled()
|
|
{
|
|
return content_service.IsGatesOfDiscordEnabled();
|
|
}
|
|
|
|
bool Perl__IsOmensOfWarEnabled()
|
|
{
|
|
return content_service.IsOmensOfWarEnabled();
|
|
}
|
|
|
|
bool Perl__IsDragonsOfNorrathEnabled()
|
|
{
|
|
return content_service.IsDragonsOfNorrathEnabled();
|
|
}
|
|
|
|
bool Perl__IsDepthsOfDarkhollowEnabled()
|
|
{
|
|
return content_service.IsDepthsOfDarkhollowEnabled();
|
|
}
|
|
|
|
bool Perl__IsProphecyOfRoEnabled()
|
|
{
|
|
return content_service.IsProphecyOfRoEnabled();
|
|
}
|
|
|
|
bool Perl__IsTheSerpentsSpineEnabled()
|
|
{
|
|
return content_service.IsTheSerpentsSpineEnabled();
|
|
}
|
|
|
|
bool Perl__IsTheBuriedSeaEnabled()
|
|
{
|
|
return content_service.IsTheBuriedSeaEnabled();
|
|
}
|
|
|
|
bool Perl__IsSecretsOfFaydwerEnabled()
|
|
{
|
|
return content_service.IsSecretsOfFaydwerEnabled();
|
|
}
|
|
|
|
bool Perl__IsSeedsOfDestructionEnabled()
|
|
{
|
|
return content_service.IsSeedsOfDestructionEnabled();
|
|
}
|
|
|
|
bool Perl__IsUnderfootEnabled()
|
|
{
|
|
return content_service.IsUnderfootEnabled();
|
|
}
|
|
|
|
bool Perl__IsHouseOfThuleEnabled()
|
|
{
|
|
return content_service.IsHouseOfThuleEnabled();
|
|
}
|
|
|
|
bool Perl__IsVeilOfAlarisEnabled()
|
|
{
|
|
return content_service.IsVeilOfAlarisEnabled();
|
|
}
|
|
|
|
bool Perl__IsRainOfFearEnabled()
|
|
{
|
|
return content_service.IsRainOfFearEnabled();
|
|
}
|
|
|
|
bool Perl__IsCallOfTheForsakenEnabled()
|
|
{
|
|
return content_service.IsCallOfTheForsakenEnabled();
|
|
}
|
|
|
|
bool Perl__IsTheDarkenedSeaEnabled()
|
|
{
|
|
return content_service.IsTheDarkenedSeaEnabled();
|
|
}
|
|
|
|
bool Perl__IsTheBrokenMirrorEnabled()
|
|
{
|
|
return content_service.IsTheBrokenMirrorEnabled();
|
|
}
|
|
|
|
bool Perl__IsEmpiresOfKunarkEnabled()
|
|
{
|
|
return content_service.IsEmpiresOfKunarkEnabled();
|
|
}
|
|
|
|
bool Perl__IsRingOfScaleEnabled()
|
|
{
|
|
return content_service.IsRingOfScaleEnabled();
|
|
}
|
|
|
|
bool Perl__IsTheBurningLandsEnabled()
|
|
{
|
|
return content_service.IsTheBurningLandsEnabled();
|
|
}
|
|
|
|
bool Perl__IsTormentOfVeliousEnabled()
|
|
{
|
|
return content_service.IsTormentOfVeliousEnabled();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionClassic()
|
|
{
|
|
return content_service.IsCurrentExpansionClassic();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionTheRuinsOfKunark()
|
|
{
|
|
return content_service.IsCurrentExpansionTheRuinsOfKunark();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionTheScarsOfVelious()
|
|
{
|
|
return content_service.IsCurrentExpansionTheScarsOfVelious();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionTheShadowsOfLuclin()
|
|
{
|
|
return content_service.IsCurrentExpansionTheShadowsOfLuclin();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionThePlanesOfPower()
|
|
{
|
|
return content_service.IsCurrentExpansionThePlanesOfPower();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionTheLegacyOfYkesha()
|
|
{
|
|
return content_service.IsCurrentExpansionTheLegacyOfYkesha();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionLostDungeonsOfNorrath()
|
|
{
|
|
return content_service.IsCurrentExpansionLostDungeonsOfNorrath();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionGatesOfDiscord()
|
|
{
|
|
return content_service.IsCurrentExpansionGatesOfDiscord();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionOmensOfWar()
|
|
{
|
|
return content_service.IsCurrentExpansionOmensOfWar();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionDragonsOfNorrath()
|
|
{
|
|
return content_service.IsCurrentExpansionDragonsOfNorrath();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionDepthsOfDarkhollow()
|
|
{
|
|
return content_service.IsCurrentExpansionDepthsOfDarkhollow();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionProphecyOfRo()
|
|
{
|
|
return content_service.IsCurrentExpansionProphecyOfRo();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionTheSerpentsSpine()
|
|
{
|
|
return content_service.IsCurrentExpansionTheSerpentsSpine();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionTheBuriedSea()
|
|
{
|
|
return content_service.IsCurrentExpansionTheBuriedSea();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionSecretsOfFaydwer()
|
|
{
|
|
return content_service.IsCurrentExpansionSecretsOfFaydwer();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionSeedsOfDestruction()
|
|
{
|
|
return content_service.IsCurrentExpansionSeedsOfDestruction();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionUnderfoot()
|
|
{
|
|
return content_service.IsCurrentExpansionUnderfoot();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionHouseOfThule()
|
|
{
|
|
return content_service.IsCurrentExpansionHouseOfThule();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionVeilOfAlaris()
|
|
{
|
|
return content_service.IsCurrentExpansionVeilOfAlaris();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionRainOfFear()
|
|
{
|
|
return content_service.IsCurrentExpansionRainOfFear();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionCallOfTheForsaken()
|
|
{
|
|
return content_service.IsCurrentExpansionCallOfTheForsaken();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionTheDarkenedSea()
|
|
{
|
|
return content_service.IsCurrentExpansionTheDarkenedSea();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionTheBrokenMirror()
|
|
{
|
|
return content_service.IsCurrentExpansionTheBrokenMirror();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionEmpiresOfKunark()
|
|
{
|
|
return content_service.IsCurrentExpansionEmpiresOfKunark();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionRingOfScale()
|
|
{
|
|
return content_service.IsCurrentExpansionRingOfScale();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionTheBurningLands()
|
|
{
|
|
return content_service.IsCurrentExpansionTheBurningLands();
|
|
}
|
|
|
|
bool Perl__IsCurrentExpansionTormentOfVelious()
|
|
{
|
|
return content_service.IsCurrentExpansionTormentOfVelious();
|
|
}
|
|
|
|
bool Perl__IsContentFlagEnabled(std::string flag_name)
|
|
{
|
|
return content_service.IsContentFlagEnabled(flag_name);
|
|
}
|
|
|
|
void Perl__SetContentFlag(std::string flag_name, bool enabled)
|
|
{
|
|
content_service.SetContentFlag(flag_name, enabled);
|
|
}
|
|
|
|
Expedition* Perl__get_expedition()
|
|
{
|
|
if (zone && zone->GetInstanceID() != 0)
|
|
{
|
|
return Expedition::FindCachedExpeditionByZoneInstance(zone->GetZoneID(), zone->GetInstanceID());
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
Expedition* Perl__get_expedition_by_char_id(uint32 char_id)
|
|
{
|
|
return Expedition::FindCachedExpeditionByCharacterID(char_id);
|
|
}
|
|
|
|
Expedition* Perl__get_expedition_by_dz_id(uint32 dz_id)
|
|
{
|
|
return Expedition::FindCachedExpeditionByDynamicZoneID(dz_id);
|
|
}
|
|
|
|
Expedition* Perl__get_expedition_by_zone_instance(uint32 zone_id, uint32 instance_id)
|
|
{
|
|
return Expedition::FindCachedExpeditionByZoneInstance(zone_id, instance_id);
|
|
}
|
|
|
|
perl::reference Perl__get_expedition_lockout_by_char_id(uint32 char_id, std::string expedition_name, std::string event_name)
|
|
{
|
|
perl::hash table;
|
|
|
|
auto lockouts = Expedition::GetExpeditionLockoutsByCharacterID(char_id);
|
|
|
|
auto it = std::find_if(lockouts.begin(), lockouts.end(), [&](const ExpeditionLockoutTimer& lockout) {
|
|
return lockout.IsSameLockout(expedition_name, event_name);
|
|
});
|
|
|
|
if (it != lockouts.end())
|
|
{
|
|
table["remaining"] = it->GetSecondsRemaining();
|
|
table["uuid"] = it->GetExpeditionUUID();
|
|
}
|
|
|
|
return perl::reference(table);
|
|
}
|
|
|
|
perl::reference Perl__get_expedition_lockouts_by_char_id(uint32 char_id)
|
|
{
|
|
perl::hash table;
|
|
|
|
auto lockouts = Expedition::GetExpeditionLockoutsByCharacterID(char_id);
|
|
for (const auto& lockout : lockouts)
|
|
{
|
|
if (!table.exists(lockout.GetExpeditionName()))
|
|
{
|
|
table[lockout.GetExpeditionName()] = perl::reference(perl::hash());
|
|
}
|
|
|
|
perl::hash expedition_table = table[lockout.GetExpeditionName()];
|
|
if (!expedition_table.exists(lockout.GetEventName()))
|
|
{
|
|
expedition_table[lockout.GetEventName()] = perl::reference(perl::hash());
|
|
}
|
|
|
|
perl::hash event_table = expedition_table[lockout.GetEventName()];
|
|
event_table["remaining"] = lockout.GetSecondsRemaining();
|
|
event_table["uuid"] = lockout.GetExpeditionUUID();
|
|
}
|
|
|
|
return perl::reference(table);
|
|
}
|
|
|
|
perl::reference Perl__get_expedition_lockouts_by_char_id(uint32 char_id, std::string expedition_name)
|
|
{
|
|
perl::hash table;
|
|
|
|
auto lockouts = Expedition::GetExpeditionLockoutsByCharacterID(char_id);
|
|
for (const auto& lockout : lockouts)
|
|
{
|
|
if (lockout.GetExpeditionName() == expedition_name)
|
|
{
|
|
if (!table.exists(lockout.GetEventName()))
|
|
{
|
|
table[lockout.GetEventName()] = perl::reference(perl::hash());
|
|
}
|
|
perl::hash event_table = table[lockout.GetEventName()];
|
|
event_table["remaining"] = lockout.GetSecondsRemaining();
|
|
event_table["uuid"] = lockout.GetExpeditionUUID();
|
|
}
|
|
}
|
|
|
|
return perl::reference(table);
|
|
}
|
|
|
|
void Perl__add_expedition_lockout_all_clients(std::string expedition_name, std::string event_name, uint32 seconds)
|
|
{
|
|
auto lockout = ExpeditionLockoutTimer::CreateLockout(expedition_name, event_name, seconds);
|
|
Expedition::AddLockoutClients(lockout);
|
|
}
|
|
|
|
void Perl__add_expedition_lockout_all_clients(std::string expedition_name, std::string event_name, uint32 seconds, std::string uuid)
|
|
{
|
|
auto lockout = ExpeditionLockoutTimer::CreateLockout(expedition_name, event_name, seconds, uuid);
|
|
Expedition::AddLockoutClients(lockout);
|
|
}
|
|
|
|
void Perl__add_expedition_lockout_by_char_id(uint32 char_id, std::string expedition_name, std::string event_name, uint32 seconds)
|
|
{
|
|
Expedition::AddLockoutByCharacterID(char_id, expedition_name, event_name, seconds);
|
|
}
|
|
|
|
void Perl__add_expedition_lockout_by_char_id(uint32 char_id, std::string expedition_name, std::string event_name, uint32 seconds, std::string uuid)
|
|
{
|
|
Expedition::AddLockoutByCharacterID(char_id, expedition_name, event_name, seconds, uuid);
|
|
}
|
|
|
|
void Perl__remove_expedition_lockout_by_char_id(uint32 char_id, std::string expedition_name, std::string event_name)
|
|
{
|
|
Expedition::RemoveLockoutsByCharacterID(char_id, expedition_name, event_name);
|
|
}
|
|
|
|
void Perl__remove_all_expedition_lockouts_by_char_id(uint32 char_id)
|
|
{
|
|
Expedition::RemoveLockoutsByCharacterID(char_id);
|
|
}
|
|
|
|
void Perl__remove_all_expedition_lockouts_by_char_id(uint32 char_id, std::string expedition_name)
|
|
{
|
|
Expedition::RemoveLockoutsByCharacterID(char_id, expedition_name);
|
|
}
|
|
|
|
EQ::ItemInstance* Perl__createitem(uint32 item_id)
|
|
{
|
|
return database.CreateItem(item_id);
|
|
}
|
|
|
|
EQ::ItemInstance* Perl__createitem(uint32 item_id, int16 charges)
|
|
{
|
|
return database.CreateItem(item_id, charges);
|
|
}
|
|
|
|
EQ::ItemInstance* Perl__createitem(uint32 item_id, int16 charges, uint32 augment_one)
|
|
{
|
|
return database.CreateItem(item_id, charges, augment_one);
|
|
}
|
|
|
|
EQ::ItemInstance* Perl__createitem(uint32 item_id, int16 charges, uint32 augment_one, uint32 augment_two)
|
|
{
|
|
return database.CreateItem(item_id, charges, augment_one, augment_two);
|
|
}
|
|
|
|
EQ::ItemInstance* Perl__createitem(uint32 item_id, int16 charges, uint32 augment_one, uint32 augment_two, uint32 augment_three)
|
|
{
|
|
return database.CreateItem(item_id, charges, augment_one, augment_two, augment_three);
|
|
}
|
|
|
|
EQ::ItemInstance* Perl__createitem(uint32 item_id, int16 charges, uint32 augment_one, uint32 augment_two, uint32 augment_three, uint32 augment_four)
|
|
{
|
|
return database.CreateItem(item_id, charges, augment_one, augment_two, augment_three, augment_four);
|
|
}
|
|
|
|
EQ::ItemInstance* Perl__createitem(uint32 item_id, int16 charges, uint32 augment_one, uint32 augment_two, uint32 augment_three, uint32 augment_four, uint32 augment_five)
|
|
{
|
|
return database.CreateItem(item_id, charges, augment_one, augment_two, augment_three, augment_four, augment_five);
|
|
}
|
|
|
|
EQ::ItemInstance* Perl__createitem(uint32 item_id, int16 charges, uint32 augment_one, uint32 augment_two, uint32 augment_three, uint32 augment_four, uint32 augment_five, uint32 augment_six)
|
|
{
|
|
return database.CreateItem(item_id, charges, augment_one, augment_two, augment_three, augment_four, augment_five, augment_six);
|
|
}
|
|
|
|
EQ::ItemInstance* Perl__createitem(uint32 item_id, int16 charges, uint32 augment_one, uint32 augment_two, uint32 augment_three, uint32 augment_four, uint32 augment_five, uint32 augment_six, bool attuned)
|
|
{
|
|
return database.CreateItem(item_id, charges, augment_one, augment_two, augment_three, augment_four, augment_five, augment_six, attuned);
|
|
}
|
|
|
|
std::string Perl__secondstotime(int duration)
|
|
{
|
|
return quest_manager.secondstotime(duration);
|
|
}
|
|
|
|
std::string Perl__gethexcolorcode(std::string color_name)
|
|
{
|
|
return quest_manager.gethexcolorcode(color_name);
|
|
}
|
|
|
|
double Perl__getaaexpmodifierbycharid(uint32 character_id, uint32 zone_id)
|
|
{
|
|
return quest_manager.GetAAEXPModifierByCharID(character_id, zone_id);
|
|
}
|
|
|
|
double Perl__getaaexpmodifierbycharid(uint32 character_id, uint32 zone_id, int16 instance_version)
|
|
{
|
|
return quest_manager.GetAAEXPModifierByCharID(character_id, zone_id, instance_version);
|
|
}
|
|
|
|
double Perl__getexpmodifierbycharid(uint32 character_id, uint32 zone_id)
|
|
{
|
|
return quest_manager.GetEXPModifierByCharID(character_id, zone_id);
|
|
}
|
|
|
|
double Perl__getexpmodifierbycharid(uint32 character_id, uint32 zone_id, int16 instance_version)
|
|
{
|
|
return quest_manager.GetEXPModifierByCharID(character_id, zone_id, instance_version);
|
|
}
|
|
|
|
void Perl__setaaexpmodifierbycharid(uint32 character_id, uint32 zone_id, double aa_modifier)
|
|
{
|
|
quest_manager.SetAAEXPModifierByCharID(character_id, zone_id, aa_modifier);
|
|
}
|
|
|
|
void Perl__setaaexpmodifierbycharid(uint32 character_id, uint32 zone_id, double aa_modifier, int16 instance_version)
|
|
{
|
|
quest_manager.SetAAEXPModifierByCharID(character_id, zone_id, aa_modifier, instance_version);
|
|
}
|
|
|
|
void Perl__setexpmodifierbycharid(uint32 character_id, uint32 zone_id, double exp_modifier)
|
|
{
|
|
quest_manager.SetEXPModifierByCharID(character_id, zone_id, exp_modifier);
|
|
}
|
|
|
|
void Perl__setexpmodifierbycharid(uint32 character_id, uint32 zone_id, double exp_modifier, int16 instance_version)
|
|
{
|
|
quest_manager.SetEXPModifierByCharID(character_id, zone_id, exp_modifier, instance_version);
|
|
}
|
|
|
|
