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219 lines
4.7 KiB
C++
219 lines
4.7 KiB
C++
/** \file socket_include.h
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** \date 2005-04-12
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** \author grymse@alhem.net
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**/
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/*
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Copyright (C) 2004,2005 Anders Hedstrom
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This library is made available under the terms of the GNU GPL.
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If you would like to use this library in a closed-source application,
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a separate license agreement is available. For information about
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the closed-source license agreement for the C++ sockets library,
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please visit http://www.alhem.net/Sockets/license.html and/or
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email license@alhem.net.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef _SOCKET_INCLUDE_H
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#define _SOCKET_INCLUDE_H
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#if (defined(__unix__) || defined(unix)) && !defined(USG)
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#include <sys/param.h>
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#endif
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#ifndef _WIN32
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// ----------------------------------------
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// common unix includes / defines
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#include <unistd.h>
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#include <sys/time.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#ifdef SOCKETS_NAMESPACE
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namespace SOCKETS_NAMESPACE {
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#endif
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#define Errno errno
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#define StrError strerror
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// WIN32 adapt
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#define closesocket close
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#define INVALID_SOCKET -1
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#define SOCKET_ERROR -1
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typedef int SOCKET;
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#ifndef INADDR_NONE
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#define INADDR_NONE ((unsigned long) -1)
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#endif // INADDR_NONE
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#ifdef SOCKETS_NAMESPACE
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}
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#endif
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#endif // !_WIN32
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// ----------------------------------------
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// Generic
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#ifndef SOL_IP
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#define SOL_IP IPPROTO_IP
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#endif
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// ----------------------------------------
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// OS specific adaptions
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#ifdef SOLARIS
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// ----------------------------------------
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// Solaris
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#ifdef SOCKETS_NAMESPACE
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namespace SOCKETS_NAMESPACE {
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#endif
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typedef unsigned short port_t;
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#ifdef SOCKETS_NAMESPACE
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}
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#endif
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#define s6_addr16 _S6_un._S6_u8
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#define MSG_NOSIGNAL 0
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#elif defined __FreeBSD__
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// ----------------------------------------
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// FreeBSD
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# if __FreeBSD_version >= 400014
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# define s6_addr16 __u6_addr.__u6_addr16
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# if !defined(MSG_NOSIGNAL)
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# define MSG_NOSIGNAL 0
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# endif
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# include <netinet/in.h>
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#ifdef SOCKETS_NAMESPACE
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namespace SOCKETS_NAMESPACE {
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#endif
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typedef in_addr_t ipaddr_t;
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typedef in_port_t port_t;
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#ifdef SOCKETS_NAMESPACE
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}
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#endif
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# define IPV6_ADD_MEMBERSHIP IPV6_JOIN_GROUP
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# define IPV6_DROP_MEMBERSHIP IPV6_LEAVE_GROUP
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# else
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# error FreeBSD versions prior to 400014 does not support ipv6
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# endif
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#elif defined MACOSX
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// ----------------------------------------
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// Mac OS X
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#include <string.h>
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#include <mach/port.h>
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#ifdef SOCKETS_NAMESPACE
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namespace SOCKETS_NAMESPACE {
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#endif
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typedef unsigned long ipaddr_t;
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#ifdef SOCKETS_NAMESPACE
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}
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#endif
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#define s6_addr16 __u6_addr.__u6_addr16
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#define MSG_NOSIGNAL 0 // oops - thanks Derek
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#define IPV6_ADD_MEMBERSHIP IPV6_JOIN_GROUP
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#define IPV6_DROP_MEMBERSHIP IPV6_LEAVE_GROUP
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#elif defined _WIN32
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// ----------------------------------------
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// Win32
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#pragma comment(lib, "wsock32.lib")
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#define strcasecmp _stricmp
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#ifdef SOCKETS_NAMESPACE
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namespace SOCKETS_NAMESPACE {
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#endif
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typedef unsigned long ipaddr_t;
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typedef unsigned short port_t;
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typedef int socklen_t;
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#ifdef SOCKETS_NAMESPACE
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}
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#endif
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#define MSG_NOSIGNAL 0
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#define SHUT_RDWR 2
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// 1.8.6: define FD_SETSIZE to something bigger than 64 if there are a lot of
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// simultaneous connections (must be done before including winsock.h)
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//#define FD_SETSIZE 1024
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#include <winsock.h>
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#define Errno WSAGetLastError()
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#ifdef SOCKETS_NAMESPACE
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namespace SOCKETS_NAMESPACE {
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#endif
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const char *StrError(int x);
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// class WSAInitializer is a part of the Socket class (on win32)
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// as a static instance - so whenever an application uses a Socket,
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// winsock is initialized
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class WSAInitializer // Winsock Initializer
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{
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public:
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WSAInitializer() {
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if (WSAStartup(0x101,&m_wsadata))
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{
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exit(-1);
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}
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}
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~WSAInitializer() {
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WSACleanup();
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}
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private:
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WSADATA m_wsadata;
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};
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#ifdef SOCKETS_NAMESPACE
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}
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#endif
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#else
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// ----------------------------------------
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// LINUX
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#ifdef SOCKETS_NAMESPACE
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namespace SOCKETS_NAMESPACE {
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#endif
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typedef unsigned long ipaddr_t;
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typedef unsigned short port_t;
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#ifdef SOCKETS_NAMESPACE
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}
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#endif
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#endif
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#ifdef _THREADSAFE_SOCKETS
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#include "mutex.h"
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#include "Lock.h"
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#endif
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#endif // _SOCKET_INCLUDE_H
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