eqemu-server/zone/CMakeLists.txt
solar ffa813b92c
[Build] Fix Linking with GCC (#4969)
Co-authored-by: solar <solar@heliacal.net>
2025-08-02 19:15:11 -05:00

509 lines
11 KiB
CMake

CMAKE_MINIMUM_REQUIRED(VERSION 3.12)
SET(zone_sources
aa.cpp
aa_ability.cpp
aggro.cpp
aggromanager.cpp
api_service.cpp
attack.cpp
aura.cpp
beacon.cpp
bonuses.cpp
bot.cpp
bot_raid.cpp
bot_database.cpp
botspellsai.cpp
cheat_manager.cpp
client.cpp
client_evolving_items.cpp
client_bot.cpp
client_mods.cpp
client_packet.cpp
client_process.cpp
combat_record.cpp
corpse.cpp
../common/data_bucket.cpp
doors.cpp
dialogue_window.cpp
dynamic_zone.cpp
effects.cpp
embparser.cpp
embparser_api.cpp
embperl.cpp
encounter.cpp
entity.cpp
exp.cpp
expedition_request.cpp
fastmath.cpp
fearpath.cpp
forage.cpp
groups.cpp
guild.cpp
guild_mgr.cpp
hate_list.cpp
heal_rotation.cpp
horse.cpp
inventory.cpp
loot.cpp
embperl.cpp
entity.cpp
exp.cpp
fearpath.cpp
forage.cpp
global_loot_manager.cpp
groups.cpp
guild.cpp
guild_mgr.cpp
hate_list.cpp
horse.cpp
inventory.cpp
loot.cpp
main.cpp
map.cpp
merc.cpp
mob.cpp
mob_ai.cpp
mob_appearance.cpp
mob_movement_manager.cpp
mob_info.cpp
npc.cpp
npc_scale_manager.cpp
object.cpp
oriented_bounding_box.cpp
parcels.cpp
pathfinder_interface.cpp
pathfinder_nav_mesh.cpp
pathfinder_null.cpp
pathing.cpp
petitions.cpp
pets.cpp
position.cpp
qglobals.cpp
queryserv.cpp
questmgr.cpp
quest_db.cpp
quest_parser_collection.cpp
raids.cpp
raycast_mesh.cpp
sidecar_api/sidecar_api.cpp
sidecar_api/loot_simulator_controller.cpp
shared_task_zone_messaging.cpp
spawn2.cpp
spawn2.h
spawngroup.cpp
special_attacks.cpp
spell_effects.cpp
spells.cpp
task_client_state.cpp
task_manager.cpp
tasks.cpp
titles.cpp
tradeskills.cpp
trading.cpp
trap.cpp
tribute.cpp
tune.cpp
water_map.cpp
water_map_v1.cpp
water_map_v2.cpp
waypoints.cpp
worldserver.cpp
xtargetautohaters.cpp
zone.cpp
zone_config.cpp
zonedb.cpp
zone_base_data.cpp
zone_event_scheduler.cpp
zone_npc_factions.cpp
zone_reload.cpp
zone_save_state.cpp
zoning.cpp
)
SET(zone_headers
aa.h
aa_ability.h
aggromanager.h
api_service.h
aura.h
beacon.h
bot.h
bot_command.h
bot_database.h
bot_structs.h
cheat_manager.h
client.h
client_packet.h
combat_record.h
command.h
common.h
corpse.h
../common/data_bucket.h
doors.h
dialogue_window.h
dynamic_zone.h
embparser.h
embperl.h
encounter.h
entity.h
event_codes.h
expedition_request.h
fastmath.h
forage.h
global_loot_manager.h
groups.h
guild_mgr.h
hate_list.h
heal_rotation.h
horse.h
lua_bot.h
lua_bit.h
lua_buff.h
lua_client.h
lua_corpse.h
lua_database.h
lua_door.h
lua_encounter.h
lua_entity.h
lua_entity_list.h
lua_expedition.h
lua_general.h
lua_group.h
lua_hate_list.h
lua_inventory.h
lua_item.h
lua_iteminst.h
lua_merc.h
lua_mob.h
lua_mod.h
lua_npc.h
lua_object.h
lua_packet.h
lua_parser.h
lua_parser_events.h
lua_ptr.h
lua_raid.h
lua_spawn.h
lua_spell.h
lua_stat_bonuses.h
lua_zone.h
map.h
masterentity.h
merc.h
mob.h
mob_movement_manager.h
npc.h
npc_scale_manager.h
object.h
oriented_bounding_box.h
pathfinder_interface.h
pathfinder_nav_mesh.h
pathfinder_null.h
perl_database.h
perlpacket.h
petitions.h
pets.h
position.h
qglobals.h
quest_interface.h
queryserv.h
quest_interface.h
questmgr.h
quest_db.h
quest_parser_collection.h
raids.h
raycast_mesh.h
sidecar_api/sidecar_api.h
shared_task_zone_messaging.h
spawn2.cpp
spawn2.h
spawngroup.h
string_ids.h