std::string Perl__getcleannpcnamebyid(uint32 npc_id)
|
|
{
|
|
return quest_manager.getcleannpcnamebyid(npc_id);
|
|
}
|
|
|
|
std::string Perl__getgendername(uint32 gender_id)
|
|
{
|
|
return quest_manager.getgendername(gender_id);
|
|
}
|
|
|
|
std::string Perl__getdeityname(uint32 deity_id)
|
|
{
|
|
return quest_manager.getdeityname(deity_id);
|
|
}
|
|
|
|
std::string Perl__getinventoryslotname(int16 slot_id)
|
|
{
|
|
return quest_manager.getinventoryslotname(slot_id);
|
|
}
|
|
|
|
void Perl__rename(std::string name)
|
|
{
|
|
quest_manager.rename(name);
|
|
}
|
|
|
|
std::string Perl__get_data_remaining(std::string bucket_name)
|
|
{
|
|
return DataBucket::GetDataRemaining(bucket_name);
|
|
}
|
|
|
|
int Perl__getitemstat(uint32 item_id, std::string stat_identifier)
|
|
{
|
|
return quest_manager.getitemstat(item_id, stat_identifier);
|
|
}
|
|
|
|
int Perl__getspellstat(uint32 spell_id, std::string stat_identifier)
|
|
{
|
|
return quest_manager.getspellstat(spell_id, stat_identifier);
|
|
}
|
|
|
|
int Perl__getspellstat(uint32 spell_id, std::string stat_identifier, uint8 slot)
|
|
{
|
|
return quest_manager.getspellstat(spell_id, stat_identifier, slot);
|
|
}
|
|
|
|
void Perl__crosszoneaddldonlossbycharid(int character_id, uint32 theme_id)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Character, CZLDoNUpdateSubtype_AddLoss, character_id, theme_id);
|
|
}
|
|
|
|
void Perl__crosszoneaddldonlossbygroupid(int group_id, uint32 theme_id)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Group, CZLDoNUpdateSubtype_AddLoss, group_id, theme_id);
|
|
}
|
|
|
|
void Perl__crosszoneaddldonlossbyraidid(int raid_id, uint32 theme_id)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Raid, CZLDoNUpdateSubtype_AddLoss, raid_id, theme_id);
|
|
}
|
|
|
|
void Perl__crosszoneaddldonlossbyguildid(int guild_id, uint32 theme_id)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Guild, CZLDoNUpdateSubtype_AddLoss, guild_id, theme_id);
|
|
}
|
|
|
|
void Perl__crosszoneaddldonlossbyexpeditionid(uint32 expedition_id, uint32 theme_id)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Expedition, CZLDoNUpdateSubtype_AddLoss, expedition_id, theme_id);
|
|
}
|
|
|
|
void Perl__crosszoneaddldonlossbyclientname(const char* client_name, uint32 theme_id)
|
|
{
|
|
int update_identifier = 0;
|
|
int points = 1;
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_ClientName, CZLDoNUpdateSubtype_AddLoss, update_identifier, theme_id, points, client_name);
|
|
}
|
|
|
|
void Perl__crosszoneaddldonpointsbycharid(int character_id, uint32 theme_id, int points)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Character, CZLDoNUpdateSubtype_AddPoints, character_id, theme_id, points);
|
|
}
|
|
|
|
void Perl__crosszoneaddldonpointsbygroupid(int group_id, uint32 theme_id, int points)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Group, CZLDoNUpdateSubtype_AddPoints, group_id, theme_id, points);
|
|
}
|
|
|
|
void Perl__crosszoneaddldonpointsbyraidid(int raid_id, uint32 theme_id, int points)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Raid, CZLDoNUpdateSubtype_AddPoints, raid_id, theme_id, points);
|
|
}
|
|
|
|
void Perl__crosszoneaddldonpointsbyguildid(int guild_id, uint32 theme_id, int points)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Guild, CZLDoNUpdateSubtype_AddPoints, guild_id, theme_id, points);
|
|
}
|
|
|
|
void Perl__crosszoneaddldonpointsbyexpeditionid(uint32 expedition_id, uint32 theme_id, int points)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Expedition, CZLDoNUpdateSubtype_AddPoints, expedition_id, theme_id, points);
|
|
}
|
|
|
|
void Perl__crosszoneaddldonpointsbyclientname(const char* client_name, uint32 theme_id, int points)
|
|
{
|
|
int update_identifier = 0;
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_ClientName, CZLDoNUpdateSubtype_AddPoints, update_identifier, theme_id, points, client_name);
|
|
}
|
|
|
|
void Perl__crosszoneaddldonwinbycharid(int character_id, uint32 theme_id)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Character, CZLDoNUpdateSubtype_AddWin, character_id, theme_id);
|
|
}
|
|
|
|
void Perl__crosszoneaddldonwinbygroupid(int group_id, uint32 theme_id)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Group, CZLDoNUpdateSubtype_AddWin, group_id, theme_id);
|
|
}
|
|
|
|
void Perl__crosszoneaddldonwinbyraidid(int raid_id, uint32 theme_id)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Raid, CZLDoNUpdateSubtype_AddWin, raid_id, theme_id);
|
|
}
|
|
|
|
void Perl__crosszoneaddldonwinbyguildid(int guild_id, uint32 theme_id)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Guild, CZLDoNUpdateSubtype_AddWin, guild_id, theme_id);
|
|
}
|
|
|
|
void Perl__crosszoneaddldonwinbyexpeditionid(uint32 expedition_id, uint32 theme_id)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Expedition, CZLDoNUpdateSubtype_AddWin, expedition_id, theme_id);
|
|
}
|
|
|
|
void Perl__crosszoneaddldonwinbyclientname(const char* client_name, uint32 theme_id)
|
|
{
|
|
int update_identifier = 0;
|
|
int points = 1;
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_ClientName, CZLDoNUpdateSubtype_AddWin, update_identifier, theme_id, points, client_name);
|
|
}
|
|
|
|
void Perl__crosszoneassigntaskbycharid(int character_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Character, CZTaskUpdateSubtype_AssignTask, character_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneassigntaskbycharid(int character_id, uint32 task_id, bool enforce_level_requirement)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Character, CZTaskUpdateSubtype_AssignTask, character_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneassigntaskbygroupid(int group_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Group, CZTaskUpdateSubtype_AssignTask, group_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneassigntaskbygroupid(int group_id, uint32 task_id, bool enforce_level_requirement)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Group, CZTaskUpdateSubtype_AssignTask, group_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneassigntaskbyraidid(int raid_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Raid, CZTaskUpdateSubtype_AssignTask, raid_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneassigntaskbyraidid(int raid_id, uint32 task_id, bool enforce_level_requirement)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Raid, CZTaskUpdateSubtype_AssignTask, raid_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneassigntaskbyguildid(int guild_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Guild, CZTaskUpdateSubtype_AssignTask, guild_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneassigntaskbyguildid(int guild_id, uint32 task_id, bool enforce_level_requirement)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Guild, CZTaskUpdateSubtype_AssignTask, guild_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneassigntaskbyexpeditionid(uint32 expedition_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Expedition, CZTaskUpdateSubtype_AssignTask, expedition_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneassigntaskbyexpeditionid(uint32 expedition_id, uint32 task_id, bool enforce_level_requirement)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Expedition, CZTaskUpdateSubtype_AssignTask, expedition_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneassigntaskbyclientname(const char* client_name, uint32 task_id)
|
|
{
|
|
int update_identifier = 0;
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_ClientName, CZTaskUpdateSubtype_AssignTask, update_identifier, task_id, task_subidentifier, update_count, enforce_level_requirement, client_name);
|
|
}
|
|
|
|
void Perl__crosszoneassigntaskbyclientname(const char* client_name, uint32 task_id, bool enforce_level_requirement)
|
|
{
|
|
int update_identifier = 0;
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_ClientName, CZTaskUpdateSubtype_AssignTask, update_identifier, task_id, task_subidentifier, update_count, enforce_level_requirement, client_name);
|
|
}
|
|
|
|
void Perl__crosszonecastspellbycharid(int character_id, uint32 spell_id)
|
|
{
|
|
quest_manager.CrossZoneSpell(CZUpdateType_Character, CZSpellUpdateSubtype_Cast, character_id, spell_id);
|
|
}
|
|
|
|
void Perl__crosszonecastspellbygroupid(int group_id, uint32 spell_id)
|
|
{
|
|
quest_manager.CrossZoneSpell(CZUpdateType_Group, CZSpellUpdateSubtype_Cast, group_id, spell_id);
|
|
}
|
|
|
|
void Perl__crosszonecastspellbyraidid(int raid_id, uint32 spell_id)
|
|
{
|
|
quest_manager.CrossZoneSpell(CZUpdateType_Raid, CZSpellUpdateSubtype_Cast, raid_id, spell_id);
|
|
}
|
|
|
|
void Perl__crosszonecastspellbyguildid(int guild_id, uint32 spell_id)
|
|
{
|
|
quest_manager.CrossZoneSpell(CZUpdateType_Guild, CZSpellUpdateSubtype_Cast, guild_id, spell_id);
|
|
}
|
|
|
|
void Perl__crosszonecastspellbyexpeditionid(uint32 expedition_id, uint32 spell_id)
|
|
{
|
|
quest_manager.CrossZoneSpell(CZUpdateType_Expedition, CZSpellUpdateSubtype_Cast, expedition_id, spell_id);
|
|
}
|
|
|
|
void Perl__crosszonecastspellbyclientname(const char* client_name, uint32 spell_id)
|
|
{
|
|
int update_identifier = 0;
|
|
quest_manager.CrossZoneSpell(CZUpdateType_ClientName, CZSpellUpdateSubtype_Cast, update_identifier, spell_id, client_name);
|
|
}
|
|
|
|
void Perl__crosszonedialoguewindowbycharid(int character_id, const char* message)
|
|
{
|
|
quest_manager.CrossZoneDialogueWindow(CZUpdateType_Character, character_id, message);
|
|
}
|
|
|
|
void Perl__crosszonedialoguewindowbygroupid(int group_id, const char* message)
|
|
{
|
|
quest_manager.CrossZoneDialogueWindow(CZUpdateType_Group, group_id, message);
|
|
}
|
|
|
|
void Perl__crosszonedialoguewindowbyraidid(int raid_id, const char* message)
|
|
{
|
|
quest_manager.CrossZoneDialogueWindow(CZUpdateType_Raid, raid_id, message);
|
|
}
|
|
|
|
void Perl__crosszonedialoguewindowbyguildid(int guild_id, const char* message)
|
|
{
|
|
quest_manager.CrossZoneDialogueWindow(CZUpdateType_Guild, guild_id, message);
|
|
}
|
|
|
|
void Perl__crosszonedialoguewindowbyexpeditionid(uint32 expedition_id, const char* message)
|
|
{
|
|
quest_manager.CrossZoneDialogueWindow(CZUpdateType_Expedition, expedition_id, message);
|
|
}
|
|
|
|
void Perl__crosszonedialoguewindowbyclientname(const char* client_name, const char* message)
|
|
{
|
|
int update_identifier = 0;
|
|
quest_manager.CrossZoneDialogueWindow(CZUpdateType_ClientName, update_identifier, message, client_name);
|
|
}
|
|
|
|
void Perl__crosszonedisabletaskbycharid(int character_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Character, CZTaskUpdateSubtype_DisableTask, character_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszonedisabletaskbygroupid(int group_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Group, CZTaskUpdateSubtype_DisableTask, group_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszonedisabletaskbyraidid(int raid_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Raid, CZTaskUpdateSubtype_DisableTask, raid_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszonedisabletaskbyguildid(int guild_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Guild, CZTaskUpdateSubtype_DisableTask, guild_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszonedisabletaskbyexpeditionid(uint32 expedition_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Expedition, CZTaskUpdateSubtype_DisableTask, expedition_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszonedisabletaskbyclientname(const char* client_name, uint32 task_id)
|
|
{
|
|
int update_identifier = 0;
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_ClientName, CZTaskUpdateSubtype_DisableTask, update_identifier, task_id, task_subidentifier, update_count, enforce_level_requirement, client_name);
|
|
}
|
|
|
|
void Perl__crosszoneenabletaskbycharid(int character_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Character, CZTaskUpdateSubtype_EnableTask, character_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneenabletaskbygroupid(int group_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Group, CZTaskUpdateSubtype_EnableTask, group_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneenabletaskbyraidid(int raid_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Raid, CZTaskUpdateSubtype_EnableTask, raid_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneenabletaskbyguildid(int guild_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Guild, CZTaskUpdateSubtype_EnableTask, guild_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneenabletaskbyexpeditionid(uint32 expedition_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Expedition, CZTaskUpdateSubtype_EnableTask, expedition_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneenabletaskbyclientname(const char* client_name, uint32 task_id)
|
|
{
|
|
int update_identifier = 0;
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_ClientName, CZTaskUpdateSubtype_EnableTask, update_identifier, task_id, task_subidentifier, update_count, enforce_level_requirement, client_name);
|
|
}
|
|
|
|
void Perl__crosszonefailtaskbycharid(int character_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Character, CZTaskUpdateSubtype_FailTask, character_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszonefailtaskbygroupid(int group_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Group, CZTaskUpdateSubtype_FailTask, group_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszonefailtaskbyraidid(int raid_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Raid, CZTaskUpdateSubtype_FailTask, raid_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszonefailtaskbyguildid(int guild_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Guild, CZTaskUpdateSubtype_FailTask, guild_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszonefailtaskbyexpeditionid(uint32 expedition_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Expedition, CZTaskUpdateSubtype_FailTask, expedition_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszonefailtaskbyclientname(const char* client_name, uint32 task_id)
|
|
{
|
|
int update_identifier = 0;
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_ClientName, CZTaskUpdateSubtype_FailTask, update_identifier, task_id, task_subidentifier, update_count, enforce_level_requirement, client_name);
|
|
}
|
|
|
|
void Perl__crosszonemarqueebycharid(int character_id, uint32 type, uint32 priority, uint32 fade_in, uint32 fade_out, uint32 duration, const char* message)
|
|
{
|
|
quest_manager.CrossZoneMarquee(CZUpdateType_Character, character_id, type, priority, fade_in, fade_out, duration, message);
|
|
}
|
|
|
|
void Perl__crosszonemarqueebygroupid(int group_id, uint32 type, uint32 priority, uint32 fade_in, uint32 fade_out, uint32 duration, const char* message)
