eqemu-server/zone/lua_group.h
Alex King b29c26becb
[Bug Fix] Fix GetLeaderName() for Groups (#4184)
* [Bug Fix] Fix GetLeaderName() for Groups

# Notes
- We were getting bogus data in this.
- Made it its own method.

* Remove ExpeditionRequest::GetGroupLeaderName()
2024-03-13 21:52:02 -04:00

58 lines
1.6 KiB
C++

#ifndef EQEMU_LUA_GROUP_H
#define EQEMU_LUA_GROUP_H
#ifdef LUA_EQEMU
#include "lua_ptr.h"
class Group;
class Lua_Mob;
class Lua_Client;
class Lua_Bot;
namespace luabind {
struct scope;
}
luabind::scope lua_register_group();
class Lua_Group : public Lua_Ptr<Group>
{
typedef Group NativeType;
public:
Lua_Group() : Lua_Ptr(nullptr) { }
Lua_Group(Group *d) : Lua_Ptr(d) { }
virtual ~Lua_Group() { }
operator Group*() {
return reinterpret_cast<Group*>(GetLuaPtrData());
}
void DisbandGroup();
bool IsGroupMember(const char* name);
bool IsGroupMember(Lua_Mob c);
void CastGroupSpell(Lua_Mob caster, int spell_id);
void SplitExp(uint64 exp, Lua_Mob other);
void GroupMessage(Lua_Mob sender, const char* message);
void GroupMessage(Lua_Mob sender, uint8 language_id, const char* message);
uint32 GetTotalGroupDamage(Lua_Mob other);
void SplitMoney(uint32 copper, uint32 silver, uint32 gold, uint32 platinum);
void SplitMoney(uint32 copper, uint32 silver, uint32 gold, uint32 platinum, Lua_Client splitter);
void SetLeader(Lua_Mob c);
Lua_Mob GetLeader();
std::string GetLeaderName();
bool IsLeader(const char* name);
bool IsLeader(Lua_Mob c);
int GroupCount();
uint32 GetAverageLevel();
uint32 GetHighestLevel();
uint32 GetLowestLevel();
void TeleportGroup(Lua_Mob sender, uint32 zone_id, uint32 instance_id, float x, float y, float z, float h);
int GetID();
Lua_Mob GetMember(int member_index);
bool DoesAnyMemberHaveExpeditionLockout(std::string expedition_name, std::string event_name);
bool DoesAnyMemberHaveExpeditionLockout(std::string expedition_name, std::string event_name, int max_check_count);
};
#endif
#endif