task_client_state.h
task_manager.h
tasks.h
titles.h
trap.h
water_map.h
water_map_v1.h
water_map_v2.h
worldserver.h
xtargetautohaters.h
zone.h
zone_event_scheduler.h
zone_config.h
zonedb.h
zonedump.h
zone_cli.h
zone_reload.h
zone_save_state.h
zone_cli.cpp)
# lua unity build
set(lua_sources
lua_bot.cpp
lua_bit.cpp
lua_buff.cpp
lua_corpse.cpp
lua_client.cpp
lua_database.cpp
lua_door.cpp
lua_encounter.cpp
lua_entity.cpp
lua_entity_list.cpp
lua_expedition.cpp
lua_general.cpp
lua_group.cpp
lua_hate_list.cpp
lua_inventory.cpp
lua_item.cpp
lua_iteminst.cpp
lua_merc.cpp
lua_mob.cpp
lua_mod.cpp
lua_npc.cpp
lua_object.cpp
lua_packet.cpp
lua_parser.cpp
lua_parser_events.cpp
lua_raid.cpp
lua_spawn.cpp
lua_spell.cpp
lua_stat_bonuses.cpp
lua_zone.cpp
)
add_library(lua_zone STATIC ${lua_sources})
set_target_properties(lua_zone PROPERTIES UNITY_BUILD ON UNITY_BUILD_BATCH_SIZE 8)
# perl unity build
set(perl_sources
perl_bot.cpp
perl_buff.cpp
perl_client.cpp
perl_database.cpp
perl_doors.cpp
perl_entity.cpp
perl_expedition.cpp
perl_groups.cpp
perl_hateentry.cpp
perl_inventory.cpp
perl_merc.cpp
perl_mob.cpp
perl_npc.cpp
perl_object.cpp
perl_perlpacket.cpp
perl_player_corpse.cpp
perl_questitem.cpp
perl_questitem_data.cpp
perl_raids.cpp
perl_spawn.cpp
perl_spell.cpp
perl_stat_bonuses.cpp
perl_zone.cpp
perlpacket.cpp
)
add_library(perl_zone STATIC ${perl_sources})
set_target_properties(perl_zone PROPERTIES UNITY_BUILD ON UNITY_BUILD_BATCH_SIZE 8)
# gm commands
set(gm_command_sources
command.cpp
bot_command.cpp
gm_commands/acceptrules.cpp
gm_commands/advnpcspawn.cpp
gm_commands/aggrozone.cpp
gm_commands/ai.cpp
gm_commands/appearance.cpp
gm_commands/appearanceeffects.cpp
gm_commands/attack.cpp
gm_commands/augmentitem.cpp
gm_commands/ban.cpp
gm_commands/bugs.cpp
gm_commands/camerashake.cpp
gm_commands/castspell.cpp
gm_commands/chat.cpp
gm_commands/clearxtargets.cpp
gm_commands/copycharacter.cpp
gm_commands/corpse.cpp
gm_commands/corpsefix.cpp
gm_commands/countitem.cpp
gm_commands/damage.cpp
gm_commands/databuckets.cpp
gm_commands/dbspawn2.cpp
gm_commands/delacct.cpp
gm_commands/delpetition.cpp
gm_commands/depop.cpp
gm_commands/depopzone.cpp
gm_commands/devtools.cpp
gm_commands/disablerecipe.cpp
gm_commands/disarmtrap.cpp
gm_commands/doanim.cpp
gm_commands/door.cpp
gm_commands/door_manipulation.cpp
gm_commands/dye.cpp
gm_commands/dz.cpp
gm_commands/dzkickplayers.cpp
gm_commands/editmassrespawn.cpp
gm_commands/emote.cpp
gm_commands/emptyinventory.cpp
gm_commands/enablerecipe.cpp
gm_commands/entityvariable.cpp
gm_commands/exptoggle.cpp
gm_commands/faction.cpp
gm_commands/evolving_items.cpp
gm_commands/feature.cpp
gm_commands/find.cpp
gm_commands/fish.cpp
gm_commands/fixmob.cpp
gm_commands/flagedit.cpp
gm_commands/fleeinfo.cpp
gm_commands/forage.cpp
gm_commands/gearup.cpp
gm_commands/giveitem.cpp
gm_commands/givemoney.cpp
gm_commands/gmzone.cpp
gm_commands/goto.cpp
gm_commands/grantaa.cpp
gm_commands/grid.cpp
gm_commands/guild.cpp
gm_commands/hp.cpp
gm_commands/illusion_block.cpp
gm_commands/instance.cpp
gm_commands/interrogateinv.cpp
gm_commands/interrupt.cpp
gm_commands/invsnapshot.cpp
gm_commands/ipban.cpp
gm_commands/kick.cpp
gm_commands/kill.cpp
gm_commands/killallnpcs.cpp
gm_commands/list.cpp
gm_commands/lootsim.cpp
gm_commands/loc.cpp
gm_commands/logs.cpp
gm_commands/makepet.cpp
gm_commands/memspell.cpp