|
|
{
|
|
quest_manager.CrossZoneMarquee(CZUpdateType_Group, group_id, type, priority, fade_in, fade_out, duration, message);
|
|
}
|
|
|
|
void Perl__crosszonemarqueebyraidid(int raid_id, uint32 type, uint32 priority, uint32 fade_in, uint32 fade_out, uint32 duration, const char* message)
|
|
{
|
|
quest_manager.CrossZoneMarquee(CZUpdateType_Raid, raid_id, type, priority, fade_in, fade_out, duration, message);
|
|
}
|
|
|
|
void Perl__crosszonemarqueebyguildid(int guild_id, uint32 type, uint32 priority, uint32 fade_in, uint32 fade_out, uint32 duration, const char* message)
|
|
{
|
|
quest_manager.CrossZoneMarquee(CZUpdateType_Guild, guild_id, type, priority, fade_in, fade_out, duration, message);
|
|
}
|
|
|
|
void Perl__crosszonemarqueebyexpeditionid(uint32 expedition_id, uint32 type, uint32 priority, uint32 fade_in, uint32 fade_out, uint32 duration, const char* message)
|
|
{
|
|
quest_manager.CrossZoneMarquee(CZUpdateType_Expedition, expedition_id, type, priority, fade_in, fade_out, duration, message);
|
|
}
|
|
|
|
void Perl__crosszonemarqueebyclientname(const char* client_name, uint32 type, uint32 priority, uint32 fade_in, uint32 fade_out, uint32 duration, const char* message)
|
|
{
|
|
int update_identifier = 0;
|
|
quest_manager.CrossZoneMarquee(CZUpdateType_ClientName, update_identifier, type, priority, fade_in, fade_out, duration, message, client_name);
|
|
}
|
|
|
|
void Perl__crosszonemessageplayerbycharid(int character_id, uint32 type, const char* message)
|
|
{
|
|
quest_manager.CrossZoneMessage(CZUpdateType_Character, character_id, type, message);
|
|
}
|
|
|
|
void Perl__crosszonemessageplayerbygroupid(int group_id, uint32 type, const char* message)
|
|
{
|
|
quest_manager.CrossZoneMessage(CZUpdateType_Group, group_id, type, message);
|
|
}
|
|
|
|
void Perl__crosszonemessageplayerbyraidid(int raid_id, uint32 type, const char* message)
|
|
{
|
|
quest_manager.CrossZoneMessage(CZUpdateType_Raid, raid_id, type, message);
|
|
}
|
|
|
|
void Perl__crosszonemessageplayerbyguildid(int guild_id, uint32 type, const char* message)
|
|
{
|
|
quest_manager.CrossZoneMessage(CZUpdateType_Guild, guild_id, type, message);
|
|
}
|
|
|
|
void Perl__crosszonemessageplayerbyexpeditionid(uint32 expedition_id, uint32 type, const char* message)
|
|
{
|
|
quest_manager.CrossZoneMessage(CZUpdateType_Expedition, expedition_id, type, message);
|
|
}
|
|
|
|
void Perl__crosszonemessageplayerbyname(const char* client_name, uint32 type, const char* message)
|
|
{
|
|
int update_identifier = 0;
|
|
quest_manager.CrossZoneMessage(CZUpdateType_ClientName, update_identifier, type, message, client_name);
|
|
}
|
|
|
|
void Perl__crosszonemoveplayerbycharid(int character_id, const char* zone_short_name)
|
|
{
|
|
uint16 instance_id = 0;
|
|
quest_manager.CrossZoneMove(CZUpdateType_Character, CZMoveUpdateSubtype_MoveZone, character_id, zone_short_name, instance_id);
|
|
}
|
|
|
|
void Perl__crosszonemoveplayerbygroupid(int group_id, const char* zone_short_name)
|
|
{
|
|
uint16 instance_id = 0;
|
|
quest_manager.CrossZoneMove(CZUpdateType_Group, CZMoveUpdateSubtype_MoveZone, group_id, zone_short_name, instance_id);
|
|
}
|
|
|
|
void Perl__crosszonemoveplayerbyraidid(int raid_id, const char* zone_short_name)
|
|
{
|
|
uint16 instance_id = 0;
|
|
quest_manager.CrossZoneMove(CZUpdateType_Raid, CZMoveUpdateSubtype_MoveZone, raid_id, zone_short_name, instance_id);
|
|
}
|
|
|
|
void Perl__crosszonemoveplayerbyguildid(int guild_id, const char* zone_short_name)
|
|
{
|
|
uint16 instance_id = 0;
|
|
quest_manager.CrossZoneMove(CZUpdateType_Guild, CZMoveUpdateSubtype_MoveZone, guild_id, zone_short_name, instance_id);
|
|
}
|
|
|
|
void Perl__crosszonemoveplayerbyexpeditionid(uint32 expedition_id, const char* zone_short_name)
|
|
{
|
|
uint16 instance_id = 0;
|
|
quest_manager.CrossZoneMove(CZUpdateType_Expedition, CZMoveUpdateSubtype_MoveZone, expedition_id, zone_short_name, instance_id);
|
|
}
|
|
|
|
void Perl__crosszonemoveplayerbyname(const char* client_name, const char* zone_short_name)
|
|
{
|
|
int update_identifier = 0;
|
|
uint16 instance_id = 0;
|
|
quest_manager.CrossZoneMove(CZUpdateType_ClientName, CZMoveUpdateSubtype_MoveZone, update_identifier, zone_short_name, instance_id, client_name);
|
|
}
|
|
|
|
void Perl__crosszonemoveinstancebycharid(int character_id, uint16 instance_id)
|
|
{
|
|
const char* zone_short_name = "";
|
|
quest_manager.CrossZoneMove(CZUpdateType_Character, CZMoveUpdateSubtype_MoveZoneInstance, character_id, zone_short_name, instance_id);
|
|
}
|
|
|
|
void Perl__crosszonemoveinstancebygroupid(int group_id, uint16 instance_id)
|
|
{
|
|
const char* zone_short_name = "";
|
|
quest_manager.CrossZoneMove(CZUpdateType_Group, CZMoveUpdateSubtype_MoveZoneInstance, group_id, zone_short_name, instance_id);
|
|
}
|
|
|
|
void Perl__crosszonemoveinstancebyraidid(int raid_id, uint16 instance_id)
|
|
{
|
|
const char* zone_short_name = "";
|
|
quest_manager.CrossZoneMove(CZUpdateType_Raid, CZMoveUpdateSubtype_MoveZoneInstance, raid_id, zone_short_name, instance_id);
|
|
}
|
|
|
|
void Perl__crosszonemoveinstancebyguildid(int guild_id, uint16 instance_id)
|
|
{
|
|
const char* zone_short_name = "";
|
|
quest_manager.CrossZoneMove(CZUpdateType_Guild, CZMoveUpdateSubtype_MoveZoneInstance, guild_id, zone_short_name, instance_id);
|
|
}
|
|
|
|
void Perl__crosszonemoveinstancebyexpeditionid(uint32 expedition_id, uint16 instance_id)
|
|
{
|
|
const char* zone_short_name = "";
|
|
quest_manager.CrossZoneMove(CZUpdateType_Expedition, CZMoveUpdateSubtype_MoveZoneInstance, expedition_id, zone_short_name, instance_id);
|
|
}
|
|
|
|
void Perl__crosszonemoveinstancebyclientname(const char* client_name, uint16 instance_id)
|
|
{
|
|
int update_identifier = 0;
|
|
const char* zone_short_name = "";
|
|
quest_manager.CrossZoneMove(CZUpdateType_ClientName, CZMoveUpdateSubtype_MoveZoneInstance, update_identifier, zone_short_name, instance_id, client_name);
|
|
}
|
|
|
|
void Perl__crosszoneremoveldonlossbycharid(int character_id, uint32 theme_id)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Character, CZLDoNUpdateSubtype_RemoveLoss, character_id, theme_id);
|
|
}
|
|
|
|
void Perl__crosszoneremoveldonlossbygroupid(int group_id, uint32 theme_id)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Group, CZLDoNUpdateSubtype_RemoveLoss, group_id, theme_id);
|
|
}
|
|
|
|
void Perl__crosszoneremoveldonlossbyraidid(int raid_id, uint32 theme_id)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Raid, CZLDoNUpdateSubtype_RemoveLoss, raid_id, theme_id);
|
|
}
|
|
|
|
void Perl__crosszoneremoveldonlossbyguildid(int guild_id, uint32 theme_id)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Guild, CZLDoNUpdateSubtype_RemoveLoss, guild_id, theme_id);
|
|
}
|
|
|
|
void Perl__crosszoneremoveldonlossbyexpeditionid(uint32 expedition_id, uint32 theme_id)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Expedition, CZLDoNUpdateSubtype_RemoveLoss, expedition_id, theme_id);
|
|
}
|
|
|
|
void Perl__crosszoneremoveldonlossbyclientname(const char* client_name, uint32 theme_id)
|
|
{
|
|
int update_identifier = 0;
|
|
int points = 1;
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_ClientName, CZLDoNUpdateSubtype_RemoveLoss, update_identifier, theme_id, points, client_name);
|
|
}
|
|
|
|
void Perl__crosszoneremoveldonwinbycharid(int character_id, uint32 theme_id)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Character, CZLDoNUpdateSubtype_RemoveWin, character_id, theme_id);
|
|
}
|
|
|
|
void Perl__crosszoneremoveldonwinbygroupid(int group_id, uint32 theme_id)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Group, CZLDoNUpdateSubtype_RemoveWin, group_id, theme_id);
|
|
}
|
|
|
|
void Perl__crosszoneremoveldonwinbyraidid(int raid_id, uint32 theme_id)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Raid, CZLDoNUpdateSubtype_RemoveWin, raid_id, theme_id);
|
|
}
|
|
|
|
void Perl__crosszoneremoveldonwinbyguildid(int guild_id, uint32 theme_id)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Guild, CZLDoNUpdateSubtype_RemoveWin, guild_id, theme_id);
|
|
}
|
|
|
|
void Perl__crosszoneremoveldonwinbyexpeditionid(uint32 expedition_id, uint32 theme_id)
|
|
{
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_Expedition, CZLDoNUpdateSubtype_RemoveWin, expedition_id, theme_id);
|
|
}
|
|
|
|
void Perl__crosszoneremoveldonwinbyclientname(const char* client_name, uint32 theme_id)
|
|
{
|
|
int update_identifier = 0;
|
|
int points = 1;
|
|
quest_manager.CrossZoneLDoNUpdate(CZUpdateType_ClientName, CZLDoNUpdateSubtype_RemoveWin, update_identifier, theme_id, points, client_name);
|
|
}
|
|
|
|
void Perl__crosszoneremovespellbycharid(int character_id, uint32 spell_id)
|
|
{
|
|
quest_manager.CrossZoneSpell(CZUpdateType_Character, CZSpellUpdateSubtype_Remove, character_id, spell_id);
|
|
}
|
|
|
|
void Perl__crosszoneremovespellbygroupid(int group_id, uint32 spell_id)
|
|
{
|
|
quest_manager.CrossZoneSpell(CZUpdateType_Group, CZSpellUpdateSubtype_Remove, group_id, spell_id);
|
|
}
|
|
|
|
void Perl__crosszoneremovespellbyraidid(int raid_id, uint32 spell_id)
|
|
{
|
|
quest_manager.CrossZoneSpell(CZUpdateType_Raid, CZSpellUpdateSubtype_Remove, raid_id, spell_id);
|
|
}
|
|
|
|
void Perl__crosszoneremovespellbyguildid(int guild_id, uint32 spell_id)
|
|
{
|
|
quest_manager.CrossZoneSpell(CZUpdateType_Guild, CZSpellUpdateSubtype_Remove, guild_id, spell_id);
|
|
}
|
|
|
|
void Perl__crosszoneremovespellbyexpeditionid(uint32 expedition_id, uint32 spell_id)
|
|
{
|
|
quest_manager.CrossZoneSpell(CZUpdateType_Expedition, CZSpellUpdateSubtype_Remove, expedition_id, spell_id);
|
|
}
|
|
|
|
void Perl__crosszoneremovespellbyclientname(const char* client_name, uint32 spell_id)
|
|
{
|
|
int update_identifier = 0;
|
|
quest_manager.CrossZoneSpell(CZUpdateType_ClientName, CZSpellUpdateSubtype_Remove, update_identifier, spell_id, client_name);
|
|
}
|
|
|
|
void Perl__crosszoneremovetaskbycharid(int character_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Character, CZTaskUpdateSubtype_RemoveTask, character_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneremovetaskbygroupid(int group_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Group, CZTaskUpdateSubtype_RemoveTask, group_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneremovetaskbyraidid(int raid_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Raid, CZTaskUpdateSubtype_RemoveTask, raid_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneremovetaskbyguildid(int guild_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Guild, CZTaskUpdateSubtype_RemoveTask, guild_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneremovetaskbyexpeditionid(uint32 expedition_id, uint32 task_id)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Expedition, CZTaskUpdateSubtype_RemoveTask, expedition_id, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneremovetaskbyclientname(const char* client_name, uint32 task_id)
|
|
{
|
|
int update_identifier = 0;
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_ClientName, CZTaskUpdateSubtype_RemoveTask, update_identifier, task_id, task_subidentifier, update_count, enforce_level_requirement, client_name);
|
|
}
|
|
|
|
void Perl__crosszoneresetactivitybycharid(int character_id, uint32 task_id, int activity_id)
|
|
{
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Character, CZTaskUpdateSubtype_ActivityReset, character_id, task_id, activity_id, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneresetactivitybygroupid(int group_id, uint32 task_id, int activity_id)
|
|
{
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Group, CZTaskUpdateSubtype_ActivityReset, group_id, task_id, activity_id, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneresetactivitybyraidid(int raid_id, uint32 task_id, int activity_id)
|
|
{
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Raid, CZTaskUpdateSubtype_ActivityReset, raid_id, task_id, activity_id, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneresetactivitybyguildid(int guild_id, uint32 task_id, int activity_id)
|
|
{
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Guild, CZTaskUpdateSubtype_ActivityReset, guild_id, task_id, activity_id, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneresetactivitybyexpeditionid(uint32 expedition_id, uint32 task_id, int activity_id)
|
|
{
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Expedition, CZTaskUpdateSubtype_ActivityReset, expedition_id, task_id, activity_id, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneresetactivitybyclientname(const char* client_name, uint32 task_id, int activity_id)
|
|
{
|
|
int update_identifier = 0;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_ClientName, CZTaskUpdateSubtype_ActivityReset, update_identifier, task_id, activity_id, update_count, enforce_level_requirement, client_name);
|
|
}
|
|
|
|
void Perl__crosszonesetentityvariablebycharid(int character_id, const char* variable_name, const char* variable_value)
|
|
{
|
|
quest_manager.CrossZoneSetEntityVariable(CZUpdateType_Character, character_id, variable_name, variable_value);
|
|
}
|
|
|
|
void Perl__crosszonesetentityvariablebygroupid(int group_id, const char* variable_name, const char* variable_value)
|
|
{
|
|
quest_manager.CrossZoneSetEntityVariable(CZUpdateType_Group, group_id, variable_name, variable_value);
|
|
}
|
|
|
|
void Perl__crosszonesetentityvariablebyraidid(int raid_id, const char* variable_name, const char* variable_value)
|
|
{
|
|
quest_manager.CrossZoneSetEntityVariable(CZUpdateType_Raid, raid_id, variable_name, variable_value);
|
|
}
|
|
|
|
void Perl__crosszonesetentityvariablebyguildid(int guild_id, const char* variable_name, const char* variable_value)
|
|
{
|
|
quest_manager.CrossZoneSetEntityVariable(CZUpdateType_Guild, guild_id, variable_name, variable_value);
|
|
}
|
|
|
|
void Perl__crosszonesetentityvariablebyexpeditionid(uint32 expedition_id, const char* variable_name, const char* variable_value)
|
|
{
|
|
quest_manager.CrossZoneSetEntityVariable(CZUpdateType_Expedition, expedition_id, variable_name, variable_value);
|
|
}
|
|
|
|
void Perl__crosszonesetentityvariablebyclientname(const char* client_name, const char* variable_name, const char* variable_value)
|
|
{
|
|
int update_identifier = 0;
|
|
quest_manager.CrossZoneSetEntityVariable(CZUpdateType_ClientName, update_identifier, variable_name, variable_value, client_name);
|
|
}
|
|
|
|
void Perl__crosszonesetentityvariablebynpctypeid(int npc_id, const char* variable_name, const char* variable_value)
|
|
{
|
|
quest_manager.CrossZoneSetEntityVariable(CZUpdateType_NPC, npc_id, variable_name, variable_value);
|
|
}
|
|
|
|
void Perl__crosszonesignalclientbycharid(int character_id, uint32 signal)
|
|
{
|
|
quest_manager.CrossZoneSignal(CZUpdateType_Character, character_id, signal);
|
|
}
|
|
|
|
void Perl__crosszonesignalclientbygroupid(int group_id, uint32 signal)
|
|
{
|
|
quest_manager.CrossZoneSignal(CZUpdateType_Group, group_id, signal);
|
|
}
|
|
|
|
void Perl__crosszonesignalclientbyraidid(int raid_id, uint32 signal)
|
|
{
|
|
quest_manager.CrossZoneSignal(CZUpdateType_Raid, raid_id, signal);
|
|
}
|
|
|
|
void Perl__crosszonesignalclientbyguildid(int guild_id, uint32 signal)
|
|
{
|
|
quest_manager.CrossZoneSignal(CZUpdateType_Guild, guild_id, signal);
|
|
}
|
|
|
|
void Perl__crosszonesignalclientbyexpeditionid(uint32 expedition_id, uint32 signal)
|
|
{
|
|
quest_manager.CrossZoneSignal(CZUpdateType_Expedition, expedition_id, signal);
|
|
}
|
|
|
|
void Perl__crosszonesignalclientbyname(const char* client_name, uint32 signal)
|
|
{
|
|
int update_identifier = 0;
|
|
quest_manager.CrossZoneSignal(CZUpdateType_Expedition, update_identifier, signal, client_name);
|
|
}
|
|
|
|
void Perl__crosszonesignalnpcbynpctypeid(uint32 npc_id, uint32 signal)
|
|
{
|
|
quest_manager.CrossZoneSignal(CZUpdateType_NPC, npc_id, signal);
|
|
}
|
|
|
|
void Perl__crosszoneupdateactivitybycharid(int character_id, uint32 task_id, int activity_id)
|
|
{
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Character, CZTaskUpdateSubtype_ActivityUpdate, character_id, task_id, activity_id, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneupdateactivitybycharid(int character_id, uint32 task_id, int activity_id, int update_count)
|
|
{
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Character, CZTaskUpdateSubtype_ActivityUpdate, character_id, task_id, activity_id, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneupdateactivitybygroupid(int group_id, uint32 task_id, int activity_id)
|
|
{
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Group, CZTaskUpdateSubtype_ActivityUpdate, group_id, task_id, activity_id, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneupdateactivitybygroupid(int group_id, uint32 task_id, int activity_id, int update_count)
|
|
{
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Group, CZTaskUpdateSubtype_ActivityUpdate, group_id, task_id, activity_id, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneupdateactivitybyraidid(int raid_id, uint32 task_id, int activity_id)
|
|
{
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Raid, CZTaskUpdateSubtype_ActivityUpdate, raid_id, task_id, activity_id, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneupdateactivitybyraidid(int raid_id, uint32 task_id, int activity_id, int update_count)
|
|
{
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Raid, CZTaskUpdateSubtype_ActivityUpdate, raid_id, task_id, activity_id, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneupdateactivitybyguildid(int guild_id, uint32 task_id, int activity_id)
|
|
{
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Guild, CZTaskUpdateSubtype_ActivityUpdate, guild_id, task_id, activity_id, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneupdateactivitybyguildid(int guild_id, uint32 task_id, int activity_id, int update_count)
|
|
{
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Guild, CZTaskUpdateSubtype_ActivityUpdate, guild_id, task_id, activity_id, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneupdateactivitybyexpeditionid(uint32 expedition_id, uint32 task_id, int activity_id)
|
|
{
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Expedition, CZTaskUpdateSubtype_ActivityUpdate, expedition_id, task_id, activity_id, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneupdateactivitybyexpeditionid(uint32 expedition_id, uint32 task_id, int activity_id, int update_count)
|
|
{
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_Expedition, CZTaskUpdateSubtype_ActivityUpdate, expedition_id, task_id, activity_id, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__crosszoneupdateactivitybyclientname(const char* client_name, uint32 task_id, int activity_id)
|
|
{
|
|
int update_identifier = 0;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_ClientName, CZTaskUpdateSubtype_ActivityUpdate, update_identifier, task_id, activity_id, update_count, enforce_level_requirement, client_name);
|
|
}
|
|
|
|
void Perl__crosszoneupdateactivitybyclientname(const char* client_name, uint32 task_id, int activity_id, int update_count)
|
|
{
|
|
int update_identifier = 0;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.CrossZoneTaskUpdate(CZUpdateType_ClientName, CZTaskUpdateSubtype_ActivityUpdate, update_identifier, task_id, activity_id, update_count, enforce_level_requirement, client_name);
|
|
}
|
|
|
|
void Perl__worldwideaddldonloss(uint32 theme_id)
|
|
{
|
|
quest_manager.WorldWideLDoNUpdate(CZLDoNUpdateSubtype_AddLoss, theme_id);
|
|
}
|
|
|
|
void Perl__worldwideaddldonloss(uint32 theme_id, uint8 min_status)
|
|
{
|
|
int points = 1;
|
|
quest_manager.WorldWideLDoNUpdate(CZLDoNUpdateSubtype_AddLoss, theme_id, points, min_status);
|
|
}
|
|
|
|
void Perl__worldwideaddldonloss(uint32 theme_id, uint8 min_status, uint8 max_status)
|
|
{
|
|
int points = 1;
|
|
quest_manager.WorldWideLDoNUpdate(CZLDoNUpdateSubtype_AddLoss, theme_id, points, min_status, max_status);
|
|
}
|
|
|
|
void Perl__worldwideaddldonpoints(uint32 theme_id)
|
|
{
|
|
int points = 1;
|
|
quest_manager.WorldWideLDoNUpdate(CZLDoNUpdateSubtype_AddPoints, theme_id, points);
|
|
}
|
|
|
|
void Perl__worldwideaddldonpoints(uint32 theme_id, int points)
|
|
{
|
|
quest_manager.WorldWideLDoNUpdate(CZLDoNUpdateSubtype_AddPoints, theme_id, points);
|
|
}
|
|
|
|
void Perl__worldwideaddldonpoints(uint32 theme_id, int points, uint8 min_status)
|
|
{
|
|
quest_manager.WorldWideLDoNUpdate(CZLDoNUpdateSubtype_AddPoints, theme_id, points, min_status);
|
|
}
|
|
|
|
void Perl__worldwideaddldonpoints(uint32 theme_id, int points, uint8 min_status, uint8 max_status)
|
|
{
|
|
quest_manager.WorldWideLDoNUpdate(CZLDoNUpdateSubtype_AddPoints, theme_id, points, min_status, max_status);
|
|
}
|
|
|
|
void Perl__worldwideaddldonwin(uint32 theme_id)
|
|
{
|
|
int points = 1;
|
|
quest_manager.WorldWideLDoNUpdate(CZLDoNUpdateSubtype_AddWin, theme_id, points);
|
|
}
|
|
|
|
void Perl__worldwideaddldonwin(uint32 theme_id, uint8 min_status)
|
|
{
|
|
int points = 1;
|
|
quest_manager.WorldWideLDoNUpdate(CZLDoNUpdateSubtype_AddWin, theme_id, points, min_status);
|
|
}
|
|
|
|
void Perl__worldwideaddldonwin(uint32 theme_id, uint8 min_status, uint8 max_status)
|
|
{
|
|
int points = 1;
|
|
quest_manager.WorldWideLDoNUpdate(CZLDoNUpdateSubtype_AddWin, theme_id, points, min_status, max_status);
|
|
}
|
|
|
|
void Perl__worldwideassigntask(uint32 task_id)
|
|
{
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_AssignTask, task_id);
|
|
}
|
|
|
|
void Perl__worldwideassigntask(uint32 task_id, bool enforce_level_requirement)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_AssignTask, task_id, task_subidentifier, update_count, enforce_level_requirement);
|
|
}
|
|
|
|
void Perl__worldwideassigntask(uint32 task_id, bool enforce_level_requirement, uint8 min_status)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_AssignTask, task_id, task_subidentifier, update_count, enforce_level_requirement, min_status);
|
|
}
|
|
|
|
void Perl__worldwideassigntask(uint32 task_id, bool enforce_level_requirement, uint8 min_status, uint8 max_status)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_AssignTask, task_id, task_subidentifier, update_count, enforce_level_requirement, min_status, max_status);
|
|
}
|
|
|
|
void Perl__worldwidecastspell(uint32 spell_id)
|
|
{
|
|
quest_manager.WorldWideSpell(WWSpellUpdateType_Cast, spell_id);
|
|
}
|
|
|
|
void Perl__worldwidecastspell(uint32 spell_id, uint8 min_status)
|
|
{
|
|
quest_manager.WorldWideSpell(WWSpellUpdateType_Cast, spell_id, min_status);
|
|
}
|
|
|
|
void Perl__worldwidecastspell(uint32 spell_id, uint8 min_status, uint8 max_status)
|
|
{
|
|
quest_manager.WorldWideSpell(WWSpellUpdateType_Cast, spell_id, min_status, max_status);
|
|
}
|
|
|
|
void Perl__worldwidedialoguewindow(const char* message)
|
|
{
|
|
quest_manager.WorldWideDialogueWindow(message);
|
|
}
|
|
|
|
void Perl__worldwidedialoguewindow(const char* message, uint8 min_status)
|
|
{
|
|
quest_manager.WorldWideDialogueWindow(message, min_status);
|
|
}
|
|
|
|
void Perl__worldwidedialoguewindow(const char* message, uint8 min_status, uint8 max_status)
|
|
{
|
|
quest_manager.WorldWideDialogueWindow(message, min_status, max_status);
|
|
}
|
|
|
|
void Perl__worldwidedisabletask(uint32 task_id)
|
|
{
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_DisableTask, task_id);
|
|
}
|
|
|
|
void Perl__worldwidedisabletask(uint32 task_id, uint8 min_status)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_DisableTask, task_id, task_subidentifier, update_count, enforce_level_requirement, min_status);
|
|
}
|
|
|
|
void Perl__worldwidedisabletask(uint32 task_id, uint8 min_status, uint8 max_status)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_DisableTask, task_id, task_subidentifier, update_count, enforce_level_requirement, min_status, max_status);
|
|
}
|
|
|
|
void Perl__worldwideenabletask(uint32 task_id)
|
|
{
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_EnableTask, task_id);
|
|
}
|
|
|
|
void Perl__worldwideenabletask(uint32 task_id, uint8 min_status)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_EnableTask, task_id, task_subidentifier, update_count, enforce_level_requirement, min_status);
|
|
}
|
|
|
|
void Perl__worldwideenabletask(uint32 task_id, uint8 min_status, uint8 max_status)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_EnableTask, task_id, task_subidentifier, update_count, enforce_level_requirement, min_status, max_status);
|
|
}
|
|
|
|
void Perl__worldwidefailtask(uint32 task_id)
|
|
{
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_FailTask, task_id);
|
|
}
|
|
|
|
void Perl__worldwidefailtask(uint32 task_id, uint8 min_status)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_FailTask, task_id, task_subidentifier, update_count, enforce_level_requirement, min_status);
|
|
}
|
|
|
|
void Perl__worldwidefailtask(uint32 task_id, uint8 min_status, uint8 max_status)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_FailTask, task_id, task_subidentifier, update_count, enforce_level_requirement, min_status, max_status);
|
|
}
|
|
|
|
void Perl__worldwidemarquee(uint32 type, uint32 priority, uint32 fade_in, uint32 fade_out, uint32 duration, const char* message)
|
|
{
|
|
quest_manager.WorldWideMarquee(type, priority, fade_in, fade_out, duration, message);
|
|
}
|
|
|
|
void Perl__worldwidemarquee(uint32 type, uint32 priority, uint32 fade_in, uint32 fade_out, uint32 duration, const char* message, uint8 min_status)
|
|
{
|
|
quest_manager.WorldWideMarquee(type, priority, fade_in, fade_out, duration, message, min_status);
|
|
}
|
|
|
|
void Perl__worldwidemarquee(uint32 type, uint32 priority, uint32 fade_in, uint32 fade_out, uint32 duration, const char* message, uint8 min_status, uint8 max_status)
|
|
{
|
|
quest_manager.WorldWideMarquee(type, priority, fade_in, fade_out, duration, message, min_status, max_status);
|
|
}
|
|
|
|
void Perl__worldwidemessage(uint32 type, const char* message)
|
|
{
|
|
quest_manager.WorldWideMessage(type, message);
|
|
}
|
|
|
|
void Perl__worldwidemessage(uint32 type, const char* message, uint8 min_status)
|
|
{
|
|
quest_manager.WorldWideMessage(type, message, min_status);
|
|
}
|
|
|
|
void Perl__worldwidemessage(uint32 type, const char* message, uint8 min_status, uint8 max_status)
|
|
{
|
|
quest_manager.WorldWideMessage(type, message, min_status, max_status);
|
|
}
|
|
|
|
void Perl__worldwidemove(const char* zone_short_name)
|
|
{
|
|
quest_manager.WorldWideMove(WWMoveUpdateType_MoveZone, zone_short_name);
|
|
}
|
|
|
|
void Perl__worldwidemove(const char* zone_short_name, uint8 min_status)
|
|
{
|
|
uint16 instance_id = 0;
|
|
quest_manager.WorldWideMove(WWMoveUpdateType_MoveZone, zone_short_name, instance_id, min_status);
|
|
}
|
|
|
|
void Perl__worldwidemove(const char* zone_short_name, uint8 min_status, uint8 max_status)
|
|
{
|
|
uint16 instance_id = 0;
|
|
quest_manager.WorldWideMove(WWMoveUpdateType_MoveZone, zone_short_name, instance_id, min_status, max_status);
|
|
}
|
|
|
|
void Perl__worldwidemoveinstance(uint16 instance_id)
|
|
{
|
|
const char* zone_short_name = "";
|
|
quest_manager.WorldWideMove(WWMoveUpdateType_MoveZoneInstance, zone_short_name, instance_id);
|
|
}
|
|
|
|
void Perl__worldwidemoveinstance(uint16 instance_id, uint8 min_status)
|
|
{
|
|
const char* zone_short_name = "";
|
|
quest_manager.WorldWideMove(WWMoveUpdateType_MoveZoneInstance, zone_short_name, instance_id, min_status);
|
|
}
|
|
|
|
void Perl__worldwidemoveinstance(uint16 instance_id, uint8 min_status, uint8 max_status)
|
|
{
|
|
const char* zone_short_name = "";
|
|
quest_manager.WorldWideMove(WWMoveUpdateType_MoveZoneInstance, zone_short_name, instance_id, min_status, max_status);
|
|
}
|
|
|
|
void Perl__worldwideremoveldonloss(uint32 theme_id)
|
|
{
|
|
quest_manager.WorldWideLDoNUpdate(CZLDoNUpdateSubtype_RemoveLoss, theme_id);
|
|
}
|
|
|
|
void Perl__worldwideremoveldonloss(uint32 theme_id, uint8 min_status)
|
|
{
|
|
int points = 1;
|
|
quest_manager.WorldWideLDoNUpdate(CZLDoNUpdateSubtype_RemoveLoss, theme_id, points, min_status);
|
|
}
|
|
|
|
void Perl__worldwideremoveldonloss(uint32 theme_id, uint8 min_status, uint8 max_status)
|
|
{
|
|
int points = 1;
|
|
quest_manager.WorldWideLDoNUpdate(CZLDoNUpdateSubtype_RemoveLoss, theme_id, points, min_status, max_status);
|
|
}
|
|
|
|
void Perl__worldwideremoveldonwin(uint32 theme_id)
|
|
{
|
|
quest_manager.WorldWideLDoNUpdate(CZLDoNUpdateSubtype_RemoveWin, theme_id);
|
|
}
|
|
|
|
void Perl__worldwideremoveldonwin(uint32 theme_id, uint8 min_status)
|
|
{
|
|
int points = 1;
|
|
quest_manager.WorldWideLDoNUpdate(CZLDoNUpdateSubtype_RemoveWin, theme_id, points, min_status);
|
|
}
|
|
|
|
void Perl__worldwideremoveldonwin(uint32 theme_id, uint8 min_status, uint8 max_status)
|
|
{
|
|
int points = 1;
|
|
quest_manager.WorldWideLDoNUpdate(CZLDoNUpdateSubtype_RemoveWin, theme_id, points, min_status, max_status);
|
|
}
|
|
|
|
void Perl__worldwideremovespell(uint32 spell_id)
|
|
{
|
|
quest_manager.WorldWideSpell(WWSpellUpdateType_Remove, spell_id);
|
|
}
|
|
|
|
void Perl__worldwideremovespell(uint32 spell_id, uint8 min_status)
|
|
{
|
|
quest_manager.WorldWideSpell(WWSpellUpdateType_Remove, spell_id, min_status);
|
|
}
|
|
|
|
void Perl__worldwideremovespell(uint32 spell_id, uint8 min_status, uint8 max_status)
|
|
{
|
|
quest_manager.WorldWideSpell(WWSpellUpdateType_Remove, spell_id, min_status, max_status);
|
|
}
|
|
|
|