gm_commands/merchantshop.cpp
gm_commands/modifynpcstat.cpp
gm_commands/movechar.cpp
gm_commands/movement.cpp
gm_commands/myskills.cpp
gm_commands/mysql.cpp
gm_commands/mystats.cpp
gm_commands/npccast.cpp
gm_commands/npcedit.cpp
gm_commands/npceditmass.cpp
gm_commands/npcemote.cpp
gm_commands/npcloot.cpp
gm_commands/npcsay.cpp
gm_commands/npcshout.cpp
gm_commands/npcspawn.cpp
gm_commands/npctypespawn.cpp
gm_commands/nudge.cpp
gm_commands/nukebuffs.cpp
gm_commands/nukeitem.cpp
gm_commands/object.cpp
gm_commands/object_manipulation.cpp
gm_commands/parcels.cpp
gm_commands/path.cpp
gm_commands/peqzone.cpp
gm_commands/petitems.cpp
gm_commands/petname.cpp
gm_commands/picklock.cpp
gm_commands/profanity.cpp
gm_commands/push.cpp
gm_commands/raidloot.cpp
gm_commands/randomfeatures.cpp
gm_commands/refreshgroup.cpp
gm_commands/reload.cpp
gm_commands/removeitem.cpp
gm_commands/repop.cpp
gm_commands/resetaa.cpp
gm_commands/resetaa_timer.cpp
gm_commands/resetdisc_timer.cpp
gm_commands/revoke.cpp
gm_commands/roambox.cpp
gm_commands/rules.cpp
gm_commands/save.cpp
gm_commands/scale.cpp
gm_commands/scribespell.cpp
gm_commands/scribespells.cpp
gm_commands/sendzonespawns.cpp
gm_commands/sensetrap.cpp
gm_commands/serverrules.cpp
gm_commands/set.cpp
gm_commands/show.cpp
gm_commands/shutdown.cpp
gm_commands/spawn.cpp
gm_commands/spawneditmass.cpp
gm_commands/spawnfix.cpp
gm_commands/faction_association.cpp
gm_commands/stun.cpp
gm_commands/summon.cpp
gm_commands/summonburiedplayercorpse.cpp
gm_commands/summonitem.cpp
gm_commands/suspend.cpp
gm_commands/suspendmulti.cpp
gm_commands/takeplatinum.cpp
gm_commands/task.cpp
gm_commands/traindisc.cpp
gm_commands/tune.cpp
gm_commands/undye.cpp
gm_commands/unmemspell.cpp
gm_commands/unmemspells.cpp
gm_commands/unscribespell.cpp
gm_commands/unscribespells.cpp
gm_commands/untraindisc.cpp
gm_commands/untraindiscs.cpp
gm_commands/wc.cpp
gm_commands/worldshutdown.cpp
gm_commands/worldwide.cpp
gm_commands/wp.cpp
gm_commands/wpadd.cpp
gm_commands/zone.cpp
gm_commands/zonebootup.cpp
gm_commands/zoneshutdown.cpp
gm_commands/zonevariable.cpp
gm_commands/zone_instance.cpp
gm_commands/zone_shard.cpp
gm_commands/zsave.cpp
)
add_library(gm_commands_zone STATIC ${gm_command_sources})
set_target_properties(gm_commands_zone PROPERTIES UNITY_BUILD ON UNITY_BUILD_BATCH_SIZE 32)
# zone combine sources and headers
ADD_EXECUTABLE(zone ${zone_sources} ${zone_headers})
# binary output directory
INSTALL(TARGETS zone RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
# precompiled headers
IF (EQEMU_BUILD_PCH)
TARGET_PRECOMPILE_HEADERS(zone PRIVATE ../common/pch/app-pch.h)
TARGET_PRECOMPILE_HEADERS(zone PRIVATE ../common/pch/std-pch.h)
TARGET_PRECOMPILE_HEADERS(zone PRIVATE ./pch/pch.h)
ENDIF()
ADD_DEFINITIONS(-DZONE)
# link lua_zone unity build against luabind
target_link_libraries(lua_zone PRIVATE luabind)
if (EQEMU_BUILD_STATIC AND LUA_LIBRARY)
target_link_libraries(zone PRIVATE ${LUA_LIBRARY})
endif()
# perl unity build links against perl_zone
target_link_libraries(perl_zone PRIVATE perlbind)
if (EQEMU_BUILD_STATIC AND PERL_LIBRARY)
target_link_libraries(zone PRIVATE ${PERL_LIBRARY})
endif()
# link zone against common libraries
target_link_libraries(zone PRIVATE lua_zone perl_zone gm_commands_zone ${ZONE_LIBS})
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)