void Perl__worldwideremovetask(uint32 task_id)
|
|
{
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_RemoveTask, task_id);
|
|
}
|
|
|
|
void Perl__worldwideremovetask(uint32 task_id, uint8 min_status)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_RemoveTask, task_id, task_subidentifier, update_count, enforce_level_requirement, min_status);
|
|
}
|
|
|
|
void Perl__worldwideremovetask(uint32 task_id, uint8 min_status, uint8 max_status)
|
|
{
|
|
int task_subidentifier = -1;
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_RemoveTask, task_id, task_subidentifier, update_count, enforce_level_requirement, min_status, max_status);
|
|
}
|
|
|
|
void Perl__worldwideresetactivity(uint32 task_id, int activity_id)
|
|
{
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_ActivityReset, task_id);
|
|
}
|
|
|
|
void Perl__worldwideresetactivity(uint32 task_id, int activity_id, uint8 min_status)
|
|
{
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_ActivityReset, task_id, activity_id, update_count, enforce_level_requirement, min_status);
|
|
}
|
|
|
|
void Perl__worldwideresetactivity(uint32 task_id, int activity_id, uint8 min_status, uint8 max_status)
|
|
{
|
|
int update_count = 1;
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_ActivityReset, task_id, activity_id, update_count, enforce_level_requirement, min_status, max_status);
|
|
}
|
|
|
|
void Perl__worldwidesetentityvariableclient(const char* variable_name, const char* variable_value)
|
|
{
|
|
quest_manager.WorldWideSetEntityVariable(WWSetEntityVariableUpdateType_Character, variable_name, variable_value);
|
|
}
|
|
|
|
void Perl__worldwidesetentityvariableclient(const char* variable_name, const char* variable_value, uint8 min_status)
|
|
{
|
|
quest_manager.WorldWideSetEntityVariable(WWSetEntityVariableUpdateType_Character, variable_name, variable_value, min_status);
|
|
}
|
|
|
|
void Perl__worldwidesetentityvariableclient(const char* variable_name, const char* variable_value, uint8 min_status, uint8 max_status)
|
|
{
|
|
quest_manager.WorldWideSetEntityVariable(WWSetEntityVariableUpdateType_Character, variable_name, variable_value, min_status, max_status);
|
|
}
|
|
|
|
void Perl__worldwidesetentityvariablenpc(const char* variable_name, const char* variable_value)
|
|
{
|
|
quest_manager.WorldWideSetEntityVariable(WWSetEntityVariableUpdateType_NPC, variable_name, variable_value);
|
|
}
|
|
|
|
void Perl__worldwidesignalnpc(uint32 signal)
|
|
{
|
|
quest_manager.WorldWideSignal(WWSignalUpdateType_NPC, signal);
|
|
}
|
|
|
|
void Perl__worldwidesignalclient(uint32 signal)
|
|
{
|
|
quest_manager.WorldWideSignal(WWSignalUpdateType_Character, signal);
|
|
}
|
|
|
|
void Perl__worldwidesignalclient(uint32 signal, uint8 min_status)
|
|
{
|
|
quest_manager.WorldWideSignal(WWSignalUpdateType_Character, signal, min_status);
|
|
}
|
|
|
|
void Perl__worldwidesignalclient(uint32 signal, uint8 min_status, uint8 max_status)
|
|
{
|
|
quest_manager.WorldWideSignal(WWSignalUpdateType_Character, signal, min_status, max_status);
|
|
}
|
|
|
|
void Perl__worldwideupdateactivity(uint32 task_id, int activity_id)
|
|
{
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_ActivityUpdate, task_id, activity_id);
|
|
}
|
|
|
|
void Perl__worldwideupdateactivity(uint32 task_id, int activity_id, int update_count)
|
|
{
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_ActivityUpdate, task_id, activity_id, update_count);
|
|
}
|
|
|
|
void Perl__worldwideupdateactivity(uint32 task_id, int activity_id, int update_count, uint8 min_status)
|
|
{
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_ActivityUpdate, task_id, activity_id, update_count, enforce_level_requirement, min_status);
|
|
}
|
|
|
|
void Perl__worldwideupdateactivity(uint32 task_id, int activity_id, int update_count, uint8 min_status, uint8 max_status)
|
|
{
|
|
bool enforce_level_requirement = false;
|
|
quest_manager.WorldWideTaskUpdate(WWTaskUpdateType_ActivityUpdate, task_id, activity_id, update_count, enforce_level_requirement, min_status, max_status);
|
|
}
|
|
|
|
bool Perl__isnpcspawned(perl::array npc_id_array)
|
|
{
|
|
std::vector<uint32> npc_ids;
|
|
for (int i = 0; i < npc_id_array.size(); ++i)
|
|
{
|
|
npc_ids.push_back(static_cast<uint32_t>(npc_id_array[i]));
|
|
}
|
|
return entity_list.IsNPCSpawned(npc_ids);
|
|
}
|
|
|
|
uint32_t Perl__countspawnednpcs(perl::array npc_id_array)
|
|
{
|
|
std::vector<uint32> npc_ids;
|
|
for (int i = 0; i < npc_id_array.size(); ++i)
|
|
{
|
|
npc_ids.push_back(static_cast<uint32_t>(npc_id_array[i]));
|
|
}
|
|
return entity_list.CountSpawnedNPCs(npc_ids);
|
|
}
|
|
|
|
SPDat_Spell_Struct* Perl__getspell(uint32 spell_id)
|
|
{
|
|
// should be safe, it's read only in perl (could also use proxy lika lua)
|
|
return const_cast<SPDat_Spell_Struct*>(quest_manager.getspell(spell_id));
|
|
}
|
|
|
|
std::string Perl__getldonthemename(uint32 theme_id)
|
|
{
|
|
return quest_manager.getldonthemename(theme_id);
|
|
}
|
|
|
|
std::string Perl__getfactionname(int faction_id)
|
|
{
|
|
return quest_manager.getfactionname(faction_id);
|
|
}
|
|
|
|
std::string Perl__getlanguagename(int language_id)
|
|
{
|
|
return quest_manager.getlanguagename(language_id);
|
|
}
|
|
|
|
std::string Perl__getbodytypename(uint32 bodytype_id)
|
|
{
|
|
return quest_manager.getbodytypename(bodytype_id);
|
|
}
|
|
|
|
std::string Perl__getconsiderlevelname(uint8 consider_level)
|
|
{
|
|
return quest_manager.getconsiderlevelname(consider_level);
|
|
}
|
|
|
|
std::string Perl__getenvironmentaldamagename(uint8 damage_type)
|
|
{
|
|
return quest_manager.getenvironmentaldamagename(damage_type);
|
|
}
|
|
|
|
std::string Perl__commify(perl::scalar number)
|
|
{
|
|
return Strings::Commify(number.c_str());
|
|
}
|
|
|
|
bool Perl__checknamefilter(std::string name)
|
|
{
|
|
return database.CheckNameFilter(name);
|
|
}
|
|
|
|
void Perl__discordsend(std::string webhook_name, std::string message)
|
|
{
|
|
zone->SendDiscordMessage(webhook_name, message);
|
|
}
|
|
|
|
void Perl__tracknpc(uint32 entity_id)
|
|
{
|
|
quest_manager.TrackNPC(entity_id);
|
|
}
|
|
|
|
int Perl__getrecipemadecount(uint32 recipe_id)
|
|
{
|
|
return quest_manager.GetRecipeMadeCount(recipe_id);
|
|
}
|
|
|
|
std::string Perl__getrecipename(uint32 recipe_id)
|
|
{
|
|
return quest_manager.GetRecipeName(recipe_id);
|
|
}
|
|
|
|
bool Perl__hasrecipelearned(uint32 recipe_id)
|
|
{
|
|
return quest_manager.HasRecipeLearned(recipe_id);
|
|
}
|
|
|
|
bool Perl__IsRaining()
|
|
{
|
|
if (!zone) {
|
|
return false;
|
|
}
|
|
|
|
return zone->IsRaining();
|
|
}
|
|
|
|
bool Perl__IsSnowing()
|
|
{
|
|
if (!zone) {
|
|
return false;
|
|
}
|
|
|
|
return zone->IsSnowing();
|
|
}
|
|
|
|
std::string Perl__getaaname(int aa_id)
|
|
{
|
|
if (!zone) {
|
|
return std::string();
|
|
}
|
|
|
|
return zone->GetAAName(aa_id);
|
|
}
|
|
|
|
std::string Perl__popupbreak() {
|
|
return DialogueWindow::Break();
|
|
}
|
|
|
|
std::string Perl__popupbreak(uint32 break_count) {
|
|
return DialogueWindow::Break(break_count);
|
|
}
|
|
|
|
std::string Perl__popupcentermessage(std::string message) {
|
|
return DialogueWindow::CenterMessage(message);
|
|
}
|
|
|
|
std::string Perl__popupcolormessage(std::string color, std::string message) {
|
|
return DialogueWindow::ColorMessage(color, message);
|
|
}
|
|
|
|
std::string Perl__popupindent() {
|
|
return DialogueWindow::Indent();
|
|
}
|
|
|
|
std::string Perl__popupindent(uint32 indent_count) {
|
|
return DialogueWindow::Indent(indent_count);
|
|
}
|
|
|
|
std::string Perl__popuplink(std::string link) {
|
|
return DialogueWindow::Link(link);
|
|
}
|
|
|
|
std::string Perl__popuplink(std::string link, std::string message) {
|
|
return DialogueWindow::Link(link, message);
|
|
}
|
|
|
|
std::string Perl__popuptable(std::string message) {
|
|
return DialogueWindow::Table(message);
|
|
}
|
|
|
|
std::string Perl__popuptablecell() {
|
|
return DialogueWindow::TableCell();
|
|
}
|
|
|
|
std::string Perl__popuptablecell(std::string message) {
|
|
return DialogueWindow::TableCell(message);
|
|
}
|
|
|
|
std::string Perl__popuptablerow(std::string message) {
|
|
return DialogueWindow::TableRow(message);
|
|
}
|
|
|
|
void perl_register_quest()
|
|
{
|
|
perl::interpreter perl(PERL_GET_THX);
|
|
|
|
auto package = perl.new_package("quest");
|
|
|
|
#ifdef BOTS
|
|
package.add("botquest", &Perl__botquest);
|
|
package.add("spawnbotcount", &Perl__spawnbotcount);
|
|
package.add("createbotcount", &Perl__createbotcount);
|
|
package.add("createBot", &Perl__createBot);
|
|
#endif //BOTS
|
|
|
|
package.add("AssignGroupToInstance", &Perl__AssignGroupToInstance);
|
|
package.add("AssignRaidToInstance", &Perl__AssignRaidToInstance);
|
|
package.add("AssignToInstance", &Perl__AssignToInstance);
|
|
package.add("AssignToInstanceByCharID", &Perl__AssignToInstanceByCharID);
|
|
package.add("ChooseRandom", &Perl__ChooseRandom);
|
|
package.add("CreateInstance", &Perl__CreateInstance);
|
|
package.add("DestroyInstance", &Perl__DestroyInstance);
|
|
package.add("UpdateInstanceTimer", &Perl__UpdateInstanceTimer);
|
|
package.add("GetInstanceTimer", &Perl__GetInstanceTimer);
|
|
package.add("GetInstanceTimerByID", &Perl__GetInstanceTimerByID);
|
|
package.add("FlagInstanceByGroupLeader", &Perl__FlagInstanceByGroupLeader);
|
|
package.add("FlagInstanceByRaidLeader", &Perl__FlagInstanceByRaidLeader);
|
|
package.add("FlyMode", &Perl__FlyMode);
|
|
package.add("GetCharactersInInstance", &Perl__GetCharactersInInstance);
|
|
package.add("GetInstanceID", &Perl__GetInstanceID);
|
|
package.add("GetInstanceIDByCharID", &Perl__GetInstanceIDByCharID);
|
|
package.add("GetSpellResistType", &Perl__GetSpellResistType);
|
|
package.add("GetSpellTargetType", &Perl__GetSpellTargetType);
|
|
package.add("GetTimeSeconds", &Perl__GetTimeSeconds);
|
|
package.add("GetZoneID", &Perl__GetZoneID);
|
|
package.add("GetZoneLongName", &Perl__GetZoneLongName);
|
|
package.add("GetZoneLongNameByID", &Perl__GetZoneLongNameByID);
|
|
package.add("GetZoneShortName", &Perl__GetZoneShortName);
|
|
package.add("set_rule", &Perl__set_rule);
|
|
package.add("get_rule", &Perl__get_rule);
|
|
package.add("get_data", &Perl__get_data);
|
|
package.add("get_data_expires", &Perl__get_data_expires);
|
|
package.add("get_data_remaining", &Perl__get_data_remaining);
|
|
package.add("set_data", (void(*)(std::string, std::string))&Perl__set_data);
|
|
package.add("set_data", (void(*)(std::string, std::string, std::string))&Perl__set_data);
|
|
package.add("delete_data", &Perl__delete_data);
|
|
package.add("IsBeneficialSpell", &Perl__IsBeneficialSpell);
|
|
package.add("IsEffectInSpell", &Perl__IsEffectInSpell);
|
|
package.add("IsRaining", &Perl__IsRaining);
|
|
package.add("IsSnowing", &Perl__IsSnowing);
|
|
package.add("IsRunning", &Perl__IsRunning);
|
|
package.add("LearnRecipe", &Perl__LearnRecipe);
|
|
package.add("MerchantCountItem", &Perl__MerchantCountItem);
|
|
package.add("MerchantSetItem", (void(*)(uint32, uint32))&Perl__MerchantSetItem);
|
|
package.add("MerchantSetItem", (void(*)(uint32, uint32, uint32))&Perl__MerchantSetItem);
|
|
package.add("MovePCInstance", (void(*)(int, int, float, float, float))&Perl__MovePCInstance);
|
|
package.add("MovePCInstance", (void(*)(int, int, float, float, float, float))&Perl__MovePCInstance);
|
|
package.add("RemoveAllFromInstance", &Perl__RemoveAllFromInstance);
|
|
package.add("RemoveFromInstance", &Perl__RemoveFromInstance);
|
|
package.add("RemoveFromInstanceByCharID", &Perl__RemoveFromInstanceByCharID);
|
|
package.add("CheckInstanceByCharID", &Perl__CheckInstanceByCharID);
|
|
package.add("SendMail", &Perl__SendMail);
|
|
package.add("SetRunning", &Perl__SetRunning);
|
|
package.add("activespeakactivity", &Perl__activespeakactivity);
|
|
package.add("activespeaktask", &Perl__activespeaktask);
|
|
package.add("activetasksinset", &Perl__activetasksinset);
|
|
package.add("add_expedition_lockout_all_clients", (void(*)(std::string, std::string, uint32))&Perl__add_expedition_lockout_all_clients);
|
|
package.add("add_expedition_lockout_all_clients", (void(*)(std::string, std::string, uint32, std::string))&Perl__add_expedition_lockout_all_clients);
|
|
package.add("add_expedition_lockout_by_char_id", (void(*)(uint32, std::string, std::string, uint32))&Perl__add_expedition_lockout_by_char_id);
|
|
package.add("add_expedition_lockout_by_char_id", (void(*)(uint32, std::string, std::string, uint32, std::string))&Perl__add_expedition_lockout_by_char_id);
|
|
package.add("addldonloss", &Perl__addldonloss);
|
|
package.add("addldonpoints", &Perl__addldonpoints);
|
|
package.add("addldonwin", &Perl__addldonwin);
|
|
package.add("addloot", (void(*)(int))&Perl__addloot);
|
|
package.add("addloot", (void(*)(int, int))&Perl__addloot);
|
|
package.add("addloot", (void(*)(int, int, bool))&Perl__addloot);
|
|
package.add("addskill", &Perl__addskill);
|
|
package.add("assigntask", (void(*)(int))&Perl__assigntask);
|
|
package.add("assigntask", (void(*)(int, bool))&Perl__assigntask);
|
|
package.add("attack", &Perl__attack);
|
|
package.add("attacknpc", &Perl__attacknpc);
|
|
package.add("attacknpctype", &Perl__attacknpctype);
|
|
package.add("buryplayercorpse", &Perl__buryplayercorpse);
|
|
package.add("castspell", &Perl__castspell);
|
|
package.add("changedeity", &Perl__changedeity);
|
|
package.add("checknamefilter", &Perl__checknamefilter),
|
|
package.add("checktitle", &Perl__checktitle);
|
|
package.add("clear_npctype_cache", &Perl__clear_npctype_cache);
|
|
package.add("clear_proximity", &Perl__clear_proximity);
|
|
package.add("clear_zone_flag", &Perl__clear_zone_flag);
|
|
package.add("clearspawntimers", &Perl__clearspawntimers);
|
|
package.add("collectitems", &Perl__collectitems);
|
|
package.add("commify", &Perl__commify);
|
|
package.add("completedtasksinset", &Perl__completedtasksinset);
|
|
package.add("countitem", &Perl__countitem);
|
|
package.add("countspawnednpcs", &Perl__countspawnednpcs);
|
|
package.add("createdoor", (int(*)(const char*, float, float, float, float))&Perl__CreateDoor);
|
|
package.add("createdoor", (int(*)(const char*, float, float, float, float, uint8_t))&Perl__CreateDoor);
|
|
package.add("createdoor", (int(*)(const char*, float, float, float, float, uint8_t, uint16_t))&Perl__CreateDoor);
|
|
package.add("creategroundobject", (int(*)(uint32_t, float, float, float, float))&Perl__CreateGroundObject);
|
|
package.add("creategroundobject", (int(*)(uint32_t, float, float, float, float, uint32_t))&Perl__CreateGroundObject);
|
|
package.add("creategroundobjectfrommodel", (int(*)(const char*, float, float, float, float))&Perl__CreateGroundObjectFromModel);
|
|
package.add("creategroundobjectfrommodel", (int(*)(const char*, float, float, float, float, uint8_t))&Perl__CreateGroundObjectFromModel);
|
|
package.add("creategroundobjectfrommodel", (int(*)(const char*, float, float, float, float, uint8_t, uint32_t))&Perl__CreateGroundObjectFromModel);
|
|
package.add("createguild", &Perl__createguild);
|
|
package.add("createitem", (EQ::ItemInstance*(*)(uint32))&Perl__createitem);
|
|
package.add("createitem", (EQ::ItemInstance*(*)(uint32, int16))&Perl__createitem);
|
|
package.add("createitem", (EQ::ItemInstance*(*)(uint32, int16, uint32))&Perl__createitem);
|
|
package.add("createitem", (EQ::ItemInstance*(*)(uint32, int16, uint32, uint32))&Perl__createitem);
|
|
package.add("createitem", (EQ::ItemInstance*(*)(uint32, int16, uint32, uint32, uint32))&Perl__createitem);
|
|
package.add("createitem", (EQ::ItemInstance*(*)(uint32, int16, uint32, uint32, uint32, uint32))&Perl__createitem);
|
|
package.add("createitem", (EQ::ItemInstance*(*)(uint32, int16, uint32, uint32, uint32, uint32, uint32))&Perl__createitem);
|
|
package.add("createitem", (EQ::ItemInstance*(*)(uint32, int16, uint32, uint32, uint32, uint32, uint32, uint32))&Perl__createitem);
|
|
package.add("createitem", (EQ::ItemInstance*(*)(uint32, int16, uint32, uint32, uint32, uint32, uint32, uint32, bool))&Perl__createitem);
|
|
package.add("crosszoneaddldonlossbycharid", &Perl__crosszoneaddldonlossbycharid);
|
|
package.add("crosszoneaddldonlossbygroupid", &Perl__crosszoneaddldonlossbygroupid);
|
|
package.add("crosszoneaddldonlossbyraidid", &Perl__crosszoneaddldonlossbyraidid);
|
|
package.add("crosszoneaddldonlossbyguildid", &Perl__crosszoneaddldonlossbyguildid);
|
|
package.add("crosszoneaddldonlossbyexpeditionid", &Perl__crosszoneaddldonlossbyexpeditionid);
|
|
package.add("crosszoneaddldonlossbyclientname", &Perl__crosszoneaddldonlossbyclientname);
|
|
package.add("crosszoneaddldonpointsbycharid", &Perl__crosszoneaddldonpointsbycharid);
|
|
package.add("crosszoneaddldonpointsbygroupid", &Perl__crosszoneaddldonpointsbygroupid);
|
|
package.add("crosszoneaddldonpointsbyraidid", &Perl__crosszoneaddldonpointsbyraidid);
|
|
package.add("crosszoneaddldonpointsbyguildid", &Perl__crosszoneaddldonpointsbyguildid);
|
|
package.add("crosszoneaddldonpointsbyexpeditionid", &Perl__crosszoneaddldonpointsbyexpeditionid);
|
|
package.add("crosszoneaddldonpointsbyclientname", &Perl__crosszoneaddldonpointsbyclientname);
|
|
package.add("crosszoneaddldonwinbycharid", &Perl__crosszoneaddldonwinbycharid);
|
|
package.add("crosszoneaddldonwinbygroupid", &Perl__crosszoneaddldonwinbygroupid);
|
|
package.add("crosszoneaddldonwinbyraidid", &Perl__crosszoneaddldonwinbyraidid);
|
|
package.add("crosszoneaddldonwinbyguildid", &Perl__crosszoneaddldonwinbyguildid);
|
|
package.add("crosszoneaddldonwinbyexpeditionid", &Perl__crosszoneaddldonwinbyexpeditionid);
|
|
package.add("crosszoneaddldonwinbyclientname", &Perl__crosszoneaddldonwinbyclientname);
|
|
package.add("crosszoneassigntaskbycharid", (void(*)(int, uint32))&Perl__crosszoneassigntaskbycharid);
|
|
package.add("crosszoneassigntaskbycharid", (void(*)(int, uint32, bool))&Perl__crosszoneassigntaskbycharid);
|
|
package.add("crosszoneassigntaskbygroupid", (void(*)(int, uint32))&Perl__crosszoneassigntaskbygroupid);
|
|
package.add("crosszoneassigntaskbygroupid", (void(*)(int, uint32, bool))&Perl__crosszoneassigntaskbygroupid);
|
|
package.add("crosszoneassigntaskbyraidid", (void(*)(int, uint32))&Perl__crosszoneassigntaskbyraidid);
|
|
package.add("crosszoneassigntaskbyraidid", (void(*)(int, uint32, bool))&Perl__crosszoneassigntaskbyraidid);
|
|
package.add("crosszoneassigntaskbyguildid", (void(*)(int, uint32))&Perl__crosszoneassigntaskbyguildid);
|
|
package.add("crosszoneassigntaskbyguildid", (void(*)(int, uint32, bool))&Perl__crosszoneassigntaskbyguildid);
|
|
package.add("crosszoneassigntaskbyexpeditionid", (void(*)(uint32, uint32))&Perl__crosszoneassigntaskbyexpeditionid);
|
|
package.add("crosszoneassigntaskbyexpeditionid", (void(*)(uint32, uint32, bool))&Perl__crosszoneassigntaskbyexpeditionid);
|
|
package.add("crosszoneassigntaskbyclientname", (void(*)(const char*, uint32))&Perl__crosszoneassigntaskbyclientname);
|
|
package.add("crosszoneassigntaskbyclientname", (void(*)(const char*, uint32, bool))&Perl__crosszoneassigntaskbyclientname);
|
|
package.add("crosszonecastspellbycharid", &Perl__crosszonecastspellbycharid);
|
|
package.add("crosszonecastspellbygroupid", &Perl__crosszonecastspellbygroupid);
|
|
package.add("crosszonecastspellbyraidid", &Perl__crosszonecastspellbyraidid);
|
|
package.add("crosszonecastspellbyguildid", &Perl__crosszonecastspellbyguildid);
|
|
package.add("crosszonecastspellbyexpeditionid", &Perl__crosszonecastspellbyexpeditionid);
|
|
package.add("crosszonecastspellbyclientname", &Perl__crosszonecastspellbyclientname);
|
|
package.add("crosszonedialoguewindowbycharid", &Perl__crosszonedialoguewindowbycharid);
|
|
package.add("crosszonedialoguewindowbygroupid", &Perl__crosszonedialoguewindowbygroupid);
|
|
package.add("crosszonedialoguewindowbyraidid", &Perl__crosszonedialoguewindowbyraidid);
|
|
package.add("crosszonedialoguewindowbyguildid", &Perl__crosszonedialoguewindowbyguildid);
|
|
package.add("crosszonedialoguewindowbyexpeditionid", &Perl__crosszonedialoguewindowbyexpeditionid);
|
|
package.add("crosszonedialoguewindowbyclientname", &Perl__crosszonedialoguewindowbyclientname);
|
|
package.add("crosszonedisabletaskbycharid", &Perl__crosszonedisabletaskbycharid);
|
|
package.add("crosszonedisabletaskbygroupid", &Perl__crosszonedisabletaskbygroupid);
|
|
package.add("crosszonedisabletaskbyraidid", &Perl__crosszonedisabletaskbyraidid);
|
|
package.add("crosszonedisabletaskbyguildid", &Perl__crosszonedisabletaskbyguildid);
|
|
package.add("crosszonedisabletaskbyexpeditionid", &Perl__crosszonedisabletaskbyexpeditionid);
|
|
package.add("crosszonedisabletaskbyclientname", &Perl__crosszonedisabletaskbyclientname);
|
|
package.add("crosszoneenabletaskbycharid", &Perl__crosszoneenabletaskbycharid);
|
|
package.add("crosszoneenabletaskbygroupid", &Perl__crosszoneenabletaskbygroupid);
|
|
package.add("crosszoneenabletaskbyraidid", &Perl__crosszoneenabletaskbyraidid);
|
|
package.add("crosszoneenabletaskbyguildid", &Perl__crosszoneenabletaskbyguildid);
|
|
package.add("crosszoneenabletaskbyexpeditionid", &Perl__crosszoneenabletaskbyexpeditionid);
|
|
package.add("crosszoneenabletaskbyclientname", &Perl__crosszoneenabletaskbyclientname);
|
|
package.add("crosszonefailtaskbycharid", &Perl__crosszonefailtaskbycharid);
|
|
package.add("crosszonefailtaskbygroupid", &Perl__crosszonefailtaskbygroupid);
|
|
package.add("crosszonefailtaskbyraidid", &Perl__crosszonefailtaskbyraidid);
|
|
package.add("crosszonefailtaskbyguildid", &Perl__crosszonefailtaskbyguildid);
|
|
package.add("crosszonefailtaskbyexpeditionid", &Perl__crosszonefailtaskbyexpeditionid);
|
|
package.add("crosszonefailtaskbyclientname", &Perl__crosszonefailtaskbyclientname);
|
|
package.add("crosszonemarqueebycharid", &Perl__crosszonemarqueebycharid);
|
|
package.add("crosszonemarqueebygroupid", &Perl__crosszonemarqueebygroupid);
|
|
package.add("crosszonemarqueebyraidid", &Perl__crosszonemarqueebyraidid);
|
|
package.add("crosszonemarqueebyguildid", &Perl__crosszonemarqueebyguildid);
|
|
package.add("crosszonemarqueebyexpeditionid", &Perl__crosszonemarqueebyexpeditionid);
|
|
package.add("crosszonemarqueebyclientname", &Perl__crosszonemarqueebyclientname);
|
|
package.add("crosszonemessageplayerbycharid", &Perl__crosszonemessageplayerbycharid);
|
|
package.add("crosszonemessageplayerbygroupid", &Perl__crosszonemessageplayerbygroupid);
|
|
package.add("crosszonemessageplayerbyraidid", &Perl__crosszonemessageplayerbyraidid);
|
|
package.add("crosszonemessageplayerbyguildid", &Perl__crosszonemessageplayerbyguildid);
|
|
package.add("crosszonemessageplayerbyexpeditionid", &Perl__crosszonemessageplayerbyexpeditionid);
|
|
package.add("crosszonemessageplayerbyname", &Perl__crosszonemessageplayerbyname);
|
|
package.add("crosszonemoveplayerbycharid", &Perl__crosszonemoveplayerbycharid);
|
|
package.add("crosszonemoveplayerbygroupid", &Perl__crosszonemoveplayerbygroupid);
|
|
package.add("crosszonemoveplayerbyraidid", &Perl__crosszonemoveplayerbyraidid);
|
|
package.add("crosszonemoveplayerbyguildid", &Perl__crosszonemoveplayerbyguildid);
|
|
package.add("crosszonemoveplayerbyexpeditionid", &Perl__crosszonemoveplayerbyexpeditionid);
|
|
package.add("crosszonemoveplayerbyname", &Perl__crosszonemoveplayerbyname);
|
|
package.add("crosszonemoveinstancebycharid", &Perl__crosszonemoveinstancebycharid);
|
|
package.add("crosszonemoveinstancebygroupid", &Perl__crosszonemoveinstancebygroupid);
|
|
package.add("crosszonemoveinstancebyraidid", &Perl__crosszonemoveinstancebyraidid);
|
|
package.add("crosszonemoveinstancebyguildid", &Perl__crosszonemoveinstancebyguildid);
|
|
package.add("crosszonemoveinstancebyexpeditionid", &Perl__crosszonemoveinstancebyexpeditionid);
|
|
package.add("crosszonemoveinstancebyclientname", &Perl__crosszonemoveinstancebyclientname);
|
|
package.add("crosszoneremoveldonlossbycharid", &Perl__crosszoneremoveldonlossbycharid);
|
|
package.add("crosszoneremoveldonlossbygroupid", &Perl__crosszoneremoveldonlossbygroupid);
|
|
package.add("crosszoneremoveldonlossbyraidid", &Perl__crosszoneremoveldonlossbyraidid);
|
|
package.add("crosszoneremoveldonlossbyguildid", &Perl__crosszoneremoveldonlossbyguildid);
|
|
package.add("crosszoneremoveldonlossbyexpeditionid", &Perl__crosszoneremoveldonlossbyexpeditionid);
|
|
package.add("crosszoneremoveldonlossbyclientname", &Perl__crosszoneremoveldonlossbyclientname);
|
|
package.add("crosszoneremoveldonwinbycharid", &Perl__crosszoneremoveldonwinbycharid);
|
|
package.add("crosszoneremoveldonwinbygroupid", &Perl__crosszoneremoveldonwinbygroupid);
|
|
package.add("crosszoneremoveldonwinbyraidid", &Perl__crosszoneremoveldonwinbyraidid);
|
|
package.add("crosszoneremoveldonwinbyguildid", &Perl__crosszoneremoveldonwinbyguildid);
|
|
package.add("crosszoneremoveldonwinbyexpeditionid", &Perl__crosszoneremoveldonwinbyexpeditionid);
|
|
package.add("crosszoneremoveldonwinbyclientname", &Perl__crosszoneremoveldonwinbyclientname);
|
|
package.add("crosszoneremovespellbycharid", &Perl__crosszoneremovespellbycharid);
|
|
package.add("crosszoneremovespellbygroupid", &Perl__crosszoneremovespellbygroupid);
|
|
package.add("crosszoneremovespellbyraidid", &Perl__crosszoneremovespellbyraidid);
|
|
package.add("crosszoneremovespellbyguildid", &Perl__crosszoneremovespellbyguildid);
|
|
package.add("crosszoneremovespellbyexpeditionid", &Perl__crosszoneremovespellbyexpeditionid);
|
|
package.add("crosszoneremovespellbyclientname", &Perl__crosszoneremovespellbyclientname);
|
|
package.add("crosszoneremovetaskbycharid", &Perl__crosszoneremovetaskbycharid);
|
|
package.add("crosszoneremovetaskbygroupid", &Perl__crosszoneremovetaskbygroupid);
|
|
package.add("crosszoneremovetaskbyraidid", &Perl__crosszoneremovetaskbyraidid);
|
|
package.add("crosszoneremovetaskbyguildid", &Perl__crosszoneremovetaskbyguildid);
|
|
package.add("crosszoneremovetaskbyexpeditionid", &Perl__crosszoneremovetaskbyexpeditionid);
|
|
package.add("crosszoneremovetaskbyclientname", &Perl__crosszoneremovetaskbyclientname);
|
|
package.add("crosszoneresetactivitybycharid", &Perl__crosszoneresetactivitybycharid);
|
|
package.add("crosszoneresetactivitybygroupid", &Perl__crosszoneresetactivitybygroupid);
|
|
package.add("crosszoneresetactivitybyraidid", &Perl__crosszoneresetactivitybyraidid);
|
|
package.add("crosszoneresetactivitybyguildid", &Perl__crosszoneresetactivitybyguildid);
|
|
package.add("crosszoneresetactivitybyexpeditionid", &Perl__crosszoneresetactivitybyexpeditionid);
|
|
package.add("crosszoneresetactivitybyclientname", &Perl__crosszoneresetactivitybyclientname);
|
|
package.add("crosszonesetentityvariablebycharid", &Perl__crosszonesetentityvariablebycharid);
|
|
package.add("crosszonesetentityvariablebygroupid", &Perl__crosszonesetentityvariablebygroupid);
|
|
package.add("crosszonesetentityvariablebyraidid", &Perl__crosszonesetentityvariablebyraidid);
|
|
package.add("crosszonesetentityvariablebyguildid", &Perl__crosszonesetentityvariablebyguildid);
|
|
package.add("crosszonesetentityvariablebyexpeditionid", &Perl__crosszonesetentityvariablebyexpeditionid);
|
|
package.add("crosszonesetentityvariablebyclientname", &Perl__crosszonesetentityvariablebyclientname);
|
|
package.add("crosszonesetentityvariablebynpctypeid", &Perl__crosszonesetentityvariablebynpctypeid);
|
|
package.add("crosszonesignalclientbycharid", &Perl__crosszonesignalclientbycharid);
|
|
package.add("crosszonesignalclientbygroupid", &Perl__crosszonesignalclientbygroupid);
|
|
package.add("crosszonesignalclientbyraidid", &Perl__crosszonesignalclientbyraidid);
|
|
package.add("crosszonesignalclientbyguildid", &Perl__crosszonesignalclientbyguildid);
|
|
package.add("crosszonesignalclientbyexpeditionid", &Perl__crosszonesignalclientbyexpeditionid);
|
|
package.add("crosszonesignalclientbyname", &Perl__crosszonesignalclientbyname);
|
|
package.add("crosszonesignalnpcbynpctypeid", &Perl__crosszonesignalnpcbynpctypeid);
|
|
package.add("crosszoneupdateactivitybycharid", (void(*)(int, uint32, int))&Perl__crosszoneupdateactivitybycharid);
|
|
package.add("crosszoneupdateactivitybycharid", (void(*)(int, uint32, int, int))&Perl__crosszoneupdateactivitybycharid);
|
|
package.add("crosszoneupdateactivitybygroupid", (void(*)(int, uint32, int))&Perl__crosszoneupdateactivitybygroupid);
|
|
package.add("crosszoneupdateactivitybygroupid", (void(*)(int, uint32, int, int))&Perl__crosszoneupdateactivitybygroupid);
|
|
package.add("crosszoneupdateactivitybyraidid", (void(*)(int, uint32, int))&Perl__crosszoneupdateactivitybyraidid);
|
|
package.add("crosszoneupdateactivitybyraidid", (void(*)(int, uint32, int, int))&Perl__crosszoneupdateactivitybyraidid);
|
|
package.add("crosszoneupdateactivitybyguildid", (void(*)(int, uint32, int))&Perl__crosszoneupdateactivitybyguildid);
|
|
package.add("crosszoneupdateactivitybyguildid", (void(*)(int, uint32, int, int))&Perl__crosszoneupdateactivitybyguildid);
|
|
package.add("crosszoneupdateactivitybyexpeditionid", (void(*)(uint32, uint32, int))&Perl__crosszoneupdateactivitybyexpeditionid);
|
|
package.add("crosszoneupdateactivitybyexpeditionid", (void(*)(uint32, uint32, int, int))&Perl__crosszoneupdateactivitybyexpeditionid);
|
|
package.add("crosszoneupdateactivitybyclientname", (void(*)(const char*, uint32, int))&Perl__crosszoneupdateactivitybyclientname);
|
|
package.add("crosszoneupdateactivitybyclientname", (void(*)(const char*, uint32, int, int))&Perl__crosszoneupdateactivitybyclientname);
|
|
package.add("worldwideaddldonloss", (void(*)(uint32))&Perl__worldwideaddldonloss);
|
|
package.add("worldwideaddldonloss", (void(*)(uint32, uint8))&Perl__worldwideaddldonloss);
|
|
package.add("worldwideaddldonloss", (void(*)(uint32, uint8, uint8))&Perl__worldwideaddldonloss);
|
|
package.add("worldwideaddldonpoints", (void(*)(uint32))&Perl__worldwideaddldonpoints);
|
|
package.add("worldwideaddldonpoints", (void(*)(uint32, int))&Perl__worldwideaddldonpoints);
|
|
package.add("worldwideaddldonpoints", (void(*)(uint32, int, uint8))&Perl__worldwideaddldonpoints);
|
|
package.add("worldwideaddldonpoints", (void(*)(uint32, int, uint8, uint8))&Perl__worldwideaddldonpoints);
|
|
package.add("worldwideaddldonwin", (void(*)(uint32))&Perl__worldwideaddldonwin);
|
|
package.add("worldwideaddldonwin", (void(*)(uint32, uint8))&Perl__worldwideaddldonwin);
|
|
package.add("worldwideaddldonwin", (void(*)(uint32, uint8, uint8))&Perl__worldwideaddldonwin);
|
|
package.add("worldwideassigntask", (void(*)(uint32))&Perl__worldwideassigntask);
|
|
package.add("worldwideassigntask", (void(*)(uint32, bool))&Perl__worldwideassigntask);
|
|
package.add("worldwideassigntask", (void(*)(uint32, bool, uint8))&Perl__worldwideassigntask);
|
|
package.add("worldwideassigntask", (void(*)(uint32, bool, uint8, uint8))&Perl__worldwideassigntask);
|
|
package.add("worldwidecastspell", (void(*)(uint32))&Perl__worldwidecastspell);
|
|
package.add("worldwidecastspell", (void(*)(uint32, uint8))&Perl__worldwidecastspell);
|
|
package.add("worldwidecastspell", (void(*)(uint32, uint8, uint8 max_status))&Perl__worldwidecastspell);
|
|
package.add("worldwidedialoguewindow", (void(*)(const char*))&Perl__worldwidedialoguewindow);
|
|
package.add("worldwidedialoguewindow", (void(*)(const char*, uint8))&Perl__worldwidedialoguewindow);
|
|
package.add("worldwidedialoguewindow", (void(*)(const char*, uint8, uint8))&Perl__worldwidedialoguewindow);
|
|
package.add("worldwidedisabletask", (void(*)(uint32))&Perl__worldwidedisabletask);
|
|
package.add("worldwidedisabletask", (void(*)(uint32, uint8))&Perl__worldwidedisabletask);
|
|
package.add("worldwidedisabletask", (void(*)(uint32, uint8, uint8))&Perl__worldwidedisabletask);
|
|
package.add("worldwideenabletask", (void(*)(uint32))&Perl__worldwideenabletask);
|
|
package.add("worldwideenabletask", (void(*)(uint32, uint8))&Perl__worldwideenabletask);
|
|
package.add("worldwideenabletask", (void(*)(uint32, uint8, uint8))&Perl__worldwideenabletask);
|
|
package.add("worldwidefailtask", (void(*)(uint32))&Perl__worldwidefailtask);
|
|
package.add("worldwidefailtask", (void(*)(uint32, uint8))&Perl__worldwidefailtask);
|
|
package.add("worldwidefailtask", (void(*)(uint32, uint8, uint8))&Perl__worldwidefailtask);
|
|
package.add("worldwidemarquee", (void(*)(uint32, uint32, uint32, uint32, uint32, const char*))&Perl__worldwidemarquee);
|
|
package.add("worldwidemarquee", (void(*)(uint32, uint32, uint32, uint32, uint32, const char*, uint8))&Perl__worldwidemarquee);
|
|
package.add("worldwidemarquee", (void(*)(uint32, uint32, uint32, uint32, uint32, const char*, uint8, uint8))&Perl__worldwidemarquee);
|
|
package.add("worldwidemessage", (void(*)(uint32, const char*))&Perl__worldwidemessage);
|
|
package.add("worldwidemessage", (void(*)(uint32, const char*, uint8))&Perl__worldwidemessage);
|
|
package.add("worldwidemessage", (void(*)(uint32, const char*, uint8, uint8))&Perl__worldwidemessage);
|
|
package.add("worldwidemove", (void(*)(const char*))&Perl__worldwidemove);
|
|
package.add("worldwidemove", (void(*)(const char*, uint8))&Perl__worldwidemove);
|
|
package.add("worldwidemove", (void(*)(const char*, uint8, uint8))&Perl__worldwidemove);
|
|
package.add("worldwidemoveinstance", (void(*)(uint16))&Perl__worldwidemoveinstance);
|
|
package.add("worldwidemoveinstance", (void(*)(uint16, uint8))&Perl__worldwidemoveinstance);
|
|
package.add("worldwidemoveinstance", (void(*)(uint16, uint8, uint8))&Perl__worldwidemoveinstance);
|
|
package.add("worldwideremoveldonloss", (void(*)(uint32))&Perl__worldwideremoveldonloss);
|
|
package.add("worldwideremoveldonloss", (void(*)(uint32, uint8))&Perl__worldwideremoveldonloss);
|
|
package.add("worldwideremoveldonloss", (void(*)(uint32, uint8, uint8))&Perl__worldwideremoveldonloss);
|
|
package.add("worldwideremoveldonwin", (void(*)(uint32))&Perl__worldwideremoveldonwin);
|
|
package.add("worldwideremoveldonwin", (void(*)(uint32, uint8))&Perl__worldwideremoveldonwin);
|
|
package.add("worldwideremoveldonwin", (void(*)(uint32, uint8, uint8))&Perl__worldwideremoveldonwin);
|
|
package.add("worldwideremovespell", (void(*)(uint32))&Perl__worldwideremovespell);
|
|
package.add("worldwideremovespell", (void(*)(uint32, uint8))&Perl__worldwideremovespell);
|
|
package.add("worldwideremovespell", (void(*)(uint32, uint8, uint8))&Perl__worldwideremovespell);
|
|
package.add("worldwideremovetask", (void(*)(uint32))&Perl__worldwideremovetask);
|
|
package.add("worldwideremovetask", (void(*)(uint32, uint8, uint8))&Perl__worldwideremovetask);
|
|
package.add("worldwideremovetask", (void(*)(uint32, uint8, uint8))&Perl__worldwideremovetask);
|
|
package.add("worldwideresetactivity", (void(*)(uint32, int))&Perl__worldwideresetactivity);
|
|
package.add("worldwideresetactivity", (void(*)(uint32, int, uint8))&Perl__worldwideresetactivity);
|
|
package.add("worldwideresetactivity", (void(*)(uint32, int, uint8, uint8))&Perl__worldwideresetactivity);
|
|
package.add("worldwidesetentityvariableclient", (void(*)(const char*, const char*))&Perl__worldwidesetentityvariableclient);
|
|
package.add("worldwidesetentityvariableclient", (void(*)(const char*, const char*, uint8))&Perl__worldwidesetentityvariableclient);
|
|
package.add("worldwidesetentityvariableclient", (void(*)(const char*, const char*, uint8, uint8))&Perl__worldwidesetentityvariableclient);
|
|
package.add("worldwidesetentityvariablenpc", &Perl__worldwidesetentityvariablenpc);
|
|
package.add("worldwidesignalclient", (void(*)(uint32))&Perl__worldwidesignalclient);
|
|
package.add("worldwidesignalclient", (void(*)(uint32, uint8))&Perl__worldwidesignalclient);
|
|
package.add("worldwidesignalclient", (void(*)(uint32, uint8, uint8))&Perl__worldwidesignalclient);
|
|
package.add("worldwidesignalnpc", &Perl__worldwidesignalnpc);
|
|
package.add("worldwideupdateactivity", (void(*)(uint32, int))&Perl__worldwideupdateactivity);
|
|
package.add("worldwideupdateactivity", (void(*)(uint32, int, int))&Perl__worldwideupdateactivity);
|
|
package.add("worldwideupdateactivity", (void(*)(uint32, int, int, uint8))&Perl__worldwideupdateactivity);
|
|
package.add("worldwideupdateactivity", (void(*)(uint32, int, int, uint8, uint8))&Perl__worldwideupdateactivity);
|
|
package.add("debug", (void(*)(const char*))&Perl__debug);
|
|
package.add("debug", (void(*)(const char*, int))&Perl__debug);
|
|
package.add("delglobal", &Perl__delglobal);
|
|
package.add("depop", (void(*)())&Perl__depop);
|
|
package.add("depop", (void(*)(int))&Perl__depop);
|
|
package.add("depop_withtimer", (void(*)())&Perl__depop_withtimer);
|
|
package.add("depop_withtimer", (void(*)(int))&Perl__depop_withtimer);
|
|
package.add("depopall", (void(*)())&Perl__depopall);
|
|
package.add("depopall", (void(*)(int))&Perl__depopall);
|
|
package.add("depopzone", &Perl__depopzone);
|
|
package.add("ding", &Perl__ding);
|
|
package.add("disable_proximity_say", &Perl__disable_proximity_say);
|
|
package.add("disable_spawn2", &Perl__disable_spawn2);
|
|
package.add("disablerecipe", &Perl__disablerecipe);
|
|
package.add("disabletask", &Perl__disabletask);
|
|
package.add("discordsend", &Perl__discordsend);
|
|
package.add("doanim", &Perl__doanim);
|
|
package.add("echo", &Perl__echo);
|
|
package.add("emote", &Perl__emote);
|
|
package.add("enable_proximity_say", &Perl__enable_proximity_say);
|
|
package.add("enable_spawn2", &Perl__enable_spawn2);
|
|
package.add("enabledtaskcount", &Perl__enabledtaskcount);
|
|
package.add("enablerecipe", &Perl__enablerecipe);
|
|
package.add("enabletask", &Perl__enabletask);
|
|
package.add("enabletitle", &Perl__enabletitle);
|
|
package.add("end_dz_task", (void(*)())&Perl__end_dz_task);
|
|
package.add("end_dz_task", (void(*)(bool))&Perl__end_dz_task);
|
|
package.add("exp", &Perl__exp);
|
|
package.add("faction", (void(*)(int, int))&Perl__faction);
|
|
package.add("faction", (void(*)(int, int, int))&Perl__faction);
|
|
package.add("factionvalue", &Perl__FactionValue);
|
|
package.add("failtask", &Perl__failtask);
|
|
package.add("firsttaskinset", &Perl__firsttaskinset);
|
|
package.add("follow", (void(*)(int))&Perl__follow);
|
|
package.add("follow", (void(*)(int, int))&Perl__follow);
|
|
package.add("forcedoorclose", (void(*)(uint32))&Perl__forcedoorclose);
|
|
package.add("forcedoorclose", (void(*)(uint32, bool))&Perl__forcedoorclose);
|
|
package.add("forcedooropen", (void(*)(uint32))&Perl__forcedooropen);
|
|
package.add("forcedooropen", (void(*)(uint32, bool))&Perl__forcedooropen);
|
|
package.add("getaaexpmodifierbycharid", (double(*)(uint32, uint32))&Perl__getaaexpmodifierbycharid);
|
|
package.add("getaaexpmodifierbycharid", (double(*)(uint32, uint32, int16))&Perl__getaaexpmodifierbycharid);
|
|
package.add("getaaname", (std::string(*)(int))&Perl__getaaname);
|
|
package.add("getbodytypename", &Perl__getbodytypename);
|
|
package.add("getcharidbyname", &Perl__getcharidbyname);
|
|
package.add("getclassname", (std::string(*)(uint8))&Perl__getclassname);
|
|
package.add("getclassname", (std::string(*)(uint8, uint8))&Perl__getclassname);
|
|
package.add("getcleannpcnamebyid", &Perl__getcleannpcnamebyid);
|
|
package.add("getconsiderlevelname", &Perl__getconsiderlevelname);
|
|
package.add("gethexcolorcode", &Perl__gethexcolorcode);
|
|
package.add("getcurrencyid", &Perl__getcurrencyid);
|
|
package.add("get_dz_task_id", &Perl__get_dz_task_id);
|
|
package.add("getexpmodifierbycharid", (double(*)(uint32, uint32))&Perl__getexpmodifierbycharid);
|
|
package.add("getexpmodifierbycharid", (double(*)(uint32, uint32, int16))&Perl__getexpmodifierbycharid);
|
|
package.add("get_expedition", &Perl__get_expedition);
|
|
package.add("get_expedition_by_char_id", &Perl__get_expedition_by_char_id);
|
|
package.add("get_expedition_by_dz_id", &Perl__get_expedition_by_dz_id);
|
|
package.add("get_expedition_by_zone_instance", &Perl__get_expedition_by_zone_instance);
|
|
package.add("get_expedition_lockout_by_char_id", &Perl__get_expedition_lockout_by_char_id);
|
|
package.add("get_expedition_lockouts_by_char_id", (perl::reference(*)(uint32))&Perl__get_expedition_lockouts_by_char_id);
|
|
package.add("get_expedition_lockouts_by_char_id", (perl::reference(*)(uint32, std::string))&Perl__get_expedition_lockouts_by_char_id);
|
|
package.add("getfactionname", &Perl__getfactionname);
|
|
package.add("getinventoryslotid", &Perl__getinventoryslotid);
|
|
package.add("getitemname", &Perl__getitemname);
|
|
package.add("getItemName", &Perl__qc_getItemName);
|
|
package.add("getitemstat", &Perl__getitemstat);
|
|
package.add("getlanguagename", &Perl__getlanguagename);
|
|
package.add("getldonthemename", &Perl__getldonthemename);
|
|
package.add("getnpcnamebyid", &Perl__getnpcnamebyid);
|
|
package.add("get_spawn_condition", (int(*)(const char*, uint16))&Perl__get_spawn_condition);
|
|
package.add("get_spawn_condition", (int(*)(const char*, uint32, uint16))&Perl__get_spawn_condition);
|
|
package.add("getcharnamebyid", &Perl__getcharnamebyid);
|
|
package.add("getcurrencyitemid", &Perl__getcurrencyitemid);
|
|
package.add("getgendername", &Perl__getgendername);
|
|
package.add("getdeityname", &Perl__getdeityname);
|
|
package.add("getenvironmentaldamagename", &Perl__getenvironmentaldamagename);
|
|
package.add("getguildnamebyid", &Perl__getguildnamebyid);
|
|
package.add("getguildidbycharid", &Perl__getguildidbycharid);
|
|
package.add("getgroupidbycharid", &Perl__getgroupidbycharid);
|
|
package.add("getinventoryslotname", &Perl__getinventoryslotname);
|
|
package.add("getraididbycharid", &Perl__getraididbycharid);
|
|
package.add("getracename", &Perl__getracename);
|
|
package.add("getremainingtimeMS", &Perl__getremainingtimeMS);
|
|
package.add("getspell", &Perl__getspell);
|
|
package.add("getspellname", &Perl__getspellname);
|
|
package.add("get_spell_level", &Perl__get_spell_level);
|
|
package.add("getspellstat", (int(*)(uint32, std::string))&Perl__getspellstat);
|
|
package.add("getspellstat", (int(*)(uint32, std::string, uint8))&Perl__getspellstat);
|
|
package.add("getskillname", &Perl__getskillname);
|
|
package.add("getlevel", &Perl__getlevel);
|
|
package.add("getplayerburiedcorpsecount", &Perl__getplayerburiedcorpsecount);
|
|
package.add("getplayercorpsecount", &Perl__getplayercorpsecount);
|
|
package.add("getplayercorpsecountbyzoneid", &Perl__getplayercorpsecountbyzoneid);
|
|
package.add("getrecipemadecount", &Perl__getrecipemadecount);
|
|
package.add("getrecipename", &Perl__getrecipename);
|
|
package.add("gettaskactivitydonecount", &Perl__gettaskactivitydonecount);
|
|
package.add("gettaskname", &Perl__gettaskname);
|
|
package.add("gettimerdurationMS", &Perl__gettimerdurationMS);
|
|
package.add("givecash", (void(*)(uint32))&Perl__givecash);
|
|
package.add("givecash", (void(*)(uint32, uint32))&Perl__givecash);
|
|
package.add("givecash", (void(*)(uint32, uint32, uint32))&Perl__givecash);
|
|
package.add("givecash", (void(*)(uint32, uint32, uint32, uint32))&Perl__givecash);
|
|
package.add("gmmove", &Perl__gmmove);
|
|
package.add("gmsay", (void(*)(const char*))&Perl__gmsay);
|
|
package.add("gmsay", (void(*)(const char*, int))&Perl__gmsay);
|
|
package.add("gmsay", (void(*)(const char*, int, bool))&Perl__gmsay);
|
|
package.add("gmsay", (void(*)(const char*, int, bool, int))&Perl__gmsay);
|
|
package.add("gmsay", (void(*)(const char*, int, bool, int, int))&Perl__gmsay);
|
|
package.add("has_zone_flag", &Perl__has_zone_flag);
|
|
package.add("hasrecipelearned", &Perl__hasrecipelearned);
|
|
package.add("hastimer", &Perl__hastimer);
|
|
package.add("incstat", &Perl__incstat);
|
|
package.add("isdisctome", &Perl__isdisctome);
|
|
package.add("isdooropen", &Perl__isdooropen);
|
|
package.add("isnpcspawned", &Perl__isnpcspawned);
|
|
package.add("istaskactive", &Perl__istaskactive);
|
|
package.add("istaskactivityactive", &Perl__istaskactivityactive);
|
|
package.add("istaskappropriate", &Perl__istaskappropriate);
|
|
package.add("istaskcompleted", &Perl__istaskcompleted);
|
|
package.add("istaskenabled", &Perl__istaskenabled);
|
|
package.add("itemlink", &Perl__itemlink);
|
|
package.add("lasttaskinset", &Perl__lasttaskinset);
|
|
package.add("level", &Perl__level);
|
|
package.add("log", &Perl__log);
|
|
package.add("log_combat", &Perl__log_combat);
|
|
package.add("me", &Perl__me);
|
|
package.add("message", &Perl__message);
|
|
package.add("modifynpcstat", &Perl__ModifyNPCStat);
|
|
package.add("movegrp", &Perl__movegrp);
|
|
package.add("movepc",(void(*)(int, float, float, float))&Perl__movepc);
|
|
package.add("movepc",(void(*)(int, float, float, float, float))&Perl__movepc);
|
|
package.add("moveto", (void(*)(float, float, float))&Perl__moveto);
|
|
package.add("moveto", (void(*)(float, float, float, float))&Perl__moveto);
|
|
package.add("moveto", (void(*)(float, float, float, float, bool))&Perl__moveto);
|
|
package.add("nexttaskinset", &Perl__nexttaskinset);
|
|
package.add("npcfeature", &Perl__npcfeature);
|
|
package.add("npcgender", &Perl__npcgender);
|
|
package.add("npcrace", &Perl__npcrace);
|
|
package.add("npcsize", &Perl__npcsize);
|
|
package.add("npctexture", &Perl__npctexture);
|
|
package.add("pause", &Perl__pause);
|
|
package.add("permaclass", &Perl__permaclass);
|
|
package.add("permagender", &Perl__permagender);
|
|
package.add("permarace", &Perl__permarace);
|
|
package.add("playerfeature", &Perl__playerfeature);
|
|
package.add("playergender", &Perl__playergender);
|
|
package.add("playerrace", &Perl__playerrace);
|
|
package.add("playersize", &Perl__playersize);
|
|
package.add("playertexture", &Perl__playertexture);
|
|
package.add("popup", (void(*)(const char*, const char*))&Perl__popup);
|
|
package.add("popup", (void(*)(const char*, const char*, int))&Perl__popup);
|
|
package.add("popup", (void(*)(const char*, const char*, int, int))&Perl__popup);
|
|
package.add("popup", (void(*)(const char*, const char*, int, int, int))&Perl__popup);
|
|
package.add("popupbreak", (std::string(*)())&Perl__popupbreak);
|
|
package.add("popupbreak", (std::string(*)(uint32))&Perl__popupbreak);
|
|
package.add("popupcentermessage", &Perl__popupcentermessage);
|
|
package.add("popupcolormessage", &Perl__popupcolormessage);
|
|
package.add("popupindent", (std::string(*)())&Perl__popupindent);
|
|
package.add("popupindent", (std::string(*)(uint32))&Perl__popupindent);
|
|
package.add("popuplink", (std::string(*)(std::string))&Perl__popuplink);
|
|
package.add("popuplink", (std::string(*)(std::string, std::string))&Perl__popuplink);
|
|
package.add("popuptable", &Perl__popuptable);
|
|
package.add("popuptablecell", (std::string(*)())&Perl__popuptablecell);
|
|
package.add("popuptablecell", (std::string(*)(std::string))&Perl__popuptablecell);
|
|
package.add("popuptablerow", &Perl__popuptablerow);
|
|
package.add("processmobswhilezoneempty", &Perl__processmobswhilezoneempty);
|
|
package.add("pvp", &Perl__pvp);
|
|
package.add("qs_player_event", &Perl__qs_player_event);
|
|
package.add("qs_send_query", &Perl__qs_send_query);
|
|
package.add("rain", &Perl__rain);
|
|
package.add("rebind", (void(*)(int, float, float, float))&Perl__rebind);
|
|
package.add("rebind", (void(*)(int, float, float, float, float))&Perl__rebind);
|
|
package.add("reloadzonestaticdata", &Perl__reloadzonestaticdata);
|
|
package.add("remove_all_expedition_lockouts_by_char_id", (void(*)(uint32))&Perl__remove_all_expedition_lockouts_by_char_id);
|
|
package.add("remove_all_expedition_lockouts_by_char_id", (void(*)(uint32, std::string))&Perl__remove_all_expedition_lockouts_by_char_id);
|
|
package.add("remove_expedition_lockout_by_char_id", &Perl__remove_expedition_lockout_by_char_id);
|
|
package.add("removeitem", (void(*)(uint32_t))&Perl__removeitem);
|
|
package.add("removeitem", (void(*)(uint32_t, int))&Perl__removeitem);
|
|
package.add("removetitle", &Perl__removetitle);
|
|
package.add("rename", &Perl__rename);
|
|
package.add("repopzone", &Perl__repopzone);
|
|
package.add("resettaskactivity", &Perl__resettaskactivity);
|
|
package.add("respawn", &Perl__respawn);
|
|
package.add("resume", &Perl__resume);
|
|
package.add("rewardfaction", &Perl__rewardfaction);
|
|
package.add("safemove", &Perl__safemove);
|
|
package.add("save", &Perl__save);
|
|
package.add("say", (void(*)(const char*))&Perl__say);
|
|
package.add("say", (void(*)(const char*, int))&Perl__say);
|
|
package.add("say", (void(*)(const char*, int, int))&Perl__say);
|
|
package.add("say", (void(*)(const char*, int, int, int))&Perl__say);
|
|
package.add("say", (void(*)(const char*, int, int, int, int))&Perl__say);
|
|
package.add("saylink", (std::string(*)(const char*))&Perl__saylink);
|
|
package.add("saylink", (std::string(*)(const char*, bool))&Perl__saylink);
|
|
package.add("saylink", (std::string(*)(const char*, bool, const char*))&Perl__saylink);
|
|
package.add("scribespells", (int(*)(int))&Perl__scribespells);
|
|
package.add("scribespells", (int(*)(int, int))&Perl__scribespells);
|
|
package.add("secondstotime", &Perl__secondstotime);
|
|
package.add("selfcast", &Perl__selfcast);
|
|
package.add("setaaexpmodifierbycharid", (void(*)(uint32, uint32, double))&Perl__setaaexpmodifierbycharid);
|
|
package.add("setaaexpmodifierbycharid", (void(*)(uint32, uint32, double, int16))&Perl__setaaexpmodifierbycharid);
|
|
package.add("set_proximity", (void(*)(float, float, float, float))&Perl__set_proximity);
|
|
package.add("set_proximity", (void(*)(float, float, float, float, float, float))&Perl__set_proximity);
|
|
package.add("set_proximity", (void(*)(float, float, float, float, float, float, bool))&Perl__set_proximity);
|
|
package.add("set_zone_flag", &Perl__set_zone_flag);
|
|
package.add("setallskill", &Perl__setallskill);
|
|
package.add("setanim", &Perl__setanim);
|
|
package.add("setexpmodifierbycharid", (void(*)(uint32, uint32, double))&Perl__setexpmodifierbycharid);
|
|
package.add("setexpmodifierbycharid", (void(*)(uint32, uint32, double, int16))&Perl__setexpmodifierbycharid);
|
|
package.add("setglobal", &Perl__setglobal);
|
|
package.add("setguild", &Perl__setguild);
|
|
package.add("sethp", &Perl__sethp);
|
|
package.add("setlanguage", &Perl__setlanguage);
|
|
package.add("setnexthpevent", &Perl__setnexthpevent);
|
|
package.add("setnextinchpevent", &Perl__setnextinchpevent);
|
|
package.add("setskill", &Perl__setskill);
|
|
package.add("setsky", &Perl__setsky);
|
|
package.add("setstat", &Perl__setstat);
|
|
package.add("settarget", &Perl__settarget);
|
|
package.add("settime", (void(*)(int, int))&Perl__settime);
|
|
package.add("settime", (void(*)(int, int, bool))&Perl__settime);
|
|
package.add("settimer", &Perl__settimer);
|
|
package.add("settimerMS", &Perl__settimerMS);
|
|
package.add("sfollow", &Perl__sfollow);
|
|
package.add("shout", &Perl__shout);
|
|
package.add("shout2", &Perl__shout2);
|
|
package.add("showgrid", &Perl__showgrid);
|
|
package.add("signal", (void(*)(int))&Perl__signal);
|
|
package.add("signal", (void(*)(int, int))&Perl__signal);
|
|
package.add("signalwith", (void(*)(int, int))&Perl__signalwith);
|
|
package.add("signalwith", (void(*)(int, int, int))&Perl__signalwith);
|
|
package.add("snow", &Perl__snow);
|
|
package.add("spawn", &Perl__spawn);
|
|
package.add("spawn2", &Perl__spawn2);
|
|
package.add("spawn_condition", (void(*)(const char*, uint16, int16))&Perl__spawn_condition);
|
|
package.add("spawn_condition", (void(*)(const char*, uint32_t, uint16, int16))&Perl__spawn_condition);
|
|
package.add("spawn_from_spawn2", &Perl__spawn_from_spawn2);
|
|
package.add("start", &Perl__start);
|
|
package.add("stop", &Perl__stop);
|
|
package.add("stopalltimers", &Perl__stopalltimers);
|
|
package.add("stoptimer", &Perl__stoptimer);
|
|
package.add("summonallplayercorpses", &Perl__summonallplayercorpses);
|
|
package.add("summonburiedplayercorpse", &Perl__summonburiedplayercorpse);
|
|
package.add("summonitem", (void(*)(int))&Perl__summonitem);
|
|
package.add("summonitem", (void(*)(int, int))&Perl__summonitem);
|
|
package.add("surname", &Perl__surname);
|
|
package.add("targlobal", &Perl__targlobal);
|
|
package.add("taskselector", &Perl__taskselector);
|
|
package.add("taskselector_nocooldown", &Perl__taskselector_nocooldown);
|
|
package.add("task_setselector", (void(*)(int))&Perl__task_setselector);
|
|
package.add("task_setselector", (void(*)(int, bool))&Perl__task_setselector);
|
|
package.add("tasktimeleft", &Perl__tasktimeleft);
|
|
package.add("toggle_spawn_event", &Perl__toggle_spawn_event);
|
|
package.add("toggledoorstate", &Perl__toggledoorstate);
|
|
package.add("tracknpc", &Perl__tracknpc);
|
|
package.add("traindisc", &Perl__traindisc);
|
|
package.add("traindiscs", (int(*)(int))&Perl__traindiscs);
|
|
package.add("traindiscs", (int(*)(int, int))&Perl__traindiscs);
|
|
package.add("unique_spawn", (int(*)(int, int, int, float, float, float))&Perl__unique_spawn);
|
|
package.add("unique_spawn", (int(*)(int, int, int, float, float, float, float))&Perl__unique_spawn);
|
|
package.add("unscribespells", &Perl__unscribespells);
|
|
package.add("untraindiscs", &Perl__untraindiscs);
|
|
package.add("updatespawntimer", &Perl__UpdateSpawnTimer);
|
|
package.add("updatetaskactivity", (void(*)(int, int))&Perl__updatetaskactivity);
|
|
package.add("updatetaskactivity", (void(*)(int, int, int))&Perl__updatetaskactivity);
|
|
package.add("updatetaskactivity", (void(*)(int, int, int, bool))&Perl__updatetaskactivity);
|
|
package.add("UpdateZoneHeader", &Perl__UpdateZoneHeader);
|
|
package.add("varlink", &Perl__varlink);
|
|
package.add("voicetell", &Perl__voicetell);
|
|
package.add("we", &Perl__we);
|
|
package.add("wearchange", (void(*)(uint8, uint16))&Perl__wearchange);
|
|
package.add("wearchange", (void(*)(uint8, uint16, uint32))&Perl__wearchange);
|
|
package.add("wearchange", (void(*)(uint8, uint16, uint32, uint32))&Perl__wearchange);
|
|
package.add("whisper", &Perl__whisper);
|
|
package.add("write", &Perl__write);
|
|
package.add("ze", &Perl__ze);
|
|
package.add("zone", &Perl__zone);
|
|
package.add("zonegroup", &Perl__zonegroup);
|
|
package.add("zoneraid", &Perl__zoneraid);
|
|
|
|
/**
|
|
* Expansions
|
|
*/
|
|
package.add("is_classic_enabled", &Perl__IsClassicEnabled);
|
|
package.add("is_the_ruins_of_kunark_enabled", &Perl__IsTheRuinsOfKunarkEnabled);
|
|
package.add("is_the_scars_of_velious_enabled", &Perl__IsTheScarsOfVeliousEnabled);
|
|
package.add("is_the_shadows_of_luclin_enabled", &Perl__IsTheShadowsOfLuclinEnabled);
|
|
package.add("is_the_planes_of_power_enabled", &Perl__IsThePlanesOfPowerEnabled);
|
|
package.add("is_the_legacy_of_ykesha_enabled", &Perl__IsTheLegacyOfYkeshaEnabled);
|
|
package.add("is_lost_dungeons_of_norrath_enabled", &Perl__IsLostDungeonsOfNorrathEnabled);
|
|
package.add("is_gates_of_discord_enabled", &Perl__IsGatesOfDiscordEnabled);
|
|
package.add("is_omens_of_war_enabled", &Perl__IsOmensOfWarEnabled);
|
|
package.add("is_dragons_of_norrath_enabled", &Perl__IsDragonsOfNorrathEnabled);
|
|
package.add("is_depths_of_darkhollow_enabled", &Perl__IsDepthsOfDarkhollowEnabled);
|
|
package.add("is_prophecy_of_ro_enabled", &Perl__IsProphecyOfRoEnabled);
|
|
package.add("is_the_serpents_spine_enabled", &Perl__IsTheSerpentsSpineEnabled);
|
|
package.add("is_the_buried_sea_enabled", &Perl__IsTheBuriedSeaEnabled);
|
|
package.add("is_secrets_of_faydwer_enabled", &Perl__IsSecretsOfFaydwerEnabled);
|
|
package.add("is_seeds_of_destruction_enabled", &Perl__IsSeedsOfDestructionEnabled);
|
|
package.add("is_underfoot_enabled", &Perl__IsUnderfootEnabled);
|
|
package.add("is_house_of_thule_enabled", &Perl__IsHouseOfThuleEnabled);
|
|
package.add("is_veil_of_alaris_enabled", &Perl__IsVeilOfAlarisEnabled);
|
|
package.add("is_rain_of_fear_enabled", &Perl__IsRainOfFearEnabled);
|
|
package.add("is_call_of_the_forsaken_enabled", &Perl__IsCallOfTheForsakenEnabled);
|
|
package.add("is_the_darkend_sea_enabled", &Perl__IsTheDarkenedSeaEnabled);
|
|
package.add("is_the_broken_mirror_enabled", &Perl__IsTheBrokenMirrorEnabled);
|
|
package.add("is_empires_of_kunark_enabled", &Perl__IsEmpiresOfKunarkEnabled);
|
|
package.add("is_ring_of_scale_enabled", &Perl__IsRingOfScaleEnabled);
|
|
package.add("is_the_burning_lands_enabled", &Perl__IsTheBurningLandsEnabled);
|
|
package.add("is_torment_of_velious_enabled", &Perl__IsTormentOfVeliousEnabled);
|
|
package.add("is_current_expansion_classic", &Perl__IsCurrentExpansionClassic);
|
|
package.add("is_current_expansion_the_ruins_of_kunark", &Perl__IsCurrentExpansionTheRuinsOfKunark);
|
|
package.add("is_current_expansion_the_scars_of_velious", &Perl__IsCurrentExpansionTheScarsOfVelious);
|
|
package.add("is_current_expansion_the_shadows_of_luclin", &Perl__IsCurrentExpansionTheShadowsOfLuclin);
|
|
package.add("is_current_expansion_the_planes_of_power", &Perl__IsCurrentExpansionThePlanesOfPower);
|
|
package.add("is_current_expansion_the_legacy_of_ykesha", &Perl__IsCurrentExpansionTheLegacyOfYkesha);
|
|
package.add("is_current_expansion_lost_dungeons_of_norrath", &Perl__IsCurrentExpansionLostDungeonsOfNorrath);
|
|
package.add("is_current_expansion_gates_of_discord", &Perl__IsCurrentExpansionGatesOfDiscord);
|
|
package.add("is_current_expansion_omens_of_war", &Perl__IsCurrentExpansionOmensOfWar);
|
|
package.add("is_current_expansion_dragons_of_norrath", &Perl__IsCurrentExpansionDragonsOfNorrath);
|
|
package.add("is_current_expansion_depths_of_darkhollow", &Perl__IsCurrentExpansionDepthsOfDarkhollow);
|
|
package.add("is_current_expansion_prophecy_of_ro", &Perl__IsCurrentExpansionProphecyOfRo);
|
|
package.add("is_current_expansion_the_serpents_spine", &Perl__IsCurrentExpansionTheSerpentsSpine);
|
|
package.add("is_current_expansion_the_buried_sea", &Perl__IsCurrentExpansionTheBuriedSea);
|
|
package.add("is_current_expansion_secrets_of_faydwer", &Perl__IsCurrentExpansionSecretsOfFaydwer);
|
|
package.add("is_current_expansion_seeds_of_destruction", &Perl__IsCurrentExpansionSeedsOfDestruction);
|
|
package.add("is_current_expansion_underfoot", &Perl__IsCurrentExpansionUnderfoot);
|
|
package.add("is_current_expansion_house_of_thule", &Perl__IsCurrentExpansionHouseOfThule);
|
|
package.add("is_current_expansion_veil_of_alaris", &Perl__IsCurrentExpansionVeilOfAlaris);
|
|
package.add("is_current_expansion_rain_of_fear", &Perl__IsCurrentExpansionRainOfFear);
|
|
package.add("is_current_expansion_call_of_the_forsaken", &Perl__IsCurrentExpansionCallOfTheForsaken);
|
|
package.add("is_current_expansion_the_darkend_sea", &Perl__IsCurrentExpansionTheDarkenedSea);
|
|
package.add("is_current_expansion_the_broken_mirror", &Perl__IsCurrentExpansionTheBrokenMirror);
|
|
package.add("is_current_expansion_empires_of_kunark", &Perl__IsCurrentExpansionEmpiresOfKunark);
|
|
package.add("is_current_expansion_ring_of_scale", &Perl__IsCurrentExpansionRingOfScale);
|
|
package.add("is_current_expansion_the_burning_lands", &Perl__IsCurrentExpansionTheBurningLands);
|
|
package.add("is_current_expansion_torment_of_velious", &Perl__IsCurrentExpansionTormentOfVelious);
|
|
|
|
/**
|
|
* Content flags
|
|
*/
|
|
package.add("is_content_flag_enabled", &Perl__IsContentFlagEnabled);
|
|
package.add("set_content_flag", &Perl__SetContentFlag);
|
|
|
|
}
|
|
|
|
#endif
|
|
#endif
|